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Merge pull request #23817 from smoogipoo/scoring-hotfix

Fix imported osu!stable scores being scaled by the classic scoring mode
This commit is contained in:
Dean Herbert 2023-06-09 18:47:49 +09:00 committed by GitHub
commit 631090db6c
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 55 additions and 4 deletions

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@ -22,12 +22,15 @@ using osu.Framework.Statistics;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Input.Bindings;
using osu.Game.IO.Legacy;
using osu.Game.Models;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Skinning;
using Realms;
using Realms.Exceptions;
@ -72,8 +75,9 @@ namespace osu.Game.Database
/// 25 2022-09-18 Remove skins to add with new naming.
/// 26 2023-02-05 Added BeatmapHash to ScoreInfo.
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
/// 28 2023-06-08 Added IsLegacyScore to ScoreInfo, parsed from replay files.
/// </summary>
private const int schema_version = 27;
private const int schema_version = 28;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
@ -880,6 +884,7 @@ namespace osu.Game.Database
break;
case 26:
{
// Add ScoreInfo.BeatmapHash property to ensure scores correspond to the correct version of beatmap.
var scores = migration.NewRealm.All<ScoreInfo>();
@ -887,6 +892,44 @@ namespace osu.Game.Database
score.BeatmapHash = score.BeatmapInfo.Hash;
break;
}
case 28:
{
var files = new RealmFileStore(this, storage);
var scores = migration.NewRealm.All<ScoreInfo>();
foreach (var score in scores)
{
string? replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(@".osr", StringComparison.InvariantCultureIgnoreCase))?.File.GetStoragePath();
if (replayFilename == null)
continue;
try
{
using (var stream = files.Store.GetStream(replayFilename))
{
if (stream == null)
continue;
// Trimmed down logic from LegacyScoreDecoder to extract the version from replays.
using (SerializationReader sr = new SerializationReader(stream))
{
sr.ReadByte(); // Ruleset.
int version = sr.ReadInt32();
if (version < LegacyScoreEncoder.FIRST_LAZER_VERSION)
score.IsLegacyScore = true;
}
}
}
catch (Exception e)
{
Logger.Error(e, $"Failed to read replay {replayFilename} during score migration", LoggingTarget.Database);
}
}
break;
}
}
}

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@ -46,6 +46,9 @@ namespace osu.Game.Scoring.Legacy
score.ScoreInfo = scoreInfo;
int version = sr.ReadInt32();
scoreInfo.IsLegacyScore = version < LegacyScoreEncoder.FIRST_LAZER_VERSION;
string beatmapHash = sr.ReadString();
workingBeatmap = GetBeatmap(beatmapHash);

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@ -16,7 +16,13 @@ namespace osu.Game.Scoring.Legacy
=> getDisplayScore(scoreProcessor.Ruleset.RulesetInfo.OnlineID, scoreProcessor.TotalScore.Value, mode, scoreProcessor.MaximumStatistics);
public static long GetDisplayScore(this ScoreInfo scoreInfo, ScoringMode mode)
=> getDisplayScore(scoreInfo.Ruleset.OnlineID, scoreInfo.TotalScore, mode, scoreInfo.MaximumStatistics);
{
// Temporary to not scale stable scores that are already in the XX-millions with the classic scoring mode.
if (scoreInfo.IsLegacyScore)
return scoreInfo.TotalScore;
return getDisplayScore(scoreInfo.Ruleset.OnlineID, scoreInfo.TotalScore, mode, scoreInfo.MaximumStatistics);
}
private static long getDisplayScore(int rulesetId, long score, ScoringMode mode, IReadOnlyDictionary<HitResult, int> maximumStatistics)
{

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@ -181,8 +181,7 @@ namespace osu.Game.Scoring
/// <summary>
/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
/// </summary>
[Ignored]
public bool IsLegacyScore => Mods.OfType<ModClassic>().Any();
public bool IsLegacyScore { get; set; }
private Dictionary<HitResult, int>? statistics;