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Add the most basic (yet failing) test possible
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@@ -208,5 +208,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddAssert("Beatmap still has correct beat divisor", () => EditorBeatmap.BeatmapInfo.BeatDivisor, () => Is.EqualTo(7));
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AddAssert("Correct beat divisor actually active", () => Editor.BeatDivisor, () => Is.EqualTo(7));
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}
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[Test]
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public void TestBeatmapVersionPopulatedCorrectly()
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{
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AddAssert("beatmap version is populated", () => EditorBeatmap.BeatmapInfo.BeatmapVersion > 0);
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}
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}
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}
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