mirror of
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Merge branch 'master' into gameplay-disable-overlays
This commit is contained in:
commit
476c325626
@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
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</ItemGroup>
|
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<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" />
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||||
</ItemGroup>
|
||||
</Project>
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||||
|
@ -3,7 +3,6 @@
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||||
|
||||
using System.Collections.Generic;
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||||
using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
|
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Name = @"Fruit Count",
|
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Content = fruits.ToString(),
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Icon = FontAwesome.Regular.Circle
|
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
|
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{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
|
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new BeatmapStatistic
|
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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||||
};
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}
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|
@ -3,7 +3,6 @@
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|
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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@ -41,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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new BeatmapStatistic
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{
|
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Name = @"Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = notes.ToString(),
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Icon = FontAwesome.Regular.Circle
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||||
},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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||||
Content = holdnotes.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
};
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||||
}
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||||
|
@ -3,7 +3,6 @@
|
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|
||||
using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
|
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Name = @"Circle Count",
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Content = circles.ToString(),
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Icon = FontAwesome.Regular.Circle
|
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
|
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},
|
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new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider Count",
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||||
Content = sliders.ToString(),
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Icon = FontAwesome.Regular.Circle
|
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
|
||||
},
|
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new BeatmapStatistic
|
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{
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Name = @"Spinner Count",
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Content = spinners.ToString(),
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Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
|
||||
}
|
||||
};
|
||||
}
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||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
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using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Taiko.Objects;
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||||
@ -22,20 +21,20 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
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new BeatmapStatistic
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{
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||||
Name = @"Hit Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
|
||||
Content = hits.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Drumroll Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
|
||||
Content = drumrolls.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Swell Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
|
||||
Content = swells.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using System.Text;
|
||||
using NUnit.Framework;
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||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
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using osu.Game.Beatmaps;
|
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using osu.Game.Beatmaps.ControlPoints;
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||||
using osu.Game.Beatmaps.Formats;
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@ -19,6 +20,7 @@ using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
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using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.Formats
|
||||
@ -26,18 +28,33 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
[TestFixture]
|
