mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 21:42:55 +08:00
Merge branch 'master' into mania-fadein
This commit is contained in:
commit
59da4f06ec
@ -51,7 +51,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneCatchModHidden : ModTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestJuiceStream()
|
||||||
|
{
|
||||||
|
CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new JuiceStream
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
|
||||||
|
X = CatchPlayfield.WIDTH / 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Mod = new CatchModHidden(),
|
||||||
|
PassCondition = () => Player.Results.Count > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
[TestCase("basic")]
|
[TestCase("basic")]
|
||||||
[TestCase("slider-generating-drumroll")]
|
[TestCase("slider-generating-drumroll")]
|
||||||
[TestCase("sample-to-type-conversions")]
|
[TestCase("sample-to-type-conversions")]
|
||||||
|
[TestCase("slider-conversion-v6")]
|
||||||
|
[TestCase("slider-conversion-v14")]
|
||||||
public void Test(string name) => base.Test(name);
|
public void Test(string name) => base.Test(name);
|
||||||
|
|
||||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||||
|
@ -10,6 +10,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||||
{
|
{
|
||||||
@ -82,37 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
{
|
{
|
||||||
case IHasDistance distanceData:
|
case IHasDistance distanceData:
|
||||||
{
|
{
|
||||||
// Number of spans of the object - one for the initial length and for each repeat
|
if (shouldConvertSliderToHits(obj, beatmap, distanceData, out var taikoDuration, out var tickSpacing))
|
||||||
int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
|
|
||||||
|
|
||||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
|
||||||
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
|
||||||
|
|
||||||
double speedAdjustment = difficultyPoint.SpeedMultiplier;
|
|
||||||
double speedAdjustedBeatLength = timingPoint.BeatLength / speedAdjustment;
|
|
||||||
|
|
||||||
// The true distance, accounting for any repeats. This ends up being the drum roll distance later
|
|
||||||
double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
|
|
||||||
|
|
||||||
// The velocity of the taiko hit object - calculated as the velocity of a drum roll
|
|
||||||
double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
|
|
||||||
// The duration of the taiko hit object
|
|
||||||
double taikoDuration = distance / taikoVelocity;
|
|
||||||
|
|
||||||
// The velocity of the osu! hit object - calculated as the velocity of a slider
|
|
||||||
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
|
|
||||||
// The duration of the osu! hit object
|
|
||||||
double osuDuration = distance / osuVelocity;
|
|
||||||
|
|
||||||
// osu-stable always uses the speed-adjusted beatlength to determine the velocities, but
|
|
||||||
// only uses it for tick rate if beatmap version < 8
|
|
||||||
if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
|
|
||||||
speedAdjustedBeatLength *= speedAdjustment;
|
|
||||||
|
|
||||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
|
||||||
double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
|
||||||
|
|
||||||
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
|
||||||
{
|
{
|
||||||
List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
||||||
|
|
||||||
@ -184,6 +155,52 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
||||||
|
{
|
||||||
|
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||||
|
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||||
|
// Rounding cannot be used as an alternative since the error deltas have been observed to be between 1e-2 and 1e-6.
|
||||||
|
|
||||||
|
// The true distance, accounting for any repeats. This ends up being the drum roll distance later
|
||||||
|
int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
|
||||||
|
double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
|
||||||
|
|
||||||
|
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
||||||
|
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
||||||
|
|
||||||
|
double beatLength;
|
||||||
|
#pragma warning disable 618
|
||||||
|
if (difficultyPoint is LegacyBeatmapDecoder.LegacyDifficultyControlPoint legacyDifficultyPoint)
|
||||||
|
#pragma warning restore 618
|
||||||
|
beatLength = timingPoint.BeatLength * legacyDifficultyPoint.BpmMultiplier;
|
||||||
|
else
|
||||||
|
beatLength = timingPoint.BeatLength / difficultyPoint.SpeedMultiplier;
|
||||||
|
|
||||||
|
double sliderScoringPointDistance = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||||
|
|
||||||
|
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||||
|
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||||
|
taikoDuration = distance / taikoVelocity * beatLength;
|
||||||
|
|
||||||
|
if (isForCurrentRuleset)
|
||||||
|
{
|
||||||
|
tickSpacing = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
double osuVelocity = taikoVelocity * (1000f / beatLength);
|
||||||
|
|
||||||
|
// osu-stable always uses the speed-adjusted beatlength to determine the osu! velocity, but only uses it for conversion if beatmap version < 8
|
||||||
|
if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
|
||||||
|
beatLength = timingPoint.BeatLength;
|
||||||
|
|
||||||
|
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||||
|
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
||||||
|
|
||||||
|
return tickSpacing > 0
|
||||||
|
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||||
|
}
|
||||||
|
|
||||||
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
|
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
|
|||||||
double addition = 1;
|
double addition = 1;
|
||||||
|
|
||||||
// We get an extra addition if we are not a slider or spinner
|
// We get an extra addition if we are not a slider or spinner
|
||||||
if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000)
|
if (current.LastObject is Hit && current.BaseObject is Hit && current.BaseObject.StartTime - current.LastObject.StartTime < 1000)
|
||||||
{
|
{
|
||||||
if (hasColourChange(current))
|
if (hasColourChange(current))
|
||||||
addition += 0.75;
|
addition += 0.75;
|
||||||
|
@ -0,0 +1,379 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"EndTime": 2000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2173,
|
||||||
|
"EndTime": 2173,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 4000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 4000,
|
||||||
|
"EndTime": 4000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 4173,
|
||||||
|
"EndTime": 4173,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 6000,
|
||||||
|
"EndTime": 6000,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6271,
|
||||||
|
"EndTime": 6271,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6542,
|
||||||
|
"EndTime": 6542,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 8000,
|
||||||
|
"EndTime": 8000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8026,
|
||||||
|
"EndTime": 8026,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8053,
|
||||||
|
"EndTime": 8053,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8080,
|
||||||
|
"EndTime": 8080,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8107,
|
||||||
|
"EndTime": 8107,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8133,
|
||||||
|
"EndTime": 8133,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8160,
|
||||||
|
"EndTime": 8160,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8187,
|
||||||
|
"EndTime": 8187,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8214,
|
||||||
|
"EndTime": 8214,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8241,
|
||||||
|
"EndTime": 8241,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8267,
|
||||||
|
"EndTime": 8267,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8294,
|
||||||
|
"EndTime": 8294,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8321,
|
||||||
|
"EndTime": 8321,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8348,
|
||||||
|
"EndTime": 8348,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8374,
|
||||||
|
"EndTime": 8374,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8401,
|
||||||
|
"EndTime": 8401,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8428,
|
||||||
|
"EndTime": 8428,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8455,
|
||||||
|
"EndTime": 8455,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8482,
|
||||||
|
"EndTime": 8482,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8508,
|
||||||
|
"EndTime": 8508,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8535,
|
||||||
|
"EndTime": 8535,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8562,
|
||||||
|
"EndTime": 8562,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8589,
|
||||||
|
"EndTime": 8589,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8615,
|
||||||
|
"EndTime": 8615,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8642,
|
||||||
|
"EndTime": 8642,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8669,
|
||||||
|
"EndTime": 8669,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8696,
|
||||||
|
"EndTime": 8696,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8723,
|
||||||
|
"EndTime": 8723,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8749,
|
||||||
|
"EndTime": 8749,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8776,
|
||||||
|
"EndTime": 8776,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8803,
|
||||||
|
"EndTime": 8803,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8830,
|
||||||
|
"EndTime": 8830,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8857,
|
||||||
|
"EndTime": 8857,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,32 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[General]
|
||||||
|
Mode: 0
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:7
|
||||||
|
CircleSize:4
|
||||||
|
OverallDifficulty:8
|
||||||
|
ApproachRate:9.2
|
||||||
|
SliderMultiplier:2.3
|
||||||
|
SliderTickRate:1
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
0,333.333333333333,4,1,0,50,1,0
|
||||||
|
2000,-100,4,2,0,80,0,0
|
||||||
|
|
||||||
|
6000,389.61038961039,4,2,1,60,1,0
|
||||||
|
|
||||||
|
8000,428.571428571429,4,3,1,65,1,0
|
||||||
|
8000,-133.333333333333,4,1,1,45,0,0
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
// Should convert.
