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Merge branch 'master' into DynamicHealthProcessor

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Clément Burgelin (Zyf) 2023-12-28 22:36:09 +01:00 committed by GitHub
commit 45cb9e74c5
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159 changed files with 3239 additions and 989 deletions

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@ -11,6 +11,10 @@ body:
- Current open `priority:0` issues, filterable [here](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0).
- And most importantly, search for your issue both in the [issue listing](https://github.com/ppy/osu/issues) and the [Q&A discussion listing](https://github.com/ppy/osu/discussions/categories/q-a). If you find that it already exists, respond with a reaction or add any further information that may be helpful.
# ATTENTION LINUX USERS
If you are having an issue and it is hardware related, **please open a [q&a discussion](https://github.com/ppy/osu/discussions/categories/q-a)** instead of an issue. There's a high chance your issue is due to your system configuration, and not our software.
- type: dropdown
attributes:
label: Type

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1219.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1227.1" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -11,7 +11,7 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public partial class TestSceneCatchModPerfect : ModPerfectTestScene
public partial class TestSceneCatchModPerfect : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();

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@ -0,0 +1,72 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public partial class TestSceneOutOfBoundsObjects : TestSceneCatchPlayer
{
protected override bool Autoplay => true;
[Test]
public void TestNoOutOfBoundsObjects()
{
bool anyObjectOutOfBounds = false;
AddStep("reset flag", () => anyObjectOutOfBounds = false);
AddUntilStep("check for out-of-bounds objects",
() =>
{
anyObjectOutOfBounds |= Player.ChildrenOfType<DrawableCatchHitObject>().Any(dho => dho.X < 0 || dho.X > CatchPlayfield.WIDTH);
return Player.ScoreProcessor.HasCompleted.Value;
});
AddAssert("no out of bound objects found", () => !anyObjectOutOfBounds);
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Ruleset = ruleset,
},
HitObjects = new List<HitObject>
{
new Fruit { StartTime = 1000, X = -50 },
new Fruit { StartTime = 1200, X = CatchPlayfield.WIDTH + 50 },
new JuiceStream
{
StartTime = 1500,
X = 10,
Path = new SliderPath(PathType.LINEAR, new[]
{
Vector2.Zero,
new Vector2(-200, 0)
})
},
new JuiceStream
{
StartTime = 3000,
X = CatchPlayfield.WIDTH - 10,
Path = new SliderPath(PathType.LINEAR, new[]
{
Vector2.Zero,
new Vector2(200, 0)
})
},
}
};
}
}

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@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
using osuTK.Graphics;
@ -70,7 +72,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
private void updateXPosition(ValueChangedEvent<float> _)
{
X = OriginalXBindable.Value + XOffsetBindable.Value;
// same as `CatchHitObject.EffectiveX`.
// not using that property directly to support scenarios where `HitObject` may not necessarily be present
// for this pooled drawable.
X = Math.Clamp(OriginalXBindable.Value + XOffsetBindable.Value, 0, CatchPlayfield.WIDTH);
}
protected override void OnApply()

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@ -1,14 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
{
public partial class TestSceneManiaModPerfect : ModPerfectTestScene
public partial class TestSceneManiaModPerfect : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
@ -24,5 +29,52 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
[TestCase(false)]
[TestCase(true)]
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
[Test]
public void TestGreatHit() => CreateModTest(new ModTestData
{
Mod = new ManiaModPerfect(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Note
{
StartTime = 1000,
}
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1020, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
[Test]
public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
{
Mod = new ManiaModPerfect(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new HoldNote
{
StartTime = 1000,
EndTime = 3000,
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1000, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
}
}

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@ -0,0 +1,72 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
{
public partial class TestSceneManiaModSuddenDeath : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
public TestSceneManiaModSuddenDeath()
: base(new ManiaModSuddenDeath())
{
}
[Test]
public void TestGreatHit() => CreateModTest(new ModTestData
{
Mod = new ManiaModSuddenDeath(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Note
{
StartTime = 1000,
}
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1020, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
[Test]
public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
{
Mod = new ManiaModSuddenDeath(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new HoldNote
{
StartTime = 1000,
EndTime = 3000,
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1000, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
}
}

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@ -1,11 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModPerfect : ModPerfect
{
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
{
if (!isRelevantResult(result.Judgement.MinResult) && !isRelevantResult(result.Judgement.MaxResult) && !isRelevantResult(result.Type))
return false;
// Mania allows imperfect "Great" hits without failing.
if (result.Judgement.MaxResult == HitResult.Perfect)
return result.Type < HitResult.Great;
return result.Type != result.Judgement.MaxResult;
}
private bool isRelevantResult(HitResult result) => result.AffectsAccuracy() || result.AffectsCombo();
}
}

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@ -19,12 +19,14 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.UI
{
@ -57,6 +59,9 @@ namespace osu.Game.Rulesets.Mania.UI
// Stores the current speed adjustment active in gameplay.
private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
[Resolved]
private ISkinSource skin { get; set; }
public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
: base(ruleset, beatmap, mods)
{
@ -104,7 +109,20 @@ namespace osu.Game.Rulesets.Mania.UI
updateTimeRange();
}
private void updateTimeRange() => TimeRange.Value = smoothTimeRange * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value;
private void updateTimeRange()
{
float hitPosition = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
?? Stage.HIT_TARGET_POSITION;
const float length_to_default_hit_position = 768 - LegacyManiaSkinConfiguration.DEFAULT_HIT_POSITION;
float lengthToHitPosition = 768 - hitPosition;
// This scaling factor preserves the scroll speed as the scroll length varies from changes to the hit position.
float scale = lengthToHitPosition / length_to_default_hit_position;
TimeRange.Value = smoothTimeRange * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value * scale;
}
/// <summary>
/// Computes a scroll time (in milliseconds) from a scroll speed in the range of 1-40.

