mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Add some extra initial state checks to TestSceneEditorSeekSnapping
This commit is contained in:
parent
237637f0c4
commit
4ef4d66f49
@ -173,6 +173,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
reset();
|
||||
|
||||
AddStep("Seek(49)", () => Clock.Seek(49));
|
||||
checkTime(49);
|
||||
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||
checkTime(50);
|
||||
AddStep("Seek(49.999)", () => Clock.Seek(49.999));
|
||||
@ -207,6 +208,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
reset();
|
||||
|
||||
AddStep("Seek(450)", () => Clock.Seek(450));
|
||||
checkTime(450);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
checkTime(400);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
@ -228,6 +230,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
reset();
|
||||
|
||||
AddStep("Seek(450)", () => Clock.Seek(450));
|
||||
checkTime(450);
|
||||
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||
checkTime(400);
|
||||
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||
@ -252,6 +255,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
reset();
|
||||
|
||||
AddStep("Seek(451)", () => Clock.Seek(451));
|
||||
checkTime(451);
|
||||
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||
checkTime(450);
|
||||
AddStep("Seek(450.999)", () => Clock.Seek(450.999));
|
||||
@ -276,6 +280,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
double lastTime = 0;
|
||||
|
||||
AddStep("Seek(0)", () => Clock.Seek(0));
|
||||
checkTime(0);
|
||||
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user