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public class LegacyBeatmapEncoderTest
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{
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private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
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private static readonly DllResourceStore beatmaps_resource_store = TestResources.GetStore();
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|
||||
private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
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|
||||
[TestCaseSource(nameof(allBeatmaps))]
|
||||
public void TestEncodeDecodeStability(string name)
|
||||
{
|
||||
var decoded = decodeFromLegacy(TestResources.GetStore().GetStream(name));
|
||||
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded));
|
||||
var decoded = decodeFromLegacy(beatmaps_resource_store.GetStream(name), name);
|
||||
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded), name);
|
||||
|
||||
sort(decoded);
|
||||
sort(decodedAfterEncode);
|
||||
sort(decoded.beatmap);
|
||||
sort(decodedAfterEncode.beatmap);
|
||||
|
||||
Assert.That(decodedAfterEncode.Serialize(), Is.EqualTo(decoded.Serialize()));
|
||||
Assert.That(decodedAfterEncode.beatmap.Serialize(), Is.EqualTo(decoded.beatmap.Serialize()));
|
||||
Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration));
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||||
}
|
||||
|
||||
private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
|
||||
{
|
||||
// equal to null, no need to SequenceEqual
|
||||
if (a.ComboColours == null && b.ComboColours == null)
|
||||
return true;
|
||||
|
||||
if (a.ComboColours == null || b.ComboColours == null)
|
||||
return false;
|
||||
|
||||
return a.ComboColours.SequenceEqual(b.ComboColours);
|
||||
}
|
||||
|
||||
private void sort(IBeatmap beatmap)
|
||||
@ -50,18 +67,31 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private IBeatmap decodeFromLegacy(Stream stream)
|
||||
private (IBeatmap beatmap, TestLegacySkin beatmapSkin) decodeFromLegacy(Stream stream, string name)
|
||||
{
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader));
|
||||
{
|
||||
var beatmap = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader);
|
||||
var beatmapSkin = new TestLegacySkin(beatmaps_resource_store, name);
|
||||
return (convert(beatmap), beatmapSkin);
|
||||
}
|
||||
}
|
||||
|
||||
private Stream encodeToLegacy(IBeatmap beatmap)
|
||||
private class TestLegacySkin : LegacySkin
|
||||
{
|
||||
public TestLegacySkin(IResourceStore<byte[]> storage, string fileName)
|
||||
: base(new SkinInfo { Name = "Test Skin", Creator = "Craftplacer" }, storage, null, fileName)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private Stream encodeToLegacy((IBeatmap beatmap, ISkin beatmapSkin) fullBeatmap)
|
||||
{
|
||||
var (beatmap, beatmapSkin) = fullBeatmap;
|
||||
var stream = new MemoryStream();
|
||||
|
||||
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmap).Encode(writer);
|
||||
new LegacyBeatmapEncoder(beatmap, beatmapSkin).Encode(writer);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
|
@ -351,7 +351,7 @@ namespace osu.Game.Tests.Editing
|
||||
using (var encoded = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(encoded))
|
||||
new LegacyBeatmapEncoder(beatmap).Encode(sw);
|
||||
new LegacyBeatmapEncoder(beatmap, null).Encode(sw);
|
||||
|
||||
return encoded.ToArray();
|
||||
}
|
||||
|
@ -162,6 +162,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that the global mod instances are not retained by the rooms, as global mod instances are retained and re-used by the mod select overlay.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestGlobalModInstancesNotRetained()
|
||||
{
|
||||
OsuModDoubleTime mod = null;
|
||||
|
||||
AddStep("set dt mod and store", () =>
|
||||
{
|
||||
SelectedMods.Value = new[] { new OsuModDoubleTime() };
|
||||
|
||||
// Mod select overlay replaces our mod.
|
||||
mod = (OsuModDoubleTime)SelectedMods.Value[0];
|
||||
});
|
||||
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
|
||||
AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
|
||||
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
private class TestMatchSongSelect : MatchSongSelect
|
||||
{
|
||||
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
|
||||
|
@ -27,6 +27,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Skinning;
|
||||
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@ -198,14 +199,15 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
|
||||
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
|
||||
public void Save(BeatmapInfo info, IBeatmap beatmapContent)
|
||||
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
||||
public void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
|
||||
{
|
||||
var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
|
||||
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
|
||||
new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
|
@ -1,14 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapStatistic
|
||||
{
|
||||
public IconUsage Icon;
|
||||
[Obsolete("Use CreateIcon instead")] // can be removed 20210203
|
||||
public IconUsage Icon = FontAwesome.Regular.QuestionCircle;
|
||||
|
||||
/// <summary>
|
||||
/// A function to create the icon for display purposes. Use default icons available via <see cref="BeatmapStatisticIcon"/> whenever possible for conformity.
|
||||
/// </summary>
|
||||
public Func<Drawable> CreateIcon;
|
||||
|
||||
