diff --git a/osu.Android.props b/osu.Android.props
index 1d1583c55a..71d4e5aacf 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -51,7 +51,7 @@
-
-
+
+
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
new file mode 100644
index 0000000000..f15da29993
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
@@ -0,0 +1,56 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Catch.Mods;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Catch.Objects.Drawables;
+using osu.Game.Rulesets.Catch.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Catch.Tests
+{
+ public class TestSceneCatchModHidden : ModTestScene
+ {
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
+ }
+
+ [Test]
+ public void TestJuiceStream()
+ {
+ CreateModTest(new ModTestData
+ {
+ Beatmap = new Beatmap
+ {
+ HitObjects = new List
+ {
+ new JuiceStream
+ {
+ StartTime = 1000,
+ Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
+ X = CatchPlayfield.WIDTH / 2
+ }
+ }
+ },
+ Mod = new CatchModHidden(),
+ PassCondition = () => Player.Results.Count > 0
+ && Player.ChildrenOfType().Single().Alpha > 0
+ && Player.ChildrenOfType().Last().Alpha > 0
+ });
+ }
+
+ protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
index 8228161008..ff995e38ce 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public BindableNumber CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public BindableNumber ApproachRate { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
index f7729138ff..d0c57b20c0 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
@@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
[TestCase("basic")]
[TestCase("slider-generating-drumroll")]
[TestCase("sample-to-type-conversions")]
+ [TestCase("slider-conversion-v6")]
+ [TestCase("slider-conversion-v14")]
public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
index 78550ed270..2a1aa5d1df 100644
--- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
@@ -10,6 +10,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Beatmaps.Formats;
namespace osu.Game.Rulesets.Taiko.Beatmaps
{
@@ -82,37 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
case IHasDistance distanceData:
{
- // Number of spans of the object - one for the initial length and for each repeat
- int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
-
- TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
- DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
-
- double speedAdjustment = difficultyPoint.SpeedMultiplier;
- double speedAdjustedBeatLength = timingPoint.BeatLength / speedAdjustment;
-
- // The true distance, accounting for any repeats. This ends up being the drum roll distance later
- double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
-
- // The velocity of the taiko hit object - calculated as the velocity of a drum roll
- double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
- // The duration of the taiko hit object
- double taikoDuration = distance / taikoVelocity;
-
- // The velocity of the osu! hit object - calculated as the velocity of a slider
- double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
- // The duration of the osu! hit object
- double osuDuration = distance / osuVelocity;
-
- // osu-stable always uses the speed-adjusted beatlength to determine the velocities, but
- // only uses it for tick rate if beatmap version < 8
- if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
- speedAdjustedBeatLength *= speedAdjustment;
-
- // If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
- double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
-
- if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
+ if (shouldConvertSliderToHits(obj, beatmap, distanceData, out var taikoDuration, out var tickSpacing))
{
List> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List>(new[] { samples });
@@ -184,6 +155,52 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
}
}
+ private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
+ {
+ // DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
+ // Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
+ // Rounding cannot be used as an alternative since the error deltas have been observed to be between 1e-2 and 1e-6.
+
+ // The true distance, accounting for any repeats. This ends up being the drum roll distance later
+ int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
+ double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
+
+ TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
+ DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
+
+ double beatLength;
+#pragma warning disable 618
+ if (difficultyPoint is LegacyBeatmapDecoder.LegacyDifficultyControlPoint legacyDifficultyPoint)
+#pragma warning restore 618
+ beatLength = timingPoint.BeatLength * legacyDifficultyPoint.BpmMultiplier;
+ else
+ beatLength = timingPoint.BeatLength / difficultyPoint.SpeedMultiplier;
+
+ double sliderScoringPointDistance = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
+
+ // The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
+ double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
+ taikoDuration = distance / taikoVelocity * beatLength;
+
+ if (isForCurrentRuleset)
+ {
+ tickSpacing = 0;
+ return false;
+ }
+
+ double osuVelocity = taikoVelocity * (1000f / beatLength);
+
+ // osu-stable always uses the speed-adjusted beatlength to determine the osu! velocity, but only uses it for conversion if beatmap version < 8
+ if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
+ beatLength = timingPoint.BeatLength;
+
+ // If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
+ tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
+
+ return tickSpacing > 0
+ && distance / osuVelocity * 1000 < 2 * beatLength;
+ }
+
protected override Beatmap CreateBeatmap() => new TaikoBeatmap();
}
}
diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs
index c6fe273b50..2c1885ae1a 100644
--- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs
+++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
double addition = 1;
// We get an extra addition if we are not a slider or spinner
- if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000)
+ if (current.LastObject is Hit && current.BaseObject is Hit && current.BaseObject.StartTime - current.LastObject.StartTime < 1000)
{
if (hasColourChange(current))
addition += 0.75;
diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14-expected-conversion.json b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14-expected-conversion.json
