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Fix resolutionDropdown

This commit is contained in:
Roman Kapustin 2018-06-21 20:42:22 +03:00
parent 2ecf78e3d2
commit 5d26d5d4ed

View File

@ -20,6 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private Bindable<bool> letterboxing;
private Bindable<Size> sizeFullscreen;
private readonly BindableInt resolutionDropdownBindable = new BindableInt();
private OsuGame game;
private SettingsDropdown<int> resolutionDropdown;
@ -36,14 +37,23 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
var resolutions = getResolutions();
var resolutionDropdownBindable = new BindableInt(resolutions.FirstOrDefault(r => r.Key.StartsWith($"{sizeFullscreen.Value.Width}x{sizeFullscreen.Value.Height}")).Value);
sizeFullscreen.ValueChanged += size =>
{
KeyValuePair<string, int> valuePair = getResolutions().FirstOrDefault(r => r.Key.StartsWith($"{size.Width}x{size.Height}"));
resolutionDropdownBindable.Value = valuePair.Value;
};
resolutionDropdownBindable.ValueChanged += resolution =>
{
var newResolution = resolutions.First(r => r.Value == resolution);
var newResolutionparts = newResolution.Key.Split('x');
sizeFullscreen.Value = new Size(int.Parse(newResolutionparts.First()), int.Parse(newResolutionparts.Last()));
var newSelection = getResolutions().First(r => r.Value == resolution);
var newSelectionParts = newSelection.Key.Split('x');
var newSelectionWidth = int.Parse(newSelectionParts.First());
var newSelectionHeight = int.Parse(newSelectionParts.Last());
if (sizeFullscreen.Value.Width != newSelectionWidth || sizeFullscreen.Value.Height != newSelectionHeight)
sizeFullscreen.Value = new Size(newSelectionWidth, newSelectionHeight);
};
Children = new Drawable[]
@ -56,7 +66,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
resolutionDropdown = new SettingsDropdown<int>
{
LabelText = "Resolution",
Items = resolutions,
Items = getResolutions(),
Bindable = resolutionDropdownBindable
},
new SettingsCheckbox
@ -94,7 +104,10 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
windowModeDropdown.Bindable.ValueChanged += windowMode =>
{
if (windowMode == WindowMode.Fullscreen)
{
resolutionDropdown.Show();
sizeFullscreen.TriggerChange();
}
else
resolutionDropdown.Hide();
};
@ -113,7 +126,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private List<KeyValuePair<string, int>> getResolutions()
{
var availableDisplayResolutions = (game.Window as DesktopGameWindow)?.AvailableDisplayResolutions;
var availableDisplayResolutions = (game.Window as DesktopGameWindow)?.AvailableDisplayResolutions.OrderByDescending(r => r.Width).ThenByDescending(r => r.Height);
if (availableDisplayResolutions == null)
return new List<KeyValuePair<string, int>>();
var availableDisplayResolutionsStr = availableDisplayResolutions.Select(r => $"{r.Width}x{r.Height}").Distinct().ToList();