public string Content;
|
||||
public string Name;
|
||||
|
||||
public BeatmapStatistic()
|
||||
{
|
||||
#pragma warning disable 618
|
||||
CreateIcon = () => new SpriteIcon { Icon = Icon, Scale = new Vector2(0.7f) };
|
||||
#pragma warning restore 618
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
Normal file
43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A default implementation of an icon used to represent beatmap statistics.
|
||||
/// </summary>
|
||||
public class BeatmapStatisticIcon : Sprite
|
||||
{
|
||||
private readonly BeatmapStatisticsIconType iconType;
|
||||
|
||||
public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
|
||||
{
|
||||
this.iconType = iconType;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
|
||||
}
|
||||
}
|
||||
|
||||
public enum BeatmapStatisticsIconType
|
||||
{
|
||||
Accuracy,
|
||||
ApproachRate,
|
||||
Bpm,
|
||||
Circles,
|
||||
HpDrain,
|
||||
Length,
|
||||
OverallDifficulty,
|
||||
Size,
|
||||
Sliders,
|
||||
Spinners,
|
||||
}
|
||||
}
|
@ -8,6 +8,6 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public interface IHasCustomColours
|
||||
{
|
||||
Dictionary<string, Color4> CustomColours { get; set; }
|
||||
Dictionary<string, Color4> CustomColours { get; }
|
||||
}
|
||||
}
|
||||
|
@ -7,13 +7,16 @@ using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@ -23,9 +26,18 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
private readonly IBeatmap beatmap;
|
||||
|
||||
public LegacyBeatmapEncoder(IBeatmap beatmap)
|
||||
[CanBeNull]
|
||||
private readonly ISkin skin;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to encode.</param>
|
||||
/// <param name="skin">The beatmap's skin, used for encoding combo colours.</param>
|
||||
public LegacyBeatmapEncoder(IBeatmap beatmap, [CanBeNull] ISkin skin)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.skin = skin;
|
||||
|
||||
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
|
||||
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
|
||||
@ -53,6 +65,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine();
|
||||
handleControlPoints(writer);
|
||||
|
||||
writer.WriteLine();
|
||||
handleColours(writer);
|
||||
|
||||
writer.WriteLine();
|
||||
handleHitObjects(writer);
|
||||
}
|
||||
@ -196,6 +211,28 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleColours(TextWriter writer)
|
||||
{
|
||||
var colours = skin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
|
||||
if (colours == null || colours.Count == 0)
|
||||
return;
|
||||
|
||||
writer.WriteLine("[Colours]");
|
||||
|
||||
for (var i = 0; i < colours.Count; i++)
|
||||
{
|
||||
var comboColour = colours[i];
|
||||
|
||||
writer.Write(FormattableString.Invariant($"Combo{i}: "));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
|
||||
writer.WriteLine();
|
||||
}
|
||||
}
|
||||
|
||||
private void handleHitObjects(TextWriter writer)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
public BeatmapListingTitle()
|
||||
{
|
||||
Title = "beatmap listing";
|
||||
Description = "Browse for new beatmaps";
|
||||
Description = "browse for new beatmaps";
|
||||
IconTexture = "Icons/Hexacons/beatmap";
|
||||
}
|
||||
}
|
||||
|
@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
public ChangelogHeaderTitle()
|
||||
{
|
||||
Title = "changelog";
|
||||
Description = "Track recent dev updates in the osu! ecosystem";
|
||||
Description = "track recent dev updates in the osu! ecosystem";
|
||||
IconTexture = "Icons/Hexacons/devtools";
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
public DashboardTitle()
|
||||
{
|
||||
Title = "dashboard";
|
||||
Description = "View your friends and other information";
|
||||
Description = "view your friends and other information";
|
||||
IconTexture = "Icons/Hexacons/social";
|
||||
}
|
||||
}
|
||||
|
@ -279,6 +279,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void changeBeatmap(WorkingBeatmap newWorking)
|
||||
{
|
||||
// This method can potentially be triggered multiple times as it is eagerly fired in next() / prev() to ensure correct execution order
|
||||
// (changeBeatmap must be called before consumers receive the bindable changed event, which is not the case when the local beatmap bindable is updated directly).
|
||||
if (newWorking == current)
|
||||
return;
|
||||
|
||||
var lastWorking = current;
|
||||
|
||||
TrackChangeDirection direction = TrackChangeDirection.None;
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Overlays.News
|
||||
public NewsHeaderTitle()
|
||||
{
|
||||
Title = "news";
|
||||
Description = "Get up-to-date on community happenings";
|
||||
Description = "get up-to-date on community happenings";
|
||||
IconTexture = "Icons/Hexacons/news";
|
||||
}
|
||||
}
|
||||
|
@ -19,8 +19,8 @@ namespace osu.Game.Overlays
|
||||
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/notification";
|
||||
public string Title => "Notifications";
|
||||
public string Description => "Waiting for 'ya";
|
||||
public string Title => "notifications";
|
||||
public string Description => "waiting for 'ya";
|
||||
|
||||
private const float width = 320;
|
||||
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/music";
|
||||
public string Title => "now playing";
|
||||
public string Description => "Manage the currently playing track";
|
||||
public string Description => "manage the currently playing track";
|
||||
|
||||
private const float player_height = 130;
|
||||
private const float transition_length = 800;
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
