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Add some more breathing room between tab control and queue content

This commit is contained in:
Dean Herbert 2021-12-02 16:56:30 +09:00
parent 5976982b12
commit 512818648f

View File

@ -26,18 +26,20 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
const float tab_control_height = 25;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new OsuTabControl<MultiplayerPlaylistDisplayMode> new OsuTabControl<MultiplayerPlaylistDisplayMode>
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = 25, Height = tab_control_height,
Current = { BindTarget = DisplayMode } Current = { BindTarget = DisplayMode }
}, },
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 27 }, Padding = new MarginPadding { Top = tab_control_height + 5 },
Masking = true, Masking = true,
Children = new Drawable[] Children = new Drawable[]
{ {