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Code style fixes
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@@ -223,7 +223,6 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
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swishSample = audio.Samples.Get(@"UI/overlay-pop-in");
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swooshSample = audio.Samples.Get(@"UI/overlay-big-pop-out");
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roundUpSample = audio.Samples.Get(@"Multiplayer/Matchmaking/round-up");
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}
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private int round;
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@@ -257,10 +256,10 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
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{
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swooshChannel = swooshSample?.GetChannel();
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if (swooshChannel != null) {
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swooshChannel.Balance.Value = -OsuGameBase.SFX_STEREO_STRENGTH;
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swooshChannel?.Play();
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}
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if (swooshChannel == null) return;
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swooshChannel.Balance.Value = -OsuGameBase.SFX_STEREO_STRENGTH;
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swooshChannel?.Play();
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}, 1250);
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Scheduler.AddDelayed(() =>
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