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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

Add argon combo colours

I'm 99% sure these are just test colours flyte was using, but they look good
so let's go with them. I've added two new colours to increase the default
combo colour rotation to 6. The initial ordering still matches, for whatever
that's worth.
This commit is contained in:
Dean Herbert 2022-09-22 19:16:49 +09:00
parent a612fe70f9
commit 5243ff3c22

View File

@ -44,6 +44,28 @@ namespace osu.Game.Skinning
: base(skin, resources)
{
this.resources = resources;
Configuration.CustomComboColours = new List<Color4>
{
// Standard combo progression order is green - blue - red - yellow.
// But for whatever reason, this starts from index 1, not 0.
//
// We've added two new combo colours in argon, so to ensure the initial rotation matches,
// this same progression is in slots 1 - 4.
// Orange
new Color4(241, 116, 0, 255),
// Green
new Color4(0, 241, 53, 255),
// Blue
new Color4(0, 82, 241, 255),
// Red
new Color4(241, 0, 0, 255),
// Yellow
new Color4(232, 235, 0, 255),
// Purple
new Color4(92, 0, 241, 255),
};
}
public override Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Textures?.Get(componentName, wrapModeS, wrapModeT);