Merge branch 'master' into custom-sample-set-selection
@@ -21,7 +21,7 @@
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2024.802.0",
|
||||
"version": "2025.1208.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
||||
@@ -73,6 +73,9 @@ Aside from the above, below is a brief checklist of things to watch out when you
|
||||
After you're done with your changes and you wish to open the PR, please observe the following recommendations:
|
||||
|
||||
- Please submit the pull request from a [topic branch](https://git-scm.com/book/en/v2/Git-Branching-Branching-Workflows#_topic_branch) (not `master`), and keep the *Allow edits from maintainers* check box selected, so that we can push fixes to your PR if necessary.
|
||||
- Please pick the following target branch for your pull request:
|
||||
- `pp-dev`, if the change impacts star rating or performance points calculations for any of the rulesets,
|
||||
- `master`, otherwise.
|
||||
- Please avoid pushing untested or incomplete code.
|
||||
- Please do not force-push or rebase unless we ask you to.
|
||||
- Please do not merge `master` continually if there are no conflicts to resolve. We will do this for you when the change is ready for merge.
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1021.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1209.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
||||
@@ -189,7 +189,7 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
// user party
|
||||
if (!hideIdentifiableInformation && multiplayerClient.Room != null)
|
||||
if (!hideIdentifiableInformation && multiplayerClient.Room != null && multiplayerClient.Room.Settings.MatchType != MatchType.Matchmaking)
|
||||
{
|
||||
MultiplayerRoom room = multiplayerClient.Room;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
private double placementStartTime;
|
||||
private double placementEndTime;
|
||||
|
||||
protected override bool IsValidForPlacement => Precision.DefinitelyBigger(HitObject.Duration, 0);
|
||||
protected override bool IsValidForPlacement => base.IsValidForPlacement && (PlacementActive == PlacementState.Waiting || Precision.DefinitelyBigger(HitObject.Duration, 0));
|
||||
|
||||
public BananaShowerPlacementBlueprint()
|
||||
{
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
|
||||
private InputManager inputManager = null!;
|
||||
|
||||
protected override bool IsValidForPlacement => Precision.DefinitelyBigger(HitObject.Duration, 0);
|
||||
protected override bool IsValidForPlacement => base.IsValidForPlacement && (PlacementActive == PlacementState.Waiting || Precision.DefinitelyBigger(HitObject.Duration, 0));
|
||||
|
||||
public JuiceStreamPlacementBlueprint()
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -224,7 +225,8 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
#region Clipboard handling
|
||||
|
||||
public override string ConvertSelectionToString()
|
||||
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<CatchHitObject>().OrderBy(h => h.StartTime).Select(h => (h.IndexInCurrentCombo + 1).ToString()));
|
||||
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<CatchHitObject>().OrderBy(h => h.StartTime)
|
||||
.Select(h => (h.IndexInCurrentCombo + 1).ToString(CultureInfo.InvariantCulture)));
|
||||
|
||||
// 1,2,3,4 ...
|
||||
private static readonly Regex selection_regex = new Regex(@"^\d+(,\d+)*$", RegexOptions.Compiled);
|
||||
|
||||
@@ -72,6 +72,9 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
leaderboard.Origin = Anchor.CentreLeft;
|
||||
leaderboard.X = 10;
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
Children = new Drawable[]
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@@ -16,6 +17,7 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Input;
|
||||
|
||||
@@ -36,21 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
[Test]
|
||||
public void TestPlaceBeforeCurrentTimeDownwards()
|
||||
{
|
||||
AddStep("seek to 200", () => HitObjectContainer.Dependencies.Get<EditorClock>().Seek(200));
|
||||
AddStep("move mouse before current time", () =>
|
||||
{
|
||||
var column = this.ChildrenOfType<Column>().Single();
|
||||
InputManager.MoveMouseTo(column.ScreenSpacePositionAtTime(-100));
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("note start time < 0", () => getNote().StartTime < 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlaceAfterCurrentTimeDownwards()
|
||||
{
|
||||
AddStep("move mouse after current time", () =>
|
||||
{
|
||||
var column = this.ChildrenOfType<Column>().Single();
|
||||
InputManager.MoveMouseTo(column.ScreenSpacePositionAtTime(100));
|
||||
@@ -58,7 +47,22 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("note start time > 0", () => getNote().StartTime > 0);
|
||||
AddAssert("note start time < 200", () => getNote().StartTime < 200);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlaceAfterCurrentTimeDownwards()
|
||||
{
|
||||
AddStep("seek to 200", () => HitObjectContainer.Dependencies.Get<EditorClock>().Seek(200));
|
||||
AddStep("move mouse after current time", () =>
|
||||
{
|
||||
var column = this.ChildrenOfType<Column>().Single();
|
||||
InputManager.MoveMouseTo(column.ScreenSpacePositionAtTime(300));
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("note start time > 200", () => getNote().StartTime > 200);
|
||||
}
|
||||
|
||||
private Note getNote() => this.ChildrenOfType<DrawableNote>().FirstOrDefault()?.HitObject;
|
||||
|
||||
@@ -18,15 +18,11 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
public void TestNormalSelection()
|
||||
{
|
||||
addStepClickLink("00:05:920 (5920|3,6623|3,6857|2,7326|1)");
|
||||
AddAssert("selected group", () => checkSnapAndSelectColumn(5_920, new List<(int, int)>
|
||||
{ (5_920, 3), (6_623, 3), (6_857, 2), (7_326, 1) }
|
||||
));
|
||||
AddAssert("selected group", () => checkSnapAndSelectColumn(5_920, [(5_920, 3), (6_623, 3), (6_857, 2), (7_326, 1)]));
|
||||
|
||||
addReset();
|
||||
addStepClickLink("00:42:716 (42716|3,43420|2,44123|0,44357|1,45295|1)");
|
||||
AddAssert("selected ungrouped", () => checkSnapAndSelectColumn(42_716, new List<(int, int)>
|
||||
{ (42_716, 3), (43_420, 2), (44_123, 0), (44_357, 1), (45_295, 1) }
|
||||
));
|
||||
AddAssert("selected ungrouped", () => checkSnapAndSelectColumn(42_716, [(42_716, 3), (43_420, 2), (44_123, 0), (44_357, 1), (45_295, 1)]));
|
||||
|
||||
addReset();
|
||||
AddStep("add notes to row", () =>
|
||||
@@ -41,15 +37,20 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
EditorBeatmap.AddRange(new[] { second, third, forth });
|
||||
});
|
||||
addStepClickLink("00:11:545 (11545|0,11545|1,11545|2,11545|3)");
|
||||
AddAssert("selected in row", () => checkSnapAndSelectColumn(11_545, new List<(int, int)>
|
||||
{ (11_545, 0), (11_545, 1), (11_545, 2), (11_545, 3) }
|
||||
));
|
||||
AddAssert("selected in row", () => checkSnapAndSelectColumn(11_545, [(11_545, 0), (11_545, 1), (11_545, 2), (11_545, 3)]));
|
||||
|
||||
addReset();
|
||||
addStepClickLink("01:36:623 (96623|1,97560|1,97677|1,97795|1,98966|1)");
|
||||
AddAssert("selected in column", () => checkSnapAndSelectColumn(96_623, new List<(int, int)>
|
||||
{ (96_623, 1), (97_560, 1), (97_677, 1), (97_795, 1), (98_966, 1) }
|
||||
));
|
||||
AddAssert("selected in column", () => checkSnapAndSelectColumn(96_623, [(96_623, 1), (97_560, 1), (97_677, 1), (97_795, 1), (98_966, 1)]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoundingToNearestMillisecondApplied()
|
||||
{
|
||||
AddStep("resnap note to have fractional coordinates",
|
||||
() => EditorBeatmap.HitObjects.OfType<ManiaHitObject>().Single(ho => ho.StartTime == 85_373 && ho.Column == 1).StartTime = 85_373.125);
|
||||
addStepClickLink("01:25:373 (85373|1)");
|
||||
AddAssert("selected note", () => checkSnapAndSelectColumn(85_373.125, [(85_373.125, 1)]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -75,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
|
||||
private void addReset() => addStepClickLink("00:00:000", "reset", false);
|
||||
|
||||
private bool checkSnapAndSelectColumn(double startTime, IReadOnlyCollection<(int, int)>? columnPairs = null)
|
||||
private bool checkSnapAndSelectColumn(double startTime, IReadOnlyCollection<(double, int)>? columnPairs = null)
|
||||
{
|
||||
bool checkColumns = columnPairs != null
|
||||
? EditorBeatmap.SelectedHitObjects.All(x => columnPairs.Any(col => isNoteAt(x, col.Item1, col.Item2)))
|
||||
|
||||
@@ -24,6 +24,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
[TestCase("mania-samples")]
|
||||
[TestCase("mania-slider")] // e.g. second and fourth notes of https://osu.ppy.sh/beatmapsets/73883#mania/216407
|
||||
[TestCase("slider-convert-samples")]
|
||||
[TestCase("spinner-convert-samples")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<SampleConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[TimingPoints]
|
||||
0,300,4,0,2,100,1,0
|
||||
|
||||
[HitObjects]
|
||||
444,320,1000,5,2,0:0:0:0:
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 1000.0,
|
||||
"Objects": [{
|
||||
"StartTime": 1000.0,
|
||||
"EndTime": 8000.0,
|
||||
"Column": 0,
|
||||
"PlaySlidingSamples": false,
|
||||
"NodeSamples": [
|
||||
["Gameplay/soft-hitnormal"],
|
||||
["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"]
|
||||
],
|
||||
"Samples": ["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"],
|
||||
}]
|
||||
}]
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:5
|
||||
OverallDifficulty:5
|
||||
ApproachRate:5
|
||||
SliderMultiplier:1.4
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
0,500,4,2,0,100,1,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,1000,8,4,8000,0:2:0:0:
|
||||
@@ -45,5 +45,19 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
AssertBeatmapLookup(expected_sample);
|
||||
AssertNoLookup(unwanted_sample);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConvertHitObjectCustomSampleBank()
|
||||
{
|
||||
const string beatmap_sample = "normal-hitwhistle2";
|
||||
const string user_skin_sample = "normal-hitnormal";
|
||||
|
||||
SetupSkins(beatmap_sample, user_skin_sample);
|
||||
|
||||
CreateTestWithBeatmap("convert-beatmap-custom-sample-bank.osu");
|
||||
|
||||
AssertBeatmapLookup(beatmap_sample);
|
||||
AssertUserLookup(user_skin_sample);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,7 +85,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
Duration = endTime - HitObject.StartTime,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples
|
||||
NodeSamples =
|
||||
[
|
||||
HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_NORMAL).ToList(),
|
||||
HitObject.Samples
|
||||
]
|
||||
};
|
||||
}
|
||||
else
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
[Resolved]
|
||||
private IScrollingInfo scrollingInfo { get; set; } = null!;
|
||||
|
||||
protected override bool IsValidForPlacement => Precision.DefinitelyBigger(HitObject.Duration, 0);
|
||||
protected override bool IsValidForPlacement => base.IsValidForPlacement && (PlacementActive == PlacementState.Waiting || Precision.DefinitelyBigger(HitObject.Duration, 0));
|
||||
|
||||
public HoldNotePlacementBlueprint()
|
||||
: base(new HoldNote())
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
@@ -54,7 +56,8 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
};
|
||||
|
||||
public override string ConvertSelectionToString()
|
||||
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}"));
|
||||
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime)
|
||||
.Select(h => FormattableString.Invariant($"{Math.Round(h.StartTime)}|{h.Column}")));
|
||||
|
||||
// 123|0,456|1,789|2 ...
|
||||
private static readonly Regex selection_regex = new Regex(@"^\d+\|\d+(,\d+\|\d+)*$", RegexOptions.Compiled);
|
||||
@@ -73,10 +76,10 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
if (split.Length != 2)
|
||||
continue;
|
||||
|
||||
if (!double.TryParse(split[0], out double time) || !int.TryParse(split[1], out int column))
|
||||
if (!int.TryParse(split[0], out int time) || !int.TryParse(split[1], out int column))
|
||||
continue;
|
||||
|
||||
ManiaHitObject? current = remainingHitObjects.FirstOrDefault(h => h.StartTime == time && h.Column == column);
|
||||
ManiaHitObject? current = remainingHitObjects.FirstOrDefault(h => Precision.AlmostEquals(h.StartTime, time, 0.5) && h.Column == column);
|
||||
|
||||
if (current == null)
|
||||
continue;
|
||||
|
||||
@@ -7,5 +7,15 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModDifficultyAdjust : ModDifficultyAdjust
|
||||
{
|
||||
public override DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 0,
|
||||
MaxValue = 10,
|
||||
// Use larger extended limits for mania to include OD values that occur with EZ or HR enabled
|
||||
ExtendedMaxValue = 15,
|
||||
ExtendedMinValue = -15,
|
||||
ReadCurrentFromDifficulty = diff => diff.OverallDifficulty,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,6 +57,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
if (spectatorList != null)
|
||||
spectatorList.Position = new Vector2(36, -66);
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
new DrawableGameplayLeaderboard(),
|
||||
|
||||
@@ -64,11 +64,13 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
private readonly Lazy<bool> hasKeyTexture;
|
||||
|
||||
private readonly ManiaBeatmap beatmap;
|
||||
private readonly bool isBeatmapConverted;
|
||||
|
||||
public ManiaLegacySkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
: base(skin)
|
||||
{
|
||||
this.beatmap = (ManiaBeatmap)beatmap;
|
||||
isBeatmapConverted = !beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
|
||||
|
||||
isLegacySkin = new Lazy<bool>(() => GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version) != null);
|
||||
hasKeyTexture = new Lazy<bool>(() =>
|
||||
@@ -120,6 +122,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
leaderboard.Origin = Anchor.CentreLeft;
|
||||
leaderboard.X = 10;
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
new LegacyManiaComboCounter(),
|
||||
@@ -196,8 +201,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
public override ISample GetSample(ISampleInfo sampleInfo)
|
||||
{
|
||||
// layered hit sounds never play in mania
|
||||
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
|
||||
// layered hit sounds never play in mania-native beatmaps (but do play on converts)
|
||||
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered && !isBeatmapConverted)
|
||||
return new SampleVirtual();
|
||||
|
||||
return base.GetSample(sampleInfo);
|
||||
|
||||
@@ -245,13 +245,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
AddAssert("grid spacing is distance to slider tail", () =>
|
||||
{
|
||||
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
|
||||
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
|
||||
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y);
|
||||
});
|
||||
AddAssert("grid rotation points to slider tail", () =>
|
||||
{
|
||||
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
|
||||
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
|
||||
});
|
||||
|
||||
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
|
||||
@@ -280,9 +280,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
AddAssert("grid spacing and rotation unchanged", () =>
|
||||
{
|
||||
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
|
||||
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
|
||||
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y)
|
||||
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
|
||||
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@@ -22,7 +23,12 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
[TestFixture]
|
||||
public partial class TestSceneSliderDrawing : TestSceneOsuEditor
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new TestBeatmap(ruleset, false);
|
||||
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTouchInputPlaceHitCircleDirectly()
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public partial class TestSceneGameplayCursorSizeChange : PlayerTestScene
|
||||
{
|
||||
private const float initial_cursor_size = 1f;
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
[Resolved]
|
||||
private SkinManager? skins { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (skins != null) skins.CurrentSkinInfo.Value = skins.DefaultClassicSkin.SkinInfo;
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("Set gameplay cursor size: 1", () => LocalConfig.SetValue(OsuSetting.GameplayCursorSize, initial_cursor_size));
|
||||
AddStep("resume player", () => Player.GameplayClockContainer.Start());
|
||||
AddUntilStep("clock running", () => Player.GameplayClockContainer.IsRunning);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPausedChangeCursorSize()
|
||||
{
|
||||
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("move cursor to top left", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft));
|
||||
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("move cursor to top right", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopRight));
|
||||
AddStep("press escape", () => InputManager.Key(Key.Escape));
|
||||
|
||||
AddSliderStep("cursor size", 0.1f, 2f, 1f, v => LocalConfig.SetValue(OsuSetting.GameplayCursorSize, v));
|
||||
}
|
||||
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
@@ -10,6 +11,7 @@ using osu.Framework.Input.States;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing.Input;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
@@ -58,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
foreach (var smokeContainer in smokeContainers)
|
||||
{
|
||||
if (smokeContainer.Children.Count != 0)
|
||||
if (smokeContainer.Children.OfType<SkinnableDrawable>().Any())
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
{
|
||||
this.gridToolboxGroup = gridToolboxGroup;
|
||||
originalOrigin = gridToolboxGroup.StartPosition.Value;
|
||||
originalSpacing = gridToolboxGroup.Spacing.Value;
|
||||
originalSpacing = gridToolboxGroup.GridLineSpacing.Value;
|
||||
originalRotation = gridToolboxGroup.GridLinesRotation.Value;
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
{
|
||||
// Reset the grid to the default values.
|
||||
gridToolboxGroup.StartPosition.Value = gridToolboxGroup.StartPosition.Default;
|
||||
gridToolboxGroup.Spacing.Value = gridToolboxGroup.Spacing.Default;
|
||||
gridToolboxGroup.GridLineSpacing.Value = gridToolboxGroup.GridLineSpacing.Default;
|
||||
if (!gridToolboxGroup.GridLinesRotation.Disabled)
|
||||
gridToolboxGroup.GridLinesRotation.Value = gridToolboxGroup.GridLinesRotation.Default;
|
||||
EndPlacement(true);
|
||||
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
// Default to the original spacing and rotation if the distance is too small.
|
||||
if (Vector2.Distance(gridToolboxGroup.StartPosition.Value, pos) < 2)
|
||||
{
|
||||
gridToolboxGroup.Spacing.Value = originalSpacing;
|
||||
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
|
||||
if (!gridToolboxGroup.GridLinesRotation.Disabled)
|
||||
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
|
||||
}
|
||||
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
private void resetGridState()
|
||||
{
|
||||
gridToolboxGroup.StartPosition.Value = originalOrigin;
|
||||
gridToolboxGroup.Spacing.Value = originalSpacing;
|
||||
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
|
||||
if (!gridToolboxGroup.GridLinesRotation.Disabled)
|
||||
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
|
||||
private readonly IncrementalBSplineBuilder bSplineBuilder = new IncrementalBSplineBuilder { Degree = 4 };
|
||||
|
||||
protected override bool IsValidForPlacement => HitObject.Path.HasValidLengthForPlacement;
|
||||
protected override bool IsValidForPlacement => base.IsValidForPlacement && (PlacementActive == PlacementState.Waiting || HitObject.Path.HasValidLengthForPlacement);
|
||||
|
||||
public SliderPlacementBlueprint()
|
||||
: base(new Slider())
|
||||
|
||||
@@ -5,8 +5,10 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
@@ -42,25 +44,31 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
private readonly BindableInt displayTolerance = new BindableInt(90)
|
||||
{
|
||||
MinValue = 5,
|
||||
MaxValue = 100
|
||||
MaxValue = 100,
|
||||
Precision = 1,
|
||||
};
|
||||
|
||||
private readonly BindableInt displayCornerThreshold = new BindableInt(40)
|
||||
{
|
||||
MinValue = 5,
|
||||
MaxValue = 100
|
||||
MaxValue = 100,
|
||||
Precision = 1,
|
||||
};
|
||||
|
||||
private readonly BindableInt displayCircleThreshold = new BindableInt(30)
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 100
|
||||
MaxValue = 100,
|
||||
Precision = 1,
|
||||
};
|
||||
|
||||
private ExpandableSlider<int> toleranceSlider = null!;
|
||||
private ExpandableSlider<int> cornerThresholdSlider = null!;
|
||||
private ExpandableSlider<int> circleThresholdSlider = null!;
|
||||
|
||||
[Resolved]
|
||||
private IExpandingContainer? expandingContainer { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@@ -68,15 +76,18 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
toleranceSlider = new ExpandableSlider<int>
|
||||
{
|
||||
Current = displayTolerance
|
||||
Current = displayTolerance,
|
||||
ExpandedLabelText = "Control point spacing",
|
||||
},
|
||||
cornerThresholdSlider = new ExpandableSlider<int>
|
||||
{
|
||||
Current = displayCornerThreshold
|
||||
Current = displayCornerThreshold,
|
||||
ExpandedLabelText = "Corner bias",
|
||||
},
|
||||
circleThresholdSlider = new ExpandableSlider<int>
|
||||
{
|
||||
Current = displayCircleThreshold
|
||||
Current = displayCircleThreshold,
|
||||
ExpandedLabelText = "Perfect curve bias"
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -88,24 +99,18 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
displayTolerance.BindValueChanged(tolerance =>
|
||||
{
|
||||
toleranceSlider.ContractedLabelText = $"C. P. S.: {tolerance.NewValue:N0}";
|
||||
toleranceSlider.ExpandedLabelText = $"Control Point Spacing: {tolerance.NewValue:N0}";
|
||||
|
||||
Tolerance.Value = displayToInternalTolerance(tolerance.NewValue);
|
||||
}, true);
|
||||
|
||||
displayCornerThreshold.BindValueChanged(threshold =>
|
||||
{
|
||||
cornerThresholdSlider.ContractedLabelText = $"C. T.: {threshold.NewValue:N0}";
|
||||
cornerThresholdSlider.ExpandedLabelText = $"Corner Threshold: {threshold.NewValue:N0}";
|
||||
|
||||
cornerThresholdSlider.ContractedLabelText = $"C. B.: {threshold.NewValue:N0}";
|
||||
CornerThreshold.Value = displayToInternalCornerThreshold(threshold.NewValue);
|
||||
}, true);
|
||||
|
||||
displayCircleThreshold.BindValueChanged(threshold =>
|
||||
{
|
||||
circleThresholdSlider.ContractedLabelText = $"P. C. T.: {threshold.NewValue:N0}";
|
||||
circleThresholdSlider.ExpandedLabelText = $"Perfect Curve Threshold: {threshold.NewValue:N0}";
|
||||
|
||||
circleThresholdSlider.ContractedLabelText = $"P. C. B.: {threshold.NewValue:N0}";
|
||||
CircleThreshold.Value = displayToInternalCircleThreshold(threshold.NewValue);
|
||||
}, true);
|
||||
|
||||
@@ -119,6 +124,11 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
displayCircleThreshold.Value = internalToDisplayCircleThreshold(threshold.NewValue)
|
||||
);
|
||||
|
||||
expandingContainer?.Expanded.BindValueChanged(v =>
|
||||
{
|
||||
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
|
||||
}, true);
|
||||
|
||||
float displayToInternalTolerance(float v) => v / 50f;
|
||||
int internalToDisplayTolerance(float v) => (int)Math.Round(v * 50f);
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = 0f,
|
||||
MaxValue = OsuPlayfield.BASE_SIZE.X,
|
||||
Precision = 0.01f,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -48,17 +48,17 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = 0f,
|
||||
MaxValue = OsuPlayfield.BASE_SIZE.Y,
|
||||
Precision = 0.01f,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The spacing between grid lines.