new file mode 100644
index 0000000000..6a6063cb74
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14-expected-conversion.json
@@ -0,0 +1,379 @@
+{
+ "Mappings": [{
+ "StartTime": 2000,
+ "Objects": [{
+ "StartTime": 2000,
+ "EndTime": 2000,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 2173,
+ "EndTime": 2173,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ }
+ ]
+ },
+ {
+ "StartTime": 4000,
+ "Objects": [{
+ "StartTime": 4000,
+ "EndTime": 4000,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 4173,
+ "EndTime": 4173,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ }
+ ]
+ },
+ {
+ "StartTime": 6000,
+ "Objects": [{
+ "StartTime": 6000,
+ "EndTime": 6000,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 6271,
+ "EndTime": 6271,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 6542,
+ "EndTime": 6542,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ }
+ ]
+ },
+ {
+ "StartTime": 8000,
+ "Objects": [{
+ "StartTime": 8000,
+ "EndTime": 8000,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8026,
+ "EndTime": 8026,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8053,
+ "EndTime": 8053,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8080,
+ "EndTime": 8080,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8107,
+ "EndTime": 8107,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8133,
+ "EndTime": 8133,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8160,
+ "EndTime": 8160,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8187,
+ "EndTime": 8187,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8214,
+ "EndTime": 8214,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8241,
+ "EndTime": 8241,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8267,
+ "EndTime": 8267,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8294,
+ "EndTime": 8294,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8321,
+ "EndTime": 8321,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8348,
+ "EndTime": 8348,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8374,
+ "EndTime": 8374,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8401,
+ "EndTime": 8401,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8428,
+ "EndTime": 8428,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8455,
+ "EndTime": 8455,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8482,
+ "EndTime": 8482,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8508,
+ "EndTime": 8508,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8535,
+ "EndTime": 8535,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8562,
+ "EndTime": 8562,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8589,
+ "EndTime": 8589,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8615,
+ "EndTime": 8615,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8642,
+ "EndTime": 8642,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8669,
+ "EndTime": 8669,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8696,
+ "EndTime": 8696,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8723,
+ "EndTime": 8723,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8749,
+ "EndTime": 8749,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8776,
+ "EndTime": 8776,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8803,
+ "EndTime": 8803,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8830,
+ "EndTime": 8830,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 8857,
+ "EndTime": 8857,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14.osu
new file mode 100644
index 0000000000..4c8fb1fde6
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v14.osu
@@ -0,0 +1,32 @@
+osu file format v14
+
+[General]
+Mode: 0
+
+[Difficulty]
+HPDrainRate:7
+CircleSize:4
+OverallDifficulty:8
+ApproachRate:9.2
+SliderMultiplier:2.3
+SliderTickRate:1
+
+[TimingPoints]
+0,333.333333333333,4,1,0,50,1,0
+2000,-100,4,2,0,80,0,0
+
+6000,389.61038961039,4,2,1,60,1,0
+
+8000,428.571428571429,4,3,1,65,1,0
+8000,-133.333333333333,4,1,1,45,0,0
+
+[HitObjects]
+// Should convert.
+48,32,2000,6,0,B|168:32,1,120,4|2
+312,68,4000,2,0,B|288:52|256:44|216:52|200:68,1,120,0|8
+
+// Should convert.
+184,224,6000,2,0,L|336:308,2,160,2|2|0,0:0|0:0|0:0,0:0:0:0:
+
+// Should convert.
+328,36,8000,6,0,L|332:16,32,10.7812504112721,0|0,0:0,0:0:0:0:
diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6-expected-conversion.json b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6-expected-conversion.json
new file mode 100644
index 0000000000..c3d3c52ebd
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6-expected-conversion.json
@@ -0,0 +1,137 @@
+{
+ "Mappings": [{
+ "StartTime": 0,
+ "Objects": [{
+ "StartTime": 0,
+ "EndTime": 0,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 162,
+ "EndTime": 162,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 325,
+ "EndTime": 325,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 487,
+ "EndTime": 487,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 650,
+ "EndTime": 650,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 813,
+ "EndTime": 813,
+ "IsRim": false,
+ "IsCentre": true,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 975,
+ "EndTime": 975,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ }
+ ]
+ },
+ {
+ "StartTime": 2000,
+ "Objects": [{
+ "StartTime": 2000,
+ "EndTime": 2000,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 2162,
+ "EndTime": 2162,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 2325,
+ "EndTime": 2325,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 2487,
+ "EndTime": 2487,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 2650,
+ "EndTime": 2650,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ },
+ {
+ "StartTime": 2813,
+ "EndTime": 2813,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": true
+ },
+ {
+ "StartTime": 2975,
+ "EndTime": 2975,
+ "IsRim": true,
+ "IsCentre": false,
+ "IsDrumRoll": false,
+ "IsSwell": false,
+ "IsStrong": false
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6.osu
new file mode 100644
index 0000000000..c1e4c3bbd7
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/slider-conversion-v6.osu
@@ -0,0 +1,20 @@
+osu file format v6
+
+[General]
+Mode: 0
+
+[Difficulty]
+HPDrainRate:3
+CircleSize:4
+OverallDifficulty:1
+SliderMultiplier:1.2
+SliderTickRate:3
+
+[TimingPoints]
+0,487.884208814441,4,1,0,60,1,0
+2000,-100,4,1,0,65,0,1
+
+[HitObjects]
+// Should convert.
