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Add beatmap argument

This commit is contained in:
smoogipoo 2019-02-19 17:57:29 +09:00
parent 256fbfe492
commit 5ff890434c

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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate);
}
protected override Skill[] CreateSkills() => new Skill[] { new Strain() };
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { new Strain() };
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
{