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https://github.com/ppy/osu.git
synced 2024-12-14 23:12:56 +08:00
Merge branch 'master' into results-screen-testability
This commit is contained in:
commit
56409fa5a5
@ -114,5 +114,75 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
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AddAssert("all tick offsets are 0", () => JudgementResults.Where(r => r.HitObject is SwellTick).All(r => r.TimeOffset == 0));
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}
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/// <summary>
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/// Ensure input is correctly sent to subsequent hits if a swell is fully completed.
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/// </summary>
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[Test]
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public void TestHitSwellThenHitHit()
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{
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const double swell_time = 1000;
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const double hit_time = 1150;
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Swell swell = new Swell
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{
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StartTime = swell_time,
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Duration = 100,
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RequiredHits = 1
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};
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Hit hit = new Hit
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{
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StartTime = hit_time
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};
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List<ReplayFrame> frames = new List<ReplayFrame>
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{
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new TaikoReplayFrame(0),
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new TaikoReplayFrame(swell_time, TaikoAction.LeftRim),
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new TaikoReplayFrame(hit_time, TaikoAction.RightCentre),
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};
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PerformTest(frames, CreateBeatmap(swell, hit));
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AssertJudgementCount(3);
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AssertResult<SwellTick>(0, HitResult.IgnoreHit);
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AssertResult<Swell>(0, HitResult.LargeBonus);
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AssertResult<Hit>(0, HitResult.Great);
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}
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[Test]
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public void TestMissSwellThenHitHit()
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{
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const double swell_time = 1000;
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const double hit_time = 1150;
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Swell swell = new Swell
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{
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StartTime = swell_time,
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Duration = 100,
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RequiredHits = 1
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};
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Hit hit = new Hit
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{
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StartTime = hit_time
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};
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List<ReplayFrame> frames = new List<ReplayFrame>
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{
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new TaikoReplayFrame(0),
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new TaikoReplayFrame(hit_time, TaikoAction.RightCentre),
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};
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PerformTest(frames, CreateBeatmap(swell, hit));
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AssertJudgementCount(3);
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AssertResult<SwellTick>(0, HitResult.IgnoreMiss);
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AssertResult<Swell>(0, HitResult.IgnoreMiss);
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AssertResult<Hit>(0, HitResult.Great);
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}
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}
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}
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@ -276,6 +276,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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if (Time.Current < HitObject.StartTime)
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return false;
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if (AllJudged)
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return false;
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bool isCentre = e.Action == TaikoAction.LeftCentre || e.Action == TaikoAction.RightCentre;
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// Ensure alternating centre and rim hits
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@ -431,8 +431,9 @@ namespace osu.Game.Beatmaps
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beatmapInfo.Status = BeatmapOnlineStatus.LocallyModified;
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beatmapInfo.ResetOnlineInfo();
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using (var stream = new MemoryStream())
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Realm.Write(r =>
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{
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using var stream = new MemoryStream();
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
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@ -458,23 +459,20 @@ namespace osu.Game.Beatmaps
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updateHashAndMarkDirty(setInfo);
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Realm.Write(r =>
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{
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var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID)!;
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var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID)!;
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setInfo.CopyChangesToRealm(liveBeatmapSet);
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setInfo.CopyChangesToRealm(liveBeatmapSet);
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if (transferCollections)
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beatmapInfo.TransferCollectionReferences(r, oldMd5Hash);
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if (transferCollections)
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beatmapInfo.TransferCollectionReferences(r, oldMd5Hash);
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liveBeatmapSet.Beatmaps.Single(b => b.ID == beatmapInfo.ID)
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.UpdateLocalScores(r);
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liveBeatmapSet.Beatmaps.Single(b => b.ID == beatmapInfo.ID)
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.UpdateLocalScores(r);
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// do not look up metadata.
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// this is a locally-modified set now, so looking up metadata is busy work at best and harmful at worst.