|
||||||
|
48,32,2000,6,0,B|168:32,1,120,4|2
|
||||||
|
312,68,4000,2,0,B|288:52|256:44|216:52|200:68,1,120,0|8
|
||||||
|
|
||||||
|
// Should convert.
|
||||||
|
184,224,6000,2,0,L|336:308,2,160,2|2|0,0:0|0:0|0:0,0:0:0:0:
|
||||||
|
|
||||||
|
// Should convert.
|
||||||
|
328,36,8000,6,0,L|332:16,32,10.7812504112721,0|0,0:0,0:0:0:0:
|
@ -0,0 +1,137 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [{
|
||||||
|
"StartTime": 0,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 0,
|
||||||
|
"EndTime": 0,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 162,
|
||||||
|
"EndTime": 162,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 325,
|
||||||
|
"EndTime": 325,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 487,
|
||||||
|
"EndTime": 487,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 650,
|
||||||
|
"EndTime": 650,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 813,
|
||||||
|
"EndTime": 813,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 975,
|
||||||
|
"EndTime": 975,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"EndTime": 2000,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2162,
|
||||||
|
"EndTime": 2162,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2325,
|
||||||
|
"EndTime": 2325,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2487,
|
||||||
|
"EndTime": 2487,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2650,
|
||||||
|
"EndTime": 2650,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2813,
|
||||||
|
"EndTime": 2813,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2975,
|
||||||
|
"EndTime": 2975,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
osu file format v6
|
||||||
|
|
||||||
|
[General]
|
||||||
|
Mode: 0
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:3
|
||||||
|
CircleSize:4
|
||||||
|
OverallDifficulty:1
|
||||||
|
SliderMultiplier:1.2
|
||||||
|
SliderTickRate:3
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
0,487.884208814441,4,1,0,60,1,0
|
||||||
|
2000,-100,4,1,0,65,0,1
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
// Should convert.
|
||||||
|
376,64,0,6,0,B|256:32|136:64,1,240,6|0
|
||||||
|
256,120,2000,6,8,C|264:192|336:192,2,120,8|8|6
|
@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Online
|
namespace osu.Game.Tests.Online
|
||||||
{
|
{
|
||||||
@ -55,7 +54,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.Queue(request);
|
API.Queue(request);
|
||||||
});
|
});
|
||||||
@ -74,7 +73,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.Perform(request);
|
API.Perform(request);
|
||||||
});
|
});
|
||||||
@ -93,7 +92,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.PerformAsync(request);
|
API.PerformAsync(request);
|
||||||
});
|
});
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Play.Break;
|
using osu.Game.Screens.Play.Break;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
||||||
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||||
|
|
||||||
|
double? time = null;
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
|
||||||
|
// test seek via keyboard
|
||||||
|
AddStep("seek with right arrow key", () => press(Key.Right));
|
||||||
|
AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
AddStep("seek with left arrow key", () => press(Key.Left));
|
||||||
|
AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
|
||||||
|
|
||||||
seekToBreak(0);
|
seekToBreak(0);
|
||||||
seekToBreak(1);
|
seekToBreak(1);
|
||||||
|
|
||||||
@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void press(Key key)
|
||||||
|
{
|
||||||
|
InputManager.PressKey(key);
|
||||||
|
InputManager.ReleaseKey(key);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
onLoadStarted();
|
onLoadStarted();
|
||||||
|
|
||||||
request = new GetSpotlightRankingsRequest(ruleset, spotlight);
|
request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
|
||||||
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
||||||
{
|
{
|
||||||
var table = new ScoresTable(1, rankings.Users);
|
var table = new ScoresTable(1, rankings.Users);
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays.Comments.Buttons;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osuTK;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneCommentRepliesButton : OsuTestScene
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
|
private readonly TestButton button;
|
||||||
|
|
||||||
|
public TestSceneCommentRepliesButton()
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
button = new TestButton(),
|
||||||
|
new LoadRepliesButton
|
||||||
|
{
|
||||||
|
Action = () => { }
|
||||||
|
},
|
||||||
|
new ShowRepliesButton(1),
|
||||||
|
new ShowRepliesButton(2)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestArrowDirection()
|
||||||
|
{
|
||||||
|
AddStep("Set upwards", () => button.SetIconDirection(true));
|
||||||
|
AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
|
||||||
|
AddStep("Set downwards", () => button.SetIconDirection(false));
|
||||||
|
AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestButton : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public SpriteIcon Icon => this.ChildrenOfType<SpriteIcon>().First();
|
||||||
|
|
||||||
|
public TestButton()
|
||||||
|
{
|
||||||
|
Text = "sample text";
|
||||||
|
}
|
||||||
|
|
||||||
|
public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneHueAnimation : OsuTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(LargeTextureStore textures)
|
||||||
|
{
|
||||||
|
HueAnimation anim2;
|
||||||
|
|
||||||
|
Add(anim2 = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-highlight"),
|
||||||
|
Colour = Colour4.White,
|
||||||
|
});
|
||||||
|
|
||||||
|
HueAnimation anim;
|
||||||
|
|
||||||
|
Add(anim = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-background"),
|
||||||
|
Colour = OsuColour.Gray(0.6f),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
|
||||||
|
{
|
||||||
|
anim2.AnimationProgress = newValue;
|
||||||
|
anim.AnimationProgress = newValue;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,6 +13,8 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
@ -99,6 +101,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
public void TestManiaMods()
|
public void TestManiaMods()
|
||||||
{
|
{
|
||||||
changeRuleset(3);
|
changeRuleset(3);
|
||||||
|
|
||||||
|
var mania = new ManiaRuleset();
|
||||||
|
|
||||||
|
testModsWithSameBaseType(
|
||||||
|
mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModFadeIn)),
|
||||||
|
mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModHidden)));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -197,6 +205,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
checkLabelColor(() => Color4.White);
|
checkLabelColor(() => Color4.White);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void testModsWithSameBaseType(Mod modA, Mod modB)
|
||||||
|
{
|
||||||
|
selectNext(modA);
|
||||||
|
checkSelected(modA);
|
||||||
|
selectNext(modB);
|
||||||
|
checkSelected(modB);
|
||||||
|
|
||||||
|
// Backwards
|
||||||
|
selectPrevious(modA);
|
