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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Resolve post-merge-conflict issues

This commit is contained in:
Salman Ahmed 2024-05-01 23:57:21 +03:00
parent 895c09d4d1
commit 4ffeb5b469
4 changed files with 5 additions and 5 deletions

View File

@ -85,8 +85,8 @@ namespace osu.Game.Tests.Visual.Gameplay
if (scaleTransformProvided)
{
sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
sprite.Commands.AddScale(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
sprite.Commands.AddScale(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
}
layer.Elements.Clear();

View File

@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
var storyboard = new Storyboard();
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
sprite.TimelineGroup.Alpha.Add(Easing.None, startTime, 0, 0, 1);
sprite.Commands.AddAlpha(Easing.None, startTime, 0, 0, 1);
storyboard.GetLayer("Background").Add(sprite);
return storyboard;
}

View File

@ -25,7 +25,7 @@ namespace osu.Game.Storyboards.Drawables
// This allows scaling based on the video's absolute size.
//
// If not specified we take up the full available space.
bool useRelative = !video.TimelineGroup.Scale.HasCommands;
bool useRelative = !video.Commands.Scale.Any();
RelativeSizeAxes = useRelative ? Axes.Both : Axes.None;
AutoSizeAxes = useRelative ? Axes.None : Axes.Both;

View File

@ -14,7 +14,7 @@ namespace osu.Game.Storyboards
{
// This is just required to get a valid StartTime based on the incoming offset.
// Actual fades are handled inside DrawableStoryboardVideo for now.
TimelineGroup.Alpha.Add(Easing.None, offset, offset, 0, 0);
Commands.AddAlpha(Easing.None, offset, offset, 0, 0);
}
public override Drawable CreateDrawable() => new DrawableStoryboardVideo(this);