|
||||
/// </summary>
|
||||
public BindableFloat Spacing { get; } = new BindableFloat(4f)
|
||||
public BindableFloat GridLineSpacing { get; } = new BindableFloat(4f)
|
||||
{
|
||||
MinValue = 4f,
|
||||
MaxValue = 256f,
|
||||
Precision = 0.01f,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = -180f,
|
||||
MaxValue = 180f,
|
||||
Precision = 0.01f,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
float dist = Vector2.Distance(point1, point2);
|
||||
while (dist >= max_automatic_spacing)
|
||||
dist /= 2;
|
||||
Spacing.Value = dist;
|
||||
GridLineSpacing.Value = dist;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -127,21 +127,25 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
Current = StartPositionX,
|
||||
KeyboardStep = 1,
|
||||
ExpandedLabelText = "X offset",
|
||||
},
|
||||
startPositionYSlider = new ExpandableSlider<float>
|
||||
{
|
||||
Current = StartPositionY,
|
||||
KeyboardStep = 1,
|
||||
ExpandedLabelText = "Y offset",
|
||||
},
|
||||
spacingSlider = new ExpandableSlider<float>
|
||||
{
|
||||
Current = Spacing,
|
||||
Current = GridLineSpacing,
|
||||
KeyboardStep = 1,
|
||||
ExpandedLabelText = "Spacing",
|
||||
},
|
||||
gridLinesRotationSlider = new ExpandableSlider<float>
|
||||
{
|
||||
Current = GridLinesRotation,
|
||||
KeyboardStep = 1,
|
||||
ExpandedLabelText = "Rotation",
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@@ -170,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
},
|
||||
};
|
||||
|
||||
Spacing.Value = editorBeatmap.GridSize;
|
||||
GridLineSpacing.Value = editorBeatmap.GridSize;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -182,14 +186,12 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
StartPositionX.BindValueChanged(x =>
|
||||
{
|
||||
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:#,0.##}";
|
||||
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:#,0.##}";
|
||||
StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
|
||||
}, true);
|
||||
|
||||
StartPositionY.BindValueChanged(y =>
|
||||
{
|
||||
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:#,0.##}";
|
||||
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:#,0.##}";
|
||||
StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
|
||||
}, true);
|
||||
|
||||
@@ -199,10 +201,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
StartPositionY.Value = pos.NewValue.Y;
|
||||
});
|
||||
|
||||
Spacing.BindValueChanged(spacing =>
|
||||
GridLineSpacing.BindValueChanged(spacing =>
|
||||
{
|
||||
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:#,0.##}";
|
||||
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:#,0.##}";
|
||||
SpacingVector.Value = new Vector2(spacing.NewValue);
|
||||
editorBeatmap.GridSize = (int)spacing.NewValue;
|
||||
}, true);
|
||||
@@ -210,7 +211,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
GridLinesRotation.BindValueChanged(rotation =>
|
||||
{
|
||||
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
|
||||
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
|
||||
}, true);
|
||||
|
||||
GridType.BindValueChanged(v =>
|
||||
@@ -239,6 +239,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
gridTypeButtons.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
|
||||
gridTypeButtons.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
|
||||
|
||||
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
|
||||
}, true);
|
||||
}
|
||||
|
||||
@@ -252,7 +254,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
switch (e.Action)
|
||||
{
|
||||
case GlobalAction.EditorCycleGridSpacing:
|
||||
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
|
||||
GridLineSpacing.Value = GridLineSpacing.Value * 2 >= max_automatic_spacing ? GridLineSpacing.Value / 8 : GridLineSpacing.Value * 2;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorCycleGridType:
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using JetBrains.Annotations;
|
||||
@@ -142,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
case PositionSnapGridType.Triangle:
|
||||
var triangularPositionSnapGrid = new TriangularPositionSnapGrid();
|
||||
|
||||
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
|
||||
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
|
||||
triangularPositionSnapGrid.GridLineRotation.BindTo(OsuGridToolboxGroup.GridLinesRotation);
|
||||
|
||||
positionSnapGrid = triangularPositionSnapGrid;
|
||||
@@ -151,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
case PositionSnapGridType.Circle:
|
||||
var circularPositionSnapGrid = new CircularPositionSnapGrid();
|
||||
|
||||
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
|
||||
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
|
||||
|
||||
positionSnapGrid = circularPositionSnapGrid;
|
||||
break;
|
||||
@@ -171,7 +172,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
=> new OsuBlueprintContainer(this);
|
||||
|
||||
public override string ConvertSelectionToString()
|
||||
=> string.Join(',', selectedHitObjects.Cast<OsuHitObject>().OrderBy(h => h.StartTime).Select(h => (h.IndexInCurrentCombo + 1).ToString()));
|
||||
=> string.Join(',', selectedHitObjects.Cast<OsuHitObject>().OrderBy(h => h.StartTime)
|
||||
.Select(h => (h.IndexInCurrentCombo + 1).ToString(CultureInfo.InvariantCulture)));
|
||||
|
||||
// 1,2,3,4 ...
|
||||
private static readonly Regex selection_regex = new Regex(@"^\d+(,\d+)*$", RegexOptions.Compiled);
|
||||
|
||||
@@ -67,6 +67,9 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
if (LastAcceptedAction != null && nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime))
|
||||
LastAcceptedAction = null;
|
||||
|
||||
if (LastAcceptedAction != null && gameplayClock.IsRewinding)
|
||||
LastAcceptedAction = null;
|
||||
}
|
||||
|
||||
protected abstract bool CheckValidNewAction(OsuAction action);
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => @"Don't use the same key twice in a row!";
|
||||
public override IconUsage? Icon => OsuIcon.ModAlternate;
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray();
|
||||
public override bool Ranked => true;
|
||||
|
||||
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction != action;
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override IconUsage? Icon => OsuIcon.ModSingleTap;
|
||||
public override LocalisableString Description => @"You must only use one key!";
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray();
|
||||
public override bool Ranked => true;
|
||||
|
||||
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action;
|
||||
}
|
||||
|
||||
@@ -103,6 +103,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
leaderboard.Origin = Anchor.BottomLeft;
|
||||
leaderboard.Position = pos;
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
Children = new Drawable[]
|
||||
|
||||
@@ -77,9 +77,14 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
base.LoadComplete();
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
LifetimeStart = smokeStartTime = Time.Current;
|
||||
|
||||
public void StartDrawing(double time)
|
||||
{
|
||||
LifetimeStart = smokeStartTime = time;
|
||||
LifetimeEnd = smokeEndTime = double.MaxValue;
|
||||
SmokePoints.Clear();
|
||||
lastPosition = null;
|
||||
totalDistance = pointInterval;
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +49,18 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
/// </summary>
|
||||
protected bool AllowPartRotation { get; set; }
|
||||
|
||||
private Vector2 cursorScale;
|
||||
|
||||
public Vector2 CursorScale
|
||||
{
|
||||
get => cursorScale;
|
||||
set
|
||||
{
|
||||
cursorScale = value;
|
||||
Invalidate(Invalidation.DrawNode);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The trail part texture origin.
|
||||
/// </summary>
|
||||
@@ -233,6 +245,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private float time;
|
||||
private float fadeExponent;
|
||||
private float angle;
|
||||
private Vector2 cursorScale;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private Vector2 originPosition;
|
||||
@@ -253,6 +266,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
time = Source.time;
|
||||
fadeExponent = Source.FadeExponent;
|
||||
angle = Source.AllowPartRotation ? float.DegreesToRadians(Source.PartRotation) : 0;
|
||||
cursorScale = Source.cursorScale;
|
||||
|
||||
originPosition = Vector2.Zero;
|
||||
|
||||
@@ -307,7 +321,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = rotateAround(
|
||||
new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X, part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y),
|
||||
new Vector2(
|
||||
part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X * cursorScale.X,
|
||||
part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y * cursorScale.Y),
|
||||
part.Position, sin, cos),
|
||||
TexturePosition = textureRect.BottomLeft,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
@@ -318,8 +334,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = rotateAround(
|
||||
new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X,
|
||||
part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y), part.Position, sin, cos),
|
||||
new Vector2(
|
||||
part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X * cursorScale.X,
|
||||
part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y * cursorScale.Y),
|
||||
part.Position, sin, cos),
|
||||
TexturePosition = textureRect.BottomRight,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
Colour = DrawColourInfo.Colour.BottomRight.Linear,
|
||||
@@ -329,7 +347,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = rotateAround(
|
||||
new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X, part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y),
|
||||
new Vector2(
|
||||
part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X * cursorScale.X,
|
||||
part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y * cursorScale.Y),
|
||||
part.Position, sin, cos),
|
||||
TexturePosition = textureRect.TopRight,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
@@ -340,7 +360,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = rotateAround(
|
||||
new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X, part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y),
|
||||
new Vector2(
|
||||
part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X * cursorScale.X,
|
||||
part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y * cursorScale.Y),
|
||||
part.Position, sin, cos),
|
||||
TexturePosition = textureRect.TopLeft,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
|
||||
@@ -64,8 +64,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
var newScale = new Vector2(e.NewValue);
|
||||
|
||||
rippleVisualiser.CursorScale = newScale;
|
||||
cursorTrail.Scale = newScale;
|
||||
updateTrailScale();
|
||||
}, true);
|
||||
cursorTrail.OnSkinChanged += updateTrailScale;
|
||||
}
|
||||
|
||||
private void updateTrailScale()
|
||||
{
|
||||
if (cursorTrail.Drawable is CursorTrail trail) trail.CursorScale = new Vector2(ActiveCursor.CursorScale.Value);
|
||||
}
|
||||
|
||||
private int downCount;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Lines;
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Graphics;
|
||||
@@ -12,7 +11,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
|
||||
{
|
||||
public partial class CursorPathContainer : Path
|
||||
public partial class CursorPathContainer : SmoothPath
|
||||
{
|
||||
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
|
||||
private readonly SortedSet<AnalysisFrameEntry> aliveEntries = new SortedSet<AnalysisFrameEntry>(new AimLinePointComparator());
|
||||
@@ -22,14 +21,13 @@ namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
|
||||
lifetimeManager.EntryBecameAlive += entryBecameAlive;
|
||||
lifetimeManager.EntryBecameDead += entryBecameDead;
|
||||
|
||||
PathRadius = 0.5f;
|
||||
PathRadius = 1f;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Pink2;
|
||||
BackgroundColour = colours.Pink2.Opacity(0);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
@@ -19,17 +19,24 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
/// </summary>
|
||||
public partial class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
private DrawablePool<SmokeSkinnableDrawable> segmentPool = null!;
|
||||
private SmokeSkinnableDrawable? currentSegmentSkinnable;
|
||||
|
||||
private Vector2 lastMousePosition;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 _) => true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(segmentPool = new DrawablePool<SmokeSkinnableDrawable>(10));
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
|
||||
{
|
||||
if (e.Action == OsuAction.Smoke)
|
||||
{
|
||||
AddInternal(currentSegmentSkinnable = new SmokeSkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment()));
|
||||
AddInternal(currentSegmentSkinnable = segmentPool.Get(segment => segment.Segment?.StartDrawing(Time.Current)));
|
||||
|
||||
// Add initial position immediately.
|
||||
addPosition();
|
||||
@@ -59,17 +66,19 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
private void addPosition() => (currentSegmentSkinnable?.Drawable as SmokeSegment)?.AddPosition(lastMousePosition, Time.Current);
|
||||
private void addPosition() => currentSegmentSkinnable?.Segment?.AddPosition(lastMousePosition, Time.Current);
|
||||
|
||||
private partial class SmokeSkinnableDrawable : SkinnableDrawable
|
||||
{
|
||||
public SmokeSegment? Segment => Drawable as SmokeSegment;
|
||||
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
public override double LifetimeStart => Drawable.LifetimeStart;
|
||||
public override double LifetimeEnd => Drawable.LifetimeEnd;
|
||||
|
||||
public SmokeSkinnableDrawable(ISkinComponentLookup lookup, Func<ISkinComponentLookup, Drawable>? defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
|
||||
: base(lookup, defaultImplementation, confineMode)
|
||||
public SmokeSkinnableDrawable()
|
||||
: base(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment())
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
|
||||
[Resolved]
|
||||
private TaikoHitObjectComposer? composer { get; set; }
|
||||
|
||||
protected override bool IsValidForPlacement => Precision.DefinitelyBigger(spanPlacementObject.Duration, 0);
|
||||
protected override bool IsValidForPlacement => base.IsValidForPlacement && (PlacementActive == PlacementState.Waiting || Precision.DefinitelyBigger(spanPlacementObject.Duration, 0));
|
||||
|
||||
public TaikoSpanPlacementBlueprint(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
|
||||
@@ -13,9 +13,9 @@ namespace osu.Game.Rulesets.Taiko.Edit.Checks
|
||||
protected override IEnumerable<(DifficultyRating rating, double thresholdMs, string name)> GetThresholds()
|
||||
{
|
||||
// See lowest difficulty requirements in https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21taiko#general
|
||||
yield return (DifficultyRating.Hard, new TimeSpan(0, 3, 30).TotalMilliseconds, "Muzukashii");
|
||||
yield return (DifficultyRating.Insane, new TimeSpan(0, 4, 15).TotalMilliseconds, "Oni");
|
||||
yield return (DifficultyRating.Expert, new TimeSpan(0, 5, 0).TotalMilliseconds, "Inner Oni");
|
||||
yield return (DifficultyRating.Hard, new TimeSpan(0, 2, 30).TotalMilliseconds, "Muzukashii");
|
||||
yield return (DifficultyRating.Insane, new TimeSpan(0, 3, 15).TotalMilliseconds, "Oni");
|
||||
yield return (DifficultyRating.Expert, new TimeSpan(0, 4, 0).TotalMilliseconds, "Inner Oni");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
public override IconUsage? Icon => OsuIcon.ModSingleTap;
|
||||
public override LocalisableString Description => @"One key for dons, one key for kats.";
|
||||
|
||||
public override bool Ranked => true;
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(TaikoModCinema) };
|
||||
public override ModType Type => ModType.Conversion;
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).ToArray();
|
||||
public override bool Ranked => true;
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
private int rollingHits;
|
||||
|
||||
private readonly Container tickContainer;
|
||||
private SkinnableDrawable headPiece;
|
||||
|
||||
private Color4 colourIdle;
|
||||
private Color4 colourEngaged;
|
||||
@@ -59,7 +60,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Content.Add(tickContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue
|
||||
Depth = -1,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -79,7 +80,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
protected override void RecreatePieces()
|
||||
{
|
||||
if (headPiece != null)
|
||||
Content.Remove(headPiece, true);
|
||||
|
||||
base.RecreatePieces();
|
||||
|
||||
Content.Add(headPiece = createHeadPiece());
|
||||
|
||||
updateColour();
|
||||
Height = HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE;
|
||||
}
|
||||
@@ -122,6 +129,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollBody),
|
||||
_ => new ElongatedCirclePiece());
|
||||
|
||||
private SkinnableDrawable createHeadPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollHead), _ => Empty())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Depth = -2,
|
||||
};
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
|
||||
|
||||
private void onNewResult(DrawableHitObject obj, JudgementResult result)
|
||||
@@ -174,7 +187,23 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
private void updateColour(double fadeDuration = 0)
|
||||
{
|
||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
|
||||
|
||||
if (fadeDuration == 0)
|
||||
{
|
||||
// fade duration is 0 when calling via `RecreatePieces()`.