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ProcessBeatmap?.Invoke(liveBeatmapSet, MetadataLookupScope.None);
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});
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}
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// do not look up metadata.
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// this is a locally-modified set now, so looking up metadata is busy work at best and harmful at worst.
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ProcessBeatmap?.Invoke(liveBeatmapSet, MetadataLookupScope.None);
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});
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Debug.Assert(beatmapInfo.BeatmapSet != null);
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@ -5,9 +5,11 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Layout;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Scoring;
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@ -113,94 +115,95 @@ namespace osu.Game.Screens.Ranking.Statistics
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}
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}
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if (barDrawables != null)
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{
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for (int i = 0; i < barDrawables.Length; i++)
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{
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barDrawables[i].UpdateOffset(bins[i].Sum(b => b.Value));
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}
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}
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if (barDrawables == null)
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createBarDrawables();
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else
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{
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int maxCount = bins.Max(b => b.Values.Sum());
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barDrawables = bins.Select((bin, i) => new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index)).ToArray();
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for (int i = 0; i < barDrawables.Length; i++)
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barDrawables[i].UpdateOffset(bins[i].Sum(b => b.Value));
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}
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}
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Container axisFlow;
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private void createBarDrawables()
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{
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int maxCount = bins.Max(b => b.Values.Sum());
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barDrawables = bins.Select((_, i) => new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index)).ToArray();
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const float axis_font_size = 12;
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Container axisFlow;
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InternalChild = new GridContainer
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const float axis_font_size = 12;
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InternalChild = new GridContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Width = 0.8f,
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Content = new[]
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Width = 0.8f,
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Content = new[]
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new Drawable[]
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{
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new Drawable[]
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new GridContainer
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[] { barDrawables }
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}
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},
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new Drawable[]
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{
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axisFlow = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = axis_font_size,
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}
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},
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RelativeSizeAxes = Axes.Both,
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Content = new[] { barDrawables }
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}
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},
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RowDimensions = new[]
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new Drawable[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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}
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};
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axisFlow = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = axis_font_size,
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}
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},
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},
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RowDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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}
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};
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// Our axis will contain one centre element + 5 points on each side, each with a value depending on the number of bins * bin size.
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double maxValue = timing_distribution_bins * binSize;
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double axisValueStep = maxValue / axis_points;
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// Our axis will contain one centre element + 5 points on each side, each with a value depending on the number of bins * bin size.
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double maxValue = timing_distribution_bins * binSize;
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double axisValueStep = maxValue / axis_points;
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axisFlow.Add(new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "0",
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Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
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});
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for (int i = 1; i <= axis_points; i++)
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{
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double axisValue = i * axisValueStep;
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float position = (float)(axisValue / maxValue);
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float alpha = 1f - position * 0.8f;
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axisFlow.Add(new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "0",
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RelativePositionAxes = Axes.X,
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X = -position / 2,
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Alpha = alpha,
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Text = axisValue.ToString("-0"),
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Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
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});
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for (int i = 1; i <= axis_points; i++)
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axisFlow.Add(new OsuSpriteText
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{
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double axisValue = i * axisValueStep;
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float position = (float)(axisValue / maxValue);
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float alpha = 1f - position * 0.8f;
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axisFlow.Add(new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.X,
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X = -position / 2,
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Alpha = alpha,
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Text = axisValue.ToString("-0"),
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Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
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});
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axisFlow.Add(new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.X,
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X = position / 2,
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Alpha = alpha,
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Text = axisValue.ToString("+0"),
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Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
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});
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}
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.X,
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X = position / 2,
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Alpha = alpha,
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Text = axisValue.ToString("+0"),
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Font = OsuFont.GetFont(size: axis_font_size, weight: FontWeight.SemiBold)
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});
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}
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}
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@ -211,13 +214,16 @@ namespace osu.Game.Screens.Ranking.Statistics
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private readonly bool isCentre;
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private readonly float totalValue;
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private float basalHeight;
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private const float minimum_height = 0.02f;
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private float offsetAdjustment;
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private Circle[] boxOriginals = null!;
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private Circle? boxAdjustment;
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private float? lastDrawHeight;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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@ -256,15 +262,17 @@ namespace osu.Game.Screens.Ranking.Statistics
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else
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{
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// A bin with no value draws a grey dot instead.