||||||
|
checkSelected(modA);
|
||||||
|
}
|
||||||
|
|
||||||
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
||||||
|
|
||||||
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
|
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
|
||||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
beatmap.BeatmapInfo = original.BeatmapInfo;
|
beatmap.BeatmapInfo = original.BeatmapInfo;
|
||||||
beatmap.ControlPointInfo = original.ControlPointInfo;
|
beatmap.ControlPointInfo = original.ControlPointInfo;
|
||||||
beatmap.HitObjects = convertHitObjects(original.HitObjects, original);
|
beatmap.HitObjects = convertHitObjects(original.HitObjects, original).OrderBy(s => s.StartTime).ToList();
|
||||||
beatmap.Breaks = original.Breaks;
|
beatmap.Breaks = original.Breaks;
|
||||||
|
|
||||||
return beatmap;
|
return beatmap;
|
||||||
|
@ -48,16 +48,13 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
|
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
if (api?.State != APIState.Online)
|
|
||||||
return Task.CompletedTask;
|
|
||||||
|
|
||||||
LogForModel(beatmapSet, "Performing online lookups...");
|
LogForModel(beatmapSet, "Performing online lookups...");
|
||||||
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
|
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
|
||||||
}
|
}
|
||||||
|
|
||||||
// todo: expose this when we need to do individual difficulty lookups.
|
// todo: expose this when we need to do individual difficulty lookups.
|
||||||
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
|
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
|
||||||
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
|
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
|
||||||
|
|
||||||
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
|
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
|
@ -369,7 +369,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
addControlPoint(time, controlPoint, true);
|
addControlPoint(time, controlPoint, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
addControlPoint(time, new LegacyDifficultyControlPoint
|
#pragma warning disable 618
|
||||||
|
addControlPoint(time, new LegacyDifficultyControlPoint(beatLength)
|
||||||
|
#pragma warning restore 618
|
||||||
{
|
{
|
||||||
SpeedMultiplier = speedMultiplier,
|
SpeedMultiplier = speedMultiplier,
|
||||||
}, timingChange);
|
}, timingChange);
|
||||||
|
@ -159,11 +159,20 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
Mania,
|
Mania,
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class LegacyDifficultyControlPoint : DifficultyControlPoint
|
[Obsolete("Do not use unless you're a legacy ruleset and 100% sure.")]
|
||||||
|
public class LegacyDifficultyControlPoint : DifficultyControlPoint
|
||||||
{
|
{
|
||||||
public LegacyDifficultyControlPoint()
|
/// <summary>
|
||||||
|
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
|
||||||
|
/// DO NOT USE THIS UNLESS 100% SURE.
|
||||||
|
/// </summary>
|
||||||
|
public readonly float BpmMultiplier;
|
||||||
|
|
||||||
|
public LegacyDifficultyControlPoint(double beatLength)
|
||||||
{
|
{
|
||||||
SpeedMultiplierBindable.Precision = double.Epsilon;
|
SpeedMultiplierBindable.Precision = double.Epsilon;
|
||||||
|
|
||||||
|
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100f : 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -91,6 +91,7 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
||||||
Set(OsuSetting.KeyOverlay, false);
|
Set(OsuSetting.KeyOverlay, false);
|
||||||
Set(OsuSetting.PositionalHitSounds, true);
|
Set(OsuSetting.PositionalHitSounds, true);
|
||||||
|
Set(OsuSetting.AlwaysPlayFirstComboBreak, true);
|
||||||
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
||||||
|
|
||||||
Set(OsuSetting.FloatingComments, false);
|
Set(OsuSetting.FloatingComments, false);
|
||||||
@ -180,6 +181,7 @@ namespace osu.Game.Configuration
|
|||||||
ShowStoryboard,
|
ShowStoryboard,
|
||||||
KeyOverlay,
|
KeyOverlay,
|
||||||
PositionalHitSounds,
|
PositionalHitSounds,
|
||||||
|
AlwaysPlayFirstComboBreak,
|
||||||
ScoreMeter,
|
ScoreMeter,
|
||||||
FloatingComments,
|
FloatingComments,
|
||||||
ShowInterface,
|
ShowInterface,
|
||||||
|
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||||
|
using osu.Framework.Graphics.Shaders;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Sprites
|
||||||
|
{
|
||||||
|
public class HueAnimation : Sprite
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ShaderManager shaders, TextureStore textures)
|
||||||
|
{
|
||||||
|
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
|
||||||
|
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
|
||||||
|
}
|
||||||
|
|
||||||
|
private float animationProgress;
|
||||||
|
|
||||||
|
public float AnimationProgress
|
||||||
|
{
|
||||||
|
get => animationProgress;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (animationProgress == value) return;
|
||||||
|
|
||||||
|
animationProgress = value;
|
||||||
|
Invalidate(Invalidation.DrawInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool IsPresent => true;
|
||||||
|
|
||||||
|
protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
|
||||||
|
|
||||||
|
private class HueAnimationDrawNode : SpriteDrawNode
|
||||||
|
{
|
||||||
|
private HueAnimation source => (HueAnimation)Source;
|
||||||
|
|
||||||
|
private float progress;
|
||||||
|
|
||||||
|
public HueAnimationDrawNode(HueAnimation source)
|
||||||
|
: base(source)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyState()
|
||||||
|
{
|
||||||
|
base.ApplyState();
|
||||||
|
|
||||||
|
progress = source.animationProgress;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Blit(Action<TexturedVertex2D> vertexAction)
|
||||||
|
{
|
||||||
|
Shader.GetUniform<float>("progress").UpdateValue(ref progress);
|
||||||
|
|
||||||
|
base.Blit(vertexAction);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool CanDrawOpaqueInterior => false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -57,6 +57,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
|
||||||
|
new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
|
||||||
};
|
};
|
||||||
|
|
||||||
public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
|
public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
|
||||||
@ -160,6 +161,9 @@ namespace osu.Game.Input.Bindings
|
|||||||
Home,
|
Home,
|
||||||
|
|
||||||
[Description("Toggle notifications")]
|
[Description("Toggle notifications")]
|
||||||
ToggleNotifications
|
ToggleNotifications,
|
||||||
|
|
||||||
|
[Description("Pause")]
|
||||||
|
PauseGameplay,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Online.API
|
namespace osu.Game.Online.API
|
||||||
{
|
{
|
||||||
@ -61,6 +62,11 @@ namespace osu.Game.Online.API
|
|||||||
protected APIAccess API;
|
protected APIAccess API;
|
||||||
protected WebRequest WebRequest;
|
protected WebRequest WebRequest;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The currently logged in user. Note that this will only be populated during <see cref="Perform"/>.
