1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-21 20:12:57 +08:00

Merge branch 'master' into health-adjustments

This commit is contained in:
Dean Herbert 2020-10-04 21:38:40 +09:00 committed by GitHub
commit 5dea37792c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 61 additions and 68 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (!result.Type.AffectsCombo() || !result.HasResult) if (!result.Type.AffectsCombo() || !result.HasResult)
return; return;
if (result.Type == HitResult.Miss) if (!result.IsHit)
{ {
updateCombo(0, null); updateCombo(0, null);
return; return;

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq; using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -13,7 +14,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
public class TestSceneHoldNote : ManiaHitObjectTestScene public class TestSceneHoldNote : ManiaHitObjectTestScene
{ {
public TestSceneHoldNote() [Test]
public void TestHoldNote()
{ {
AddToggleStep("toggle hitting", v => AddToggleStep("toggle hitting", v =>
{ {

View File

@ -28,25 +28,33 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestFixture] [TestFixture]
public class TestSceneNotes : OsuTestScene public class TestSceneNotes : OsuTestScene
{ {
[BackgroundDependencyLoader] [Test]
private void load() public void TestVariousNotes()
{ {
Child = new FillFlowContainer DrawableNote note1 = null;
DrawableNote note2 = null;
DrawableHoldNote holdNote1 = null;
DrawableHoldNote holdNote2 = null;
AddStep("create notes", () =>
{ {
Clock = new FramedClock(new ManualClock()), Child = new FillFlowContainer
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20),
Children = new[]
{ {
createNoteDisplay(ScrollingDirection.Down, 1, out var note1), Clock = new FramedClock(new ManualClock()),
createNoteDisplay(ScrollingDirection.Up, 2, out var note2), Anchor = Anchor.Centre,
createHoldNoteDisplay(ScrollingDirection.Down, 1, out var holdNote1), Origin = Anchor.Centre,
createHoldNoteDisplay(ScrollingDirection.Up, 2, out var holdNote2), AutoSizeAxes = Axes.Both,
} Direction = FillDirection.Horizontal,
}; Spacing = new Vector2(20),
Children = new[]
{
createNoteDisplay(ScrollingDirection.Down, 1, out note1),
createNoteDisplay(ScrollingDirection.Up, 2, out note2),
createHoldNoteDisplay(ScrollingDirection.Down, 1, out holdNote1),
createHoldNoteDisplay(ScrollingDirection.Up, 2, out holdNote2),
}
};
});
AddAssert("note 1 facing downwards", () => verifyAnchors(note1, Anchor.y2)); AddAssert("note 1 facing downwards", () => verifyAnchors(note1, Anchor.y2));
AddAssert("note 2 facing upwards", () => verifyAnchors(note2, Anchor.y0)); AddAssert("note 2 facing upwards", () => verifyAnchors(note2, Anchor.y0));

View File

@ -243,7 +243,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
endHold(); endHold();
} }
if (Tail.Result.Type == HitResult.Miss) if (Tail.Judged && !Tail.IsHit)
HasBroken = true; HasBroken = true;
} }

View File

@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
if (!userTriggered) if (!userTriggered)
{ {
if (!HitObject.HitWindows.CanBeHit(timeOffset)) if (!HitObject.HitWindows.CanBeHit(timeOffset))
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
return; return;
} }

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects.Drawables namespace osu.Game.Rulesets.Mania.Objects.Drawables
{ {
@ -136,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// <summary> /// <summary>
/// Causes this <see cref="DrawableManiaHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>. /// Causes this <see cref="DrawableManiaHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>.
/// </summary> /// </summary>
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss); public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult);
} }
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject

View File

@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
if (!userTriggered) if (!userTriggered)
{ {
if (!HitObject.HitWindows.CanBeHit(timeOffset)) if (!HitObject.HitWindows.CanBeHit(timeOffset))
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
return; return;
} }

View File

@ -20,7 +20,8 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
private int depthIndex; private int depthIndex;
public TestSceneHitCircle() [Test]
public void TestVariousHitCircles()
{ {
AddStep("Miss Big Single", () => SetContents(() => testSingle(2))); AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
AddStep("Miss Medium Single", () => SetContents(() => testSingle(5))); AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));

View File

@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } } HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
}, },
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset < -hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset < -hitWindows.WindowFor(HitResult.Meh) && !Player.Results[0].IsHit
}); });
} }
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
Autoplay = false, Autoplay = false,
Beatmap = beatmap, Beatmap = beatmap,
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset >= hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset >= hitWindows.WindowFor(HitResult.Meh) && !Player.Results[0].IsHit
}); });
} }

