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Fix misses/typos

This commit is contained in:
Dean Herbert 2019-03-20 14:49:33 +09:00
parent 936c3e1ed9
commit 5f288650bf
4 changed files with 11 additions and 11 deletions

View File

@ -11,14 +11,14 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Edit namespace osu.Game.Rulesets.Edit
{ {
public abstract class EditDrawableRuleset : CompositeDrawable public abstract class DrawableEditRuleset : CompositeDrawable
{ {
/// <summary> /// <summary>
/// The <see cref="Playfield"/> contained by this <see cref="EditDrawableRuleset"/>. /// The <see cref="Playfield"/> contained by this <see cref="DrawableEditRuleset"/>.
/// </summary> /// </summary>
public abstract Playfield Playfield { get; } public abstract Playfield Playfield { get; }
internal EditDrawableRuleset() internal DrawableEditRuleset()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Edit
internal abstract DrawableHitObject Remove(HitObject hitObject); internal abstract DrawableHitObject Remove(HitObject hitObject);
} }
public class EditDrawableRuleset<TObject> : EditDrawableRuleset public class DrawableEditRuleset<TObject> : DrawableEditRuleset
where TObject : HitObject where TObject : HitObject
{ {
public override Playfield Playfield => drawableRuleset.Playfield; public override Playfield Playfield => drawableRuleset.Playfield;
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit
private readonly DrawableRuleset<TObject> drawableRuleset; private readonly DrawableRuleset<TObject> drawableRuleset;
public EditDrawableRuleset(DrawableRuleset<TObject> drawableRuleset) public DrawableEditRuleset(DrawableRuleset<TObject> drawableRuleset)
{ {
this.drawableRuleset = drawableRuleset; this.drawableRuleset = drawableRuleset;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Edit
private readonly List<Container> layerContainers = new List<Container>(); private readonly List<Container> layerContainers = new List<Container>();
protected EditDrawableRuleset DrawableRuleset { get; private set; } protected DrawableEditRuleset DrawableRuleset { get; private set; }
private BlueprintContainer blueprintContainer; private BlueprintContainer blueprintContainer;
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Edit
public void Remove(HitObject hitObject) => blueprintContainer.RemoveBlueprintFor(DrawableRuleset.Remove(hitObject)); public void Remove(HitObject hitObject) => blueprintContainer.RemoveBlueprintFor(DrawableRuleset.Remove(hitObject));
internal abstract EditDrawableRuleset CreateDrawableRuleset(); internal abstract DrawableEditRuleset CreateDrawableRuleset();
protected abstract IReadOnlyList<HitObjectCompositionTool> CompositionTools { get; } protected abstract IReadOnlyList<HitObjectCompositionTool> CompositionTools { get; }
@ -189,8 +189,8 @@ namespace osu.Game.Rulesets.Edit
{ {
} }
internal override EditDrawableRuleset CreateDrawableRuleset() internal override DrawableEditRuleset CreateDrawableRuleset()
=> new EditDrawableRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value)); => new DrawableEditRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value));
protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap); protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap);
} }

View File

@ -149,7 +149,7 @@ namespace osu.Game.Screens.Play
replayLoaded.BindTo(drawableRuleset.HasReplayLoaded); replayLoaded.BindTo(drawableRuleset.HasReplayLoaded);
Progress.BindRulestContainer(drawableRuleset); Progress.BindDrawableRuleset(drawableRuleset);
} }
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)

View File

@ -109,7 +109,7 @@ namespace osu.Game.Screens.Play
replayLoaded.TriggerChange(); replayLoaded.TriggerChange();
} }
public void BindRulestContainer(DrawableRuleset drawableRuleset) public void BindDrawableRuleset(DrawableRuleset drawableRuleset)
{ {
replayLoaded.BindTo(drawableRuleset.HasReplayLoaded); replayLoaded.BindTo(drawableRuleset.HasReplayLoaded);
} }