|
||||||
|
/// </summary>
|
||||||
|
protected User User { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Invoked on successful completion of an API request.
|
/// Invoked on successful completion of an API request.
|
||||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||||
@ -86,6 +92,7 @@ namespace osu.Game.Online.API
|
|||||||
}
|
}
|
||||||
|
|
||||||
API = apiAccess;
|
API = apiAccess;
|
||||||
|
User = apiAccess.LocalUser.Value;
|
||||||
|
|
||||||
if (checkAndScheduleFailure())
|
if (checkAndScheduleFailure())
|
||||||
return;
|
return;
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
|
|||||||
public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
|
public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
|
||||||
{
|
{
|
||||||
private readonly int spotlight;
|
private readonly int spotlight;
|
||||||
|
private readonly RankingsSortCriteria sort;
|
||||||
|
|
||||||
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
|
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
|
||||||
: base(ruleset, 1)
|
: base(ruleset, 1)
|
||||||
{
|
{
|
||||||
this.spotlight = spotlight;
|
this.spotlight = spotlight;
|
||||||
|
this.sort = sort;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
var req = base.CreateWebRequest();
|
var req = base.CreateWebRequest();
|
||||||
|
|
||||||
req.AddParameter("spotlight", spotlight.ToString());
|
req.AddParameter("spotlight", spotlight.ToString());
|
||||||
|
req.AddParameter("filter", sort.ToString().ToLower());
|
||||||
|
|
||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
@ -4,19 +4,16 @@
|
|||||||
using System.Net.Http;
|
using System.Net.Http;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class JoinChannelRequest : APIRequest
|
public class JoinChannelRequest : APIRequest
|
||||||
{
|
{
|
||||||
private readonly Channel channel;
|
private readonly Channel channel;
|
||||||
private readonly User user;
|
|
||||||
|
|
||||||
public JoinChannelRequest(Channel channel, User user)
|
public JoinChannelRequest(Channel channel)
|
||||||
{
|
{
|
||||||
this.channel = channel;
|
this.channel = channel;
|
||||||
this.user = user;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
|
protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,19 +4,16 @@
|
|||||||
using System.Net.Http;
|
using System.Net.Http;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class JoinRoomRequest : APIRequest
|
public class JoinRoomRequest : APIRequest
|
||||||
{
|
{
|
||||||
private readonly Room room;
|
private readonly Room room;
|
||||||
private readonly User user;
|
|
||||||
|
|
||||||
public JoinRoomRequest(Room room, User user)
|
public JoinRoomRequest(Room room)
|
||||||
{
|
{
|
||||||
this.room = room;
|
this.room = room;
|
||||||
this.user = user;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
|
protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,19 +4,16 @@
|
|||||||
using System.Net.Http;
|
using System.Net.Http;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class LeaveChannelRequest : APIRequest
|
public class LeaveChannelRequest : APIRequest
|
||||||
{
|
{
|
||||||
private readonly Channel channel;
|
private readonly Channel channel;
|
||||||
private readonly User user;
|
|
||||||
|
|
||||||
public LeaveChannelRequest(Channel channel, User user)
|
public LeaveChannelRequest(Channel channel)
|
||||||
{
|
{
|
||||||
this.channel = channel;
|
this.channel = channel;
|
||||||
this.user = user;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
|
protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,19 +4,16 @@
|
|||||||
using System.Net.Http;
|
using System.Net.Http;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class PartRoomRequest : APIRequest
|
public class PartRoomRequest : APIRequest
|
||||||
{
|
{
|
||||||
private readonly Room room;
|
private readonly Room room;
|
||||||
private readonly User user;
|
|
||||||
|
|
||||||
public PartRoomRequest(Room room, User user)
|
public PartRoomRequest(Room room)
|
||||||
{
|
{
|
||||||
this.room = room;
|
this.room = room;
|
||||||
this.user = user;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
|
protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -381,7 +381,7 @@ namespace osu.Game.Online.Chat
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
var req = new JoinChannelRequest(channel, api.LocalUser.Value);
|
var req = new JoinChannelRequest(channel);
|
||||||
req.Success += () => joinChannel(channel, fetchInitialMessages);
|
req.Success += () => joinChannel(channel, fetchInitialMessages);
|
||||||
req.Failure += ex => LeaveChannel(channel);
|
req.Failure += ex => LeaveChannel(channel);
|
||||||
api.Queue(req);
|
api.Queue(req);
|
||||||
@ -410,7 +410,7 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
if (channel.Joined.Value)
|
if (channel.Joined.Value)
|
||||||
{
|
{
|
||||||
api.Queue(new LeaveChannelRequest(channel, api.LocalUser.Value));
|
api.Queue(new LeaveChannelRequest(channel));
|
||||||
channel.Joined.Value = false;
|
channel.Joined.Value = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -573,7 +573,9 @@ namespace osu.Game
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Action = () =>
|
Action = () =>
|
||||||
{
|
{
|
||||||
if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
|
var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
|
||||||
|
|
||||||
|
if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
|
||||||
ScreenStack.Exit();
|
ScreenStack.Exit();
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -152,6 +152,7 @@ namespace osu.Game
|
|||||||
AddFont(Resources, @"Fonts/Noto-Hangul");
|
AddFont(Resources, @"Fonts/Noto-Hangul");
|
||||||
AddFont(Resources, @"Fonts/Noto-CJK-Basic");
|
AddFont(Resources, @"Fonts/Noto-CJK-Basic");
|
||||||
AddFont(Resources, @"Fonts/Noto-CJK-Compatibility");
|
AddFont(Resources, @"Fonts/Noto-CJK-Compatibility");
|
||||||
|
AddFont(Resources, @"Fonts/Noto-Thai");
|
||||||
|
|
||||||
AddFont(Resources, @"Fonts/Venera-Light");
|
AddFont(Resources, @"Fonts/Venera-Light");
|
||||||
AddFont(Resources, @"Fonts/Venera-Bold");
|
AddFont(Resources, @"Fonts/Venera-Bold");
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -114,21 +115,26 @@ namespace osu.Game.Overlays.Chat
|
|||||||
Colour = Color4.Black.Opacity(0.3f),
|
Colour = Color4.Black.Opacity(0.3f),
|
||||||
Type = EdgeEffectType.Shadow,
|
Type = EdgeEffectType.Shadow,
|
||||||
},
|
},
|
||||||
// Drop shadow effect
|
|
||||||
Child = new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Y = 3,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = 4,
|
CornerRadius = 4,
|
||||||
EdgeEffect = new EdgeEffectParameters
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Radius = 1,
|
new Box
|
||||||
Colour = Color4Extensions.FromHex(message.Sender.Colour),
|
{
|
||||||
Type = EdgeEffectType.Shadow,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