View File

@ -27,7 +27,8 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
private int depthIndex; private int depthIndex;
public TestSceneSlider() [Test]
public void TestVariousSliders()
{ {
AddStep("Big Single", () => SetContents(() => testSimpleBig())); AddStep("Big Single", () => SetContents(() => testSimpleBig()));
AddStep("Medium Single", () => SetContents(() => testSimpleMedium())); AddStep("Medium Single", () => SetContents(() => testSimpleMedium()));

View File

@ -314,7 +314,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private bool assertMaxJudge() => judgementResults.Any() && judgementResults.All(t => t.Type == t.Judgement.MaxResult); private bool assertMaxJudge() => judgementResults.Any() && judgementResults.All(t => t.Type == t.Judgement.MaxResult);
private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.SmallTickHit && judgementResults.First().Type == HitResult.Miss; private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.SmallTickHit && !judgementResults.First().IsHit;
private bool assertMidSliderJudgements() => judgementResults[^2].Type == HitResult.SmallTickHit; private bool assertMidSliderJudgements() => judgementResults[^2].Type == HitResult.SmallTickHit;

View File

@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (!userTriggered) if (!userTriggered)
{ {
if (!HitObject.HitWindows.CanBeHit(timeOffset)) if (!HitObject.HitWindows.CanBeHit(timeOffset))
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
return; return;
} }
@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
var circleResult = (OsuHitCircleJudgementResult)r; var circleResult = (OsuHitCircleJudgementResult)r;
// Todo: This should also consider misses, but they're a little more interesting to handle, since we don't necessarily know the position at the time of a miss. // Todo: This should also consider misses, but they're a little more interesting to handle, since we don't necessarily know the position at the time of a miss.
if (result != HitResult.Miss) if (result.IsHit())
{ {
var localMousePosition = ToLocalSpace(inputManager.CurrentState.Mouse.Position); var localMousePosition = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
circleResult.CursorPositionAtHit = HitObject.StackedPosition + (localMousePosition - DrawSize / 2); circleResult.CursorPositionAtHit = HitObject.StackedPosition + (localMousePosition - DrawSize / 2);

View File

@ -8,7 +8,6 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
@ -68,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
/// <summary> /// <summary>
/// Causes this <see cref="DrawableOsuHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>. /// Causes this <see cref="DrawableOsuHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>.
/// </summary> /// </summary>
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss); public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult);
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement); protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
} }

View File

@ -8,7 +8,6 @@ using osu.Game.Configuration;
using osuTK; using osuTK;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (JudgedObject != null) if (JudgedObject != null)
{ {
lightingColour = JudgedObject.AccentColour.GetBoundCopy(); lightingColour = JudgedObject.AccentColour.GetBoundCopy();
lightingColour.BindValueChanged(colour => Lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true); lightingColour.BindValueChanged(colour => Lighting.Colour = Result.IsHit ? colour.NewValue : Color4.Transparent, true);
} }
else else
{ {

View File

@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Scoring;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -250,7 +249,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
// rather than doing it this way, we should probably attach the sample to the tail circle. // rather than doing it this way, we should probably attach the sample to the tail circle.
// this can only be done after we stop using LegacyLastTick. // this can only be done after we stop using LegacyLastTick.
if (TailCircle.Result.Type != HitResult.Miss) if (TailCircle.IsHit)
base.PlaySamples(); base.PlaySamples();
} }

View File

@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
else if (Progress > .75) else if (Progress > .75)
r.Type = HitResult.Meh; r.Type = HitResult.Meh;
else if (Time.Current >= Spinner.EndTime) else if (Time.Current >= Spinner.EndTime)
r.Type = HitResult.Miss; r.Type = r.Judgement.MinResult;
}); });
} }

View File

@ -3,7 +3,6 @@
using System; using System;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -30,8 +29,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
private readonly Random rng = new Random(1337); private readonly Random rng = new Random(1337);
[BackgroundDependencyLoader] [Test]
private void load() public void TestVariousHits()
{ {
AddStep("Hit", () => addHitJudgement(false)); AddStep("Hit", () => addHitJudgement(false));
AddStep("Strong hit", () => addStrongHitJudgement(false)); AddStep("Strong hit", () => addStrongHitJudgement(false));

View File

@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
if (!(obj is DrawableDrumRollTick)) if (!(obj is DrawableDrumRollTick))
return; return;
if (result.Type > HitResult.Miss) if (result.IsHit)
rollingHits++; rollingHits++;
else else
rollingHits--; rollingHits--;
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = countHit >= HitObject.RequiredGreatHits ? HitResult.Great : HitResult.Ok); ApplyResult(r => r.Type = countHit >= HitObject.RequiredGreatHits ? HitResult.Great : HitResult.Ok);
} }
else else
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
} }
protected override void UpdateStateTransforms(ArmedState state) protected override void UpdateStateTransforms(ArmedState state)

