mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 13:47:33 +08:00
Final -> cumulative, to represent a growing score.
This commit is contained in:
parent
afdb719c60
commit
4ae45ea866
@ -85,17 +85,17 @@ namespace osu.Game.Modes.Taiko.Scoring
|
||||
public override bool HasFailed => totalHits == maxTotalHits && Health.Value <= 0.5;
|
||||
|
||||
/// <summary>
|
||||
/// The final combo portion of the score.
|
||||
/// The cumulative combo portion of the score.
|
||||
/// </summary>
|
||||
private double comboScore => combo_portion_max * comboPortion / maxComboPortion;
|
||||
|
||||
/// <summary>
|
||||
/// The final accuracy portion of the score.
|
||||
/// The cumulative accuracy portion of the score.
|
||||
/// </summary>
|
||||
private double accuracyScore => accuracy_portion_max * Math.Pow(Accuracy, 3.6) * totalHits / maxTotalHits;
|
||||
|
||||
/// <summary>
|
||||
/// The final bonus score.
|
||||
/// The cumulative bonus score.
|
||||
/// This is added on top of <see cref="max_score"/>, thus the total score can exceed <see cref="max_score"/>.
|
||||
/// </summary>
|
||||
private double bonusScore;
|
||||
|
Loading…
Reference in New Issue
Block a user