Colour = Color4Extensions.FromHex(message.Sender.Colour),
|
||||||
Padding = new MarginPadding { Left = 3, Right = 3, Bottom = 1, Top = -3 },
|
},
|
||||||
Y = 3,
|
new Container
|
||||||
Child = username,
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = 4, Right = 4, Bottom = 1, Top = -2 },
|
||||||
|
Child = username
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
117
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
Normal file
117
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public abstract class CommentRepliesButton : CompositeDrawable
|
||||||
|
{
|
||||||
|
protected string Text
|
||||||
|
{
|
||||||
|
get => text.Text;
|
||||||
|
set => text.Text = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
private readonly SpriteIcon icon;
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly OsuSpriteText text;
|
||||||
|
|
||||||
|
protected CommentRepliesButton()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Vertical = 2
|
||||||
|
};
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Vertical = 5,
|
||||||
|
Horizontal = 10,
|
||||||
|
},
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(15, 0),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
text = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
|
||||||
|
},
|
||||||
|
icon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Size = new Vector2(7.5f),
|
||||||
|
Icon = FontAwesome.Solid.ChevronDown
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new HoverClickSounds(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
background.Colour = colourProvider.Background2;
|
||||||
|
icon.Colour = colourProvider.Foreground1;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
|
||||||
|
|
||||||
|
public void ToggleTextVisibility(bool visible) => text.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
base.OnHover(e);
|
||||||
|
background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
|
||||||
|
icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
|
||||||
|
icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
32
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
Normal file
32
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public class LoadRepliesButton : LoadingButton
|
||||||
|
{
|
||||||
|
private ButtonContent content;
|
||||||
|
|
||||||
|
public LoadRepliesButton()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => content = new ButtonContent();
|
||||||
|
|
||||||
|
protected override void OnLoadStarted() => content.ToggleTextVisibility(false);
|
||||||
|
|
||||||
|
protected override void OnLoadFinished() => content.ToggleTextVisibility(true);
|
||||||
|
|
||||||
|
private class ButtonContent : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public ButtonContent()
|
||||||
|
{
|
||||||
|
Text = "load replies";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
Normal file
31
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using Humanizer;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public class ShowRepliesButton : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public readonly BindableBool Expanded = new BindableBool(true);
|
||||||
|
|
||||||
|
public ShowRepliesButton(int count)
|
||||||
|
{
|
||||||
|
Text = "reply".ToQuantity(count);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(ClickEvent e)
|
||||||
|
{
|
||||||
|
Expanded.Toggle();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,12 +16,12 @@ using System.Linq;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osuTK.Graphics;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
|
using osu.Game.Overlays.Comments.Buttons;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
|
|
||||||
private FillFlowContainer childCommentsVisibilityContainer;
|
private FillFlowContainer childCommentsVisibilityContainer;
|
||||||
private FillFlowContainer childCommentsContainer;
|
private FillFlowContainer childCommentsContainer;
|
||||||
private LoadMoreCommentsButton loadMoreCommentsButton;
|
private LoadRepliesButton loadRepliesButton;
|
||||||
private ShowMoreButton showMoreButton;
|
private ShowMoreButton showMoreButton;
|
||||||
private RepliesButton repliesButton;
|
private ShowRepliesButton showRepliesButton;
|
||||||
private ChevronButton chevronButton;
|
private ChevronButton chevronButton;
|
||||||
private DeletedCommentsCounter deletedCommentsCounter;
|
private DeletedCommentsCounter deletedCommentsCounter;
|
||||||
|
|
||||||
@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding(margin) { Left = margin + 5 },
|
Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
|
||||||
Child = content = new GridContainer
|
Child = content = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
@ -163,26 +163,34 @@ namespace osu.Game.Overlays.Comments
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding { Right = 40 }
|
Padding = new MarginPadding { Right = 40 }
|
||||||
},
|
},
|
||||||
info = new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(10, 0),
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
info = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
AutoSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.CentreLeft,
|
Direction = FillDirection.Horizontal,
|
||||||
Font = OsuFont.GetFont(size: 12),
|
Spacing = new Vector2(10, 0),
|
||||||
Colour = OsuColour.Gray(0.7f),
|
Children = new Drawable[]
|
||||||
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Font = OsuFont.GetFont(size: 12),
|
||||||
|
Colour = OsuColour.Gray(0.7f),
|
||||||
|
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
repliesButton = new RepliesButton(Comment.RepliesCount)
|
showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
|
||||||
{
|
{
|
||||||
Expanded = { BindTarget = childrenExpanded }
|
Expanded = { BindTarget = childrenExpanded }
|
||||||
},
|
},
|
||||||
loadMoreCommentsButton = new LoadMoreCommentsButton
|
loadRepliesButton = new LoadRepliesButton
|
||||||
{
|
{
|
||||||
Action = () => RepliesRequested(this, ++currentPage)
|
Action = () => RepliesRequested(this, ++currentPage)
|
||||||
}
|
}
|
||||||
@ -339,14 +347,14 @@ namespace osu.Game.Overlays.Comments
|
|||||||
var loadedReplesCount = loadedReplies.Count;
|
var loadedReplesCount = loadedReplies.Count;
|
||||||
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
|
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
|
||||||
|
|
||||||
loadMoreCommentsButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
|
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
|
||||||
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
|
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
|
||||||
repliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
||||||
|
|
||||||
if (Comment.IsTopLevel)
|
if (Comment.IsTopLevel)
|
||||||
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
||||||
|
|
||||||
showMoreButton.IsLoading = loadMoreCommentsButton.IsLoading = false;
|
