From 512818648f0f0fd2efe4df15e9231b20d15c96d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 2 Dec 2021 16:56:30 +0900 Subject: [PATCH] Add some more breathing room between tab control and queue content --- .../Multiplayer/Match/Playlist/MultiplayerPlaylist.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs index 38199532e2..2c50c88de8 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs @@ -26,18 +26,20 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist [BackgroundDependencyLoader] private void load() { + const float tab_control_height = 25; + InternalChildren = new Drawable[] { new OsuTabControl { RelativeSizeAxes = Axes.X, - Height = 25, + Height = tab_control_height, Current = { BindTarget = DisplayMode } }, new Container { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 27 }, + Padding = new MarginPadding { Top = tab_control_height + 5 }, Masking = true, Children = new Drawable[] {