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@ -1,17 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModPerfect : ModPerfectTestScene
public partial class TestSceneOsuModPerfect : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
@ -50,5 +54,30 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
CreateHitObjectTest(new HitObjectTestData(spinner), shouldMiss);
}
[Test]
public void TestMissSliderTail() => CreateModTest(new ModTestData
{
Mod = new OsuModPerfect(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
Position = new Vector2(256, 192),
StartTime = 1000,
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(100, 0), })
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
new OsuReplayFrame(1001, new Vector2(256, 192)),
}
});
}
}

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@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModStrictTracking : OsuModTestScene
{
[Test]
public void TestSliderInput() => CreateModTest(new ModTestData
{
Mod = new OsuModStrictTracking(),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
StartTime = 1000,
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(0, 100))
}
}
}
}
},
ReplayFrames = new List<ReplayFrame>
{
new OsuReplayFrame(0, new Vector2(), OsuAction.LeftButton),
new OsuReplayFrame(500, new Vector2(200, 0), OsuAction.LeftButton),
new OsuReplayFrame(501, new Vector2(200, 0)),
new OsuReplayFrame(1000, new Vector2(), OsuAction.LeftButton),
new OsuReplayFrame(1750, new Vector2(0, 100), OsuAction.LeftButton),
new OsuReplayFrame(1751, new Vector2(0, 100)),
},
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2
});
}
}

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@ -0,0 +1,77 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModSuddenDeath : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
public TestSceneOsuModSuddenDeath()
: base(new OsuModSuddenDeath())
{
}
[Test]
public void TestMissTail() => CreateModTest(new ModTestData
{
Mod = new OsuModSuddenDeath(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
Position = new Vector2(256, 192),
StartTime = 1000,
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(100, 0), })
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
new OsuReplayFrame(1001, new Vector2(256, 192)),
}
});
[Test]
public void TestMissTick() => CreateModTest(new ModTestData
{
Mod = new OsuModSuddenDeath(),
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
Position = new Vector2(256, 192),
StartTime = 1000,
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(200, 0), })
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
new OsuReplayFrame(1001, new Vector2(256, 192)),
}
});
}
}

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@ -17,6 +17,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
@ -54,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit
.Concat(DistanceSnapProvider.CreateTernaryButtons())
.Concat(new[]
{
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Th })
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap })
});
private BindableList<HitObject> selectedHitObjects;

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@ -0,0 +1,162 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModDepth : ModWithVisibilityAdjustment, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
{
public override string Name => "Depth";
public override string Acronym => "DP";
public override IconUsage? Icon => FontAwesome.Solid.Cube;
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "3D. Almost.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame), typeof(ModWithVisibilityAdjustment) }).ToArray();
private static readonly Vector3 camera_position = new Vector3(OsuPlayfield.BASE_SIZE.X * 0.5f, OsuPlayfield.BASE_SIZE.Y * 0.5f, -200);
private readonly float sliderMinDepth = depthForScale(1.5f); // Depth at which slider's scale will be 1.5f
[SettingSource("Maximum depth", "How far away objects appear.", 0)]
public BindableFloat MaxDepth { get; } = new BindableFloat(100)
{
Precision = 10,
MinValue = 50,
MaxValue = 200
};
[SettingSource("Show Approach Circles", "Whether approach circles should be visible.", 1)]
public BindableBool ShowApproachCircles { get; } = new BindableBool(true);
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyTransform(hitObject, state);
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyTransform(hitObject, state);
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// Hide judgment displays and follow points as they won't make any sense.
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
drawableRuleset.Playfield.DisplayJudgements.Value = false;
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
}
private void applyTransform(DrawableHitObject drawable, ArmedState state)
{
switch (drawable)
{
case DrawableHitCircle circle:
if (!ShowApproachCircles.Value)
{
var hitObject = (OsuHitObject)drawable.HitObject;
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
using (circle.BeginAbsoluteSequence(appearTime))
circle.ApproachCircle.Hide();
}
break;
}
}
public void Update(Playfield playfield)
{
double time = playfield.Time.Current;
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
{
switch (drawable)
{
case DrawableHitCircle circle:
processHitObject(time, circle);
break;
case DrawableSlider slider:
processSlider(time, slider);
break;
}
}
}
private void processHitObject(double time, DrawableOsuHitObject drawable)
{
var hitObject = drawable.HitObject;
// Circles are always moving at the constant speed. They'll fade out before reaching the camera even at extreme conditions (AR 11, max depth).
double speed = MaxDepth.Value / hitObject.TimePreempt;
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
float z = MaxDepth.Value - (float)((Math.Max(time, appearTime) - appearTime) * speed);
float scale = scaleForDepth(z);
drawable.Position = toPlayfieldPosition(scale, hitObject.StackedPosition);
drawable.Scale = new Vector2(scale);
}
private void processSlider(double time, DrawableSlider drawableSlider)
{
var hitObject = drawableSlider.HitObject;
double baseSpeed = MaxDepth.Value / hitObject.TimePreempt;
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
// Allow slider to move at a constant speed if its scale at the end time will be lower than 1.5f
float zEnd = MaxDepth.Value - (float)((Math.Max(hitObject.StartTime + hitObject.Duration, appearTime) - appearTime) * baseSpeed);
if (zEnd > sliderMinDepth)
{
processHitObject(time, drawableSlider);
return;
}
double offsetAfterStartTime = hitObject.Duration + 500;
double slowSpeed = Math.Min(-sliderMinDepth / offsetAfterStartTime, baseSpeed);
double decelerationTime = hitObject.TimePreempt * 0.2;
float decelerationDistance = (float)(decelerationTime * (baseSpeed + slowSpeed) * 0.5);
float z;
if (time < hitObject.StartTime - decelerationTime)
{
float fullDistance = decelerationDistance + (float)(baseSpeed * (hitObject.TimePreempt - decelerationTime));
z = fullDistance - (float)((Math.Max(time, appearTime) - appearTime) * baseSpeed);
}
else if (time < hitObject.StartTime)
{
double timeOffset = time - (hitObject.StartTime - decelerationTime);
double deceleration = (slowSpeed - baseSpeed) / decelerationTime;
z = decelerationDistance - (float)(baseSpeed * timeOffset + deceleration * timeOffset * timeOffset * 0.5);
}
else
{
double endTime = hitObject.StartTime + offsetAfterStartTime;
z = -(float)((Math.Min(time, endTime) - hitObject.StartTime) * slowSpeed);
}
float scale = scaleForDepth(z);
drawableSlider.Position = toPlayfieldPosition(scale, hitObject.StackedPosition);
drawableSlider.Scale = new Vector2(scale);
}
private static float scaleForDepth(float depth) => -camera_position.Z / Math.Max(1f, depth - camera_position.Z);
private static float depthForScale(float scale) => -camera_position.Z / scale + camera_position.Z;
private static Vector2 toPlayfieldPosition(float scale, Vector2 positionAtZeroDepth)
{
return (positionAtZeroDepth - camera_position.Xy) * scale + camera_position.Xy;
}
}
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => "Burn the notes into your memory.";
//Alters the transforms of the approach circles, breaking the effects of these mods.
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform) }).ToArray();
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth) }).ToArray();
public override ModType Type => ModType.Fun;

