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mirror of https://github.com/ppy/osu.git synced 2024-12-15 12:02:54 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into comments-recolour

This commit is contained in:
Andrei Zavatski 2020-01-28 10:15:10 +03:00
commit 4e884fc6f4
7 changed files with 106 additions and 80 deletions

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@ -7,9 +7,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osuTK.Graphics; using osuTK.Graphics;
@ -27,6 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(TestStringTabControlHeader), typeof(TestStringTabControlHeader),
typeof(TestEnumTabControlHeader), typeof(TestEnumTabControlHeader),
typeof(TestBreadcrumbControlHeader), typeof(TestBreadcrumbControlHeader),
typeof(OverlayHeaderBackground)
}; };
private readonly FillFlowContainer flow; private readonly FillFlowContainer flow;
@ -52,10 +51,11 @@ namespace osu.Game.Tests.Visual.UserInterface
} }
}); });
addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange);
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue); addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green); addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink); addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
addHeader("Red BreadcrumbControlOverlayHeader", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red); addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
} }
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme) private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
@ -98,16 +98,21 @@ namespace osu.Game.Tests.Visual.UserInterface
} }
} }
private class TestNoBackgroundHeader : OverlayHeader
{
protected override ScreenTitle CreateTitle() => new TestTitle();
}
private class TestNoControlHeader : OverlayHeader private class TestNoControlHeader : OverlayHeader
{ {
protected override Drawable CreateBackground() => new TestBackground(); protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
protected override ScreenTitle CreateTitle() => new TestTitle(); protected override ScreenTitle CreateTitle() => new TestTitle();
} }
private class TestStringTabControlHeader : TabControlOverlayHeader<string> private class TestStringTabControlHeader : TabControlOverlayHeader<string>
{ {
protected override Drawable CreateBackground() => new TestBackground(); protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override ScreenTitle CreateTitle() => new TestTitle(); protected override ScreenTitle CreateTitle() => new TestTitle();
@ -120,7 +125,7 @@ namespace osu.Game.Tests.Visual.UserInterface
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum> private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
{ {
protected override Drawable CreateBackground() => new TestBackground(); protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings");
protected override ScreenTitle CreateTitle() => new TestTitle(); protected override ScreenTitle CreateTitle() => new TestTitle();
} }
@ -134,8 +139,6 @@ namespace osu.Game.Tests.Visual.UserInterface
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
{ {
protected override Drawable CreateBackground() => new TestBackground();
protected override ScreenTitle CreateTitle() => new TestTitle(); protected override ScreenTitle CreateTitle() => new TestTitle();
public TestBreadcrumbControlHeader() public TestBreadcrumbControlHeader()
@ -146,21 +149,6 @@ namespace osu.Game.Tests.Visual.UserInterface
} }
} }
private class TestBackground : Sprite
{
public TestBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/changelog");
}
}
private class TestTitle : ScreenTitle private class TestTitle : ScreenTitle
{ {
public TestTitle() public TestTitle()

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@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOverlayHeaderBackground : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OverlayHeaderBackground)
};
public TestSceneOverlayHeaderBackground()
{
Add(new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new[]
{
new OverlayHeaderBackground(@"Headers/changelog"),
new OverlayHeaderBackground(@"Headers/news"),
new OverlayHeaderBackground(@"Headers/rankings"),
new OverlayHeaderBackground(@"Headers/search"),
}
}
});
}
}
}

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@ -4,12 +4,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -67,7 +64,7 @@ namespace osu.Game.Overlays.Changelog
} }
} }
protected override Drawable CreateBackground() => new HeaderBackground(); protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
protected override Drawable CreateContent() => new Container protected override Drawable CreateContent() => new Container
{ {
@ -95,21 +92,6 @@ namespace osu.Game.Overlays.Changelog
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name); Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
} }
public class HeaderBackground : Sprite
{
public HeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/changelog");
}
}
private class ChangelogHeaderTitle : ScreenTitle private class ChangelogHeaderTitle : ScreenTitle
{ {
public string Version public string Version

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@ -1,11 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using System; using System;
@ -53,25 +50,10 @@ namespace osu.Game.Overlays.News
} }
} }
protected override Drawable CreateBackground() => new NewsHeaderBackground(); protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle(); protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
private class NewsHeaderBackground : Sprite
{
public NewsHeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/news");
}
}
private class NewsHeaderTitle : ScreenTitle private class NewsHeaderTitle : ScreenTitle
{ {
private const string post_string = "post"; private const string post_string = "post";

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@ -14,16 +14,10 @@ namespace osu.Game.Overlays
public abstract class OverlayHeader : Container public abstract class OverlayHeader : Container
{ {
private readonly Box titleBackground; private readonly Box titleBackground;
private readonly Container background;
private readonly ScreenTitle title; private readonly ScreenTitle title;
protected readonly FillFlowContainer HeaderInfo; protected readonly FillFlowContainer HeaderInfo;
protected float BackgroundHeight
{
set => background.Height = value;
}
protected OverlayHeader() protected OverlayHeader()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
@ -42,15 +36,9 @@ namespace osu.Game.Overlays
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Depth = -float.MaxValue, Depth = -float.MaxValue,
Children = new Drawable[] Children = new[]
{ {
background = new Container CreateBackground(),
{
RelativeSizeAxes = Axes.X,
Height = 80,
Masking = true,
Child = CreateBackground()
},
new Container new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
@ -86,10 +74,11 @@ namespace osu.Game.Overlays
title.AccentColour = colourProvider.Highlight1; title.AccentColour = colourProvider.Highlight1;
} }
protected abstract Drawable CreateBackground(); [NotNull]
protected virtual Drawable CreateContent() => Drawable.Empty();
[NotNull] [NotNull]
protected virtual Drawable CreateContent() => new Container(); protected virtual Drawable CreateBackground() => Drawable.Empty();
protected abstract ScreenTitle CreateTitle(); protected abstract ScreenTitle CreateTitle();
} }

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Overlays
{
public class OverlayHeaderBackground : CompositeDrawable
{
public OverlayHeaderBackground(string textureName)
{
Height = 80;
RelativeSizeAxes = Axes.X;
Masking = true;
InternalChild = new Background(textureName);
}
private class Background : Sprite
{
private readonly string textureName;
public Background(string textureName)
{
this.textureName = textureName;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(textureName);
}
}
}
}

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@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile
public ProfileHeader() public ProfileHeader()
{ {
BackgroundHeight = 150;
User.ValueChanged += e => updateDisplay(e.NewValue); User.ValueChanged += e => updateDisplay(e.NewValue);
TabControl.AddItem("info"); TabControl.AddItem("info");
@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile
protected override Drawable CreateBackground() => protected override Drawable CreateBackground() =>
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.X,
Height = 150,
Masking = true,
Children = new Drawable[] Children = new Drawable[]
{ {
coverContainer = new UserCoverBackground coverContainer = new UserCoverBackground