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Adjust comments and formatting of comments

This commit is contained in:
Dean Herbert 2023-02-03 16:26:54 +09:00
parent 4248453616
commit 48f7e0163c

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.FooterV2
private const int corner_radius = 10; private const int corner_radius = 10;
private const int transition_length = 500; private const int transition_length = 500;
//Accounts for corner radius margin on bottom, would be 12 // This should be 12 by design, but an extra allowance is added due to the corner radius specification.
public const float SHEAR_WIDTH = 13.5f; public const float SHEAR_WIDTH = 13.5f;
public Bindable<Visibility> OverlayState = new Bindable<Visibility>(); public Bindable<Visibility> OverlayState = new Bindable<Visibility>();
@ -88,7 +88,7 @@ namespace osu.Game.Screens.Select.FooterV2
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}, },
//For elements that should not be sheared. // For elements that should not be sheared.
new Container new Container
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
@ -105,7 +105,7 @@ namespace osu.Game.Screens.Select.FooterV2
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Child = text = new OsuSpriteText Child = text = new OsuSpriteText
{ {
//figma design says the size is 16, but due to the issues with font sizes 19 matches better // figma design says the size is 16, but due to the issues with font sizes 19 matches better
Font = OsuFont.TorusAlternate.With(size: 19), Font = OsuFont.TorusAlternate.With(size: 19),
AlwaysPresent = true AlwaysPresent = true
} }