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) };
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth) };
public const double FADE_IN_DURATION_MULTIPLIER = 0.4;
public const double FADE_OUT_DURATION_MULTIPLIER = 0.3;

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "No need to chase the circles your cursor is a magnet!";
public override double ScoreMultiplier => 0.5;
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel), typeof(OsuModBubbles) };
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel), typeof(OsuModBubbles), typeof(OsuModDepth) };
[SettingSource("Attraction strength", "How strong the pull is.", 0)]
public BindableFloat AttractionStrength { get; } = new BindableFloat(0.5f)

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
protected virtual float EndScale => 1;
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween) };
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween), typeof(OsuModDepth) };
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
{

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@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Mods
if (!slider.HeadCircle.IsHit)
handleHitCircle(slider.HeadCircle);
requiresHold |= slider.Ball.IsHovered || h.IsHovered;
requiresHold |= slider.SliderInputManager.IsMouseInFollowArea(true);
break;
case DrawableSpinner spinner:

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "Hit objects run away!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModBubbles) };
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModBubbles), typeof(OsuModDepth) };
[SettingSource("Repulsion strength", "How strong the repulsion is.", 0)]
public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f)

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
// todo: this mod needs to be incompatible with "hidden" due to forcing the circle to remain opaque,
// further implementation will be required for supporting that.
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModObjectScaleTween), typeof(OsuModHidden) };
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModObjectScaleTween), typeof(OsuModHidden), typeof(OsuModDepth) };
private const int rotate_offset = 360;
private const float rotate_starting_width = 2;

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@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Osu.Mods
{
if (e.NewValue || slider.Judged) return;
if (slider.Time.Current < slider.HitObject.StartTime)
return;
var tail = slider.NestedHitObjects.OfType<StrictTrackingDrawableSliderTail>().First();
if (!tail.Judged)

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@ -47,7 +47,8 @@ namespace osu.Game.Rulesets.Osu.Mods
typeof(OsuModRandom),
typeof(OsuModSpunOut),
typeof(OsuModStrictTracking),
typeof(OsuModSuddenDeath)
typeof(OsuModSuddenDeath),
typeof(OsuModDepth)
}).ToArray();
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) };
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles), typeof(OsuModDepth) };
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
{

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame) }).ToArray();
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame), typeof(OsuModDepth) }).ToArray();
private float theta;

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) };
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModDepth) };
private const int wiggle_duration = 100; // (ms) Higher = fewer wiggles

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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private const float spinning_sample_initial_frequency = 1.0f;
private const float spinning_sample_modulated_base_frequency = 0.5f;
private SkinnableSound maxBonusSample;
private PausableSkinnableSound maxBonusSample;
/// <summary>
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Looping = true,
Frequency = { Value = spinning_sample_initial_frequency }
},
maxBonusSample = new SkinnableSound
maxBonusSample = new PausableSkinnableSound
{
MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
}