|
||||
// in this case we want to apply the colour *without* using transforms.
|
||||
// using transforms may result in the application of colour being undone via `DrawableHitObject.UpdateState()` clearing transforms.
|
||||
if (MainPiece.Drawable is IHasAccentColour mainPieceWithAccentColour)
|
||||
mainPieceWithAccentColour.AccentColour = newColour;
|
||||
|
||||
if (headPiece.Drawable is IHasAccentColour headPieceWithAccentColour)
|
||||
headPieceWithAccentColour.AccentColour = newColour;
|
||||
}
|
||||
else
|
||||
{
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
|
||||
(headPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
|
||||
}
|
||||
}
|
||||
|
||||
public partial class StrongNestedHit : DrawableStrongNestedHit
|
||||
|
||||
@@ -51,6 +51,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
spectatorList.Anchor = Anchor.BottomLeft;
|
||||
spectatorList.Origin = Anchor.TopLeft;
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
@@ -51,6 +51,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||
spectatorList.Origin = Anchor.TopLeft;
|
||||
spectatorList.Position = new Vector2(320, -280);
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -21,14 +20,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
{
|
||||
get
|
||||
{
|
||||
// the reason why this calculation is so involved is that the head & tail sprites have different sizes/radii.
|
||||
// therefore naively taking the SSDQs of them and making a quad out of them results in a trapezoid shape and not a box.
|
||||
var headCentre = headCircle.ScreenSpaceDrawQuad.Centre;
|
||||
var headCentre = (body.ScreenSpaceDrawQuad.TopLeft + body.ScreenSpaceDrawQuad.BottomLeft) / 2;
|
||||
var tailCentre = (tailCircle.ScreenSpaceDrawQuad.TopLeft + tailCircle.ScreenSpaceDrawQuad.BottomLeft) / 2;
|
||||
|
||||
float headRadius = headCircle.ScreenSpaceDrawQuad.Height / 2;
|
||||
float tailRadius = tailCircle.ScreenSpaceDrawQuad.Height / 2;
|
||||
float radius = Math.Max(headRadius, tailRadius);
|
||||
float radius = body.ScreenSpaceDrawQuad.Height / 2;
|
||||
|
||||
var rectangle = new RectangleF(headCentre.X, headCentre.Y, tailCentre.X - headCentre.X, 0).Inflate(radius);
|
||||
return new Quad(rectangle.TopLeft, rectangle.TopRight, rectangle.BottomLeft, rectangle.BottomRight);
|
||||
@@ -37,8 +32,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => ScreenSpaceDrawQuad.Contains(screenSpacePos);
|
||||
|
||||
private LegacyCirclePiece headCircle = null!;
|
||||
|
||||
private Sprite body = null!;
|
||||
|
||||
private Sprite tailCircle = null!;
|
||||
@@ -66,10 +59,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Texture = skin.GetTexture("taiko-roll-middle", WrapMode.ClampToEdge, WrapMode.ClampToEdge),
|
||||
},
|
||||
headCircle = new LegacyCirclePiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
};
|
||||
|
||||
AccentColour = colours.YellowDark;
|
||||
@@ -101,7 +90,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
{
|
||||
var colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour);
|
||||
|
||||
headCircle.AccentColour = colour;
|
||||
body.Colour = colour;
|
||||
tailCircle.Colour = colour;
|
||||
}
|
||||
|
||||
@@ -79,6 +79,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
spectatorList.Origin = Anchor.TopLeft;
|
||||
spectatorList.Position = pos;
|
||||
}
|
||||
|
||||
foreach (var d in container.OfType<ISerialisableDrawable>())
|
||||
d.UsesFixedAnchor = true;
|
||||
})
|
||||
{
|
||||
new LegacyDefaultComboCounter(),
|
||||
@@ -103,6 +106,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
{
|
||||
switch (taikoComponent.Component)
|
||||
{
|
||||
case TaikoSkinComponents.DrumRollHead:
|
||||
if (GetTexture("taiko-roll-middle") != null)
|
||||
return new LegacyCirclePiece();
|
||||
|
||||
return null;
|
||||
|
||||
case TaikoSkinComponents.DrumRollBody:
|
||||
if (GetTexture("taiko-roll-middle") != null)
|
||||
return new LegacyDrumRoll();
|
||||
|
||||
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
InputDrum,
|
||||
CentreHit,
|
||||
RimHit,
|
||||
DrumRollHead,
|
||||
DrumRollBody,
|
||||
DrumRollTick,
|
||||
Swell,
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace osu.Game.Tests.Chat
|
||||
sentMessages = new List<Message>();
|
||||
silencedUserIds = new List<int>();
|
||||
|
||||
((DummyAPIAccess)API).LocalUserState.Blocks.Clear();
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
@@ -63,6 +64,10 @@ namespace osu.Game.Tests.Chat
|
||||
silencedUserIds.Clear();
|
||||
return true;
|
||||
|
||||
case GetMessagesRequest getMessages:
|
||||
getMessages.TriggerSuccess(sentMessages);
|
||||
return true;
|
||||
|
||||
case GetUpdatesRequest updatesRequest:
|
||||
updatesRequest.TriggerSuccess(new GetUpdatesResponse
|
||||
{
|
||||
@@ -161,6 +166,85 @@ namespace osu.Game.Tests.Chat
|
||||
AddUntilStep("/help command received", () => channel.Messages.Last().Content.Contains("Supported commands"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockedUserMessagesAreDeletedFromInitialMessageBatch()
|
||||
{
|
||||
Channel channel = null;
|
||||
|
||||
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
|
||||
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "i am blocked",
|
||||
SenderId = 1234
|
||||
}));
|
||||
AddStep("mark user as blocked", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
|
||||
{
|
||||
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
|
||||
TargetID = 1234,
|
||||
}));
|
||||
|
||||
AddStep("join channel and select it", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel);
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
});
|
||||
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockedUserMessagesAreDeletedImmediatelyOnBlock()
|
||||
{
|
||||
Channel channel = null;
|
||||
|
||||
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
|
||||
|
||||
AddStep("join channel and select it", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel);
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
});
|
||||
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "i am blocked",
|
||||
SenderId = 1234
|
||||
}));
|
||||
AddUntilStep("channel has message", () => channel.Messages, () => Is.Not.Empty);
|
||||
|
||||
AddStep("block user", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
|
||||
{
|
||||
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
|
||||
TargetID = 1234,
|
||||
}));
|
||||
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPrivateChannelsPurgedOnUserChange()
|
||||
{
|
||||
var pmChannel = createChannel(1002, ChannelType.PM);
|
||||
AddStep("join a few private channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(createChannel(1001, ChannelType.PM));
|
||||
channelManager.JoinChannel(createChannel(1003, ChannelType.Team));
|
||||
channelManager.JoinChannel(pmChannel);
|
||||
});
|
||||
AddStep("close a PM channel", () => channelManager.LeaveChannel(pmChannel));
|
||||
|
||||
AddStep("switch user", () =>
|
||||
{
|
||||
((DummyAPIAccess.DummyLocalUserState)API.LocalUserState).User.Value = new APIUser
|
||||
{
|
||||
Id = 9009,
|
||||
Username = "someone_else"
|
||||
};
|
||||
});
|
||||
|
||||
AddAssert("not joined to private channels of previous user",
|
||||
() => !channelManager.JoinedChannels.Select(ch => ch.Id).Any(id => id >= 1001 && id <= 1003));
|
||||
}
|
||||
|
||||
private void handlePostMessageRequest(PostMessageRequest request)
|
||||
{
|
||||
var message = new Message(++currentMessageId)
|
||||
@@ -191,7 +275,7 @@ namespace osu.Game.Tests.Chat
|
||||
}
|
||||
}
|
||||
|
||||
private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser())
|
||||
private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser { Id = id })
|
||||
{
|
||||
Id = id,
|
||||
Name = $"Channel {id}",
|
||||
|
||||
@@ -126,6 +126,22 @@ namespace osu.Game.Tests.Gameplay
|
||||
AssertBeatmapLookup(expected_sample);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that a hitobject which specifies a specific sample file which doesn't exist (or isn't allowed to be looked up)
|
||||
/// falls back to a normal sample.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestFileSampleFallsBackToNormal()
|
||||
{
|
||||
const string expected_sample = "normal-hitnormal";
|
||||
|
||||
SetupSkins(null, expected_sample);
|
||||
|
||||
CreateTestWithBeatmap("file-beatmap-sample.osu");
|
||||
|
||||
AssertUserLookup(expected_sample);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that a default hitobject and control point causes <see cref="TestDefaultSampleFromUserSkin"/>.
