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Clear existing frames when starting gameplay
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@ -47,6 +47,8 @@ namespace osu.Game.Screens.Play
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{
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{
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base.StartGameplay();
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base.StartGameplay();
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// Start gameplay along with the very first arrival frame (the latest one).
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score.Replay.Frames.Clear();
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spectatorClient.OnNewFrames += userSentFrames;
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spectatorClient.OnNewFrames += userSentFrames;
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}
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}
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