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added bandaid for huis
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@ -55,6 +55,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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usingSliderAccuracy = !score.Mods.Any(h => h is OsuModClassic cl && cl.NoSliderHeadAccuracy.Value);
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// isLegacy == true on stable scores
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bool isLegacy = !score.MaximumStatistics.ContainsKey(HitResult.LargeTickMiss);
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// Make stable scores always CL
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usingSliderAccuracy &= !isLegacy;
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if (usingSliderAccuracy)
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{
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effectiveMissCount = countMiss;
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