|
||||
/// </summary>
|
||||
|
||||
@@ -738,6 +738,16 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
new object[] { "submitted=99999", false },
|
||||
new object[] { "submitted>=2012-03-05-04", false },
|
||||
new object[] { "submitted>=2012/03.05-04", false },
|
||||
|
||||
new object[] { "created<2012", true },
|
||||
new object[] { "created<2012.03", true },
|
||||
new object[] { "created<2012/03/05", true },
|
||||
new object[] { "created<2012-3-5", true },
|
||||
|
||||
new object[] { "created<0", false },
|
||||
new object[] { "created=99999", false },
|
||||
new object[] { "created>=2012-03-05-04", false },
|
||||
new object[] { "created>=2012/03.05-04", false },
|
||||
};
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
|
||||
@@ -29,17 +30,17 @@ namespace osu.Game.Tests.Online.Matchmaking
|
||||
new SoloScoreInfo { UserID = 3, TotalScore = 750 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(8, state.Users[1].Points);
|
||||
Assert.AreEqual(1, state.Users[1].Placement);
|
||||
Assert.AreEqual(1, state.Users[1].Rounds[1].Placement);
|
||||
Assert.AreEqual(8, state.Users.GetOrAdd(1).Points);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
Assert.AreEqual(6, state.Users[2].Points);
|
||||
Assert.AreEqual(3, state.Users[2].Placement);
|
||||
Assert.AreEqual(3, state.Users[2].Rounds[1].Placement);
|
||||
Assert.AreEqual(6, state.Users.GetOrAdd(2).Points);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(2).Placement);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(2).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
Assert.AreEqual(7, state.Users[3].Points);
|
||||
Assert.AreEqual(2, state.Users[3].Placement);
|
||||
Assert.AreEqual(2, state.Users[3].Rounds[1].Placement);
|
||||
Assert.AreEqual(7, state.Users.GetOrAdd(3).Points);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(3).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(3).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
// 2 -> 1 -> 3
|
||||
|
||||
@@ -51,17 +52,17 @@ namespace osu.Game.Tests.Online.Matchmaking
|
||||
new SoloScoreInfo { UserID = 3, TotalScore = 500 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(15, state.Users[1].Points);
|
||||
Assert.AreEqual(1, state.Users[1].Placement);
|
||||
Assert.AreEqual(2, state.Users[1].Rounds[2].Placement);
|
||||
Assert.AreEqual(15, state.Users.GetOrAdd(1).Points);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(1).Rounds.GetOrAdd(2).Placement);
|
||||
|
||||
Assert.AreEqual(14, state.Users[2].Points);
|
||||
Assert.AreEqual(2, state.Users[2].Placement);
|
||||
Assert.AreEqual(1, state.Users[2].Rounds[2].Placement);
|
||||
Assert.AreEqual(14, state.Users.GetOrAdd(2).Points);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(2).Rounds.GetOrAdd(2).Placement);
|
||||
|
||||
Assert.AreEqual(13, state.Users[3].Points);
|
||||
Assert.AreEqual(3, state.Users[3].Placement);
|
||||
Assert.AreEqual(3, state.Users[3].Rounds[2].Placement);
|
||||
Assert.AreEqual(13, state.Users.GetOrAdd(3).Points);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(3).Rounds.GetOrAdd(2).Placement);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -80,21 +81,21 @@ namespace osu.Game.Tests.Online.Matchmaking
|
||||
new SoloScoreInfo { UserID = 4, TotalScore = 500 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(7, state.Users[1].Points);
|
||||
Assert.AreEqual(1, state.Users[1].Placement);
|
||||
Assert.AreEqual(2, state.Users[1].Rounds[1].Placement);
|
||||
Assert.AreEqual(7, state.Users.GetOrAdd(1).Points);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(1).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
Assert.AreEqual(7, state.Users[2].Points);
|
||||
Assert.AreEqual(2, state.Users[2].Placement);
|
||||
Assert.AreEqual(2, state.Users[2].Rounds[1].Placement);
|
||||
Assert.AreEqual(7, state.Users.GetOrAdd(2).Points);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
Assert.AreEqual(5, state.Users[3].Points);
|
||||
Assert.AreEqual(3, state.Users[3].Placement);
|
||||
Assert.AreEqual(4, state.Users[3].Rounds[1].Placement);
|
||||
Assert.AreEqual(5, state.Users.GetOrAdd(3).Points);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
|
||||
Assert.AreEqual(4, state.Users.GetOrAdd(3).Rounds.GetOrAdd(1).Placement);
|
||||
|
||||
Assert.AreEqual(5, state.Users[4].Points);
|
||||
Assert.AreEqual(4, state.Users[4].Placement);
|
||||
Assert.AreEqual(4, state.Users[4].Rounds[1].Placement);
|
||||
Assert.AreEqual(5, state.Users.GetOrAdd(4).Points);
|
||||
Assert.AreEqual(4, state.Users.GetOrAdd(4).Placement);
|
||||
Assert.AreEqual(4, state.Users.GetOrAdd(4).Rounds.GetOrAdd(1).Placement);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -120,8 +121,8 @@ namespace osu.Game.Tests.Online.Matchmaking
|
||||
new SoloScoreInfo { UserID = 2, TotalScore = 1000 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(1, state.Users[1].Placement);
|
||||
Assert.AreEqual(2, state.Users[2].Placement);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -142,12 +143,40 @@ namespace osu.Game.Tests.Online.Matchmaking
|
||||
new SoloScoreInfo { UserID = 5, TotalScore = 1000 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(1, state.Users[1].Placement);
|
||||
Assert.AreEqual(2, state.Users[2].Placement);
|
||||
Assert.AreEqual(3, state.Users[3].Placement);
|
||||
Assert.AreEqual(4, state.Users[4].Placement);
|
||||
Assert.AreEqual(5, state.Users[5].Placement);
|
||||
Assert.AreEqual(6, state.Users[6].Placement);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
|
||||
Assert.AreEqual(4, state.Users.GetOrAdd(4).Placement);
|
||||
Assert.AreEqual(5, state.Users.GetOrAdd(5).Placement);
|
||||
Assert.AreEqual(6, state.Users.GetOrAdd(6).Placement);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void AbandonOrder()
|
||||
{
|
||||
var state = new MatchmakingRoomState();
|
||||
|
||||
state.AdvanceRound();
|
||||
state.RecordScores(
|
||||
[
|
||||
new SoloScoreInfo { UserID = 1, TotalScore = 1000 },
|
||||
new SoloScoreInfo { UserID = 2, TotalScore = 500 },
|
||||
], placement_points);
|
||||
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
|
||||
state.Users.GetOrAdd(1).AbandonedAt = DateTimeOffset.Now;
|
||||
state.RecordScores([], placement_points);
|
||||
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(2).Placement);
|
||||
|
||||
state.Users.GetOrAdd(2).AbandonedAt = DateTimeOffset.Now - TimeSpan.FromMinutes(1);
|
||||
state.RecordScores([], placement_points);
|
||||
|
||||
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
|
||||
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.6 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 930 B |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 2.7 KiB |
@@ -79,6 +79,8 @@ namespace osu.Game.Tests.Skins
|
||||
"Archives/modified-argon-20250424.osk",
|
||||
// Covers "Argon" unstable rate counter
|
||||
"Archives/modified-argon-20250809.osk",
|
||||
// Covers legacy style performance points counter
|
||||
"Archives/modified-classic-20250827.osk",
|
||||
// Covers "Argon" judgement counter
|
||||
"Archives/modified-argon-20250308.osk",
|
||||
};
|
||||
|
||||
@@ -266,7 +266,11 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
FadeAccessibleResults results = null;
|
||||
|
||||
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo())));
|
||||
AddStep("Transition to Results", () =>
|
||||
{
|
||||
player.ValidForResume = false;
|
||||
player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo()));
|
||||
});
|
||||
|
||||
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
||||
|
||||
|
||||
@@ -220,10 +220,13 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
if (registerAsOwner)
|
||||
dependencies.CacheAs<IPreviewTrackOwner>(this);
|
||||
return dependencies;
|
||||
{
|
||||
// Automatically handled by interface caching.
|
||||
return base.CreateChildDependencies(parent);
|
||||
}
|
||||
|
||||
return new DependencyContainer();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
double lastStarRating = 0;
|
||||
double lastLength = 0;
|
||||
|
||||
AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(200, new TimingControlPoint { BeatLength = 600 }));
|
||||
AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 600 }));
|
||||
AddStep("Change to placement mode", () => InputManager.Key(Key.Number2));
|
||||
AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
@@ -7,6 +7,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets;
|
||||
@@ -27,7 +28,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new TestBeatmap(ruleset, false);
|
||||
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single();
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@@ -27,7 +28,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new TestBeatmap(ruleset, false);
|
||||
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private TimelineBlueprintContainer blueprintContainer
|
||||
=> Editor.ChildrenOfType<TimelineBlueprintContainer>().First();
|
||||
@@ -80,7 +86,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
InputManager.Key(Key.Number1);
|
||||
blueprint = this.ChildrenOfType<TimelineHitObjectBlueprint>().First();
|
||||
InputManager.MoveMouseTo(blueprint);
|
||||
InputManager.MoveMouseTo(blueprint, new Vector2(-1, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public partial class TestSceneDrawableGameplayLeaderboardScore : OsuTestScene
|
||||
{
|
||||
private readonly APIUser user = new APIUser { Username = "user" };
|
||||
private readonly BindableLong totalScore = new BindableLong();
|
||||
private readonly Bindable<int?> position = new Bindable<int?>();
|
||||
private readonly BindableBool quit = new BindableBool();
|
||||
private readonly BindableBool expanded = new BindableBool();
|
||||
|
||||
public TestSceneDrawableGameplayLeaderboardScore()
|
||||
{
|
||||
AddSliderStep("total score", 0, 1_000_000, 500_000, s => totalScore.Value = s);
|
||||
AddSliderStep("position", 1, 100, 5, s => position.Value = s);
|
||||
AddToggleStep("toggle quit", q => quit.Value = q);
|
||||
AddToggleStep("toggle expanded", e => expanded.Value = e);
|
||||
}
|
||||
|
||||
private static readonly OsuColour osu_colour = new OsuColour();
|
||||
|
||||
private static readonly object?[][] leaderboard_variants =
|
||||
{
|
||||
new object?[] { false, null },
|
||||
new object?[] { true, null },
|
||||
new object?[] { false, osu_colour.TeamColourRed },
|
||||
new object?[] { true, osu_colour.TeamColourRed },
|
||||
new object?[] { false, osu_colour.TeamColourBlue },
|
||||
new object?[] { true, osu_colour.TeamColourBlue },
|
||||
};
|
||||
|
||||
[TestCaseSource(nameof(leaderboard_variants))]
|
||||
public void TestVariants(bool tracked, Color4? teamColour)
|
||||
{
|
||||
AddStep("show", () =>
|
||||
{
|
||||
GameplayLeaderboardScore score = new GameplayLeaderboardScore(user, tracked, totalScore)
|
||||
{
|
||||
Position = { BindTarget = position },
|
||||
HasQuit = { BindTarget = quit },
|
||||
TeamColour = teamColour,
|
||||
};
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 250,
|
||||
Child = new DrawableGameplayLeaderboardScore(score)
|
||||
{
|
||||
Expanded = { BindTarget = expanded },
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -50,6 +50,34 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
sprites.All(sprite => sprite.ChildrenOfType<Sprite>().All(s => s.Texture == null)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpriteFadeOverflowBehaviour()
|
||||
{
|
||||
AddStep("create sprite", () => SetContents(_ =>
|
||||
{
|
||||
var layer = storyboard.GetLayer("Background");
|
||||
|
||||
var sprite = new StoryboardSprite(lookup_name, Anchor.TopLeft, new Vector2(256, 192));
|
||||
sprite.Commands.AddAlpha(Easing.None, Time.Current, Time.Current + 2000, 0, 2);
|
||||
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboard.CreateDrawable()
|
||||
}
|
||||
};
|
||||
}));
|
||||
|
||||
AddUntilStep("sprite reached high opacity once", () => sprites.All(sprite => sprite.ChildrenOfType<Sprite>().All(s => s.Alpha > 0.8f)));
|
||||
AddUntilStep("sprite reset to low opacity", () => sprites.All(sprite => sprite.ChildrenOfType<Sprite>().All(s => s.Alpha < 0.2f)));
|
||||
AddUntilStep("sprite reached high opacity twice", () => sprites.All(sprite => sprite.ChildrenOfType<Sprite>().All(s => s.Alpha > 0.8f)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLookupFromStoryboard()
|
||||
{
|
||||
|
||||
@@ -18,6 +18,7 @@ using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Skinning.Triangles;
|
||||
using osu.Game.Tests.Gameplay;
|
||||
|
||||
@@ -35,7 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override Drawable CreateDefaultImplementation() => new TrianglesPerformancePointsCounter();
|
||||
protected override Drawable CreateArgonImplementation() => new ArgonPerformancePointsCounter();
|
||||
protected override Drawable CreateLegacyImplementation() => Empty();
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyPerformancePointsCounter();
|
||||
|
||||
private Bindable<JudgementResult> lastJudgementResult => (Bindable<JudgementResult>)gameplayState.LastJudgementResult;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
@@ -378,6 +379,23 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
() => Is.EqualTo(3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCopyPasteIdempotency()
|
||||
{
|
||||
string state = null!;
|
||||
AddStep("select everything", () => InputManager.Keys(PlatformAction.SelectAll));
|
||||
AddStep("dump state", () =>
|
||||
{
|
||||
state = JsonConvert.SerializeObject(skinEditor.SelectedComponents.Cast<Drawable>().Select(s => s.CreateSerialisedInfo()).ToArray());
|
||||
});
|
||||
AddStep("copy", () => InputManager.Keys(PlatformAction.Copy));
|
||||
AddStep("delete", () => InputManager.Keys(PlatformAction.Delete));
|
||||
AddStep("paste", () => InputManager.Keys(PlatformAction.Paste));
|
||||
AddAssert("pasted state equals dumped",
|
||||
() => JsonConvert.SerializeObject(skinEditor.SelectedComponents.Cast<Drawable>().Select(s => s.CreateSerialisedInfo()).ToArray()),
|
||||
() => Is.EqualTo(state));
|
||||
}
|
||||
|
||||
private SkinnableContainer globalHUDTarget => Player.ChildrenOfType<SkinnableContainer>()
|
||||
.Single(c => c.Lookup.Lookup == GlobalSkinnableContainers.MainHUDComponents && c.Lookup.Ruleset == null);
|
||||
|
||||
|
||||
@@ -35,7 +35,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
protected override Drawable CreateDefaultImplementation() => new ArgonKeyCounterDisplay();
|
||||
protected override Drawable CreateArgonImplementation() => new ArgonKeyCounterDisplay();
|
||||
|
||||
protected override Drawable CreateDefaultImplementation() => new DefaultKeyCounterDisplay();
|
||||
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyKeyCounterDisplay();
|
||||
}
|
||||
|
||||
@@ -173,7 +173,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public Drawable OverlayContent => InternalChild;
|
||||
|
||||
public Drawable FadingContent => (OverlayContent as Container)?.Child;
|
||||
public new Drawable FadingContent => (OverlayContent as Container)?.Child;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public abstract partial class MatchmakingTestScene : MultiplayerTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
protected MatchmakingTestScene()
|
||||
{
|
||||
BackgroundScreenStack backgroundStack;
|
||||
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
backgroundStack = new BackgroundScreenStack(),
|
||||
Content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
|
||||
backgroundStack.Push(new MatchmakingBackgroundScreen(colourProvider));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -13,15 +14,15 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneBeatmapSelectGrid : OnlinePlayTestScene
|
||||
public partial class TestSceneBeatmapSelectGrid : MatchmakingTestScene
|
||||
{
|
||||
private MultiplayerPlaylistItem[] items = null!;
|
||||
private MatchmakingPlaylistItem[] items = null!;
|
||||
|
||||
private BeatmapSelectGrid grid = null!;
|
||||
|
||||
@@ -36,24 +37,44 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
.Take(50)
|
||||
.ToArray();
|
||||
|
||||
IEnumerable<MatchmakingPlaylistItem> playlistItems;
|
||||
|
||||
if (beatmaps.Length > 0)
|
||||
{
|
||||
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
|
||||
playlistItems = Enumerable.Range(1, 50).Select(i =>
|
||||
{
|
||||
ID = i,
|
||||
BeatmapID = beatmaps[i % beatmaps.Length].OnlineID,
|
||||
StarRating = i / 10.0,
|
||||
}).ToArray();
|
||||
var beatmap = beatmaps[i % beatmaps.Length];
|
||||
|
||||
return new MatchmakingPlaylistItem(
|
||||
new MultiplayerPlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
BeatmapID = beatmap.OnlineID,
|
||||
StarRating = i / 10.0,
|
||||
},
|
||||
CreateAPIBeatmap(beatmap),
|
||||
Array.Empty<Mod>()
|
||||
);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
BeatmapID = i,
|
||||
StarRating = i / 10.0,
|
||||
}).ToArray();
|
||||
playlistItems = Enumerable.Range(1, 50).Select(i => new MatchmakingPlaylistItem(
|
||||
new MultiplayerPlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
BeatmapID = i,
|
||||
StarRating = i / 10.0,
|
||||
},
|
||||
CreateAPIBeatmap(),
|
||||
Array.Empty<Mod>()
|
||||
));
|
||||
}
|
||||
|
||||
foreach (var item in playlistItems)
|
||||
item.Beatmap.StarRating = item.PlaylistItem.StarRating;
|
||||
|
||||
items = playlistItems.ToArray();
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
@@ -70,8 +91,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
|
||||
AddStep("add items", () =>
|
||||
{
|
||||
foreach (var item in items)
|
||||
grid.AddItem(item);
|
||||
grid.AddItems(items);
|
||||
});
|
||||
|
||||
AddWaitStep("wait for panels", 3);
|
||||
@@ -85,17 +105,17 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
// test scene is weird.
