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Turn off non-perfect judgements for catch scoring test scene

This commit is contained in:
Bartłomiej Dach 2023-09-13 14:40:24 +02:00
parent 27b6bc3062
commit 5eccc771c2
No known key found for this signature in database
2 changed files with 25 additions and 5 deletions

View File

@ -17,6 +17,11 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestFixture]
public partial class TestSceneScoring : ScoringTestScene
{
public TestSceneScoring()
: base(supportsNonPerfectJudgements: false)
{
}
protected override IBeatmap CreateBeatmap(int maxCombo)
{
var beatmap = new CatchBeatmap();

View File

@ -40,6 +40,8 @@ namespace osu.Game.Tests.Visual.Gameplay
protected BindableList<double> NonPerfectLocations => graphs.NonPerfectLocations;
protected BindableList<double> MissLocations => graphs.MissLocations;
private readonly bool supportsNonPerfectJudgements;
private GraphContainer graphs = null!;
private SettingsSlider<int> sliderMaxCombo = null!;
private SettingsCheckbox scaleToMax = null!;
@ -54,11 +56,18 @@ namespace osu.Game.Tests.Visual.Gameplay
[Resolved]
private OsuColour colours { get; set; } = null!;
protected ScoringTestScene(bool supportsNonPerfectJudgements = true)
{
this.supportsNonPerfectJudgements = supportsNonPerfectJudgements;
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("setup tests", () =>
{
OsuTextFlowContainer clickExplainer;
Children = new Drawable[]
{
new Box
@ -79,7 +88,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
new Drawable[]
{
graphs = new GraphContainer
graphs = new GraphContainer(supportsNonPerfectJudgements)
{
RelativeSizeAxes = Axes.Both,
},
@ -120,11 +129,10 @@ namespace osu.Game.Tests.Visual.Gameplay
LabelText = "Rescale plots to 100%",
Current = { Value = true, Default = true }
},
new OsuTextFlowContainer
clickExplainer = new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Left click to add miss\nRight click to add OK",
Margin = new MarginPadding { Top = 20 }
}
}
@ -134,6 +142,10 @@ namespace osu.Game.Tests.Visual.Gameplay
}
};
clickExplainer.AddParagraph("Left click to add miss");
if (supportsNonPerfectJudgements)
clickExplainer.AddParagraph("Right click to add OK");
sliderMaxCombo.Current.BindValueChanged(_ => Rerun());
scaleToMax.Current.BindValueChanged(_ => Rerun());
@ -286,6 +298,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public partial class GraphContainer : Container<LineGraph>, IHasCustomTooltip<IEnumerable<LineGraph>>
{
private readonly bool supportsNonPerfectJudgements;
public readonly BindableList<double> MissLocations = new BindableList<double>();
public readonly BindableList<double> NonPerfectLocations = new BindableList<double>();
@ -300,8 +314,9 @@ namespace osu.Game.Tests.Visual.Gameplay
public int CurrentHoverCombo { get; private set; }
public GraphContainer()
public GraphContainer(bool supportsNonPerfectJudgements)
{
this.supportsNonPerfectJudgements = supportsNonPerfectJudgements;
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
@ -432,7 +447,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
if (e.Button == MouseButton.Left)
MissLocations.Add(CurrentHoverCombo);
else
else if (supportsNonPerfectJudgements)
NonPerfectLocations.Add(CurrentHoverCombo);
return true;