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void Update()
{
base.Update();
updateTracking(isMouseInFollowArea(Tracking));
updateTracking(IsMouseInFollowArea(Tracking));
}
public void PostProcessHeadJudgement(DrawableSliderHead head)
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (!head.Judged || !head.Result.IsHit)
return;
if (!isMouseInFollowArea(true))
if (!IsMouseInFollowArea(true))
return;
Debug.Assert(screenSpaceMousePosition != null);
@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
// If all ticks were hit so far, enable tracking the full extent.
// If any ticks were missed, assume tracking would've broken at some point, and should only activate if the cursor is within the slider ball.
// For the second case, this may be the last chance we have to enable tracking before other objects get judged, otherwise the same would normally happen via Update().
updateTracking(allTicksInRange || isMouseInFollowArea(false));
updateTracking(allTicksInRange || IsMouseInFollowArea(false));
}
public void TryJudgeNestedObject(DrawableOsuHitObject nestedObject, double timeOffset)
@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
/// Whether the mouse is currently in the follow area.
/// </summary>
/// <param name="expanded">Whether to test against the maximum area of the follow circle.</param>
private bool isMouseInFollowArea(bool expanded)
public bool IsMouseInFollowArea(bool expanded)
{
if (screenSpaceMousePosition is not Vector2 pos)
return false;

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@ -48,6 +48,8 @@ namespace osu.Game.Rulesets.Osu
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new OsuHealthProcessor(drainStartTime);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap, this);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
@ -209,7 +211,8 @@ namespace osu.Game.Rulesets.Osu
new ModAdaptiveSpeed(),
new OsuModFreezeFrame(),
new OsuModBubbles(),
new OsuModSynesthesia()
new OsuModSynesthesia(),
new OsuModDepth()
};
case ModType.System:

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@ -0,0 +1,127 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
{
public partial class OsuHealthProcessor : DrainingHealthProcessor
{
private ComboResult currentComboResult = ComboResult.Perfect;
public OsuHealthProcessor(double drainStartTime, double drainLenience = 0)
: base(drainStartTime, drainLenience)
{
}
protected override double GetHealthIncreaseFor(JudgementResult result)
{
if (IsSimulating)
return getHealthIncreaseFor(result);
if (result.HitObject is not IHasComboInformation combo)
return getHealthIncreaseFor(result);
if (combo.NewCombo)
currentComboResult = ComboResult.Perfect;
switch (result.Type)
{
case HitResult.LargeTickMiss:
case HitResult.Ok:
setComboResult(ComboResult.Good);
break;
case HitResult.Meh:
case HitResult.Miss:
setComboResult(ComboResult.None);
break;
}
// The slider tail has a special judgement that can't accurately be described above.
if (result.HitObject is SliderTailCircle && !result.IsHit)
setComboResult(ComboResult.Good);
if (combo.LastInCombo && result.Type.IsHit())
{
switch (currentComboResult)
{
case ComboResult.Perfect:
return getHealthIncreaseFor(result) + 0.07;
case ComboResult.Good:
return getHealthIncreaseFor(result) + 0.05;
default:
return getHealthIncreaseFor(result) + 0.03;
}
}
return getHealthIncreaseFor(result);
void setComboResult(ComboResult comboResult) => currentComboResult = (ComboResult)Math.Min((int)currentComboResult, (int)comboResult);
}
protected override void Reset(bool storeResults)
{
base.Reset(storeResults);
currentComboResult = ComboResult.Perfect;
}
private double getHealthIncreaseFor(JudgementResult result)
{
switch (result.Type)
{
case HitResult.SmallTickMiss:
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.02, -0.075, -0.14);
case HitResult.LargeTickMiss:
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.02, -0.075, -0.14);
case HitResult.Miss:
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.03, -0.125, -0.2);
case HitResult.SmallTickHit:
// When classic slider mechanics are enabled, this result comes from the tail.
return 0.02;
case HitResult.LargeTickHit:
switch (result.HitObject)
{
case SliderTick:
return 0.015;
case SliderHeadCircle:
case SliderTailCircle:
case SliderRepeat:
return 0.02;
}
break;
case HitResult.Meh:
return 0.002;
case HitResult.Ok:
return 0.011;
case HitResult.Great:
return 0.03;
case HitResult.SmallBonus:
return 0.0085;
case HitResult.LargeBonus:
return 0.01;
}
return base.GetHealthIncreaseFor(result);
}
}
}

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@ -62,7 +62,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
/// </remarks>
public virtual void PlayAnimation()
{
if (Result.IsMiss())
if (Result == HitResult.IgnoreMiss || Result == HitResult.LargeTickMiss)
{
this.RotateTo(-45);
this.ScaleTo(1.8f);
this.ScaleTo(1.2f, 100, Easing.In);
this.MoveTo(Vector2.Zero);
this.MoveToOffset(new Vector2(0, 10), 800, Easing.InQuint);
}
else if (Result.IsMiss())
{
this.ScaleTo(1.6f);
this.ScaleTo(1, 100, Easing.In);

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@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
decimal? legacyVersion = skin.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value;
if (legacyVersion >= 2.0m)
if (legacyVersion > 1.0m)
// legacy skins of version 2.0 and newer only apply very short fade out to the number piece.
hitCircleText.FadeOut(legacy_fade_duration / 4);
else

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@ -70,10 +70,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
};
userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
userCursorScale.ValueChanged += _ => calculateCursorScale();
userCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateCursorScale();
autoCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
cursorScale.BindValueChanged(e => cursorScaleContainer.Scale = new Vector2(e.NewValue), true);
}
@ -81,10 +81,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void LoadComplete()
{
base.LoadComplete();
calculateCursorScale();
cursorScale.Value = CalculateCursorScale();
}
private void calculateCursorScale()
protected virtual float CalculateCursorScale()
{
float scale = userCursorScale.Value;
@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
scale *= GetScaleForCircleSize(state.Beatmap.Difficulty.CircleSize);
}
cursorScale.Value = scale;
return scale;
}
protected override void SkinChanged(ISkinSource skin)