|
||||
});
|
||||
|
||||
AddStep("add selection 1", () => grid.ChildrenOfType<BeatmapSelectPanel>().First().AddUser(new APIUser
|
||||
AddStep("add selection 1", () => grid.ChildrenOfType<MatchmakingSelectPanel>().First().AddUser(new APIUser
|
||||
{
|
||||
Id = DummyAPIAccess.DUMMY_USER_ID,
|
||||
Username = "Maarvin",
|
||||
}));
|
||||
AddStep("add selection 2", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(5).First().AddUser(new APIUser
|
||||
AddStep("add selection 2", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(5).First().AddUser(new APIUser
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
}));
|
||||
AddStep("add selection 3", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(10).First().AddUser(new APIUser
|
||||
AddStep("add selection 3", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(10).First().AddUser(new APIUser
|
||||
{
|
||||
Id = 1040328,
|
||||
Username = "smoogipoo",
|
||||
@@ -109,7 +129,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
var (candidateItems, finalItem) = pickRandomItems(5);
|
||||
|
||||
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem);
|
||||
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem, finalItem);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -138,7 +158,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
|
||||
grid.PlayRollAnimation(finalItem, duration: 0);
|
||||
|
||||
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem), 500);
|
||||
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem, finalItem), 500);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -153,7 +173,25 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
|
||||
grid.PlayRollAnimation(finalItem, duration: 0);
|
||||
|
||||
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem), 500);
|
||||
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem, finalItem), 500);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPresentRandomItem()
|
||||
{
|
||||
AddStep("present random item panel", () =>
|
||||
{
|
||||
var (candidateItems, finalItem) = pickRandomItems(4);
|
||||
|
||||
grid.TransferCandidatePanelsToRollContainer(candidateItems.Append(-1).ToArray(), duration: 0);
|
||||
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
|
||||
grid.PlayRollAnimation(-1, duration: 0);
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
grid.PresentRolledBeatmap(-1, finalItem);
|
||||
}, 500);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -180,7 +218,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
|
||||
AddStep("display roll order", () =>
|
||||
{
|
||||
var panels = grid.ChildrenOfType<BeatmapSelectPanel>().ToArray();
|
||||
var panels = grid.ChildrenOfType<MatchmakingSelectPanel>().ToArray();
|
||||
|
||||
for (int i = 0; i < panels.Length; i++)
|
||||
{
|
||||
@@ -197,6 +235,22 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRollAnimationFinalRandom()
|
||||
{
|
||||
AddStep("play animation", () =>
|
||||
{
|
||||
(long[] candidateItems, _) = pickRandomItems(5);
|
||||
|
||||
candidateItems = candidateItems.Append(-1).ToArray();
|
||||
long finalItem = items.First(i => !candidateItems.Contains(i.ID)).ID;
|
||||
|
||||
grid.RollAndDisplayFinalBeatmap(candidateItems, -1, finalItem);
|
||||
});
|
||||
|
||||
AddWaitStep("wait for animation", 10);
|
||||
}
|
||||
|
||||
private (long[] candidateItems, long finalItem) pickRandomItems(int count)
|
||||
{
|
||||
long[] candidateItems = items.Select(it => it.ID).ToArray();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -9,27 +10,45 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneBeatmapSelectPanel : MultiplayerTestScene
|
||||
public partial class TestSceneBeatmapSelectPanel : MatchmakingTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("join room", () =>
|
||||
{
|
||||
var room = CreateDefaultRoom(MatchType.Matchmaking);
|
||||
room.Playlist = Enumerable.Range(1, 50).Select(i => new PlaylistItem(new MultiplayerPlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
BeatmapID = 0,
|
||||
StarRating = i / 10.0,
|
||||
})).ToArray();
|
||||
|
||||
JoinRoom(room);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapPanel()
|
||||
{
|
||||
BeatmapSelectPanel? panel = null;
|
||||
MatchmakingSelectPanel? panel = null;
|
||||
|
||||
AddStep("add panel", () =>
|
||||
{
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = panel = new BeatmapSelectPanel(new MultiplayerPlaylistItem())
|
||||
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), []))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@@ -56,10 +75,54 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
AddStep("remove peppy", () => panel!.RemoveUser(new APIUser { Id = 2 }));
|
||||
AddStep("remove maarvin", () => panel!.RemoveUser(new APIUser { Id = 6411631 }));
|
||||
|
||||
AddToggleStep("allow selection", value =>
|
||||
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomPanel()
|
||||
{
|
||||
MatchmakingSelectPanelRandom? panel = null;
|
||||
|
||||
AddStep("add panel", () =>
|
||||
{
|
||||
if (panel != null)
|
||||
panel.AllowSelection = value;
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = panel = new MatchmakingSelectPanelRandom(new MultiplayerPlaylistItem { ID = -1 })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
|
||||
|
||||
AddStep("reveal beatmap", () => panel!.PresentAsChosenBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [])));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapWithMods()
|
||||
{
|
||||
AddStep("add panel", () =>
|
||||
{
|
||||
MatchmakingSelectPanel? panel;
|
||||
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [new OsuModHardRock(), new OsuModDoubleTime()]))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
|
||||
panel.AddUser(new APIUser
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneMatchmakingChatDisplay : MatchmakingTestScene
|
||||
{
|
||||
private MatchmakingChatDisplay? chat;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("add chat", () =>
|
||||
{
|
||||
chat?.Expire();
|
||||
|
||||
ScreenFooter.Add(chat = new MatchmakingChatDisplay(new Room())
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Size = new Vector2(700, 130),
|
||||
Margin = new MarginPadding { Bottom = 10, Right = WaveOverlayContainer.WIDTH_PADDING - OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
|
||||
Alpha = 0
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("show footer", () => ScreenFooter.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAppearDisappear()
|
||||
{
|
||||
AddStep("appear", () => chat!.Appear());
|
||||
AddWaitStep("wait for animation", 3);
|
||||
|
||||
AddStep("disappear", () => chat!.Disappear());
|
||||
AddWaitStep("wait for animation", 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,11 +22,11 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
Value =
|
||||
[
|
||||
new MatchmakingPool { Id = 0, RulesetId = 0, Name = "osu!" },
|
||||
new MatchmakingPool { Id = 1, RulesetId = 1, Name = "osu!taiko" },
|
||||
new MatchmakingPool { Id = 2, RulesetId = 2, Name = "osu!catch" },
|
||||
new MatchmakingPool { Id = 3, RulesetId = 3, Variant = 4, Name = "osu!mania (4k)" },
|
||||
new MatchmakingPool { Id = 4, RulesetId = 3, Variant = 7, Name = "osu!mania (7k)" },
|
||||
new MatchmakingPool { Id = 0, RulesetId = 0, Name = "Free-for-all" },
|
||||
new MatchmakingPool { Id = 1, RulesetId = 1, Name = "1v1" },
|
||||
new MatchmakingPool { Id = 2, RulesetId = 2, Name = "1v1" },
|
||||
new MatchmakingPool { Id = 3, RulesetId = 3, Variant = 4, Name = "1v1" },
|
||||
new MatchmakingPool { Id = 4, RulesetId = 3, Variant = 7, Name = "1v1" },
|
||||
]
|
||||
}
|
||||
});
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("load screen", () => LoadScreen(new IntroScreen()));
|
||||
AddStep("load screen", () => LoadScreen(new ScreenIntro()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -110,6 +110,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
|
||||
state.CandidateItems = beatmaps.Select(b => b.ID).ToArray();
|
||||
state.CandidateItem = beatmaps[0].ID;
|
||||
state.GameplayItem = beatmaps[0].ID;
|
||||
}, waitTime: 35);
|
||||
|
||||
changeStage(MatchmakingStage.WaitingForClientsBeatmapDownload);
|
||||
@@ -124,11 +125,11 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
|
||||
foreach (var user in MultiplayerClient.ServerRoom!.Users.OrderBy(_ => RNG.Next()))
|
||||
{
|
||||
state.Users[user.UserID].Placement = i++;
|
||||
state.Users[user.UserID].Points = (8 - i) * 7;
|
||||
state.Users[user.UserID].Rounds[1].Placement = 1;
|
||||
state.Users[user.UserID].Rounds[1].TotalScore = 1;
|
||||
state.Users[user.UserID].Rounds[1].Statistics[HitResult.LargeBonus] = 1;
|
||||
state.Users.GetOrAdd(user.UserID).Placement = i++;
|
||||
state.Users.GetOrAdd(user.UserID).Points = (8 - i) * 7;
|
||||
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).Placement = 1;
|
||||
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).TotalScore = 1;
|
||||
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).Statistics[HitResult.LargeBonus] = 1;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestScenePanelRoomAward : MultiplayerTestScene
|
||||
public partial class TestScenePanelRoomAward : MatchmakingTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
|
||||
@@ -6,16 +6,16 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestScenePickScreen : MultiplayerTestScene
|
||||
public partial class TestScenePickScreen : MatchmakingTestScene
|
||||
{
|
||||
private readonly IReadOnlyList<APIUser> users = new[]
|
||||
{
|
||||
@@ -104,8 +104,28 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
long[] candidateItems = selectedItems.ToArray();
|
||||
long finalItem = candidateItems[Random.Shared.Next(candidateItems.Length)];
|
||||
|
||||
screen.RollFinalBeatmap(candidateItems, finalItem);
|
||||
screen.RollFinalBeatmap(candidateItems, finalItem, finalItem);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExpiredBeatmapNotShown()
|
||||
{
|
||||
SubScreenBeatmapSelect screen = null!;
|
||||
|
||||
AddStep("add screen with expired items", () =>
|
||||
{
|
||||
MultiplayerClient.ClientRoom!.Playlist =
|
||||
[
|
||||
new MultiplayerPlaylistItem(items[0]) { Expired = true },
|
||||
new MultiplayerPlaylistItem(items[1])
|
||||
];
|
||||
|
||||
Child = new ScreenStack(screen = new SubScreenBeatmapSelect());
|
||||
});
|
||||
|
||||
AddUntilStep("items displayed", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Any());
|
||||
AddAssert("expired item not shown", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Count(), () => Is.EqualTo(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,12 +11,11 @@ using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestScenePlayerPanel : MultiplayerTestScene
|
||||
public partial class TestScenePlayerPanel : MatchmakingTestScene
|
||||
{
|
||||
private PlayerPanel panel = null!;
|
||||
|
||||
@@ -27,7 +26,13 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
|
||||
WaitForJoined();
|
||||
|
||||
AddStep("add panel", () => Child = panel = new PlayerPanel(new MultiplayerRoomUser(1)
|
||||
AddStep("join other player to room", () => MultiplayerClient.AddUser(new APIUser
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
}));
|
||||
|
||||
AddStep("add panel", () => Child = panel = new PlayerPanel(new MultiplayerRoomUser(2)
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@@ -85,9 +90,9 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
UserDictionary =
|
||||
{
|
||||
{
|
||||
1, new MatchmakingUser
|
||||
2, new MatchmakingUser
|
||||
{
|
||||
UserId = 1,
|
||||
UserId = 2,
|
||||
Placement = 1,
|
||||
Points = ++points
|
||||
}
|
||||
@@ -100,7 +105,22 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
[Test]
|
||||
public void TestJump()
|
||||
{
|
||||
AddStep("jump", () => MultiplayerClient.SendUserMatchRequest(1, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely());
|
||||
AddStep("jump", () => MultiplayerClient.SendUserMatchRequest(2, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuit()
|
||||
{
|
||||
AddToggleStep("toggle quit", quit => panel.HasQuit = quit);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadProgress()
|
||||
{
|
||||
AddStep("set download progress 20%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.2f)));
|
||||
AddStep("set download progress 50%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.5f)));
|
||||
AddStep("set download progress 90%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.9f)));
|
||||
AddStep("set locally available", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.LocallyAvailable()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,17 +8,18 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Matchmaking.Events;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestScenePlayerPanelOverlay : MultiplayerTestScene
|
||||
public partial class TestScenePlayerPanelOverlay : MatchmakingTestScene
|
||||
{
|
||||
private PlayerPanelOverlay list = null!;
|
||||
|
||||
@@ -118,9 +119,12 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
});
|
||||
|
||||
AddUntilStep("two panels displayed", () => this.ChildrenOfType<PlayerPanel>().Count(), () => Is.EqualTo(2));
|
||||
AddAssert("no panels quit", () => this.ChildrenOfType<PlayerPanel>().Count(p => p.HasQuit), () => Is.EqualTo(0));
|
||||
|
||||
AddStep("remove a user", () => MultiplayerClient.RemoveUser(new APIUser { Id = 1 }));
|
||||
AddUntilStep("one panel displayed", () => this.ChildrenOfType<PlayerPanel>().Count(), () => Is.EqualTo(1));
|
||||
|
||||
AddUntilStep("one panel quit", () => this.ChildrenOfType<PlayerPanel>().Count(p => p.HasQuit), () => Is.EqualTo(1));
|
||||
AddAssert("two panels still displayed", () => this.ChildrenOfType<PlayerPanel>().Count(), () => Is.EqualTo(2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -150,10 +154,69 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
MatchmakingRoomState state = new MatchmakingRoomState();
|
||||
|
||||
for (int i = 0; i < room.Users.Count; i++)
|
||||
state.Users[room.Users[i].UserID].Placement = placements[i];
|
||||
state.Users.GetOrAdd(room.Users[i].UserID).Placement = placements[i];
|
||||
|
||||
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void InteractionSpam()
|
||||
{
|
||||
AddStep("join users", () =>
|
||||
{
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
MultiplayerClient.AddUser(new MultiplayerRoomUser(i)
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
Username = $"User {i}"
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
AddStep("change to grid mode", () => list.DisplayStyle = PanelDisplayStyle.Grid);
|
||||
AddStep("player jump", () => { MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely(); });
|
||||
AddStep("local jumping", () => jumpSpam(false));
|
||||
AddWaitStep("wait", 25);
|
||||
AddStep("group jumping spam", () => jumpSpam(true));
|
||||
AddWaitStep("wait", 25);
|
||||
|
||||
AddStep("change to split mode", () => list.DisplayStyle = PanelDisplayStyle.Split);
|
||||
AddStep("local jumping", () => jumpSpam(false));
|
||||
AddWaitStep("wait", 25);
|
||||
AddStep("group jumping spam", () => jumpSpam(true));
|
||||
AddWaitStep("wait", 25);
|
||||
|
||||
AddStep("change to hidden mode", () => list.DisplayStyle = PanelDisplayStyle.Hidden);
|
||||
AddStep("local jumping", () => jumpSpam(false));
|
||||
AddWaitStep("wait", 25);
|
||||
AddStep("group jumping spam", () => jumpSpam(true));
|
||||
AddWaitStep("wait", 25);
|
||||
}
|
||||
|
||||
private void jumpSpam(bool everyone)
|
||||
{
|
||||
for (int i = 0; i < 30; i++)
|
||||
{
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
|
||||
}, i * 150 + RNG.NextDouble(0, 140));
|
||||
|
||||
if (!everyone)
|
||||
continue;
|
||||
|
||||
for (int ii = 0; ii < 7; ii++)
|
||||
{
|
||||
int iii = ii;
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
MultiplayerClient.SendUserMatchRequest(iii, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
|
||||
}, i * 150 + RNG.NextDouble(0, 140));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,12 +11,11 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneResultsScreen : MultiplayerTestScene
|
||||
public partial class TestSceneResultsScreen : MatchmakingTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
@@ -36,28 +35,28 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
int localUserId = API.LocalUser.Value.OnlineID;
|
||||
|
||||
// Overall state.
|
||||
state.Users[localUserId].Placement = 1;
|
||||
state.Users[localUserId].Points = 8;
|
||||
state.Users.GetOrAdd(localUserId).Placement = 1;
|
||||
state.Users.GetOrAdd(localUserId).Points = 8;
|
||||
for (int round = 1; round <= state.CurrentRound; round++)
|
||||
state.Users[localUserId].Rounds[round].Placement = round;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;
|
||||
|
||||
// Highest score.
|
||||
state.Users[localUserId].Rounds[1].TotalScore = 1000;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;
|
||||
|
||||
// Highest accuracy.
|
||||
state.Users[localUserId].Rounds[2].Accuracy = 0.9995;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;
|
||||
|
||||
// Highest combo.
|
||||
state.Users[localUserId].Rounds[3].MaxCombo = 100;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;
|
||||
|
||||
// Most bonus score.
|
||||
state.Users[localUserId].Rounds[4].Statistics[HitResult.LargeBonus] = 50;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;
|
||||
|
||||
// Smallest score difference.
|
||||
state.Users[localUserId].Rounds[5].TotalScore = 1000;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;
|
||||
|
||||
// Largest score difference.
|
||||
state.Users[localUserId].Rounds[6].TotalScore = 1000;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;
|
||||
|
||||
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
|
||||
});
|
||||
@@ -103,36 +102,78 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
int localUserId = API.LocalUser.Value.OnlineID;
|
||||
|
||||
// Overall state.
|
||||
state.Users[localUserId].Placement = 1;
|
||||
state.Users[localUserId].Points = 8;
|
||||
state.Users[invalid_user_id].Placement = 2;
|
||||
state.Users[invalid_user_id].Points = 7;
|
||||
state.Users.GetOrAdd(localUserId).Placement = 1;
|
||||
state.Users.GetOrAdd(localUserId).Points = 8;
|
||||
state.Users.GetOrAdd(invalid_user_id).Placement = 2;
|
||||
state.Users.GetOrAdd(invalid_user_id).Points = 7;
|
||||
for (int round = 1; round <= state.CurrentRound; round++)
|
||||
state.Users[localUserId].Rounds[round].Placement = round;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;
|
||||
|
||||
// Highest score.
|
||||
state.Users[localUserId].Rounds[1].TotalScore = 1000;
|
||||
state.Users[invalid_user_id].Rounds[1].TotalScore = 990;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(1).TotalScore = 990;
|
||||
|
||||
// Highest accuracy.
|
||||
state.Users[localUserId].Rounds[2].Accuracy = 0.9995;
|
||||
state.Users[invalid_user_id].Rounds[2].Accuracy = 0.5;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(2).Accuracy = 0.5;
|
||||
|
||||
// Highest combo.
|
||||
state.Users[localUserId].Rounds[3].MaxCombo = 100;
|
||||
state.Users[invalid_user_id].Rounds[3].MaxCombo = 10;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(3).MaxCombo = 10;
|
||||
|
||||
// Most bonus score.
|
||||
state.Users[localUserId].Rounds[4].Statistics[HitResult.LargeBonus] = 50;
|
||||
state.Users[invalid_user_id].Rounds[4].Statistics[HitResult.LargeBonus] = 25;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 25;
|
||||
|
||||
// Smallest score difference.
|
||||
state.Users[localUserId].Rounds[5].TotalScore = 1000;
|
||||
state.Users[invalid_user_id].Rounds[5].TotalScore = 999;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(5).TotalScore = 999;
|
||||
|
||||
// Largest score difference.