+376,64,0,6,0,B|256:32|136:64,1,240,6|0
+256,120,2000,6,8,C|264:192|336:192,2,120,8|8|6
\ No newline at end of file
diff --git a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
index 1e77d50115..42948c3731 100644
--- a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
+++ b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
@@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Tests.Visual;
-using osu.Game.Users;
namespace osu.Game.Tests.Online
{
@@ -55,7 +54,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Queue(request);
});
@@ -74,7 +73,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Perform(request);
});
@@ -93,7 +92,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.PerformAsync(request);
});
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
index 0be949650e..4743317fdd 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
@@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Break;
using osu.Game.Screens.Ranking;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
@@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
+ double? time = null;
+
+ AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
+
+ // test seek via keyboard
+ AddStep("seek with right arrow key", () => press(Key.Right));
+ AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
+
+ AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
+ AddStep("seek with left arrow key", () => press(Key.Left));
+ AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
+
seekToBreak(0);
seekToBreak(1);
@@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
}
+
+ private void press(Key key)
+ {
+ InputManager.PressKey(key);
+ InputManager.ReleaseKey(key);
+ }
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
index a3b102dc76..ee109189c7 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
@@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
+using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
@@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
{
onLoadStarted();
- request = new GetSpotlightRankingsRequest(ruleset, spotlight);
+ request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new ScoresTable(1, rankings.Users);
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs
new file mode 100644
index 0000000000..c2ac5179c9
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs
@@ -0,0 +1,67 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.Comments.Buttons;
+using osu.Framework.Graphics;
+using osu.Framework.Allocation;
+using osu.Game.Overlays;
+using osu.Framework.Graphics.Containers;
+using osuTK;
+using NUnit.Framework;
+using System.Linq;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Testing;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneCommentRepliesButton : OsuTestScene
+ {
+ [Cached]
+ private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
+
+ private readonly TestButton button;
+
+ public TestSceneCommentRepliesButton()
+ {
+ Child = new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(0, 10),
+ Children = new Drawable[]
+ {
+ button = new TestButton(),
+ new LoadRepliesButton
+ {
+ Action = () => { }
+ },
+ new ShowRepliesButton(1),
+ new ShowRepliesButton(2)
+ }
+ };
+ }
+
+ [Test]
+ public void TestArrowDirection()
+ {
+ AddStep("Set upwards", () => button.SetIconDirection(true));
+ AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
+ AddStep("Set downwards", () => button.SetIconDirection(false));
+ AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
+ }
+
+ private class TestButton : CommentRepliesButton
+ {
+ public SpriteIcon Icon => this.ChildrenOfType().First();
+
+ public TestButton()
+ {
+ Text = "sample text";
+ }
+
+ public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
new file mode 100644
index 0000000000..9c5888d072
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
@@ -0,0 +1,46 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ [TestFixture]
+ public class TestSceneHueAnimation : OsuTestScene
+ {
+ [BackgroundDependencyLoader]
+ private void load(LargeTextureStore textures)
+ {
+ HueAnimation anim2;
+
+ Add(anim2 = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ FillMode = FillMode.Fit,
+ Texture = textures.Get("Intro/Triangles/logo-highlight"),
+ Colour = Colour4.White,
+ });
+
+ HueAnimation anim;
+
+ Add(anim = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ FillMode = FillMode.Fit,
+ Texture = textures.Get("Intro/Triangles/logo-background"),
+ Colour = OsuColour.Gray(0.6f),
+ });
+
+ AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
+ {
+ anim2.AnimationProgress = newValue;
+ anim.AnimationProgress = newValue;
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index ce691bff70..6f083f4ab6 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -13,6 +13,8 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
@@ -99,6 +101,12 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestManiaMods()
{
changeRuleset(3);
+
+ var mania = new ManiaRuleset();
+
+ testModsWithSameBaseType(
+ mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModFadeIn)),
+ mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModHidden)));
}
[Test]
@@ -197,6 +205,18 @@ namespace osu.Game.Tests.Visual.UserInterface
checkLabelColor(() => Color4.White);
}
+ private void testModsWithSameBaseType(Mod modA, Mod modB)
+ {
+ selectNext(modA);
+ checkSelected(modA);
+ selectNext(modB);
+ checkSelected(modB);
+
+ // Backwards
+ selectPrevious(modA);
+ checkSelected(modA);
+ }
+
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
diff --git a/osu.Game/Beatmaps/BeatmapConverter.cs b/osu.Game/Beatmaps/BeatmapConverter.cs
index 99e0bf4e33..11fee030f8 100644
--- a/osu.Game/Beatmaps/BeatmapConverter.cs
+++ b/osu.Game/Beatmaps/BeatmapConverter.cs
@@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapInfo = original.BeatmapInfo;
beatmap.ControlPointInfo = original.ControlPointInfo;
- beatmap.HitObjects = convertHitObjects(original.HitObjects, original);
+ beatmap.HitObjects = convertHitObjects(original.HitObjects, original).OrderBy(s => s.StartTime).ToList();
beatmap.Breaks = original.Breaks;
return beatmap;
diff --git a/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
index 3106d1143e..16207c7d2a 100644
--- a/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
+++ b/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
@@ -48,16 +48,13 @@ namespace osu.Game.Beatmaps
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
{
- if (api?.State != APIState.Online)
- return Task.CompletedTask;
-
LogForModel(beatmapSet, "Performing online lookups...");
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
}
// todo: expose this when we need to do individual difficulty lookups.
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
- => Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
+ => Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
{
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index be5cd78dc8..b30ec0ca2c 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -369,7 +369,9 @@ namespace osu.Game.Beatmaps.Formats
addControlPoint(time, controlPoint, true);
}
- addControlPoint(time, new LegacyDifficultyControlPoint
+#pragma warning disable 618
+ addControlPoint(time, new LegacyDifficultyControlPoint(beatLength)
+#pragma warning restore 618
{
SpeedMultiplier = speedMultiplier,
}, timingChange);
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index a0e83554a3..44ef9bcacc 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -159,11 +159,20 @@ namespace osu.Game.Beatmaps.Formats
Mania,
}
- internal class LegacyDifficultyControlPoint : DifficultyControlPoint
+ [Obsolete("Do not use unless you're a legacy ruleset and 100% sure.")]
+ public class LegacyDifficultyControlPoint : DifficultyControlPoint
{
- public LegacyDifficultyControlPoint()
+ ///
+ /// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
+ /// DO NOT USE THIS UNLESS 100% SURE.