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Circle dot = new Circle
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InternalChildren = boxOriginals = new[]
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Colour = isCentre ? Color4.White : Color4.Gray,
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Height = 0,
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Colour = isCentre ? Color4.White : Color4.Gray,
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Height = 0,
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}
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};
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InternalChildren = boxOriginals = new[] { dot };
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}
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}
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@ -272,31 +280,18 @@ namespace osu.Game.Screens.Ranking.Statistics
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{
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base.LoadComplete();
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if (!values.Any())
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return;
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updateBasalHeight();
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foreach (var boxOriginal in boxOriginals)
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{
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boxOriginal.Y = 0;
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boxOriginal.Height = basalHeight;
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}
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float offsetValue = 0;
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for (int i = 0; i < values.Count; i++)
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{
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boxOriginals[i].MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
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boxOriginals[i].ResizeHeightTo(heightForValue(values[i].Value), duration, Easing.OutQuint);
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offsetValue -= values[i].Value;
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}
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Scheduler.AddOnce(updateMetrics, true);
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}
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protected override void Update()
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protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
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{
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base.Update();
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updateBasalHeight();
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if (invalidation.HasFlagFast(Invalidation.DrawSize))
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{
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if (lastDrawHeight != null && lastDrawHeight != DrawHeight)
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Scheduler.AddOnce(updateMetrics, false);
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}
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return base.OnInvalidate(invalidation, source);
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}
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public void UpdateOffset(float adjustment)
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@ -321,45 +316,32 @@ namespace osu.Game.Screens.Ranking.Statistics
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}
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offsetAdjustment = adjustment;
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drawAdjustmentBar();
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Scheduler.AddOnce(updateMetrics, true);
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}
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private void updateBasalHeight()
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{
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float newBasalHeight = DrawHeight > DrawWidth ? DrawWidth / DrawHeight : 1;
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if (newBasalHeight == basalHeight)
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return;
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basalHeight = newBasalHeight;
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foreach (var dot in boxOriginals)
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dot.Height = basalHeight;
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draw();
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}
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private float offsetForValue(float value) => (1 - basalHeight) * value / maxValue;
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private float heightForValue(float value) => MathF.Max(basalHeight + offsetForValue(value), 0);
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private void draw()
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{
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resizeBars();
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if (boxAdjustment != null)
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drawAdjustmentBar();
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}
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private void resizeBars()
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private void updateMetrics(bool animate = true)
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{
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float offsetValue = 0;
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for (int i = 0; i < values.Count; i++)
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for (int i = 0; i < boxOriginals.Length; i++)
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{
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boxOriginals[i].Y = offsetForValue(offsetValue) * DrawHeight;
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boxOriginals[i].Height = heightForValue(values[i].Value);
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offsetValue -= values[i].Value;
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int value = i < values.Count ? values[i].Value : 0;
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var box = boxOriginals[i];
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box.MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
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box.ResizeHeightTo(heightForValue(value), duration, Easing.OutQuint);
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offsetValue -= value;
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}
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if (boxAdjustment != null)
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drawAdjustmentBar();
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if (!animate)
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FinishTransforms(true);
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lastDrawHeight = DrawHeight;
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}
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private void drawAdjustmentBar()
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@ -369,6 +351,10 @@ namespace osu.Game.Screens.Ranking.Statistics
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boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment), duration, Easing.OutQuint);
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boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
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}
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private float offsetForValue(float value) => (1 - minimum_height) * value / maxValue;
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private float heightForValue(float value) => minimum_height + offsetForValue(value);
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}
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||||
}
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||||
}
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||||
|
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