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Remove unnecessary change

This commit is contained in:
smoogipoo 2020-07-29 20:53:14 +09:00
parent e09a5ac835
commit 4c00c11541

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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
double strainValue = Math.Pow(5.0 * Math.Max(1.0, Attributes.StarRating / 0.0075) - 4.0, 2.0) / 100000.0;
// Longer maps are worth more
double lengthBonus = 1 + 0.1f * Math.Min(1.0, totalHits / 1500.0);
double lengthBonus = 1 + 0.1 * Math.Min(1.0, totalHits / 1500.0);
strainValue *= lengthBonus;
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available