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mirror of https://github.com/ppy/osu.git synced 2024-12-15 16:06:06 +08:00

Mini -> Summary

This commit is contained in:
smoogipooo 2017-09-20 16:48:30 +09:00
parent 967bfa404e
commit 5978668d2b
2 changed files with 7 additions and 7 deletions

View File

@ -24,16 +24,16 @@ using osu.Game.Graphics;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
internal class TestCaseEditorMiniTimeline : OsuTestCase internal class TestCaseEditorSummaryTimeline : OsuTestCase
{ {
private const int length = 60000; private const int length = 60000;
private readonly Random random; private readonly Random random;
public TestCaseEditorMiniTimeline() public TestCaseEditorSummaryTimeline()
{ {
random = new Random(1337); random = new Random(1337);
Add(new MiniTimeline Add(new SummaryTimeline
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -93,7 +93,7 @@ namespace osu.Game.Tests.Visual
/// <summary> /// <summary>
/// The timeline that sits at the bottom of the editor. /// The timeline that sits at the bottom of the editor.
/// </summary> /// </summary>
private class MiniTimeline : CompositeDrawable private class SummaryTimeline : CompositeDrawable
{ {
private const float corner_radius = 5; private const float corner_radius = 5;
private const float contents_padding = 15; private const float contents_padding = 15;
@ -108,7 +108,7 @@ namespace osu.Game.Tests.Visual
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>(); private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
public MiniTimeline() public SummaryTimeline()
{ {
Masking = true; Masking = true;
CornerRadius = 5; CornerRadius = 5;
@ -238,7 +238,7 @@ namespace osu.Game.Tests.Visual
} }
/// <summary> /// <summary>
/// Seeks the <see cref="MiniTimeline"/> to the time closest to a position on the screen relative to the <see cref="MiniTimeline"/>. /// Seeks the <see cref="SummaryTimeline"/> to the time closest to a position on the screen relative to the <see cref="SummaryTimeline"/>.
/// </summary> /// </summary>
/// <param name="screenPosition">The position in screen coordinates.</param> /// <param name="screenPosition">The position in screen coordinates.</param>
private void seekToPosition(Vector2 screenPosition) private void seekToPosition(Vector2 screenPosition)

View File

@ -733,7 +733,7 @@
<Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" /> <Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Tests\Visual\TestCaseDrawings.cs" /> <Compile Include="Tests\Visual\TestCaseDrawings.cs" />
<Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" /> <Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" />
<Compile Include="Tests\Visual\TestCaseEditorMiniTimeline.cs" /> <Compile Include="Tests\Visual\TestCaseEditorSummaryTimeline.cs" />
<Compile Include="Tests\Visual\TestCaseGamefield.cs" /> <Compile Include="Tests\Visual\TestCaseGamefield.cs" />
<Compile Include="Tests\Visual\TestCaseGraph.cs" /> <Compile Include="Tests\Visual\TestCaseGraph.cs" />
<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" /> <Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />