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Apply NRT to remaining classes in slider blueprint namespace
This commit is contained in:
parent
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commit
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@ -1,13 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input;
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@ -29,30 +25,29 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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{
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public new Slider HitObject => (Slider)base.HitObject;
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public new Slider HitObject => (Slider)base.HitObject;
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private SliderBodyPiece bodyPiece;
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private SliderBodyPiece bodyPiece = null!;
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private HitCirclePiece headCirclePiece;
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private HitCirclePiece headCirclePiece = null!;
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private HitCirclePiece tailCirclePiece;
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private HitCirclePiece tailCirclePiece = null!;
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private PathControlPointVisualiser<Slider> controlPointVisualiser;
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private PathControlPointVisualiser<Slider> controlPointVisualiser = null!;
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private InputManager inputManager;
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private InputManager inputManager = null!;
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private PathControlPoint? cursor;
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private SliderPlacementState state;
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private SliderPlacementState state;
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private PathControlPoint segmentStart;
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private PathControlPoint segmentStart;
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private PathControlPoint cursor;
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private int currentSegmentLength;
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private int currentSegmentLength;
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private bool usingCustomSegmentType;
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private bool usingCustomSegmentType;
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[Resolved(CanBeNull = true)]
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[Resolved]
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[CanBeNull]
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private IPositionSnapProvider? positionSnapProvider { get; set; }
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private IPositionSnapProvider positionSnapProvider { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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[CanBeNull]
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private IDistanceSnapProvider? distanceSnapProvider { get; set; }
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private IDistanceSnapProvider distanceSnapProvider { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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[CanBeNull]
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private FreehandSliderToolboxGroup? freehandToolboxGroup { get; set; }
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private FreehandSliderToolboxGroup freehandToolboxGroup { get; set; }
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private readonly IncrementalBSplineBuilder bSplineBuilder = new IncrementalBSplineBuilder { Degree = 4 };
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private readonly IncrementalBSplineBuilder bSplineBuilder = new IncrementalBSplineBuilder { Degree = 4 };
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@ -84,7 +79,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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inputManager = GetContainingInputManager()!;
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if (freehandToolboxGroup != null)
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if (freehandToolboxGroup != null)
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{
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{
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@ -108,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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}
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}
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[Resolved]
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; }
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public override void UpdateTimeAndPosition(SnapResult result)
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public override void UpdateTimeAndPosition(SnapResult result)
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{
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{
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@ -151,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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case SliderPlacementState.ControlPoints:
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case SliderPlacementState.ControlPoints:
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if (canPlaceNewControlPoint(out var lastPoint))
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if (canPlaceNewControlPoint(out var lastPoint))
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placeNewControlPoint();
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placeNewControlPoint();
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else
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else if (lastPoint != null)
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beginNewSegment(lastPoint);
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beginNewSegment(lastPoint);
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break;
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break;
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@ -162,9 +158,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private void beginNewSegment(PathControlPoint lastPoint)
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private void beginNewSegment(PathControlPoint lastPoint)
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{
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{
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// Transform the last point into a new segment.
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Debug.Assert(lastPoint != null);
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segmentStart = lastPoint;
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segmentStart = lastPoint;
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segmentStart.Type = PathType.LINEAR;
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segmentStart.Type = PathType.LINEAR;
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@ -384,7 +377,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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/// </summary>
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/// </summary>
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/// <param name="lastPoint">The last-placed control point. May be null, but is not null if <c>false</c> is returned.</param>
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/// <param name="lastPoint">The last-placed control point. May be null, but is not null if <c>false</c> is returned.</param>
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/// <returns>Whether a new control point can be placed at the current position.</returns>
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/// <returns>Whether a new control point can be placed at the current position.</returns>
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private bool canPlaceNewControlPoint([CanBeNull] out PathControlPoint lastPoint)
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private bool canPlaceNewControlPoint(out PathControlPoint? lastPoint)
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{
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{
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// We cannot rely on the ordering of drawable pieces, so find the respective drawable piece by searching for the last non-cursor control point.