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ChevronButton : ShowChildrenButton
|
private class ChevronButton : ShowChildrenButton
|
||||||
@ -367,38 +375,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class RepliesButton : ShowChildrenButton
|
|
||||||
{
|
|
||||||
private readonly SpriteText text;
|
|
||||||
private readonly int count;
|
|
||||||
|
|
||||||
public RepliesButton(int count)
|
|
||||||
{
|
|
||||||
this.count = count;
|
|
||||||
|
|
||||||
Child = text = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
|
|
||||||
{
|
|
||||||
text.Text = $@"{(expanded.NewValue ? "[-]" : "[+]")} replies ({count})";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class LoadMoreCommentsButton : GetCommentRepliesButton
|
|
||||||
{
|
|
||||||
public LoadMoreCommentsButton()
|
|
||||||
{
|
|
||||||
IdleColour = OsuColour.Gray(0.7f);
|
|
||||||
HoverColour = Color4.White;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string GetText() => @"[+] load replies";
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ShowMoreButton : GetCommentRepliesButton
|
private class ShowMoreButton : GetCommentRepliesButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
foreach (var button in buttons)
|
foreach (var button in buttons)
|
||||||
{
|
{
|
||||||
int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t.IsInstanceOfType(m)));
|
int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t == m.GetType()));
|
||||||
|
|
||||||
if (i >= 0)
|
if (i >= 0)
|
||||||
button.SelectAt(i);
|
button.SelectAt(i);
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays.Mods.Sections;
|
using osu.Game.Overlays.Mods.Sections;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
return base.OnKeyDown(e);
|
return base.OnKeyDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(GlobalAction action) => false; // handled by back button
|
||||||
|
|
||||||
private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
|
private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
|
||||||
{
|
{
|
||||||
if (mods.NewValue == null) return;
|
if (mods.NewValue == null) return;
|
||||||
|
@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
private const int duration = 300;
|
private const int duration = 300;
|
||||||
|
|
||||||
private readonly Box background;
|
|
||||||
private readonly SpotlightsDropdown dropdown;
|
|
||||||
|
|
||||||
private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
|
private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
|
||||||
|
public readonly Bindable<RankingsSortCriteria> Sort = new Bindable<RankingsSortCriteria>();
|
||||||
|
|
||||||
public Bindable<APISpotlight> Current
|
public Bindable<APISpotlight> Current
|
||||||
{
|
{
|
||||||
@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
|
|
||||||
protected override bool StartHidden => true;
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly Container content;
|
||||||
|
private readonly SpotlightsDropdown dropdown;
|
||||||
private readonly InfoColumn startDateColumn;
|
private readonly InfoColumn startDateColumn;
|
||||||
private readonly InfoColumn endDateColumn;
|
private readonly InfoColumn endDateColumn;
|
||||||
private readonly InfoColumn mapCountColumn;
|
private readonly InfoColumn mapCountColumn;
|
||||||
private readonly InfoColumn participantsColumn;
|
private readonly InfoColumn participantsColumn;
|
||||||
private readonly Container content;
|
|
||||||
|
|
||||||
public SpotlightSelector()
|
public SpotlightSelector()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 100;
|
AutoSizeAxes = Axes.Y;
|
||||||
Add(content = new Container
|
Add(content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
background = new Box
|
||||||
@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||||
|
Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
dropdown = new SpotlightsDropdown
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
new Container
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Current = Current,
|
|
||||||
Depth = -float.MaxValue
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(15, 0),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
startDateColumn = new InfoColumn(@"Start Date"),
|
Margin = new MarginPadding { Vertical = 20 },
|
||||||
endDateColumn = new InfoColumn(@"End Date"),
|
RelativeSizeAxes = Axes.X,
|
||||||
mapCountColumn = new InfoColumn(@"Map Count"),
|
Height = 40,
|
||||||
participantsColumn = new InfoColumn(@"Participants")
|
Depth = -float.MaxValue,
|
||||||
|
Child = dropdown = new SpotlightsDropdown
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Current = Current
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(10, 0),
|
||||||
|
Margin = new MarginPadding { Bottom = 5 },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
startDateColumn = new InfoColumn(@"Start Date"),
|
||||||
|
endDateColumn = new InfoColumn(@"End Date"),
|
||||||
|
mapCountColumn = new InfoColumn(@"Map Count"),
|
||||||
|
participantsColumn = new InfoColumn(@"Participants")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new RankingsSortTabControl
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Current = Sort
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Direction = FillDirection.Vertical;
|
Direction = FillDirection.Vertical;
|
||||||
|
Margin = new MarginPadding { Vertical = 10 };
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = name,
|
Text = name,
|
||||||
Font = OsuFont.GetFont(size: 10),
|
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
|
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
|
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
|
||||||
|
private readonly Bindable<RankingsSortCriteria> sort = new Bindable<RankingsSortCriteria>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
sort.BindTo(selector.Sort);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
|
|
||||||
selector.Show();
|
selector.Show();
|
||||||
|
|
||||||
selectedSpotlight.BindValueChanged(onSpotlightChanged);
|
selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
|
||||||
|
sort.BindValueChanged(_ => onSpotlightChanged());
|
||||||
Ruleset.BindValueChanged(onRulesetChanged);
|
Ruleset.BindValueChanged(onRulesetChanged);
|
||||||
|
|
||||||
getSpotlights();
|
getSpotlights();
|
||||||
@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
selectedSpotlight.TriggerChange();
|
selectedSpotlight.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
|
private void onSpotlightChanged()
|
||||||
{
|
{
|
||||||
loading.Show();
|
loading.Show();
|
||||||
|
|
||||||
cancellationToken?.Cancel();
|
cancellationToken?.Cancel();
|
||||||
getRankingsRequest?.Cancel();
|
getRankingsRequest?.Cancel();
|
||||||
|
|
||||||
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
|
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
|
||||||
getRankingsRequest.Success += onSuccess;
|
getRankingsRequest.Success += onSuccess;