+ ///
+ public readonly float BpmMultiplier;
+
+ public LegacyDifficultyControlPoint(double beatLength)
{
SpeedMultiplierBindable.Precision = double.Epsilon;
+
+ BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100f : 1;
}
}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 9d31bc9bba..268328272c 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -91,6 +91,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.PositionalHitSounds, true);
+ Set(OsuSetting.AlwaysPlayFirstComboBreak, true);
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
Set(OsuSetting.FloatingComments, false);
@@ -180,6 +181,7 @@ namespace osu.Game.Configuration
ShowStoryboard,
KeyOverlay,
PositionalHitSounds,
+ AlwaysPlayFirstComboBreak,
ScoreMeter,
FloatingComments,
ShowInterface,
diff --git a/osu.Game/Graphics/Sprites/HueAnimation.cs b/osu.Game/Graphics/Sprites/HueAnimation.cs
new file mode 100644
index 0000000000..8ad68ace05
--- /dev/null
+++ b/osu.Game/Graphics/Sprites/HueAnimation.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.OpenGL.Vertices;
+using osu.Framework.Graphics.Shaders;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+
+namespace osu.Game.Graphics.Sprites
+{
+ public class HueAnimation : Sprite
+ {
+ [BackgroundDependencyLoader]
+ private void load(ShaderManager shaders, TextureStore textures)
+ {
+ TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
+ RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
+ }
+
+ private float animationProgress;
+
+ public float AnimationProgress
+ {
+ get => animationProgress;
+ set
+ {
+ if (animationProgress == value) return;
+
+ animationProgress = value;
+ Invalidate(Invalidation.DrawInfo);
+ }
+ }
+
+ public override bool IsPresent => true;
+
+ protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
+
+ private class HueAnimationDrawNode : SpriteDrawNode
+ {
+ private HueAnimation source => (HueAnimation)Source;
+
+ private float progress;
+
+ public HueAnimationDrawNode(HueAnimation source)
+ : base(source)
+ {
+ }
+
+ public override void ApplyState()
+ {
+ base.ApplyState();
+
+ progress = source.animationProgress;
+ }
+
+ protected override void Blit(Action vertexAction)
+ {
+ Shader.GetUniform("progress").UpdateValue(ref progress);
+
+ base.Blit(vertexAction);
+ }
+
+ protected override bool CanDrawOpaqueInterior => false;
+ }
+ }
+}
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index 8a5acbadbc..6ae420b162 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -57,6 +57,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
+ new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
};
public IEnumerable AudioControlKeyBindings => new[]
@@ -160,6 +161,9 @@ namespace osu.Game.Input.Bindings
Home,
[Description("Toggle notifications")]
- ToggleNotifications
+ ToggleNotifications,
+
+ [Description("Pause")]
+ PauseGameplay,
}
}
diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs
index 0f8acbb7af..2115326cc2 100644
--- a/osu.Game/Online/API/APIRequest.cs
+++ b/osu.Game/Online/API/APIRequest.cs
@@ -5,6 +5,7 @@ using System;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Framework.Logging;
+using osu.Game.Users;
namespace osu.Game.Online.API
{
@@ -61,6 +62,11 @@ namespace osu.Game.Online.API
protected APIAccess API;
protected WebRequest WebRequest;
+ ///
+ /// The currently logged in user. Note that this will only be populated during .
+ ///
+ protected User User { get; private set; }
+
///
/// Invoked on successful completion of an API request.
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
@@ -86,6 +92,7 @@ namespace osu.Game.Online.API
}
API = apiAccess;
+ User = apiAccess.LocalUser.Value;
if (checkAndScheduleFailure())
return;
diff --git a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
index a279db134f..25e6b3f1af 100644
--- a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
+++ b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
+using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
@@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
public class GetSpotlightRankingsRequest : GetRankingsRequest
{
private readonly int spotlight;
+ private readonly RankingsSortCriteria sort;
- public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
+ public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
: base(ruleset, 1)
{
this.spotlight = spotlight;
+ this.sort = sort;
}
protected override WebRequest CreateWebRequest()
@@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
var req = base.CreateWebRequest();
req.AddParameter("spotlight", spotlight.ToString());
+ req.AddParameter("filter", sort.ToString().ToLower());
return req;
}
diff --git a/osu.Game/Online/API/Requests/JoinChannelRequest.cs b/osu.Game/Online/API/Requests/JoinChannelRequest.cs
index f6ed5f22c9..33eab7e355 100644
--- a/osu.Game/Online/API/Requests/JoinChannelRequest.cs
+++ b/osu.Game/Online/API/Requests/JoinChannelRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinChannelRequest : APIRequest
{
private readonly Channel channel;
- private readonly User user;
- public JoinChannelRequest(Channel channel, User user)
+ public JoinChannelRequest(Channel channel)
{
this.channel = channel;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
+ protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/JoinRoomRequest.cs b/osu.Game/Online/API/Requests/JoinRoomRequest.cs
index 36b275236c..b0808afa45 100644
--- a/osu.Game/Online/API/Requests/JoinRoomRequest.cs
+++ b/osu.Game/Online/API/Requests/JoinRoomRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinRoomRequest : APIRequest
{
private readonly Room room;
- private readonly User user;
- public JoinRoomRequest(Room room, User user)
+ public JoinRoomRequest(Room room)
{
this.room = room;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
+ protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
index f2ae3926bd..7dfc9a0aed 100644
--- a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
+++ b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class LeaveChannelRequest : APIRequest
{
private readonly Channel channel;
- private readonly User user;
- public LeaveChannelRequest(Channel channel, User user)
+ public LeaveChannelRequest(Channel channel)
{
this.channel = channel;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
+ protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/PartRoomRequest.cs b/osu.Game/Online/API/Requests/PartRoomRequest.cs
index e1550cb2e0..c988cd5c9e 100644
--- a/osu.Game/Online/API/Requests/PartRoomRequest.cs
+++ b/osu.Game/Online/API/Requests/PartRoomRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class PartRoomRequest : APIRequest
{
private readonly Room room;
- private readonly User user;
- public PartRoomRequest(Room room, User user)
+ public PartRoomRequest(Room room)
{
this.room = room;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
+ protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 3b336fef4f..f7ed57f207 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -381,7 +381,7 @@ namespace osu.Game.Online.Chat
break;
default:
- var req = new JoinChannelRequest(channel, api.LocalUser.Value);
+ var req = new JoinChannelRequest(channel);
req.Success += () => joinChannel(channel, fetchInitialMessages);
req.Failure += ex => LeaveChannel(channel);
api.Queue(req);
@@ -410,7 +410,7 @@ namespace osu.Game.Online.Chat
if (channel.Joined.Value)
{
- api.Queue(new LeaveChannelRequest(channel, api.LocalUser.Value));
+ api.Queue(new LeaveChannelRequest(channel));
channel.Joined.Value = false;
}
}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 47a7c2ae11..618049e72c 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -573,7 +573,9 @@ namespace osu.Game
Origin = Anchor.BottomLeft,
Action = () =>
{
- if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
+ var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
+
+ if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
ScreenStack.Exit();
}
},
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index c79f710151..dd120937af 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -152,6 +152,7 @@ namespace osu.Game
AddFont(Resources, @"Fonts/Noto-Hangul");
AddFont(Resources, @"Fonts/Noto-CJK-Basic");
AddFont(Resources, @"Fonts/Noto-CJK-Compatibility");
+ AddFont(Resources, @"Fonts/Noto-Thai");
AddFont(Resources, @"Fonts/Venera-Light");
AddFont(Resources, @"Fonts/Venera-Bold");
diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs
index 496986dc56..4eb348ae33 100644
--- a/osu.Game/Overlays/Chat/ChatLine.cs
+++ b/osu.Game/Overlays/Chat/ChatLine.cs
@@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@@ -114,21 +115,26 @@ namespace osu.Game.Overlays.Chat
Colour = Color4.Black.Opacity(0.3f),
Type = EdgeEffectType.Shadow,
},
- // Drop shadow effect
Child = new Container
{
AutoSizeAxes = Axes.Both,
+ Y = 3,
Masking = true,
CornerRadius = 4,
- EdgeEffect = new EdgeEffectParameters
+ Children = new Drawable[]
{
- Radius = 1,
- Colour = Color4Extensions.FromHex(message.Sender.Colour),
- Type = EdgeEffectType.Shadow,
- },
- Padding = new MarginPadding { Left = 3, Right = 3, Bottom = 1, Top = -3 },
- Y = 3,
- Child = username,
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4Extensions.FromHex(message.Sender.Colour),
+ },
+ new Container
+ {
+ AutoSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = 4, Right = 4, Bottom = 1, Top = -2 },
+ Child = username
+ }
+ }
}
};
}
diff --git a/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
new file mode 100644
index 0000000000..f7e0cb0a6c
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
@@ -0,0 +1,117 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osuTK;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public abstract class CommentRepliesButton : CompositeDrawable
+ {
+ protected string Text
+ {
+ get => text.Text;
+ set => text.Text = value;
+ }
+
+ [Resolved]
+ private OverlayColourProvider colourProvider { get; set; }
+
+ private readonly SpriteIcon icon;
+ private readonly Box background;
+ private readonly OsuSpriteText text;
+
+ protected CommentRepliesButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ Margin = new MarginPadding
+ {
+ Vertical = 2
+ };
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Masking = true,
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ },
+ new Container
+ {
+ AutoSizeAxes = Axes.Both,
+ Margin = new MarginPadding
+ {
+ Vertical = 5,
+ Horizontal = 10,
+ },
+ Child = new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(15, 0),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Children = new Drawable[]
+ {
+ text = new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AlwaysPresent = true,
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
+ },
+ icon = new SpriteIcon
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Size = new Vector2(7.5f),
+ Icon = FontAwesome.Solid.ChevronDown
+ }
+ }
+ }
+ }
+ }
+ },
+ new HoverClickSounds(),
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ background.Colour = colourProvider.Background2;
+ icon.Colour = colourProvider.Foreground1;
+ }
+
+ protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
+
+ public void ToggleTextVisibility(bool visible) => text.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ base.OnHover(e);
+ background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
+ icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
+ return true;
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
+ icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
new file mode 100644
index 0000000000..4998e5391e
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
@@ -0,0 +1,32 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public class LoadRepliesButton : LoadingButton
+ {
+ private ButtonContent content;
+
+ public LoadRepliesButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ protected override Drawable CreateContent() => content = new ButtonContent();
+
+ protected override void OnLoadStarted() => content.ToggleTextVisibility(false);
+
+ protected override void OnLoadFinished() => content.ToggleTextVisibility(true);
+
+ private class ButtonContent : CommentRepliesButton
+ {
+ public ButtonContent()
+ {
+ Text = "load replies";
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
new file mode 100644
index 0000000000..04e7e25cc5
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
@@ -0,0 +1,31 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Humanizer;
+using osu.Framework.Bindables;
+using osu.Framework.Input.Events;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public class ShowRepliesButton : CommentRepliesButton
+ {
+ public readonly BindableBool Expanded = new BindableBool(true);
+
+ public ShowRepliesButton(int count)
+ {
+ Text = "reply".ToQuantity(count);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true);
+ }
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ Expanded.Toggle();
+ return true;
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs
index 46f600615a..3cdc0a0cbd 100644
--- a/osu.Game/Overlays/Comments/DrawableComment.cs
+++ b/osu.Game/Overlays/Comments/DrawableComment.cs
@@ -16,12 +16,12 @@ using System.Linq;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Framework.Allocation;
-using osuTK.Graphics;
using System.Collections.Generic;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.IEnumerableExtensions;
using System.Collections.Specialized;
+using osu.Game.Overlays.Comments.Buttons;
namespace osu.Game.Overlays.Comments
{
@@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Comments
private FillFlowContainer childCommentsVisibilityContainer;
private FillFlowContainer childCommentsContainer;
- private LoadMoreCommentsButton loadMoreCommentsButton;
+ private LoadRepliesButton loadRepliesButton;
private ShowMoreButton showMoreButton;
- private RepliesButton repliesButton;
+ private ShowRepliesButton showRepliesButton;