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@ -71,6 +71,12 @@ namespace osu.Game.Rulesets.Osu.UI
RelativePositionAxes = Axes.Both;
}
protected override float CalculateCursorScale()
{
// Force minimum cursor size so it's easily clickable
return Math.Max(1f, base.CalculateCursorScale());
}
protected override bool OnHover(HoverEvent e)
{
updateColour();

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@ -10,7 +10,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Mods
{
public partial class TestSceneTaikoModPerfect : ModPerfectTestScene
public partial class TestSceneTaikoModPerfect : ModFailConditionTestScene
{
protected override Ruleset CreatePlayerRuleset() => new TestTaikoRuleset();

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@ -17,6 +17,7 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Screens.Edit.Timing.RowAttributes;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
@ -69,6 +70,48 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
}
[Test]
public void TestSelectedRetainedOverUndo()
{
AddStep("Select first timing point", () =>
{
InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
AddStep("Adjust offset", () =>
{
InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for offset changed", () =>
{
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
});
AddStep("simulate undo", () =>
{
var clone = editorBeatmap.ControlPointInfo.DeepClone();
editorBeatmap.ControlPointInfo.Clear();
foreach (var group in clone.Groups)
{
foreach (var cp in group.ControlPoints)
editorBeatmap.ControlPointInfo.Add(group.Time, cp);
}
});
AddUntilStep("selection retained", () =>
{
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
});
}
[Test]
public void TestTrackingCurrentTimeWhileRunning()
{

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@ -12,6 +12,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.Ranking;
namespace osu.Game.Tests.Visual.Gameplay
@ -44,7 +45,23 @@ namespace osu.Game.Tests.Visual.Gameplay
{
offsetControl.ReferenceScore.Value = new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(0, 2)
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(0, 2),
BeatmapInfo = Beatmap.Value.BeatmapInfo,
};
});
AddAssert("No calibration button", () => !offsetControl.ChildrenOfType<SettingsButton>().Any());
}
[Test]
public void TestScoreFromDifferentBeatmap()
{
AddStep("Set short reference score", () =>
{
offsetControl.ReferenceScore.Value = new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(10),
BeatmapInfo = TestResources.CreateTestBeatmapSetInfo().Beatmaps.First(),
};
});
@ -59,7 +76,8 @@ namespace osu.Game.Tests.Visual.Gameplay
offsetControl.ReferenceScore.Value = new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(10),
Mods = new Mod[] { new OsuModRelax() }
Mods = new Mod[] { new OsuModRelax() },
BeatmapInfo = Beatmap.Value.BeatmapInfo,
};
});
@ -77,7 +95,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
offsetControl.ReferenceScore.Value = new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error)
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error),
BeatmapInfo = Beatmap.Value.BeatmapInfo,
};
});
@ -105,7 +124,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
offsetControl.ReferenceScore.Value = new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error)
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error),
BeatmapInfo = Beatmap.Value.BeatmapInfo,
};
});

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@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
public partial class TestSceneMainMenu : OsuGameTestScene
{
[Test]
public void TestSystemTitle()
{
AddStep("set system title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
{
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
});
AddStep("set another title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
{
Image = @"https://assets.ppy.sh/main-menu/wf2023-vote@2x.png",
Url = @"https://osu.ppy.sh/community/contests/189",
});
AddStep("set title with nonexistent image", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
{
Image = @"https://test.invalid/@2x", // .invalid TLD reserved by https://datatracker.ietf.org/doc/html/rfc2606#section-2
Url = @"https://osu.ppy.sh/community/contests/189",
});
AddStep("unset system title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = null);
}
}
}

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@ -1,19 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
public partial class TestSceneDisclaimer : ScreenTestScene
public partial class TestSceneSupporterDisplay : OsuTestScene
{
[BackgroundDependencyLoader]
private void load()
[Test]
public void TestBasic()
{
AddStep("load disclaimer", () => LoadScreen(new Disclaimer()));
AddStep("create display", () =>
{
Child = new SupporterDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
});
AddStep("toggle support", () =>
{

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@ -81,6 +81,21 @@ namespace osu.Game.Tests.Visual.Online
AddStep("End watching user presence", () => metadataClient.EndWatchingUserPresence());
}
[Test]
public void TestUserWasPlayingBeforeWatchingUserPresence()
{
AddStep("User began playing", () => spectatorClient.SendStartPlay(streamingUser.Id, 0));
AddStep("Begin watching user presence", () => metadataClient.BeginWatchingUserPresence());
AddStep("Add online user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.True);
AddStep("User finished playing", () => spectatorClient.SendEndPlay(streamingUser.Id));
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
AddStep("Remove playing user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, null));
AddStep("End watching user presence", () => metadataClient.EndWatchingUserPresence());
}
internal partial class TestUserLookupCache : UserLookupCache
{
private static readonly string[] usernames =