View File

@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
if (!userTriggered) if (!userTriggered)
{ {
if (!HitObject.HitWindows.CanBeHit(timeOffset)) if (!HitObject.HitWindows.CanBeHit(timeOffset))
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
return; return;
} }
@ -152,7 +152,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return; return;
if (!validActionPressed) if (!validActionPressed)
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = r.Judgement.MinResult);
else else
ApplyResult(r => r.Type = result); ApplyResult(r => r.Type = result);
} }

View File

@ -211,9 +211,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
tick.TriggerResult(false); tick.TriggerResult(false);
} }
var hitResult = numHits > HitObject.RequiredHits / 2 ? HitResult.Ok : HitResult.Miss; ApplyResult(r => r.Type = numHits > HitObject.RequiredHits / 2 ? HitResult.Ok : r.Judgement.MinResult);
ApplyResult(r => r.Type = hitResult);
} }
} }

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
private double hpMultiplier; private double hpMultiplier;
/// <summary> /// <summary>
/// HP multiplier for a <see cref="HitResult.Miss"/>. /// HP multiplier for a <see cref="HitResult"/> that does not satisfy <see cref="HitResultExtensions.IsHit"/>.
/// </summary> /// </summary>
private double hpMissMultiplier; private double hpMissMultiplier;
@ -45,6 +45,6 @@ namespace osu.Game.Rulesets.Taiko.Scoring
} }
protected override double GetHealthIncreaseFor(JudgementResult result) protected override double GetHealthIncreaseFor(JudgementResult result)
=> base.GetHealthIncreaseFor(result) * (result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier); => base.GetHealthIncreaseFor(result) * (result.IsHit ? hpMultiplier : hpMissMultiplier);
} }
} }

View File

@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
if (r?.Type.AffectsCombo() == false) if (r?.Type.AffectsCombo() == false)
return; return;
passing = r == null || r.Type > HitResult.Miss; passing = r == null || r.IsHit;
foreach (var sprite in InternalChildren.OfType<ScrollerSprite>()) foreach (var sprite in InternalChildren.OfType<ScrollerSprite>())
sprite.Passing = passing; sprite.Passing = passing;

View File

@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.UI
Alpha = 0.15f; Alpha = 0.15f;
Masking = true; Masking = true;
if (result == HitResult.Miss) if (!result.IsHit())
return; return;
bool isRim = (judgedObject.HitObject as Hit)?.Type == HitType.Rim; bool isRim = (judgedObject.HitObject as Hit)?.Type == HitType.Rim;

View File

@ -506,19 +506,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
Result.TimeOffset = Math.Min(HitObject.HitWindows.WindowFor(HitResult.Miss), Time.Current - endTime); Result.TimeOffset = Math.Min(HitObject.HitWindows.WindowFor(HitResult.Miss), Time.Current - endTime);
switch (Result.Type) if (Result.HasResult)
{ updateState(Result.IsHit ? ArmedState.Hit : ArmedState.Miss);
case HitResult.None:
break;
case HitResult.Miss:
updateState(ArmedState.Miss);
break;
default:
updateState(ArmedState.Hit);
break;
}
OnNewResult?.Invoke(this, Result); OnNewResult?.Invoke(this, Result);
} }

View File

@ -13,7 +13,6 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
{ {
@ -106,7 +105,7 @@ namespace osu.Game.Screens.Play.HUD
public void Flash(JudgementResult result) public void Flash(JudgementResult result)
{ {
if (result.Type == HitResult.Miss) if (!result.IsHit)
return; return;
Scheduler.AddOnce(flash); Scheduler.AddOnce(flash);

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Ranking.Statistics
/// <param name="hitEvents">The <see cref="HitEvent"/>s to display the timing distribution of.</param> /// <param name="hitEvents">The <see cref="HitEvent"/>s to display the timing distribution of.</param>
public HitEventTimingDistributionGraph(IReadOnlyList<HitEvent> hitEvents) public HitEventTimingDistributionGraph(IReadOnlyList<HitEvent> hitEvents)
{ {
this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result != HitResult.Miss).ToList(); this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()).ToList();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -20,7 +20,7 @@ namespace osu.Game.Screens.Ranking.Statistics
public UnstableRate(IEnumerable<HitEvent> hitEvents) public UnstableRate(IEnumerable<HitEvent> hitEvents)
: base("Unstable Rate") : base("Unstable Rate")
{ {
var timeOffsets = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result != HitResult.Miss) var timeOffsets = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit())
.Select(ev => ev.TimeOffset).ToArray(); .Select(ev => ev.TimeOffset).ToArray();
Value = 10 * standardDeviation(timeOffsets); Value = 10 * standardDeviation(timeOffsets);
} }