private ChevronButton chevronButton;
private DeletedCommentsCounter deletedCommentsCounter;
@@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Comments
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Padding = new MarginPadding(margin) { Left = margin + 5 },
+ Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
Child = content = new GridContainer
{
RelativeSizeAxes = Axes.X,
@@ -163,26 +163,34 @@ namespace osu.Game.Overlays.Comments
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 40 }
},
- info = new FillFlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10, 0),
+ Direction = FillDirection.Vertical,
Children = new Drawable[]
{
- new OsuSpriteText
+ info = new FillFlowContainer
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Font = OsuFont.GetFont(size: 12),
- Colour = OsuColour.Gray(0.7f),
- Text = HumanizerUtils.Humanize(Comment.CreatedAt)
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ Children = new Drawable[]
+ {
+ new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: 12),
+ Colour = OsuColour.Gray(0.7f),
+ Text = HumanizerUtils.Humanize(Comment.CreatedAt)
+ },
+ }
},
- repliesButton = new RepliesButton(Comment.RepliesCount)
+ showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
{
Expanded = { BindTarget = childrenExpanded }
},
- loadMoreCommentsButton = new LoadMoreCommentsButton
+ loadRepliesButton = new LoadRepliesButton
{
Action = () => RepliesRequested(this, ++currentPage)
}
@@ -339,14 +347,14 @@ namespace osu.Game.Overlays.Comments
var loadedReplesCount = loadedReplies.Count;
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
- loadMoreCommentsButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
+ loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
- repliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
+ showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
if (Comment.IsTopLevel)
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
- showMoreButton.IsLoading = loadMoreCommentsButton.IsLoading = false;
+ showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}
private class ChevronButton : ShowChildrenButton
@@ -367,38 +375,6 @@ namespace osu.Game.Overlays.Comments
}
}
- private class RepliesButton : ShowChildrenButton
- {
- private readonly SpriteText text;
- private readonly int count;
-
- public RepliesButton(int count)
- {
- this.count = count;
-
- Child = text = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
- };
- }
-
- protected override void OnExpandedChanged(ValueChangedEvent expanded)
- {
- text.Text = $@"{(expanded.NewValue ? "[-]" : "[+]")} replies ({count})";
- }
- }
-
- private class LoadMoreCommentsButton : GetCommentRepliesButton
- {
- public LoadMoreCommentsButton()
- {
- IdleColour = OsuColour.Gray(0.7f);
- HoverColour = Color4.White;
- }
-
- protected override string GetText() => @"[+] load replies";
- }
-
private class ShowMoreButton : GetCommentRepliesButton
{
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs
index 7235a18a23..3701f9ecab 100644
--- a/osu.Game/Overlays/Mods/ModSection.cs
+++ b/osu.Game/Overlays/Mods/ModSection.cs
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Mods
{
foreach (var button in buttons)
{
- int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t.IsInstanceOfType(m)));
+ int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t == m.GetType()));
if (i >= 0)
button.SelectAt(i);
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index 3d0ad1a594..8a5e4d2683 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Input.Bindings;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
@@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
return base.OnKeyDown(e);
}
+ public override bool OnPressed(GlobalAction action) => false; // handled by back button
+
private void availableModsChanged(ValueChangedEvent>> mods)
{
if (mods.NewValue == null) return;
diff --git a/osu.Game/Overlays/Rankings/SpotlightSelector.cs b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
index f019b50ae8..f112c1ec43 100644
--- a/osu.Game/Overlays/Rankings/SpotlightSelector.cs
+++ b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
@@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
{
private const int duration = 300;
- private readonly Box background;
- private readonly SpotlightsDropdown dropdown;
-
private readonly BindableWithCurrent current = new BindableWithCurrent();
+ public readonly Bindable Sort = new Bindable();
public Bindable Current
{
@@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
protected override bool StartHidden => true;
+ private readonly Box background;
+ private readonly Container content;
+ private readonly SpotlightsDropdown dropdown;
private readonly InfoColumn startDateColumn;
private readonly InfoColumn endDateColumn;
private readonly InfoColumn mapCountColumn;
private readonly InfoColumn participantsColumn;
- private readonly Container content;
public SpotlightSelector()
{
RelativeSizeAxes = Axes.X;
- Height = 100;
+ AutoSizeAxes = Axes.Y;
Add(content = new Container
{
- RelativeSizeAxes = Axes.Both,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
background = new Box
@@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
},
new Container
{
- RelativeSizeAxes = Axes.Both,
- Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
- Children = new Drawable[]
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
+ Child = new FillFlowContainer
{
- dropdown = new SpotlightsDropdown
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
{
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- RelativeSizeAxes = Axes.X,
- Current = Current,
- Depth = -float.MaxValue
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomRight,
- Origin = Anchor.BottomRight,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(15, 0),
- Children = new Drawable[]
+ new Container
{
- startDateColumn = new InfoColumn(@"Start Date"),
- endDateColumn = new InfoColumn(@"End Date"),
- mapCountColumn = new InfoColumn(@"Map Count"),
- participantsColumn = new InfoColumn(@"Participants")
+ Margin = new MarginPadding { Vertical = 20 },
+ RelativeSizeAxes = Axes.X,
+ Height = 40,
+ Depth = -float.MaxValue,
+ Child = dropdown = new SpotlightsDropdown
+ {
+ RelativeSizeAxes = Axes.X,
+ Current = Current
+ }
+ },
+ new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ Margin = new MarginPadding { Bottom = 5 },
+ Children = new Drawable[]
+ {
+ startDateColumn = new InfoColumn(@"Start Date"),
+ endDateColumn = new InfoColumn(@"End Date"),
+ mapCountColumn = new InfoColumn(@"Map Count"),
+ participantsColumn = new InfoColumn(@"Participants")
+ }
+ },
+ new RankingsSortTabControl
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Current = Sort
+ }
+ }
}
}
}
@@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Vertical;
+ Margin = new MarginPadding { Vertical = 10 };
Children = new Drawable[]
{
new OsuSpriteText
{
Text = name,