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@ -0,0 +1,63 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings.Sections.Audio;
using osu.Game.Scoring;
using osu.Game.Tests.Visual.Ranking;
namespace osu.Game.Tests.Visual.Settings
{
public partial class TestSceneAudioOffsetAdjustControl : OsuTestScene
{
[Resolved]
private SessionStatics statics { get; set; } = null!;
[Cached]
private SessionAverageHitErrorTracker tracker = new SessionAverageHitErrorTracker();
private Container content = null!;
protected override Container Content => content;
[BackgroundDependencyLoader]
private void load()
{
base.Content.AddRange(new Drawable[]
{
tracker,
content = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 400,
AutoSizeAxes = Axes.Y
}
});
}
[Test]
public void TestBehaviour()
{
AddStep("create control", () => Child = new AudioOffsetAdjustControl
{
Current = new BindableDouble
{
MinValue = -500,
MaxValue = 500
}
});
AddStep("set new score", () => statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(RNG.NextDouble(-100, 100)),
BeatmapInfo = Beatmap.Value.BeatmapInfo,
}));
AddStep("clear history", () => tracker.ClearHistory());
}
}
}

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@ -13,7 +13,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Rulesets.Taiko;
using osuTK.Input;
@ -152,7 +151,7 @@ namespace osu.Game.Tests.Visual.Settings
AddStep("click first row with two bindings", () =>
{
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
InputManager.MoveMouseTo(multiBindingRow);
InputManager.MoveMouseTo(multiBindingRow.ChildrenOfType<OsuSpriteText>().First());
InputManager.Click(MouseButton.Left);
});
@ -256,7 +255,7 @@ namespace osu.Game.Tests.Visual.Settings
AddStep("click first row with two bindings", () =>
{
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
InputManager.MoveMouseTo(multiBindingRow);
InputManager.MoveMouseTo(multiBindingRow.ChildrenOfType<OsuSpriteText>().First());
InputManager.Click(MouseButton.Left);
});
@ -305,7 +304,6 @@ namespace osu.Game.Tests.Visual.Settings
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
scrollToAndStartBinding("Left (rim)");
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
@ -325,7 +323,6 @@ namespace osu.Game.Tests.Visual.Settings
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
scrollToAndStartBinding("Left (rim)");
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
@ -345,7 +342,6 @@ namespace osu.Game.Tests.Visual.Settings
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
scrollToAndStartBinding("Left (centre)");
AddStep("clear binding", () =>
{
@ -377,7 +373,6 @@ namespace osu.Game.Tests.Visual.Settings
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
scrollToAndStartBinding("Left (centre)");
AddStep("clear binding", () =>
{

View File

@ -41,6 +41,7 @@ namespace osu.Game.Tests.Visual.Settings
public void TestBasic()
{
AddStep("do nothing", () => { });
AddToggleStep("toggle visibility", visible => settings.State.Value = visible ? Visibility.Visible : Visibility.Hidden);
}
[Test]
@ -110,7 +111,7 @@ namespace osu.Game.Tests.Visual.Settings
AddStep("Press back", () => settings
.ChildrenOfType<KeyBindingPanel>().FirstOrDefault()?
.ChildrenOfType<SettingsSubPanel.BackButton>().FirstOrDefault()?.TriggerClick());
.ChildrenOfType<SettingsSidebar.BackButton>().FirstOrDefault()?.TriggerClick());
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<SettingsSearchTextBox>().FirstOrDefault()?.HasFocus == true);
}

View File

@ -454,6 +454,23 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
}
[Test]
public void TestRewind()
{
const int local_set_count = 3;
const int random_select_count = local_set_count * 3;
loadBeatmaps(setCount: local_set_count);
for (int i = 0; i < random_select_count; i++)
nextRandom();
for (int i = 0; i < random_select_count; i++)
{
prevRandom();
AddAssert("correct random last selected", () => selectedSets.Peek(), () => Is.EqualTo(carousel.SelectedBeatmapSet));
}
}
[Test]
public void TestRewindToDeletedBeatmap()
{

View File

@ -3,6 +3,7 @@
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
@ -14,6 +15,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Extensions;
using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
@ -194,6 +196,36 @@ namespace osu.Game.Tests.Visual.SongSelect
});
}
[TestCase]
public void TestLengthUpdates()
{
IBeatmap beatmap = createTestBeatmap(new OsuRuleset().RulesetInfo);
double drain = beatmap.CalculateDrainLength();
beatmap.BeatmapInfo.Length = drain;
OsuModDoubleTime doubleTime = null;
selectBeatmap(beatmap);
checkDisplayedLength(drain);
AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
checkDisplayedLength(Math.Round(drain / 1.5f));
AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
checkDisplayedLength(Math.Round(drain / 2));
}
private void checkDisplayedLength(double drain)
{
var displayedLength = drain.ToFormattedDuration();
AddUntilStep($"check map drain ({displayedLength})", () =>
{
var label = infoWedge.DisplayedContent.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Single(l => l.Statistic.Name == BeatmapsetsStrings.ShowStatsTotalLength(displayedLength));
return label.Statistic.Content == displayedLength.ToString();
});
}
private void setRuleset(RulesetInfo rulesetInfo)
{
Container containerBefore = null;

