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Adjust condition to be more thorough

This commit is contained in:
Dan Balasescu
2025-06-16 16:21:27 +09:00
Unverified
parent 74a173cdfd
commit 54ef42a09e
@@ -773,7 +773,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("other audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
}
private void ensureEditorLoaded() => AddUntilStep("wait for editor load", () => Editor.IsLoaded && DialogOverlay.IsLoaded);
private void ensureEditorLoaded() => AddUntilStep("wait for editor load", () => Editor.ReadyForUse && DialogOverlay.IsLoaded);
private void createNewDifficulty()
{