- Font = OsuFont.GetFont(size: 10),
+ Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
},
new Container
{
@@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
+ Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
}
}
};
diff --git a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
index 917509e842..0f9b07bf89 100644
--- a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
+++ b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
@@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
public readonly Bindable Ruleset = new Bindable();
private readonly Bindable selectedSpotlight = new Bindable();
+ private readonly Bindable sort = new Bindable();
[Resolved]
private IAPIProvider api { get; set; }
@@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
}
}
};
+
+ sort.BindTo(selector.Sort);
}
protected override void LoadComplete()
@@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
selector.Show();
- selectedSpotlight.BindValueChanged(onSpotlightChanged);
+ selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
+ sort.BindValueChanged(_ => onSpotlightChanged());
Ruleset.BindValueChanged(onRulesetChanged);
getSpotlights();
@@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
selectedSpotlight.TriggerChange();
}
- private void onSpotlightChanged(ValueChangedEvent spotlight)
+ private void onSpotlightChanged()
{
loading.Show();
cancellationToken?.Cancel();
getRankingsRequest?.Cancel();
- getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
+ getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
getRankingsRequest.Success += onSuccess;
api.Queue(getRankingsRequest);
}
diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
index c3a8efdd66..165644edbe 100644
--- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
+++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
@@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mods
public BindableNumber DrainRate { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mods
public BindableNumber OverallDifficulty { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 44afb7a227..b633cb0860 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -147,8 +147,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
samplesBindable.CollectionChanged += (_, __) => loadSamples();
- updateState(ArmedState.Idle, true);
apply(HitObject);
+
+ updateState(ArmedState.Idle, true);
}
private void loadSamples()
diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
index 980a127cf4..ef41c5be3d 100644
--- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
+++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
@@ -21,12 +21,10 @@ namespace osu.Game.Screens.Backgrounds
private int currentDisplay;
private const int background_count = 7;
-
- private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
-
private Bindable user;
private Bindable skin;
private Bindable mode;
+ private Bindable introSequence;
[Resolved]
private IBindable beatmap { get; set; }
@@ -42,11 +40,13 @@ namespace osu.Game.Screens.Backgrounds
user = api.LocalUser.GetBoundCopy();
skin = skinManager.CurrentSkin.GetBoundCopy();
mode = config.GetBindable(OsuSetting.MenuBackgroundSource);
+ introSequence = config.GetBindable(OsuSetting.IntroSequence);
user.ValueChanged += _ => Next();
skin.ValueChanged += _ => Next();
mode.ValueChanged += _ => Next();
beatmap.ValueChanged += _ => Next();
+ introSequence.ValueChanged += _ => Next();
currentDisplay = RNG.Next(0, background_count);
@@ -73,6 +73,18 @@ namespace osu.Game.Screens.Backgrounds
private Background createBackground()
{
Background newBackground;
+ string backgroundName;
+
+ switch (introSequence.Value)
+ {
+ case IntroSequence.Welcome:
+ backgroundName = "Intro/Welcome/menu-background";
+ break;
+
+ default:
+ backgroundName = $@"Menu/menu-background-{currentDisplay % background_count + 1}";
+ break;
+ }
if (user.Value?.IsSupporter ?? false)
{
diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs
index 22fe0ad816..761f842c22 100644
--- a/osu.Game/Screens/IOsuScreen.cs
+++ b/osu.Game/Screens/IOsuScreen.cs
@@ -56,5 +56,14 @@ namespace osu.Game.Screens
/// Whether mod rate adjustments are allowed to be applied.
///
bool AllowRateAdjustments { get; }
+
+ ///
+ /// Invoked when the back button has been pressed to close any overlays before exiting this .
+ ///
+ ///
+ /// Return true to block this from being exited after closing an overlay.
+ /// Return false if this should continue exiting.
+ ///
+ bool OnBackButton();
}
}
diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs
index 9be74a0fd9..b56ba6c8a4 100644
--- a/osu.Game/Screens/Menu/IntroTriangles.cs
+++ b/osu.Game/Screens/Menu/IntroTriangles.cs
@@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
-using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@@ -12,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
-using osu.Framework.Graphics.Video;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Graphics;
@@ -88,7 +86,7 @@ namespace osu.Game.Screens.Menu
private RulesetFlow rulesets;
private Container rulesetsScale;
private Container logoContainerSecondary;
- private Drawable lazerLogo;
+ private LazerLogo lazerLogo;
private GlitchingTriangles triangles;
@@ -139,10 +137,10 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
+ Child = lazerLogo = new LazerLogo
{
Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
+ Origin = Anchor.Centre
}
},
};
@@ -218,6 +216,9 @@ namespace osu.Game.Screens.Menu
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
+
+ lazerLogo.TransformTo(nameof(LazerLogo.Progress), 1f, logo_scale_duration);
+
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
}
@@ -259,20 +260,40 @@ namespace osu.Game.Screens.Menu
private class LazerLogo : CompositeDrawable
{
- private readonly Stream videoStream;
+ private HueAnimation highlight, background;
- public LazerLogo(Stream videoStream)
+ public float Progress
+ {
+ get => background.AnimationProgress;
+ set
+ {
+ background.AnimationProgress = value;
+ highlight.AnimationProgress = value;
+ }
+ }
+
+ public LazerLogo()
{
- this.videoStream = videoStream;
Size = new Vector2(960);
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(TextureStore textures)
{
- InternalChild = new Video(videoStream)
+ InternalChildren = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
+ highlight = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(@"Intro/Triangles/logo-highlight"),
+ Colour = Color4.White,
+ },
+ background = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(@"Intro/Triangles/logo-background"),
+ Colour = OsuColour.Gray(0.6f),
+ },
};
}
}
diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs
index 3178e35581..269eab5772 100644
--- a/osu.Game/Screens/Multi/Multiplayer.cs
+++ b/osu.Game/Screens/Multi/Multiplayer.cs
@@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
{
roomManager.PartRoom();
- if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
- {
- screenStack.Exit();
- return true;
- }
-
waves.Hide();
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
@@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
return false;
}
+ public override bool OnBackButton()
+ {
+ if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
+ return true;
+
+ if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
+ {
+ screenStack.Exit();
+ return true;
+ }
+
+ return false;
+ }
+
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);
diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs
index ac1f74b6a6..491be2e946 100644
--- a/osu.Game/Screens/Multi/RoomManager.cs
+++ b/osu.Game/Screens/Multi/RoomManager.cs
@@ -114,7 +114,7 @@ namespace osu.Game.Screens.Multi
public void JoinRoom(Room room, Action onSuccess = null, Action onError = null)
{
currentJoinRoomRequest?.Cancel();
- currentJoinRoomRequest = new JoinRoomRequest(room, api.LocalUser.Value);
+ currentJoinRoomRequest = new JoinRoomRequest(room);
currentJoinRoomRequest.Success += () =>
{
@@ -139,7 +139,7 @@ namespace osu.Game.Screens.Multi
if (joinedRoom == null)
return;
- api.Queue(new PartRoomRequest(joinedRoom, api.LocalUser.Value));
+ api.Queue(new PartRoomRequest(joinedRoom));
joinedRoom = null;
}
diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs
index 35bb4fa34f..872a1cd39a 100644
--- a/osu.Game/Screens/OsuScreen.cs
+++ b/osu.Game/Screens/OsuScreen.cs
@@ -258,5 +258,7 @@ namespace osu.Game.Screens
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
///
protected virtual BackgroundScreen CreateBackground() => null;
+
+ public virtual bool OnBackButton() => false;
}
}
diff --git a/osu.Game/Screens/Play/ComboEffects.cs b/osu.Game/Screens/Play/ComboEffects.cs
index 1c4ac921f0..5bcda50399 100644
--- a/osu.Game/Screens/Play/ComboEffects.cs
+++ b/osu.Game/Screens/Play/ComboEffects.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
+using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
@@ -16,27 +17,34 @@ namespace osu.Game.Screens.Play
private SkinnableSound comboBreakSample;
+ private Bindable alwaysPlay;
+ private bool firstTime = true;
+
public ComboEffects(ScoreProcessor processor)
{
this.processor = processor;
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(OsuConfigManager config)
{
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
+ alwaysPlay = config.GetBindable(OsuSetting.AlwaysPlayFirstComboBreak);
}
protected override void LoadComplete()
{
base.LoadComplete();
- processor.Combo.BindValueChanged(onComboChange, true);
+ processor.Combo.BindValueChanged(onComboChange);
}
private void onComboChange(ValueChangedEvent combo)
{
- if (combo.NewValue == 0 && combo.OldValue > 20)
+ if (combo.NewValue == 0 && (combo.OldValue > 20 || (alwaysPlay.Value && firstTime)))
+ {
comboBreakSample?.Play();
+ firstTime = false;
+ }
}
}
}
diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
index 684834123b..387c0e587b 100644
--- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
+++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
@@ -251,6 +251,7 @@ namespace osu.Game.Screens.Play.HUD
switch (action)
{
case GlobalAction.Back:
+ case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc.
if (!pendingAnimation)
BeginConfirm();
return true;
@@ -264,6 +265,7 @@ namespace osu.Game.Screens.Play.HUD
switch (action)
{
case GlobalAction.Back:
+ case GlobalAction.PauseGameplay:
AbortConfirm();
break;
}
diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs
index 5052b32335..939b5fad1f 100644
--- a/osu.Game/Screens/Play/SongProgressBar.cs
+++ b/osu.Game/Screens/Play/SongProgressBar.cs
@@ -57,6 +57,8 @@ namespace osu.Game.Screens.Play
set => CurrentNumber.Value = value;
}
+ protected override bool AllowKeyboardInputWhenNotHovered => true;
+
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
{
CurrentNumber.MinValue = 0;
diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
index 8343716e7e..cc732382f4 100644
--- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
+++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
@@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
Origin = Anchor.Centre,
BlurSigma = new Vector2(35),
BypassAutoSizeAxes = Axes.Both,
- RelativeSizeAxes = Axes.Both,
+ Size = new Vector2(200),
CacheDrawnFrameBuffer = true,
Blending = BlendingParameters.Additive,
Alpha = 0,
- Size = new Vector2(2f), // increase buffer size to allow for scale
Scale = new Vector2(1.8f),
Children = new[]
{
@@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
}
flash.Colour = OsuColour.ForRank(rank);
- flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
if (rank >= ScoreRank.S)
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
if (rank >= ScoreRank.X)
{
- flash.FadeIn().Then().FadeOut(3000);
- superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
+ flash.FadeOutFromOne(3000);
+ superFlash.FadeOutFromOne(800, Easing.OutQuint);
+ }
+ else
+ {
+ flash.FadeOutFromOne(1200, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs
index 49ce07b708..44458d8c8e 100644
--- a/osu.Game/Screens/Ranking/ResultsScreen.cs
+++ b/osu.Game/Screens/Ranking/ResultsScreen.cs
@@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
}
public override bool OnExiting(IScreen next)
+ {
+ Background.FadeTo(1, 250);
+
+ return base.OnExiting(next);
+ }
+
+ public override bool OnBackButton()
{
if (statisticsPanel.State.Value == Visibility.Visible)
{
@@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
return true;
}
- Background.FadeTo(1, 250);
-
- return base.OnExiting(next);
+ return false;
}
private void addScore(ScoreInfo score)
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index e3705b15fa..74a5ee8309 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
public override bool OnExiting(IScreen next)
{
- if (ModSelect.State.Value == Visibility.Visible)
- {
- ModSelect.Hide();
- return true;
- }
-
if (base.OnExiting(next))
return true;
@@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
return false;
}
+ public override bool OnBackButton()
+ {
+ if (ModSelect.State.Value == Visibility.Visible)
+ {
+ ModSelect.Hide();
+ return true;
+ }
+
+ return false;
+ }
+
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs
index a85936edf7..4ea582ca4a 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs
@@ -55,10 +55,11 @@ namespace osu.Game.Storyboards.Drawables
if (video == null) return;
- video.PlaybackPosition = Clock.CurrentTime - Video.StartTime;
-
- using (video.BeginAbsoluteSequence(0))
+ using (video.BeginAbsoluteSequence(Video.StartTime))
+ {
+ Schedule(() => video.PlaybackPosition = Time.Current - Video.StartTime);
video.FadeIn(500);
+ }
}
}
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 4295e02d24..2f3d08c528 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -24,8 +24,8 @@
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 3627cc032e..2bb3914c25 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,8 +70,8 @@
-
-
+
+
@@ -80,7 +80,7 @@
-
+