View File

@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
@ -19,11 +20,15 @@ namespace osu.Game.Tests.Visual.UserInterface
{
private DialogOverlay overlay;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
}
[Test]
public void TestBasic()
{
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
TestPopupDialog firstDialog = null;
TestPopupDialog secondDialog = null;
@ -84,7 +89,31 @@ namespace osu.Game.Tests.Visual.UserInterface
}));
AddAssert("second dialog displayed", () => overlay.CurrentDialog == secondDialog);
AddAssert("first dialog is not part of hierarchy", () => firstDialog.Parent == null);
AddUntilStep("first dialog is not part of hierarchy", () => firstDialog.Parent == null);
}
[Test]
public void TestTooMuchText()
{
AddStep("dialog #1", () => overlay.Push(new TestPopupDialog
{
Icon = FontAwesome.Regular.TrashAlt,
HeaderText = @"Confirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver. ",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"I never want to see this again.",
Action = () => Console.WriteLine(@"OK"),
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I still want quick ranks!",
Action = () => Console.WriteLine(@"Cancel"),
},
},
}));
}
[Test]
@ -92,7 +121,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
PopupDialog dialog = null;
AddStep("create dialog overlay", () => overlay = new SlowLoadingDialogOverlay());
AddStep("create slow loading dialog overlay", () => overlay = new SlowLoadingDialogOverlay());
AddStep("start loading overlay", () => LoadComponentAsync(overlay, Add));
@ -128,8 +157,6 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void TestDismissBeforePush()
{
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
TestPopupDialog testDialog = null;
AddStep("dismissed dialog push", () =>
{
@ -146,8 +173,6 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void TestDismissBeforePushViaButtonPress()
{
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
TestPopupDialog testDialog = null;
AddStep("dismissed dialog push", () =>
{
@ -163,7 +188,7 @@ namespace osu.Game.Tests.Visual.UserInterface
});
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
AddAssert("dialog is not part of hierarchy", () => testDialog.Parent == null);
AddUntilStep("dialog is not part of hierarchy", () => testDialog.Parent == null);
}
private partial class TestPopupDialog : PopupDialog

View File

@ -154,7 +154,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public TestTitle()
{
Title = "title";
Icon = HexaconsIcons.Devtools;
Icon = OsuIcon.ChangelogB;
}
}
}

View File

@ -1,10 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Overlays.Dialog;
@ -15,24 +12,25 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestScenePopupDialog : OsuManualInputManagerTestScene
{
private TestPopupDialog dialog;
private TestPopupDialog dialog = null!;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("new popup", () =>
{
Add(dialog = new TestPopupDialog
Child = dialog = new TestPopupDialog
{
RelativeSizeAxes = Axes.Both,
State = { Value = Framework.Graphics.Containers.Visibility.Visible },
});
};
});
}
[Test]
public void TestDangerousButton([Values(false, true)] bool atEdge)
{
AddStep("finish transforms", () => dialog.FinishTransforms(true));
if (atEdge)
{
AddStep("move mouse to button edge", () =>

View File

@ -96,10 +96,14 @@ namespace osu.Game.Audio
hasStarted = false;
Track.Stop();
// This pre-check is important, fixes a BASS deadlock in some scenarios.
if (!Track.HasCompleted)
{
Track.Stop();
// Ensure the track is reset immediately on stopping, so the next time it is started it has a correct time value.
Track.Seek(0);
// Ensure the track is reset immediately on stopping, so the next time it is started it has a correct time value.
Track.Seek(0);
}
Stopped?.Invoke();
}

View File

@ -96,6 +96,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MenuVoice, true);
SetDefault(OsuSetting.MenuMusic, true);
SetDefault(OsuSetting.MenuTips, true);
SetDefault(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
@ -350,6 +351,7 @@ namespace osu.Game.Configuration
VolumeInactive,
MenuMusic,
MenuVoice,
MenuTips,
CursorRotation,
MenuParallax,
Prefer24HourTime,

View File

@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
namespace osu.Game.Configuration
{
/// <summary>
/// Tracks the local user's average hit error during the ongoing play session.
/// </summary>
[Cached]
public partial class SessionAverageHitErrorTracker : Component
{
public IBindableList<double> AverageHitErrorHistory => averageHitErrorHistory;
private readonly BindableList<double> averageHitErrorHistory = new BindableList<double>();
private readonly Bindable<ScoreInfo?> latestScore = new Bindable<ScoreInfo?>();
[BackgroundDependencyLoader]
private void load(SessionStatics statics)
{
statics.BindWith(Static.LastLocalUserScore, latestScore);
latestScore.BindValueChanged(score => calculateAverageHitError(score.NewValue), true);
}
private void calculateAverageHitError(ScoreInfo? newScore)
{
if (newScore == null)
return;
if (newScore.Mods.Any(m => !m.UserPlayable || m is IHasNoTimedInputs))
return;
if (newScore.HitEvents.Count < 10)
return;
if (newScore.HitEvents.CalculateAverageHitError() is not double averageError)
return;
// keep a sane maximum number of entries.
if (averageHitErrorHistory.Count >= 50)
averageHitErrorHistory.RemoveAt(0);
averageHitErrorHistory.Add(averageError);
}
public void ClearHistory() => averageHitErrorHistory.Clear();
}
}

View File

@ -9,6 +9,7 @@ using osu.Game.Input;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Scoring;
namespace osu.Game.Configuration
{
@ -27,6 +28,7 @@ namespace osu.Game.Configuration
SetDefault(Static.LastModSelectPanelSamplePlaybackTime, (double?)null);
SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
SetDefault(Static.TouchInputActive, RuntimeInfo.IsMobile);
SetDefault<ScoreInfo>(Static.LastLocalUserScore, null);
}
/// <summary>
@ -73,5 +75,10 @@ namespace osu.Game.Configuration
/// Used in touchscreen detection scenarios (<see cref="TouchInputInterceptor"/>).
/// </summary>
TouchInputActive,
/// <summary>
/// Stores the local user's last score (can be completed or aborted).
/// </summary>
LastLocalUserScore,
}
}

