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Resolve post-merge-conflict issues
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895c09d4d1
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@ -85,8 +85,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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if (scaleTransformProvided)
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{
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sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
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sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
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sprite.Commands.AddScale(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
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sprite.Commands.AddScale(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
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}
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layer.Elements.Clear();
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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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var storyboard = new Storyboard();
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var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
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sprite.TimelineGroup.Alpha.Add(Easing.None, startTime, 0, 0, 1);
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sprite.Commands.AddAlpha(Easing.None, startTime, 0, 0, 1);
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storyboard.GetLayer("Background").Add(sprite);
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return storyboard;
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}
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@ -25,7 +25,7 @@ namespace osu.Game.Storyboards.Drawables
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// This allows scaling based on the video's absolute size.
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//
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// If not specified we take up the full available space.
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bool useRelative = !video.TimelineGroup.Scale.HasCommands;
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bool useRelative = !video.Commands.Scale.Any();
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RelativeSizeAxes = useRelative ? Axes.Both : Axes.None;
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AutoSizeAxes = useRelative ? Axes.None : Axes.Both;
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@ -14,7 +14,7 @@ namespace osu.Game.Storyboards
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{
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// This is just required to get a valid StartTime based on the incoming offset.
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// Actual fades are handled inside DrawableStoryboardVideo for now.
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TimelineGroup.Alpha.Add(Easing.None, offset, offset, 0, 0);
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Commands.AddAlpha(Easing.None, offset, offset, 0, 0);
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}
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public override Drawable CreateDrawable() => new DrawableStoryboardVideo(this);
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