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added bandaid for huis

This commit is contained in:
Givikap120 2024-06-27 21:16:48 +03:00
parent 0788f18406
commit 91e377de45

View File

@ -55,6 +55,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
usingSliderAccuracy = !score.Mods.Any(h => h is OsuModClassic cl && cl.NoSliderHeadAccuracy.Value);
// isLegacy == true on stable scores
bool isLegacy = !score.MaximumStatistics.ContainsKey(HitResult.LargeTickMiss);
// Make stable scores always CL
usingSliderAccuracy &= !isLegacy;
if (usingSliderAccuracy)
{
effectiveMissCount = countMiss;