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Update OsuPerformanceCalculator.cs
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@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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bool isLegacy = !score.MaximumStatistics.ContainsKey(HitResult.LargeTickMiss);
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// Make stable scores always CL
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usingSliderAccuracy &= !isLegacy;
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if (isLegacy) usingSliderAccuracy = false;
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if (usingSliderAccuracy)
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{
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