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Merge pull request #20136 from smoogipoo/fix-cancellation-perf

Improve performance when cancelling import with debugger attached
This commit is contained in:
Dean Herbert 2022-09-05 22:03:50 +09:00 committed by GitHub
commit 6296c971f8
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@ -108,11 +108,10 @@ namespace osu.Game.Database
bool isBatchImport = tasks.Length >= minimum_items_considered_batch_import;
try
{
await Task.WhenAll(tasks.Select(async task =>
{
notification.CancellationToken.ThrowIfCancellationRequested();
if (notification.CancellationToken.IsCancellationRequested)
return;
try
{
@ -128,27 +127,23 @@ namespace osu.Game.Database
notification.Progress = (float)current / tasks.Length;
}
}
catch (TaskCanceledException)
catch (OperationCanceledException)
{
throw;
}
catch (Exception e)
{
Logger.Error(e, $@"Could not import ({task})", LoggingTarget.Database);
}
})).ConfigureAwait(false);
}
catch (OperationCanceledException)
{
if (imported.Count == 0)
{
if (notification.CancellationToken.IsCancellationRequested)
{
notification.State = ProgressNotificationState.Cancelled;
return imported;
}
}
if (imported.Count == 0)
{
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import failed!";
notification.State = ProgressNotificationState.Cancelled;
}