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Fallback to default skin if instantiation fails
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@ -47,7 +47,17 @@ namespace osu.Game.Skinning
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? typeof(LegacySkin)
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? typeof(LegacySkin)
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: Type.GetType(InstantiationInfo).AsNonNull();
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: Type.GetType(InstantiationInfo).AsNonNull();
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return (Skin)Activator.CreateInstance(type, this, resources);
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try
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{
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return (Skin)Activator.CreateInstance(type, this, resources);
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}
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catch
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{
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// This defaults to triangles to catch the case where a user has a modified triangles skin.
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// If we ever add more default skins in the future this will need some kind of proper migration rather than
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// a single catch.
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return new DefaultSkinTriangles(this, resources);
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}
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}
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}
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public IList<RealmNamedFileUsage> Files { get; } = null!;
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public IList<RealmNamedFileUsage> Files { get; } = null!;
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