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Merge pull request #15176 from peppy/realm-indexed-online-id

Change `OnlineID` to non-nullable to allow for indexing in Realm
This commit is contained in:
Dan Balasescu 2021-10-19 11:05:34 +09:00 committed by GitHub
commit 4fcdeffbd9
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8 changed files with 47 additions and 12 deletions

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@ -178,7 +178,7 @@ namespace osu.Game.Beatmaps
#region Implementation of IHasOnlineID #region Implementation of IHasOnlineID
public int? OnlineID => OnlineBeatmapID; public int OnlineID => OnlineBeatmapID ?? -1;
#endregion #endregion

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@ -91,7 +91,7 @@ namespace osu.Game.Beatmaps
#region Implementation of IHasOnlineID #region Implementation of IHasOnlineID
public int? OnlineID => OnlineBeatmapSetID; public int OnlineID => OnlineBeatmapSetID ?? -1;
#endregion #endregion

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@ -8,8 +8,8 @@ namespace osu.Game.Database
public interface IHasOnlineID public interface IHasOnlineID
{ {
/// <summary> /// <summary>
/// The server-side ID representing this instance, if one exists. /// The server-side ID representing this instance, if one exists. -1 denotes a missing ID.
/// </summary> /// </summary>
int? OnlineID { get; } int OnlineID { get; }
} }
} }

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@ -2,12 +2,14 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using System.Threading; using System.Threading;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Development; using osu.Framework.Development;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Statistics; using osu.Framework.Statistics;
using osu.Game.Models;
using Realms; using Realms;
#nullable enable #nullable enable
@ -26,7 +28,12 @@ namespace osu.Game.Database
/// </summary> /// </summary>
public readonly string Filename; public readonly string Filename;
private const int schema_version = 6; /// <summary>
/// Version history:
/// 6 First tracked version (~20211018)
/// 7 Changed OnlineID fields to non-nullable to add indexing support (20211018)
/// </summary>
private const int schema_version = 7;
/// <summary> /// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking context creation during blocking periods. /// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking context creation during blocking periods.
@ -120,6 +127,31 @@ namespace osu.Game.Database
private void onMigration(Migration migration, ulong lastSchemaVersion) private void onMigration(Migration migration, ulong lastSchemaVersion)
{ {
if (lastSchemaVersion < 7)
{
convertOnlineIDs<RealmBeatmap>();
convertOnlineIDs<RealmBeatmapSet>();
convertOnlineIDs<RealmRuleset>();
void convertOnlineIDs<T>() where T : RealmObject
{
var className = typeof(T).Name.Replace(@"Realm", string.Empty);
var oldItems = migration.OldRealm.DynamicApi.All(className);
var newItems = migration.NewRealm.DynamicApi.All(className);
int itemCount = newItems.Count();
for (int i = 0; i < itemCount; i++)
{
var oldItem = oldItems.ElementAt(i);
var newItem = newItems.ElementAt(i);
long? nullableOnlineID = oldItem?.OnlineID;
newItem.OnlineID = (int)(nullableOnlineID ?? -1);
}
}
}
} }
/// <summary> /// <summary>

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@ -44,7 +44,8 @@ namespace osu.Game.Models
[MapTo(nameof(Status))] [MapTo(nameof(Status))]
public int StatusInt { get; set; } public int StatusInt { get; set; }
public int? OnlineID { get; set; } [Indexed]
public int OnlineID { get; set; } = -1;
public double Length { get; set; } public double Length { get; set; }

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@ -20,7 +20,8 @@ namespace osu.Game.Models
[PrimaryKey] [PrimaryKey]
public Guid ID { get; set; } = Guid.NewGuid(); public Guid ID { get; set; } = Guid.NewGuid();
public int? OnlineID { get; set; } [Indexed]
public int OnlineID { get; set; } = -1;
public DateTimeOffset DateAdded { get; set; } public DateTimeOffset DateAdded { get; set; }
@ -62,7 +63,7 @@ namespace osu.Game.Models
if (IsManaged && other.IsManaged) if (IsManaged && other.IsManaged)
return ID == other.ID; return ID == other.ID;
if (OnlineID.HasValue && other.OnlineID.HasValue) if (OnlineID >= 0 && other.OnlineID >= 0)
return OnlineID == other.OnlineID; return OnlineID == other.OnlineID;
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash)) if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))

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@ -18,7 +18,8 @@ namespace osu.Game.Models
[PrimaryKey] [PrimaryKey]
public string ShortName { get; set; } = string.Empty; public string ShortName { get; set; } = string.Empty;
public int? OnlineID { get; set; } [Indexed]
public int OnlineID { get; set; } = -1;
public string Name { get; set; } = string.Empty; public string Name { get; set; } = string.Empty;
@ -29,7 +30,7 @@ namespace osu.Game.Models
ShortName = shortName; ShortName = shortName;
Name = name; Name = name;
InstantiationInfo = instantiationInfo; InstantiationInfo = instantiationInfo;
OnlineID = onlineID; OnlineID = onlineID ?? -1;
} }
[UsedImplicitly] [UsedImplicitly]
@ -39,7 +40,7 @@ namespace osu.Game.Models
public RealmRuleset(int? onlineID, string name, string shortName, bool available) public RealmRuleset(int? onlineID, string name, string shortName, bool available)
{ {
OnlineID = onlineID; OnlineID = onlineID ?? -1;
Name = name; Name = name;
ShortName = shortName; ShortName = shortName;
Available = available; Available = available;

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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets
#region Implementation of IHasOnlineID #region Implementation of IHasOnlineID
public int? OnlineID => ID; public int OnlineID => ID ?? -1;
#endregion #endregion
} }