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Merge pull request #8701 from iiSaLMaN/add-interval-list

Implement period-tracking component
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Dan Balasescu 2020-05-04 02:22:34 +09:00 committed by GitHub
commit 59dd523d27
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5 changed files with 166 additions and 42 deletions

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@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Utils;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class PeriodTrackerTest
{
private static readonly Period[] single_period = { new Period(1.0, 2.0) };
private static readonly Period[] unordered_periods =
{
new Period(-9.1, -8.3),
new Period(-3.4, 2.1),
new Period(9.0, 50.0),
new Period(5.25, 10.50)
};
[Test]
public void TestCheckValueInsideSinglePeriod()
{
var tracker = new PeriodTracker(single_period);
var period = single_period.Single();
Assert.IsTrue(tracker.IsInAny(period.Start));
Assert.IsTrue(tracker.IsInAny(getMidpoint(period)));
Assert.IsTrue(tracker.IsInAny(period.End));
}
[Test]
public void TestCheckValuesInsidePeriods()
{
var tracker = new PeriodTracker(unordered_periods);
foreach (var period in unordered_periods)
Assert.IsTrue(tracker.IsInAny(getMidpoint(period)));
}
[Test]
public void TestCheckValuesInRandomOrder()
{
var tracker = new PeriodTracker(unordered_periods);
foreach (var period in unordered_periods.OrderBy(_ => RNG.Next()))
Assert.IsTrue(tracker.IsInAny(getMidpoint(period)));
}
[Test]
public void TestCheckValuesOutOfPeriods()
{
var tracker = new PeriodTracker(new[]
{
new Period(1.0, 2.0),
new Period(3.0, 4.0)
});
Assert.IsFalse(tracker.IsInAny(0.9), "Time before first period is being considered inside");
Assert.IsFalse(tracker.IsInAny(2.1), "Time right after first period is being considered inside");
Assert.IsFalse(tracker.IsInAny(2.9), "Time right before second period is being considered inside");
Assert.IsFalse(tracker.IsInAny(4.1), "Time after last period is being considered inside");
}
[Test]
public void TestReversedPeriodHandling()
{
Assert.Throws<ArgumentException>(() =>
{
_ = new PeriodTracker(new[]
{
new Period(2.0, 1.0)
});
});
}
private double getMidpoint(Period period) => period.Start + (period.End - period.Start) / 2;
}
}

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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep($"seek to break {breakIndex}", () => Player.GameplayClockContainer.Seek(destBreak().StartTime));
AddUntilStep("wait for seek to complete", () => Player.HUDOverlay.Progress.ReferenceClock.CurrentTime >= destBreak().StartTime);
BreakPeriod destBreak() => Player.ChildrenOfType<BreakTracker>().First().Breaks.ElementAt(breakIndex);
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
}
}
}

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@ -97,8 +97,6 @@ namespace osu.Game.Tests.Visual.Gameplay
loadBreaksStep("multiple breaks", testBreaks);
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
AddAssert("is skipped to break #2", () => breakTracker.CurrentBreakIndex == 1);
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
@ -174,8 +172,6 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly ManualClock manualClock;
private IFrameBasedClock originalClock;
public new int CurrentBreakIndex => base.CurrentBreakIndex;
public double ManualClockTime
{
get => manualClock.CurrentTime;

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@ -2,40 +2,37 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Scoring;
using osu.Game.Utils;
namespace osu.Game.Screens.Play
{
public class BreakTracker : Component
{
private readonly ScoreProcessor scoreProcessor;
private readonly double gameplayStartTime;
private PeriodTracker breaks;
/// <summary>
/// Whether the gameplay is currently in a break.
/// </summary>
public IBindable<bool> IsBreakTime => isBreakTime;
protected int CurrentBreakIndex;
private readonly BindableBool isBreakTime = new BindableBool();
private IReadOnlyList<BreakPeriod> breaks;
public IReadOnlyList<BreakPeriod> Breaks
{
get => breaks;
set
{
breaks = value;
// reset index in case the new breaks list is smaller than last one
isBreakTime.Value = false;
CurrentBreakIndex = 0;
breaks = new PeriodTracker(value.Where(b => b.HasEffect)
.Select(b => new Period(b.StartTime, b.EndTime - BreakOverlay.BREAK_FADE_DURATION)));
}
}
@ -49,34 +46,11 @@ namespace osu.Game.Screens.Play
{
base.Update();
isBreakTime.Value = getCurrentBreak()?.HasEffect == true
|| Clock.CurrentTime < gameplayStartTime
var time = Clock.CurrentTime;
isBreakTime.Value = breaks?.IsInAny(time) == true
|| time < gameplayStartTime
|| scoreProcessor?.HasCompleted.Value == true;
}
private BreakPeriod getCurrentBreak()
{
if (breaks?.Count > 0)
{
var time = Clock.CurrentTime;
if (time > breaks[CurrentBreakIndex].EndTime)
{
while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
CurrentBreakIndex++;
}
else
{
while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
CurrentBreakIndex--;
}
var closest = breaks[CurrentBreakIndex];
return closest.Contains(time) ? closest : null;
}
return null;
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Utils
{
/// <summary>
/// Represents a tracking component used for whether a specific time instant falls into any of the provided periods.
/// </summary>
public class PeriodTracker
{
private readonly List<Period> periods;
private int nearestIndex;
public PeriodTracker(IEnumerable<Period> periods)
{
this.periods = periods.OrderBy(period => period.Start).ToList();
}
/// <summary>
/// Whether the provided time is in any of the added periods.
/// </summary>
/// <param name="time">The time value to check.</param>
public bool IsInAny(double time)
{
if (periods.Count == 0)
return false;
if (time > periods[nearestIndex].End)
{
while (time > periods[nearestIndex].End && nearestIndex < periods.Count - 1)
nearestIndex++;
}
else
{
while (time < periods[nearestIndex].Start && nearestIndex > 0)
nearestIndex--;
}
var nearest = periods[nearestIndex];
return time >= nearest.Start && time <= nearest.End;
}
}
public readonly struct Period
{
/// <summary>
/// The start time of this period.
/// </summary>
public readonly double Start;
/// <summary>
/// The end time of this period.
/// </summary>
public readonly double End;
public Period(double start, double end)
{
if (start >= end)
throw new ArgumentException($"Invalid period provided, {nameof(start)} must be less than {nameof(end)}");
Start = start;
End = end;
}
}
}