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Localise new label

This commit is contained in:
Dean Herbert 2022-11-02 14:01:03 +09:00
parent 61fc3c8cc0
commit 50b6fe4acb
3 changed files with 7 additions and 2 deletions

View File

@ -99,6 +99,11 @@ namespace osu.Game.Localisation
/// </summary> /// </summary>
public static LocalisableString StoryboardVideo => new TranslatableString(getKey(@"storyboard_video"), @"Storyboard / video"); public static LocalisableString StoryboardVideo => new TranslatableString(getKey(@"storyboard_video"), @"Storyboard / video");
/// <summary>
/// "Combo colour normalisation"
/// </summary>
public static LocalisableString ComboColourNormalisation => new TranslatableString(getKey(@"combo_colour_normalisation"), @"Combo colour normalisation");
/// <summary> /// <summary>
/// "Hit lighting" /// "Hit lighting"
/// </summary> /// </summary>

View File

@ -47,7 +47,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
}, },
new SettingsSlider<float> new SettingsSlider<float>
{ {
LabelText = "Combo colour normalisation", LabelText = GraphicsSettingsStrings.ComboColourNormalisation,
Current = comboColourNormalisation, Current = comboColourNormalisation,
DisplayAsPercentage = true, DisplayAsPercentage = true,
} }

View File

@ -37,7 +37,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
beatmapColorsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapColours }, beatmapColorsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapColours },
comboColourNormalisationSliderBar = new PlayerSliderBar<float> comboColourNormalisationSliderBar = new PlayerSliderBar<float>
{ {
LabelText = "Combo colour normalisation", LabelText = GraphicsSettingsStrings.ComboColourNormalisation,
DisplayAsPercentage = true, DisplayAsPercentage = true,
}, },
}; };