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Apply code feedback and also resize catcher trails when any is shown
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b75437ee13
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@ -22,10 +22,5 @@ namespace osu.Game.Rulesets.Catch.Edit
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// TODO: disable hit lighting as well
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}
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public void ApplyCircleSizeToCatcher(IBeatmapDifficultyInfo difficulty)
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{
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Catcher.SetScaleAndCatchWidth(difficulty);
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}
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}
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}
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@ -49,7 +49,14 @@ namespace osu.Game.Rulesets.Catch.Edit
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editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
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}
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private void onBeatmapReprocessed() => (Playfield as CatchEditorPlayfield)?.ApplyCircleSizeToCatcher(editorBeatmap.Difficulty);
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private void onBeatmapReprocessed()
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{
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if (Playfield is CatchEditorPlayfield catchPlayfield)
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{
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catchPlayfield.Catcher.ApplyDifficulty(editorBeatmap.Difficulty);
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catchPlayfield.CatcherArea.CatcherTrails.UpdateCatcherTrailsScale(catchPlayfield.Catcher.BodyScale);
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}
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}
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protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// <summary>
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/// Width of the area that can be used to attempt catches during gameplay.
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/// </summary>
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public float CatchWidth;
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public float CatchWidth { get; private set; }
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private readonly SkinnableCatcher body;
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@ -142,7 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Size = new Vector2(BASE_SIZE);
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SetScaleAndCatchWidth(difficulty);
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ApplyDifficulty(difficulty);
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InternalChildren = new Drawable[]
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{
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@ -312,7 +312,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// <summary>
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/// Set the scale and catch width.
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/// </summary>
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public void SetScaleAndCatchWidth(IBeatmapDifficultyInfo? difficulty)
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public void ApplyDifficulty(IBeatmapDifficultyInfo? difficulty)
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{
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if (difficulty != null)
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Scale = calculateScale(difficulty);
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly CatchComboDisplay comboDisplay;
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private readonly CatcherTrailDisplay catcherTrails;
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public readonly CatcherTrailDisplay CatcherTrails;
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private Catcher catcher = null!;
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Children = new Drawable[]
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{
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catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
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catcherTrails = new CatcherTrailDisplay(),
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CatcherTrails = new CatcherTrailDisplay(),
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comboDisplay = new CatchComboDisplay
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{
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RelativeSizeAxes = Axes.None,
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@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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const double trail_generation_interval = 16;
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if (Time.Current - catcherTrails.LastDashTrailTime >= trail_generation_interval)
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if (Time.Current - CatcherTrails.LastDashTrailTime >= trail_generation_interval)
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displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
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}
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@ -170,6 +170,6 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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}
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private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
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private void displayCatcherTrail(CatcherTrailAnimation animation) => CatcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
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}
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}
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Pooling;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Objects.Pooling;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.UI
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@ -55,6 +56,25 @@ namespace osu.Game.Rulesets.Catch.UI
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};
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}
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/// <summary>
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/// Update the scale of all trails.
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/// </summary>
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/// <param name="scale">The new body scale of the Catcher</param>
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public void UpdateCatcherTrailsScale(Vector2 scale)
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{
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applyScaleChange(scale, dashTrails);
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applyScaleChange(scale, hyperDashTrails);
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applyScaleChange(scale, hyperDashAfterImages);
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}
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private void applyScaleChange(Vector2 scale, Container<CatcherTrail> trails)
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{
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foreach (var trail in trails)
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{
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trail.Scale = scale;
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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