|
||||||
api.Queue(getRankingsRequest);
|
api.Queue(getRankingsRequest);
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
public BindableNumber<float> DrainRate { get; } = new BindableFloat
|
public BindableNumber<float> DrainRate { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
public BindableNumber<float> OverallDifficulty { get; } = new BindableFloat
|
public BindableNumber<float> OverallDifficulty { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
|
@ -147,8 +147,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
|
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
|
||||||
samplesBindable.CollectionChanged += (_, __) => loadSamples();
|
samplesBindable.CollectionChanged += (_, __) => loadSamples();
|
||||||
|
|
||||||
updateState(ArmedState.Idle, true);
|
|
||||||
apply(HitObject);
|
apply(HitObject);
|
||||||
|
|
||||||
|
updateState(ArmedState.Idle, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void loadSamples()
|
private void loadSamples()
|
||||||
|
@ -21,12 +21,10 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
|
|
||||||
private int currentDisplay;
|
private int currentDisplay;
|
||||||
private const int background_count = 7;
|
private const int background_count = 7;
|
||||||
|
|
||||||
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
|
|
||||||
|
|
||||||
private Bindable<User> user;
|
private Bindable<User> user;
|
||||||
private Bindable<Skin> skin;
|
private Bindable<Skin> skin;
|
||||||
private Bindable<BackgroundSource> mode;
|
private Bindable<BackgroundSource> mode;
|
||||||
|
private Bindable<IntroSequence> introSequence;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
@ -42,11 +40,13 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
user = api.LocalUser.GetBoundCopy();
|
user = api.LocalUser.GetBoundCopy();
|
||||||
skin = skinManager.CurrentSkin.GetBoundCopy();
|
skin = skinManager.CurrentSkin.GetBoundCopy();
|
||||||
mode = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource);
|
mode = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource);
|
||||||
|
introSequence = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence);
|
||||||
|
|
||||||
user.ValueChanged += _ => Next();
|
user.ValueChanged += _ => Next();
|
||||||
skin.ValueChanged += _ => Next();
|
skin.ValueChanged += _ => Next();
|
||||||
mode.ValueChanged += _ => Next();
|
mode.ValueChanged += _ => Next();
|
||||||
beatmap.ValueChanged += _ => Next();
|
beatmap.ValueChanged += _ => Next();
|
||||||
|
introSequence.ValueChanged += _ => Next();
|
||||||
|
|
||||||
currentDisplay = RNG.Next(0, background_count);
|
currentDisplay = RNG.Next(0, background_count);
|
||||||
|
|
||||||
@ -73,6 +73,18 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
private Background createBackground()
|
private Background createBackground()
|
||||||
{
|
{
|
||||||
Background newBackground;
|
Background newBackground;
|
||||||
|
string backgroundName;
|
||||||
|
|
||||||
|
switch (introSequence.Value)
|
||||||
|
{
|
||||||
|
case IntroSequence.Welcome:
|
||||||
|
backgroundName = "Intro/Welcome/menu-background";
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
backgroundName = $@"Menu/menu-background-{currentDisplay % background_count + 1}";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
if (user.Value?.IsSupporter ?? false)
|
if (user.Value?.IsSupporter ?? false)
|
||||||
{
|
{
|
||||||
|
@ -56,5 +56,14 @@ namespace osu.Game.Screens
|
|||||||
/// Whether mod rate adjustments are allowed to be applied.
|
/// Whether mod rate adjustments are allowed to be applied.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool AllowRateAdjustments { get; }
|
bool AllowRateAdjustments { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Return <c>true</c> to block this <see cref="IOsuScreen"/> from being exited after closing an overlay.
|
||||||
|
/// Return <c>false</c> if this <see cref="IOsuScreen"/> should continue exiting.
|
||||||
|
/// </remarks>
|
||||||
|
bool OnBackButton();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
@ -12,7 +11,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Graphics.Video;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -88,7 +86,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private RulesetFlow rulesets;
|
private RulesetFlow rulesets;
|
||||||
private Container rulesetsScale;
|
private Container rulesetsScale;
|
||||||
private Container logoContainerSecondary;
|
private Container logoContainerSecondary;
|
||||||
private Drawable lazerLogo;
|
private LazerLogo lazerLogo;
|
||||||
|
|
||||||
private GlitchingTriangles triangles;
|
private GlitchingTriangles triangles;
|
||||||
|
|
||||||
@ -139,10 +137,10 @@ namespace osu.Game.Screens.Menu
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
|
Child = lazerLogo = new LazerLogo
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -218,6 +216,9 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
||||||
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
||||||
|
|
||||||
|
lazerLogo.TransformTo(nameof(LazerLogo.Progress), 1f, logo_scale_duration);
|
||||||
|
|
||||||
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -259,20 +260,40 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private class LazerLogo : CompositeDrawable
|
private class LazerLogo : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Stream videoStream;
|
private HueAnimation highlight, background;
|
||||||
|
|
||||||
public LazerLogo(Stream videoStream)
|
public float Progress
|
||||||
|
{
|
||||||
|
get => background.AnimationProgress;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
background.AnimationProgress = value;
|
||||||
|
highlight.AnimationProgress = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public LazerLogo()
|
||||||
{
|
{
|
||||||
this.videoStream = videoStream;
|
|
||||||
Size = new Vector2(960);
|
Size = new Vector2(960);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
InternalChild = new Video(videoStream)
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
highlight = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(@"Intro/Triangles/logo-highlight"),
|
||||||
|
Colour = Color4.White,
|
||||||
|
},
|
||||||
|
background = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(@"Intro/Triangles/logo-background"),
|
||||||
|
Colour = OsuColour.Gray(0.6f),
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
|
|||||||
{
|
{
|
||||||
roomManager.PartRoom();
|
roomManager.PartRoom();
|
||||||
|
|
||||||
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
|
|
||||||
{
|
|
||||||
screenStack.Exit();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
waves.Hide();
|
waves.Hide();
|
||||||
|
|
||||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||||
@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
|
{
|
||||||
|
if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
|
||||||
