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Remove font weight changes on selection
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@ -87,11 +87,7 @@ namespace osu.Game.Overlays.BeatmapListing
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protected override void OnDeactivated() => updateState();
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protected override void OnDeactivated() => updateState();
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private void updateState()
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private void updateState() => text.FadeColour(Active.Value ? Color4.White : getStateColour(), 200, Easing.OutQuint);
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{
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text.Font = text.Font.With(weight: Active.Value ? FontWeight.Medium : FontWeight.Regular);
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text.FadeColour(Active.Value ? Color4.White : getStateColour(), 200, Easing.OutQuint);
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}
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private Color4 getStateColour() => IsHovered ? colourProvider.Light1 : colourProvider.Light3;
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private Color4 getStateColour() => IsHovered ? colourProvider.Light1 : colourProvider.Light3;
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}
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}
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