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Merge branch 'master' into fix-editor-slider-display
This commit is contained in:
commit
5497d210b6
@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Osu;
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@ -11,10 +9,8 @@ using osu.Game.Screens.Edit.Compose;
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namespace osu.Game.Tests.Visual.Editor
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{
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[TestFixture]
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public class TestSceneEditorCompose : EditorClockTestScene
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public class TestSceneComposeScreen : EditorClockTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ComposeScreen) };
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -1,112 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Logging;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose
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{
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public class ComposeScreen : EditorScreen
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public class ComposeScreen : EditorScreenWithTimeline
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{
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private const float vertical_margins = 10;
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private const float horizontal_margins = 20;
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private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] BindableBeatDivisor beatDivisor)
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protected override Drawable CreateMainContent()
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{
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if (beatDivisor != null)
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this.beatDivisor.BindTo(beatDivisor);
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Container composerContainer;
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Children = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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Name = "Timeline",
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f)
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},
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new Container
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{
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Name = "Timeline content",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 5 },
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Child = new TimelineArea { RelativeSizeAxes = Axes.Both }
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},
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new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
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},
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},
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ColumnDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 90),
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}
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},
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}
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}
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}
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},
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new Drawable[]
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{
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composerContainer = new Container
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{
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Name = "Composer content",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
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}
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}
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},
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RowDimensions = new[] { new Dimension(GridSizeMode.Absolute, 110) }
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},
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};
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var ruleset = Beatmap.Value.BeatmapInfo.Ruleset?.CreateInstance();
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if (ruleset == null)
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{
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Logger.Log("Beatmap doesn't have a ruleset assigned.");
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// ExitRequested?.Invoke();
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return;
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}
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var composer = ruleset.CreateHitObjectComposer();
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Drawable content;
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var composer = ruleset?.CreateHitObjectComposer();
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if (composer != null)
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{
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@ -118,18 +25,10 @@ namespace osu.Game.Screens.Edit.Compose
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// load the skinning hierarchy first.
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// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
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content = beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(ruleset.CreateHitObjectComposer()));
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}
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else
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{
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content = new ScreenWhiteBox.UnderConstructionMessage($"{ruleset.Description}'s composer");
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return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(ruleset.CreateHitObjectComposer()));
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}
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LoadComponentAsync(content, _ =>
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{
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composerContainer.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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});
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return new ScreenWhiteBox.UnderConstructionMessage(ruleset == null ? "This beatmap" : $"{ruleset.Description}'s composer");
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}
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}
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}
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@ -19,13 +19,13 @@ using osu.Framework.Timing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Design;
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using osuTK.Input;
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using System.Collections.Generic;
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using osu.Framework;
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using osu.Framework.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Setup;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Users;
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@ -275,10 +275,6 @@ namespace osu.Game.Screens.Edit
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case EditorScreenMode.Timing:
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currentScreen = new TimingScreen();
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break;
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default:
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currentScreen = new EditorScreen();
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break;
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}
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LoadComponentAsync(currentScreen, screenContainer.Add);
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@ -10,16 +10,17 @@ using osu.Game.Beatmaps;
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namespace osu.Game.Screens.Edit
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{
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/// <summary>
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/// TODO: eventually make this inherit Screen and add a local scren stack inside the Editor.
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/// TODO: eventually make this inherit Screen and add a local screen stack inside the Editor.
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/// </summary>
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public class EditorScreen : Container
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public abstract class EditorScreen : Container
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{
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protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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[Resolved]
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protected IBindable<WorkingBeatmap> Beatmap { get; private set; }
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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public EditorScreen()
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protected EditorScreen()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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@ -28,12 +29,6 @@ namespace osu.Game.Screens.Edit
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InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
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}
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap)
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{
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Beatmap.BindTo(beatmap);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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107
osu.Game/Screens/Edit/EditorScreenWithTimeline.cs
Normal file
107
osu.Game/Screens/Edit/EditorScreenWithTimeline.cs
Normal file
@ -0,0 +1,107 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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{
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public abstract class EditorScreenWithTimeline : EditorScreen
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{
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private const float vertical_margins = 10;
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private const float horizontal_margins = 20;
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private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] BindableBeatDivisor beatDivisor)
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{
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if (beatDivisor != null)
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this.beatDivisor.BindTo(beatDivisor);
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Container mainContent;
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Children = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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Name = "Timeline",
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f)
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},
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new Container
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{
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Name = "Timeline content",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 5 },
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Child = CreateTimeline()
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},
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new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
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},
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},
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ColumnDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 90),
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}
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},
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}
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}
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}
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},
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new Drawable[]
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{
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mainContent = new Container
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{
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Name = "Main content",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
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}
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}
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},
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RowDimensions = new[] { new Dimension(GridSizeMode.Absolute, 110) }
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},
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};
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LoadComponentAsync(CreateMainContent(), content =>
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{
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mainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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});
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}
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protected abstract Drawable CreateMainContent();
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protected virtual Drawable CreateTimeline() => new TimelineArea { RelativeSizeAxes = Axes.Both };
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}
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}
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