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Update some case sensitive resources lookups in-line with resou… (#5981)
Update some case sensitive resources lookups in-line with resources Co-authored-by: Dan Balasescu <smoogipoo@smgi.me> Co-authored-by: null <27856297+dependabot-preview[bot]@users.noreply.github.com>
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commit
61438951e6
@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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switch (component.LookupName)
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{
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case "Gameplay/Catch/fruit-catcher-idle":
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case "Gameplay/catch/fruit-catcher-idle":
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return new CatcherCustomSkin();
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}
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@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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// Normal and clap samples are handled by the drum
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protected override IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
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protected override string SampleNamespace => "Taiko";
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protected override string SampleNamespace => "taiko";
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protected virtual TaikoPiece CreateMainPiece() => new CirclePiece();
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@ -132,10 +132,10 @@ namespace osu.Game.Rulesets.Taiko.UI
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, OsuColour colours)
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{
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rim.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-outer");
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rimHit.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-outer-hit");
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centre.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-inner");
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centreHit.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-inner-hit");
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rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer");
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rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit");
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centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner");
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centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit");
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rimHit.Colour = colours.Blue;
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centreHit.Colour = colours.Pink;
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