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https://github.com/ppy/osu.git
synced 2025-01-13 19:52:55 +08:00
Merge branch 'master' into muted-notification
This commit is contained in:
commit
4e394e0ed5
@ -62,6 +62,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.924.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.930.0" />
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</ItemGroup>
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</Project>
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@ -107,6 +107,15 @@ namespace osu.Game.Tests.Visual.Online
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
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}, api.IsLoggedIn));
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AddStep("Show bancho", () => profile.ShowUser(new User
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{
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Username = @"BanchoBot",
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Id = 3,
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IsBot = true,
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Country = new Country { FullName = @"Saint Helena", FlagName = @"SH" },
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg"
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}, api.IsLoggedIn));
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AddStep("Hide", profile.Hide);
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AddStep("Show without reload", profile.Show);
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}
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@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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private void ensureRandomFetchSuccess() =>
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AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
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private void checkSelected(int set, int? diff = null) =>
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AddAssert($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
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private void waitForSelection(int set, int? diff = null) =>
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AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
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{
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if (diff != null)
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return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
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@ -168,24 +168,24 @@ namespace osu.Game.Tests.Visual.SongSelect
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loadBeatmaps();
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advanceSelection(direction: 1, diff: false);
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checkSelected(1, 1);
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waitForSelection(1, 1);
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advanceSelection(direction: 1, diff: true);
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checkSelected(1, 2);
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waitForSelection(1, 2);
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advanceSelection(direction: -1, diff: false);
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checkSelected(set_count, 1);
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waitForSelection(set_count, 1);
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advanceSelection(direction: -1, diff: true);
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checkSelected(set_count - 1, 3);
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waitForSelection(set_count - 1, 3);
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advanceSelection(diff: false);
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advanceSelection(diff: false);
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checkSelected(1, 2);
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waitForSelection(1, 2);
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advanceSelection(direction: -1, diff: true);
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advanceSelection(direction: -1, diff: true);
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checkSelected(set_count, 3);
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waitForSelection(set_count, 3);
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}
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/// <summary>
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@ -203,10 +203,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("Filter", () => carousel.Filter(new FilterCriteria { SearchText = "set #3!" }, false));
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checkVisibleItemCount(diff: false, count: 1);
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checkVisibleItemCount(diff: true, count: 3);
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checkSelected(3, 1);
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waitForSelection(3, 1);
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advanceSelection(diff: true, count: 4);
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checkSelected(3, 2);
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waitForSelection(3, 2);
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AddStep("Un-filter (debounce)", () => carousel.Filter(new FilterCriteria()));
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AddUntilStep("Wait for debounce", () => !carousel.PendingFilterTask);
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@ -217,10 +217,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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setSelected(1, 2);
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AddStep("Filter some difficulties", () => carousel.Filter(new FilterCriteria { SearchText = "Normal" }, false));
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checkSelected(1, 1);
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waitForSelection(1, 1);
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AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
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checkSelected(1, 1);
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waitForSelection(1, 1);
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AddStep("Filter all", () => carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false));
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@ -249,7 +249,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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IsLowerInclusive = true
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}
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}, false));
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checkSelected(3, 2);
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waitForSelection(3, 2);
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AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
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}
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@ -317,7 +317,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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checkVisibleItemCount(false, set_count);
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checkSelected(set_count);
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waitForSelection(set_count);
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}
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/// <summary>
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@ -343,11 +343,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("Selection is non-null", () => currentSelection != null);
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AddStep("Remove selected", () => carousel.RemoveBeatmapSet(carousel.SelectedBeatmapSet));
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checkSelected(2);
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waitForSelection(2);
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AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
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AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
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checkSelected(1);
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waitForSelection(1);
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AddUntilStep("Remove all", () =>
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{
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@ -390,17 +390,17 @@ namespace osu.Game.Tests.Visual.SongSelect
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checkVisibleItemCount(true, 2);
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advanceSelection(true);
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checkSelected(1, 3);
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waitForSelection(1, 3);
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setHidden(3);
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checkSelected(1, 1);
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waitForSelection(1, 1);
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setHidden(2, false);
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advanceSelection(true);
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checkSelected(1, 2);
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waitForSelection(1, 2);
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setHidden(1);
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checkSelected(1, 2);
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waitForSelection(1, 2);
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setHidden(2);
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checkNoSelection();
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@ -6,6 +6,7 @@ namespace osu.Game.Configuration
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public enum IntroSequence
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{
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Circles,
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Triangles
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Triangles,
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Random
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}
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}
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@ -75,7 +75,7 @@ namespace osu.Game.Overlays
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/// <summary>
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/// Returns whether the current beatmap track is playing.
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/// </summary>
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public bool IsPlaying => beatmap.Value.Track.IsRunning;
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public bool IsPlaying => beatmap.Value?.Track.IsRunning ?? false;
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private void handleBeatmapAdded(BeatmapSetInfo set) =>
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Schedule(() => beatmapSets.Add(set));
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@ -44,7 +44,8 @@ namespace osu.Game.Overlays
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Clear();
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lastSection = null;
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sections = new ProfileSection[]
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sections = !user.IsBot
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? new ProfileSection[]
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{
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//new AboutSection(),
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new RecentSection(),
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@ -53,6 +54,10 @@ namespace osu.Game.Overlays
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new HistoricalSection(),
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new BeatmapsSection(),
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new KudosuSection()
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}
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: new ProfileSection[]
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{
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//new AboutSection(),
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};
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tabs = new ProfileTabControl
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@ -135,9 +135,9 @@ namespace osu.Game.Rulesets
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foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests")))
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loadRulesetFromFile(file);
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}
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catch
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catch (Exception e)
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{
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Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}");
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Logger.Error(e, $"Could not load rulesets from directory {Environment.CurrentDirectory}");
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}
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}
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@ -6,6 +6,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.MathUtils;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osu.Framework.Screens;
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@ -59,6 +60,9 @@ namespace osu.Game.Screens
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private IntroScreen getIntroSequence()
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{
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if (introSequence == IntroSequence.Random)
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introSequence = (IntroSequence)RNG.Next(0, (int)IntroSequence.Random);
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switch (introSequence)
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{
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case IntroSequence.Circles:
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@ -78,6 +78,9 @@ namespace osu.Game.Users
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[JsonProperty(@"is_bng")]
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public bool IsBNG;
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[JsonProperty(@"is_bot")]
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public bool IsBot;
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[JsonProperty(@"is_active")]
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public bool Active;
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@ -26,7 +26,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.924.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.930.0" />
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<PackageReference Include="SharpCompress" Version="0.24.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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@ -118,8 +118,8 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.924.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.924.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.930.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.930.0" />
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<PackageReference Include="SharpCompress" Version="0.24.0" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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|
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