public RankingsTitle()
|
||||
{
|
||||
Title = "ranking";
|
||||
Description = "Find out who's the best right now";
|
||||
Description = "find out who's the best right now";
|
||||
IconTexture = "Icons/Hexacons/rankings";
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
||||
using osu.Game.Rulesets;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
@ -33,11 +35,19 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
|
||||
{
|
||||
try
|
||||
{
|
||||
SettingsSubsection section = ruleset.CreateSettings();
|
||||
|
||||
if (section != null)
|
||||
Add(section);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Failed to load ruleset settings");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/settings";
|
||||
public string Title => "settings";
|
||||
public string Description => "Change the way osu! behaves";
|
||||
public string Description => "change the way osu! behaves";
|
||||
|
||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||
{
|
||||
|
@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
TooltipMain = "Home";
|
||||
TooltipSub = "Return to the main menu";
|
||||
TooltipMain = "home";
|
||||
TooltipSub = "return to the main menu";
|
||||
SetIcon("Icons/Hexacons/home");
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
var rInstance = value.CreateInstance();
|
||||
|
||||
ruleset.TooltipMain = rInstance.Description;
|
||||
ruleset.TooltipSub = $"Play some {rInstance.Description}";
|
||||
ruleset.TooltipSub = $"play some {rInstance.Description}";
|
||||
ruleset.SetIcon(rInstance.CreateIcon());
|
||||
}
|
||||
|
||||
|
@ -101,9 +101,8 @@ namespace osu.Game.Screens.Edit
|
||||
return;
|
||||
}
|
||||
|
||||
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap));
|
||||
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, Beatmap.Value.Skin));
|
||||
dependencies.CacheAs(editorBeatmap);
|
||||
|
||||
changeHandler = new EditorChangeHandler(editorBeatmap);
|
||||
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
|
||||
|
||||
@ -399,7 +398,7 @@ namespace osu.Game.Screens.Edit
|
||||
clock.SeekForward(!clock.IsRunning, amount);
|
||||
}
|
||||
|
||||
private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap);
|
||||
private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
|
||||
|
||||
private void exportBeatmap()
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -47,6 +48,8 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public readonly IBeatmap PlayableBeatmap;
|
||||
|
||||
public readonly ISkin BeatmapSkin;
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
@ -54,9 +57,10 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
|
||||
|
||||
public EditorBeatmap(IBeatmap playableBeatmap)
|
||||
public EditorBeatmap(IBeatmap playableBeatmap, ISkin beatmapSkin = null)
|
||||
{
|
||||
PlayableBeatmap = playableBeatmap;
|
||||
BeatmapSkin = beatmapSkin;
|
||||
|
||||
beatmapProcessor = playableBeatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapProcessor(PlayableBeatmap);
|
||||
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Screens.Edit
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(editorBeatmap).Encode(sw);
|
||||
new LegacyBeatmapEncoder(editorBeatmap, editorBeatmap.BeatmapSkin).Encode(sw);
|
||||
|
||||
savedStates.Add(stream.ToArray());
|
||||
}
|
||||
|
@ -318,14 +318,14 @@ namespace osu.Game.Screens.Select
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "Length",
|
||||
Icon = FontAwesome.Regular.Clock,
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
|
||||
Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"),
|
||||
}));
|
||||
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "BPM",
|
||||
Icon = FontAwesome.Regular.Circle,
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
|
||||
Content = getBPMRange(b),
|
||||
}));
|
||||
|
||||
@ -418,10 +418,18 @@ namespace osu.Game.Screens.Select
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.8f),
|
||||
Colour = Color4Extensions.FromHex(@"f7dd55"),
|
||||
Icon = statistic.Icon,
|
||||
Icon = FontAwesome.Regular.Circle,
|
||||
Size = new Vector2(0.8f)
|
||||
},
|
||||
statistic.CreateIcon().With(i =>
|
||||
{
|
||||
i.Anchor = Anchor.Centre;
|
||||
i.Origin = Anchor.Centre;
|
||||
i.RelativeSizeAxes = Axes.Both;
|
||||
i.Colour = Color4Extensions.FromHex(@"f7dd55");
|
||||
i.Size = new Vector2(0.64f);
|
||||
}),
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -76,9 +76,7 @@ namespace osu.Game.Screens.Select
|
||||
item.Ruleset.Value = Ruleset.Value;
|
||||
|
||||
item.RequiredMods.Clear();
|
||||
item.RequiredMods.AddRange(Mods.Value);
|
||||
|
||||
Mods.Value = Mods.Value.Select(m => m.CreateCopy()).ToArray();
|
||||
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
public readonly int Keys;
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
|
||||
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
|
||||
|
||||
public Dictionary<string, string> ImageLookups = new Dictionary<string, string>();
|
||||
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
public void AddComboColours(params Color4[] colours) => comboColours.AddRange(colours);
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
|
||||
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
|
||||
|
||||
public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
|
||||
}
|
||||
|
@ -24,8 +24,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.6" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -80,7 +80,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user