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Reset background dim before applying PlayerLoader's dim
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@ -98,7 +98,11 @@ namespace osu.Game.Screens.Play
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backgroundBrightnessReduction = value;
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ApplyToBackground(b => b.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200));
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ApplyToBackground(b =>
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{
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b.DimWhenUserSettingsIgnored.Value = 0;
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b.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200);
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});
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}
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}
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