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Fix catch always dashing
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parent
91460f27da
commit
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Replays
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}
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}
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else if (h.HyperDash)
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else if (h.HyperDash)
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{
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{
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition, true));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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}
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}
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else if (dashRequired)
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else if (dashRequired)
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@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.Replays
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{
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{
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double timeBefore = positionChange / movement_speed;
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double timeBefore = positionChange / movement_speed;
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition, true));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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}
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}
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