mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Merge branch 'master' into remove-explicit-clock
This commit is contained in:
commit
5f5e97220d
@ -1,8 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
@ -12,6 +10,8 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osu.Game.Rulesets;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
|
||||
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
|
||||
|
||||
protected override Drawable CreateSupplementaryControls()
|
||||
{
|
||||
modeButtons = new FillFlowContainer<RulesetToggleButton>
|
||||
@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
||||
|
||||
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
|
||||
Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
{
|
||||
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
|
||||
@ -49,14 +50,15 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
private Drawable icon
|
||||
{
|
||||
get { return iconContainer.Icon; }
|
||||
set { iconContainer.Icon = value; }
|
||||
get => iconContainer.Icon;
|
||||
set => iconContainer.Icon = value;
|
||||
}
|
||||
|
||||
private RulesetInfo ruleset;
|
||||
|
||||
public RulesetInfo Ruleset
|
||||
{
|
||||
get { return ruleset; }
|
||||
get => ruleset;
|
||||
set
|
||||
{
|
||||
ruleset = value;
|
||||
@ -73,6 +75,9 @@ namespace osu.Game.Overlays.Direct
|
||||
iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
|
||||
}
|
||||
|
||||
public override bool HandleKeyboardInput => !bindable.Disabled && base.HandleKeyboardInput;
|
||||
public override bool HandleMouseInput => !bindable.Disabled && base.HandleMouseInput;
|
||||
|
||||
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
|
||||
{
|
||||
this.bindable = bindable;
|
||||
|
@ -87,8 +87,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
|
||||
}
|
||||
|
||||
public override bool HandleKeyboardInput => !ruleset.Disabled;
|
||||
public override bool HandleMouseInput => !ruleset.Disabled;
|
||||
public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput;
|
||||
public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput;
|
||||
|
||||
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user