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// We cannot rely on the ordering of drawable pieces, so find the respective drawable piece by searching for the last non-cursor control point.
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var last = HitObject.Path.ControlPoints.LastOrDefault(p => p != cursor);
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var last = HitObject.Path.ControlPoints.LastOrDefault(p => p != cursor);
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@ -436,7 +429,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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// Replace this segment with a circular arc if it is a reasonable substitute.
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// Replace this segment with a circular arc if it is a reasonable substitute.
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var circleArcSegment = tryCircleArc(segment);
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var circleArcSegment = tryCircleArc(segment);
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if (circleArcSegment is not null)
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if (circleArcSegment != null)
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{
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{
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HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[0], PathType.PERFECT_CURVE));
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HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[0], PathType.PERFECT_CURVE));
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HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[1]));
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HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[1]));
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@ -453,7 +446,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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}
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}
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}
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}
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private Vector2[] tryCircleArc(List<Vector2> segment)
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private Vector2[]? tryCircleArc(List<Vector2> segment)
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{
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{
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if (segment.Count < 3 || freehandToolboxGroup?.CircleThreshold.Value == 0) return null;
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if (segment.Count < 3 || freehandToolboxGroup?.CircleThreshold.Value == 0) return null;
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@ -1,13 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Caching;
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using osu.Framework.Caching;
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@ -36,30 +33,28 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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{
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protected new DrawableSlider DrawableObject => (DrawableSlider)base.DrawableObject;
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protected new DrawableSlider DrawableObject => (DrawableSlider)base.DrawableObject;
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protected SliderBodyPiece BodyPiece { get; private set; }
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protected SliderBodyPiece BodyPiece { get; private set; } = null!;
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protected SliderCircleOverlay HeadOverlay { get; private set; }
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protected SliderCircleOverlay HeadOverlay { get; private set; } = null!;
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protected SliderCircleOverlay TailOverlay { get; private set; }
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protected SliderCircleOverlay TailOverlay { get; private set; } = null!;
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[CanBeNull]
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protected PathControlPointVisualiser<Slider>? ControlPointVisualiser { get; private set; }
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protected PathControlPointVisualiser<Slider> ControlPointVisualiser { get; private set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IDistanceSnapProvider distanceSnapProvider { get; set; }
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private IDistanceSnapProvider? distanceSnapProvider { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IPlacementHandler placementHandler { get; set; }
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private IPlacementHandler? placementHandler { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; }
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private EditorBeatmap? editorBeatmap { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IEditorChangeHandler changeHandler { get; set; }
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private IEditorChangeHandler? changeHandler { get; set; }
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[Resolved(CanBeNull = true)]
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[Resolved]
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private BindableBeatDivisor beatDivisor { get; set; }
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private BindableBeatDivisor? beatDivisor { get; set; }
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[CanBeNull]
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private PathControlPoint? placementControlPoint;
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private PathControlPoint placementControlPoint;
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public override Quad SelectionQuad
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public override Quad SelectionQuad
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{
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{
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return false;
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return false;
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hoveredControlPoint.IsSelected.Value = true;
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hoveredControlPoint.IsSelected.Value = true;
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ControlPointVisualiser.DeleteSelected();
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ControlPointVisualiser?.DeleteSelected();
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return true;
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return true;
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}
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}
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@ -487,6 +482,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private void splitControlPoints(List<PathControlPoint> controlPointsToSplitAt)
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private void splitControlPoints(List<PathControlPoint> controlPointsToSplitAt)
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{
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{
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if (editorBeatmap == null)
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return;
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// Arbitrary gap in milliseconds to put between split slider pieces
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// Arbitrary gap in milliseconds to put between split slider pieces
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const double split_gap = 100;
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const double split_gap = 100;
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