|
||||
state.Users[localUserId].Rounds[6].TotalScore = 1000;
|
||||
state.Users[invalid_user_id].Rounds[6].TotalScore = 0;
|
||||
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;
|
||||
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(6).TotalScore = 0;
|
||||
|
||||
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoUsers()
|
||||
{
|
||||
AddStep("show results with no users", () =>
|
||||
{
|
||||
var state = new MatchmakingRoomState
|
||||
{
|
||||
CurrentRound = 6,
|
||||
Stage = MatchmakingStage.Ended
|
||||
};
|
||||
|
||||
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserWithNoScore()
|
||||
{
|
||||
AddStep("join another user", () => MultiplayerClient.AddUser(new MultiplayerRoomUser(2)
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 2,
|
||||
Username = "Other user"
|
||||
}
|
||||
}));
|
||||
|
||||
AddStep("show results with no score", () =>
|
||||
{
|
||||
var state = new MatchmakingRoomState
|
||||
{
|
||||
CurrentRound = 6,
|
||||
Stage = MatchmakingStage.Ended
|
||||
};
|
||||
|
||||
state.Users.GetOrAdd(API.LocalUser.Value.OnlineID).Rounds.GetOrAdd(1).Placement = 1;
|
||||
state.Users.GetOrAdd(2);
|
||||
|
||||
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
|
||||
});
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
@@ -14,12 +15,11 @@ using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.RoundResults;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneRoundResultsScreen : MultiplayerTestScene
|
||||
public partial class TestSceneRoundResultsScreen : MatchmakingTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
@@ -27,8 +27,15 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
|
||||
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
|
||||
WaitForJoined();
|
||||
}
|
||||
|
||||
setupRequestHandler();
|
||||
[TestCase(2)]
|
||||
[TestCase(4)]
|
||||
[TestCase(8)]
|
||||
[TestCase(16)]
|
||||
public void TestDisplayScores(int scoreCount)
|
||||
{
|
||||
setupRequestHandler(scoreCount);
|
||||
|
||||
AddStep("load screen", () =>
|
||||
{
|
||||
@@ -41,7 +48,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
});
|
||||
}
|
||||
|
||||
private void setupRequestHandler()
|
||||
private void setupRequestHandler(int scoreCount)
|
||||
{
|
||||
AddStep("setup request handler", () =>
|
||||
{
|
||||
@@ -72,7 +79,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
|
||||
case IndexPlaylistScoresRequest index:
|
||||
var result = new IndexedMultiplayerScores();
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
for (int i = 0; i < scoreCount; ++i)
|
||||
{
|
||||
result.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
|
||||
@@ -9,11 +9,10 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Matchmaking
|
||||
{
|
||||
public partial class TestSceneStageDisplay : MultiplayerTestScene
|
||||
public partial class TestSceneStageDisplay : MatchmakingTestScene
|
||||
{
|
||||
[Cached]
|
||||
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
@@ -0,0 +1,135 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneMultiplayerSkipOverlay : MultiplayerTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("join room", () => JoinRoom(CreateDefaultRoom()));
|
||||
WaitForJoined();
|
||||
|
||||
AddStep("add skip overlay", () =>
|
||||
{
|
||||
GameplayClockContainer gameplayClockContainer;
|
||||
|
||||
var working = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new MultiplayerSkipOverlay(120000)
|
||||
{
|
||||
RequestSkip = () => MultiplayerClient.VoteToSkipIntro().WaitSafely(),
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
gameplayClockContainer.Start();
|
||||
});
|
||||
|
||||
AddStep("set playing state", () => MultiplayerClient.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Playing));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSkip()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int userId = i;
|
||||
|
||||
AddStep($"join user {userId}", () =>
|
||||
{
|
||||
MultiplayerClient.AddUser(new APIUser
|
||||
{
|
||||
Id = userId,
|
||||
Username = $"User {userId}"
|
||||
});
|
||||
|
||||
MultiplayerClient.ChangeUserState(userId, MultiplayerUserState.Playing);
|
||||
});
|
||||
}
|
||||
|
||||
AddStep("user 0 votes", () => MultiplayerClient.UserVoteToSkipIntro(0).WaitSafely());
|
||||
AddStep("local user votes", () => this.ChildrenOfType<MultiplayerSkipOverlay.Button>().Single().TriggerClick());
|
||||
AddStep("user 1 votes", () => MultiplayerClient.UserVoteToSkipIntro(1).WaitSafely());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLeavingBeforeLocalVote()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int userId = i;
|
||||
|
||||
AddStep($"join user {userId}", () =>
|
||||
{
|
||||
MultiplayerClient.AddUser(new APIUser
|
||||
{
|
||||
Id = userId,
|
||||
Username = $"User {userId}"
|
||||
});
|
||||
|
||||
MultiplayerClient.ChangeUserState(userId, MultiplayerUserState.Playing);
|
||||
});
|
||||
}
|
||||
|
||||
AddStep("user 0 votes", () => MultiplayerClient.UserVoteToSkipIntro(0).WaitSafely());
|
||||
AddStep("user 1 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 1 }));
|
||||
AddStep("user 2 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 2 }));
|
||||
AddStep("user 3 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 3 }));
|
||||
AddStep("user 0 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 0 }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLeavingAfterLocalVote()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int userId = i;
|
||||
|
||||
AddStep($"join user {userId}", () =>
|
||||
{
|
||||
MultiplayerClient.AddUser(new APIUser
|
||||
{
|
||||
Id = userId,
|
||||
Username = $"User {userId}"
|
||||
});
|
||||
|
||||
MultiplayerClient.ChangeUserState(userId, MultiplayerUserState.Playing);
|
||||
});
|
||||
}
|
||||
|
||||
AddStep("local user votes", () => this.ChildrenOfType<MultiplayerSkipOverlay.Button>().Single().TriggerClick());
|
||||
AddStep("user 0 votes", () => MultiplayerClient.UserVoteToSkipIntro(0).WaitSafely());
|
||||
AddStep("user 1 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 1 }));
|
||||
AddStep("user 2 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 2 }));
|
||||
AddStep("user 3 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 3 }));
|
||||
AddStep("user 0 leaves", () => MultiplayerClient.RemoveUser(new APIUser { Id = 0 }));
|
||||
}
|
||||
|
||||
public partial class TestMultiplayerSkipOverlay : MultiplayerSkipOverlay
|
||||
{
|
||||
public TestMultiplayerSkipOverlay()
|
||||
: base(120000)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,6 +24,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Carousel;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Notifications.WebSocket;
|
||||
@@ -33,6 +34,7 @@ using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Overlays.Volume;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
@@ -1331,6 +1333,34 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("still nothing selected", () => Game.Beatmap.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVolumeMeterDragDoesNotDismissFocusedOverlay()
|
||||
{
|
||||
AddStep("show beatmap overlay", () => Game.ShowBeatmapSet(1));
|
||||
AddUntilStep("beatmap overlay still visible",
|
||||
() => Game.ChildrenOfType<BeatmapSetOverlay>().SingleOrDefault()?.State.Value,
|
||||
() => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("set game volume to max", () => Game.Dependencies.Get<FrameworkConfigManager>().SetValue(FrameworkSetting.VolumeUniversal, 1d));
|
||||
AddStep("move to centre", () => InputManager.MoveMouseTo(Game));
|
||||
AddStep("alt-scroll down", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.ScrollVerticalBy(-1);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
AddUntilStep("wait for volume overlay to show", () => Game.ChildrenOfType<VolumeOverlay>().SingleOrDefault()?.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("start dragging meter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(Game.ChildrenOfType<VolumeMeter>().First().ChildrenOfType<OsuSpriteText>().First());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("drag away", () => InputManager.MoveMouseTo(Game.ChildrenOfType<VolumeMeter>().First().ChildrenOfType<OsuSpriteText>().First(), new Vector2(0, -100)));
|
||||
AddStep("release mouse", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("beatmap overlay still visible",
|
||||
() => Game.ChildrenOfType<BeatmapSetOverlay>().SingleOrDefault()?.State.Value,
|
||||
() => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
private Func<Player> playToResults()
|
||||
{
|
||||
var player = playToCompletion();
|
||||
|
||||
@@ -146,5 +146,165 @@ namespace osu.Game.Tests.Visual.Online
|
||||
checkCount++;
|
||||
}, 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAlternatingBackgroundDoesNotChangeAtMaxHistory()
|
||||
{
|
||||
AddStep("fill up the channel", () =>
|
||||
{
|
||||
for (int i = 0; i < Channel.MAX_HISTORY; i++)
|
||||
{
|
||||
channel.AddNewMessages(new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = $"Message {i}",
|
||||
Timestamp = DateTimeOffset.Now,
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 3,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep($"{Channel.MAX_HISTORY} messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(Channel.MAX_HISTORY));
|
||||
|
||||
ChatLine? lastLine = null;
|
||||
bool lastLineAlternatingBackground = false;
|
||||
|
||||
AddStep("grab last line", () =>
|
||||
{
|
||||
lastLine = drawableChannel.ChildrenOfType<ChatLine>().Last();
|
||||
lastLineAlternatingBackground = lastLine.AlternatingBackground;
|
||||
});
|
||||
|
||||
AddStep("add another message", () => channel.AddNewMessages(new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "One final message",
|
||||
Timestamp = DateTimeOffset.Now,
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 3,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
}));
|
||||
|
||||
AddAssert("second-last message has same background", () => lastLine!.AlternatingBackground, () => Is.EqualTo(lastLineAlternatingBackground));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAlternatingBackgroundUpdatedOnRemoval()
|
||||
{
|
||||
AddStep("add 3 messages", () =>
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
channel.AddNewMessages(new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = $"Message {i}",
|
||||
Timestamp = DateTimeOffset.Now,
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = i,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("3 messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(3));
|
||||
assertAlternatingBackground(0, false);
|
||||
assertAlternatingBackground(1, true);
|
||||
assertAlternatingBackground(2, false);
|
||||
|
||||
AddStep("remove middle message", () => channel.RemoveMessagesFromUser(1));
|
||||
AddUntilStep("2 messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(2));
|
||||
assertAlternatingBackground(0, true);
|
||||
assertAlternatingBackground(1, false);
|
||||
|
||||
void assertAlternatingBackground(int lineIndex, bool shouldBeAlternating)
|
||||
=> AddAssert($"line {lineIndex} {(shouldBeAlternating ? "has" : "does not have")} alternating background",
|
||||
() => drawableChannel.ChildrenOfType<ChatLine>().ElementAt(lineIndex).AlternatingBackground,
|
||||
() => Is.EqualTo(shouldBeAlternating));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTimestampsUpdateOnRemoval()
|
||||
{
|
||||
AddStep("add 3 messages", () =>
|
||||
{
|
||||
channel.AddNewMessages(
|
||||
new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "Message 0",
|
||||
Timestamp = new DateTimeOffset(2022, 11, 21, 20, 0, 0, TimeSpan.Zero),
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 0,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
},
|
||||
new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "Message 1",
|
||||
Timestamp = new DateTimeOffset(2022, 11, 21, 20, 0, 0, TimeSpan.Zero).AddSeconds(1),
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 1,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
},
|
||||
new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "Message 2",
|
||||
Timestamp = new DateTimeOffset(2022, 11, 21, 20, 0, 0, TimeSpan.Zero).AddMinutes(1),
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 2,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
},
|
||||
new Message
|
||||
{
|
||||
ChannelId = channel.Id,
|
||||
Content = "Message 3",
|
||||
Timestamp = new DateTimeOffset(2022, 11, 21, 20, 0, 0, TimeSpan.Zero).AddMinutes(1).AddSeconds(1),
|
||||
Sender = new APIUser
|
||||
{
|
||||
Id = 3,
|
||||
Username = "LocalUser " + RNG.Next(0, int.MaxValue - 100).ToString("N")
|
||||
}
|
||||
}
|
||||
);
|
||||
});
|
||||
|
||||
AddUntilStep("4 messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(4));
|
||||
assertTimestamp(0, true);
|
||||
assertTimestamp(1, false);
|
||||
assertTimestamp(2, true);
|
||||
assertTimestamp(3, false);
|
||||
|
||||
AddStep("remove message 0", () => channel.RemoveMessagesFromUser(0));
|
||||
AddUntilStep("3 messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(3));
|
||||
assertTimestamp(0, true);
|
||||
assertTimestamp(1, true);
|
||||
assertTimestamp(2, false);
|
||||
|
||||
AddStep("remove message 2", () => channel.RemoveMessagesFromUser(2));
|
||||
AddUntilStep("2 messages present", () => drawableChannel.ChildrenOfType<ChatLine>().Count(), () => Is.EqualTo(2));
|
||||
assertTimestamp(0, true);
|
||||
assertTimestamp(1, true);
|
||||
|
||||
void assertTimestamp(int lineIndex, bool shouldHaveTimestamp)
|
||||
=> AddAssert($"line {lineIndex} {(shouldHaveTimestamp ? "has" : "does not have")} timestamp",
|
||||
() => drawableChannel.ChildrenOfType<ChatLine>().ElementAt(lineIndex).RequiresTimestamp,
|
||||
() => Is.EqualTo(shouldHaveTimestamp));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public partial class TestSceneGlobalRankDisplay : ThemeComparisonTestScene
|
||||
{
|
||||
public TestSceneGlobalRankDisplay()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Full,
|
||||
Padding = new MarginPadding(20),
|
||||
Spacing = new Vector2(40),
|
||||
ChildrenEnumerable = new int?[] { 64, 423, 1_453, 3_468, 8_367, 48_342, 78_432, 375_231, 897_783, null }.Select(createDisplay)
|
||||
};
|
||||
|
||||
private GlobalRankDisplay createDisplay(int? rank) => new GlobalRankDisplay
|
||||
{
|
||||
UserStatistics =
|
||||
{
|
||||
Value = new UserStatistics
|
||||
{
|
||||
GlobalRank = rank,
|
||||
GlobalRankPercent = rank / 1_000_000f,
|
||||
Variants =
|
||||
[
|
||||
new UserStatistics.Variant
|
||||
{
|
||||
VariantType = UserStatistics.RulesetVariant.FourKey,
|
||||
GlobalRank = rank / 3,
|
||||
},
|
||||
new UserStatistics.Variant
|
||||
{
|
||||
VariantType = UserStatistics.RulesetVariant.SevenKey,
|
||||
GlobalRank = 2 * rank / 3,
|
||||
}
|
||||
]
|
||||
},
|
||||
},
|
||||
HighestRank =
|
||||
{
|
||||
Value = rank == null
|
||||
? null
|
||||
: new APIUser.UserRankHighest
|
||||
{
|
||||
Rank = rank.Value / 2,
|
||||
UpdatedAt = DateTimeOffset.Now.AddMonths(-3),
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -471,7 +471,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
public DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
|
||||
|
||||
public ChannelScrollContainer ScrollContainer => (ChannelScrollContainer)((Container)DrawableChannel.Child).Child;
|
||||
public ChannelScrollContainer ScrollContainer => DrawableChannel.ChildrenOfType<ChannelScrollContainer>().Single();
|
||||
|
||||
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
|
||||
|
||||
|
||||