|
{
|
||||||
|
screenStack.Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LogoExiting(OsuLogo logo)
|
protected override void LogoExiting(OsuLogo logo)
|
||||||
{
|
{
|
||||||
base.LogoExiting(logo);
|
base.LogoExiting(logo);
|
||||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||||
{
|
{
|
||||||
currentJoinRoomRequest?.Cancel();
|
currentJoinRoomRequest?.Cancel();
|
||||||
currentJoinRoomRequest = new JoinRoomRequest(room, api.LocalUser.Value);
|
currentJoinRoomRequest = new JoinRoomRequest(room);
|
||||||
|
|
||||||
currentJoinRoomRequest.Success += () =>
|
currentJoinRoomRequest.Success += () =>
|
||||||
{
|
{
|
||||||
@ -139,7 +139,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
if (joinedRoom == null)
|
if (joinedRoom == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
api.Queue(new PartRoomRequest(joinedRoom, api.LocalUser.Value));
|
api.Queue(new PartRoomRequest(joinedRoom));
|
||||||
joinedRoom = null;
|
joinedRoom = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -258,5 +258,7 @@ namespace osu.Game.Screens
|
|||||||
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
|
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual BackgroundScreen CreateBackground() => null;
|
protected virtual BackgroundScreen CreateBackground() => null;
|
||||||
|
|
||||||
|
public virtual bool OnBackButton() => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
@ -16,27 +17,34 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private SkinnableSound comboBreakSample;
|
private SkinnableSound comboBreakSample;
|
||||||
|
|
||||||
|
private Bindable<bool> alwaysPlay;
|
||||||
|
private bool firstTime = true;
|
||||||
|
|
||||||
public ComboEffects(ScoreProcessor processor)
|
public ComboEffects(ScoreProcessor processor)
|
||||||
{
|
{
|
||||||
this.processor = processor;
|
this.processor = processor;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
|
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
|
||||||
|
alwaysPlay = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
processor.Combo.BindValueChanged(onComboChange, true);
|
processor.Combo.BindValueChanged(onComboChange);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onComboChange(ValueChangedEvent<int> combo)
|
private void onComboChange(ValueChangedEvent<int> combo)
|
||||||
{
|
{
|
||||||
if (combo.NewValue == 0 && combo.OldValue > 20)
|
if (combo.NewValue == 0 && (combo.OldValue > 20 || (alwaysPlay.Value && firstTime)))
|
||||||
|
{
|
||||||
comboBreakSample?.Play();
|
comboBreakSample?.Play();
|
||||||
|
firstTime = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -251,6 +251,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case GlobalAction.Back:
|
case GlobalAction.Back:
|
||||||
|
case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc.
|
||||||
if (!pendingAnimation)
|
if (!pendingAnimation)
|
||||||
BeginConfirm();
|
BeginConfirm();
|
||||||
return true;
|
return true;
|
||||||
@ -264,6 +265,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case GlobalAction.Back:
|
case GlobalAction.Back:
|
||||||
|
case GlobalAction.PauseGameplay:
|
||||||
AbortConfirm();
|
AbortConfirm();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -57,6 +57,8 @@ namespace osu.Game.Screens.Play
|
|||||||
set => CurrentNumber.Value = value;
|
set => CurrentNumber.Value = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool AllowKeyboardInputWhenNotHovered => true;
|
||||||
|
|
||||||
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
||||||
{
|
{
|
||||||
CurrentNumber.MinValue = 0;
|
CurrentNumber.MinValue = 0;
|
||||||
|
@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
BlurSigma = new Vector2(35),
|
BlurSigma = new Vector2(35),
|
||||||
BypassAutoSizeAxes = Axes.Both,
|
BypassAutoSizeAxes = Axes.Both,
|
||||||
RelativeSizeAxes = Axes.Both,
|
Size = new Vector2(200),
|
||||||
CacheDrawnFrameBuffer = true,
|
CacheDrawnFrameBuffer = true,
|
||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Size = new Vector2(2f), // increase buffer size to allow for scale
|
|
||||||
Scale = new Vector2(1.8f),
|
Scale = new Vector2(1.8f),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
|||||||
}
|
}
|
||||||
|
|
||||||
flash.Colour = OsuColour.ForRank(rank);
|
flash.Colour = OsuColour.ForRank(rank);
|
||||||
flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (rank >= ScoreRank.S)
|
if (rank >= ScoreRank.S)
|
||||||
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
|
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
|
||||||
|
|
||||||
if (rank >= ScoreRank.X)
|
if (rank >= ScoreRank.X)
|
||||||
{
|
{
|
||||||
flash.FadeIn().Then().FadeOut(3000);
|
flash.FadeOutFromOne(3000);
|
||||||
superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
|
superFlash.FadeOutFromOne(800, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
flash.FadeOutFromOne(1200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
|
{
|
||||||
|
Background.FadeTo(1, 250);
|
||||||
|
|
||||||
|
return base.OnExiting(next);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
{
|
{
|
||||||
if (statisticsPanel.State.Value == Visibility.Visible)
|
if (statisticsPanel.State.Value == Visibility.Visible)
|
||||||
{
|
{
|
||||||
@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Background.FadeTo(1, 250);
|
return false;
|
||||||
|
|
||||||
return base.OnExiting(next);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addScore(ScoreInfo score)
|
private void addScore(ScoreInfo score)
|
||||||
|
@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
{
|
{
|
||||||
if (ModSelect.State.Value == Visibility.Visible)
|
|
||||||
{
|
|
||||||
ModSelect.Hide();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (base.OnExiting(next))
|
if (base.OnExiting(next))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
|
{
|
||||||
|
if (ModSelect.State.Value == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
@ -55,10 +55,11 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
|
|
||||||
if (video == null) return;
|
if (video == null) return;
|
||||||
|
|
||||||
video.PlaybackPosition = Clock.CurrentTime - Video.StartTime;
|
using (video.BeginAbsoluteSequence(Video.StartTime))
|
||||||
|
{
|
||||||
using (video.BeginAbsoluteSequence(0))
|
Schedule(() => video.PlaybackPosition = Time.Current - Video.StartTime);
|
||||||
video.FadeIn(500);
|
video.FadeIn(500);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -24,8 +24,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.714.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
<PackageReference Include="Sentry" Version="2.1.4" />
|
<PackageReference Include="Sentry" Version="2.1.4" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
|
@ -70,8 +70,8 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
@ -80,7 +80,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.714.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user