View File

@ -312,8 +312,12 @@ namespace osu.Game.Database
double legacyAccScore = maximumLegacyAccuracyScore * score.Accuracy;
// We can not separate the ComboScore from the BonusScore, so we keep the bonus in the ratio.
double comboProportion =
((double)score.LegacyTotalScore - legacyAccScore) / (maximumLegacyComboScore + maximumLegacyBonusScore);
// Note that `maximumLegacyComboScore + maximumLegacyBonusScore` can actually be 0
// when playing a beatmap with no bonus objects, with mods that have a 0.0x multiplier on stable (relax/autopilot).
// In such cases, just assume 0.
double comboProportion = maximumLegacyComboScore + maximumLegacyBonusScore > 0
? ((double)score.LegacyTotalScore - legacyAccScore) / (maximumLegacyComboScore + maximumLegacyBonusScore)
: 0;
// We assume the bonus proportion only makes up the rest of the score that exceeds maximumLegacyBaseScore.
long maximumLegacyBaseScore = maximumLegacyAccuracyScore + maximumLegacyComboScore;
@ -321,6 +325,8 @@ namespace osu.Game.Database
double modMultiplier = score.Mods.Select(m => m.ScoreMultiplier).Aggregate(1.0, (c, n) => c * n);
long convertedTotalScore;
switch (score.Ruleset.OnlineID)
{
case 0:
@ -417,32 +423,42 @@ namespace osu.Game.Database
double newComboScoreProportion = estimatedComboPortionInStandardisedScore / maximumAchievableComboPortionInStandardisedScore;
return (long)Math.Round((
convertedTotalScore = (long)Math.Round((
500000 * newComboScoreProportion * score.Accuracy
+ 500000 * Math.Pow(score.Accuracy, 5)
+ bonusProportion) * modMultiplier);
break;
case 1:
return (long)Math.Round((
convertedTotalScore = (long)Math.Round((
250000 * comboProportion
+ 750000 * Math.Pow(score.Accuracy, 3.6)
+ bonusProportion) * modMultiplier);
break;
case 2:
return (long)Math.Round((
convertedTotalScore = (long)Math.Round((
600000 * comboProportion
+ 400000 * score.Accuracy
+ bonusProportion) * modMultiplier);
break;
case 3:
return (long)Math.Round((
convertedTotalScore = (long)Math.Round((
850000 * comboProportion
+ 150000 * Math.Pow(score.Accuracy, 2 + 2 * score.Accuracy)
+ bonusProportion) * modMultiplier);
break;
default:
return score.TotalScore;
convertedTotalScore = score.TotalScore;
break;
}
if (convertedTotalScore < 0)
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScore}");
return convertedTotalScore;
}
public static double ComputeAccuracy(ScoreInfo scoreInfo)

View File

@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// An <see cref="ExpandingContainer"/> with a long hover expansion delay.
/// </summary>
/// <remarks>
/// Mostly used for buttons with explanatory labels, in which the label would display after a "long hover".
/// </remarks>
public partial class ExpandingButtonContainer : ExpandingContainer
{
protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
: base(contractedWidth, expandedWidth)
{
}
protected override double HoverExpansionDelay => 400;
}
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -26,6 +24,8 @@ namespace osu.Game.Graphics.Containers
/// </summary>
protected virtual double HoverExpansionDelay => 0;
protected virtual bool ExpandOnHover => true;
protected override Container<Drawable> Content => FillFlow;
protected FillFlowContainer FillFlow { get; }
@ -53,7 +53,7 @@ namespace osu.Game.Graphics.Containers
};
}
private ScheduledDelegate hoverExpandEvent;
private ScheduledDelegate? hoverExpandEvent;
protected override void LoadComplete()
{
@ -93,6 +93,9 @@ namespace osu.Game.Graphics.Containers
private void updateHoverExpansion()
{
if (!ExpandOnHover)
return;
hoverExpandEvent?.Cancel();
if (IsHovered && !Expanded.Value)

View File

@ -1,131 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Text;
namespace osu.Game.Graphics
{
public static class HexaconsIcons
{
public const string FONT_NAME = "Icons/Hexacons";
public static IconUsage BeatmapPacks => get(HexaconsMapping.beatmap_packs);
public static IconUsage Beatmap => get(HexaconsMapping.beatmap);
public static IconUsage Calendar => get(HexaconsMapping.calendar);
public static IconUsage Chart => get(HexaconsMapping.chart);
public static IconUsage Community => get(HexaconsMapping.community);
public static IconUsage Contests => get(HexaconsMapping.contests);
public static IconUsage Devtools => get(HexaconsMapping.devtools);
public static IconUsage Download => get(HexaconsMapping.download);
public static IconUsage Editor => get(HexaconsMapping.editor);
public static IconUsage FeaturedArtist => get(HexaconsMapping.featured_artist);
public static IconUsage Home => get(HexaconsMapping.home);
public static IconUsage Messaging => get(HexaconsMapping.messaging);
public static IconUsage Music => get(HexaconsMapping.music);
public static IconUsage News => get(HexaconsMapping.news);
public static IconUsage Notification => get(HexaconsMapping.notification);
public static IconUsage Profile => get(HexaconsMapping.profile);
public static IconUsage Rankings => get(HexaconsMapping.rankings);
public static IconUsage Search => get(HexaconsMapping.search);
public static IconUsage Settings => get(HexaconsMapping.settings);
public static IconUsage Social => get(HexaconsMapping.social);
public static IconUsage Store => get(HexaconsMapping.store);
public static IconUsage Tournament => get(HexaconsMapping.tournament);
public static IconUsage Wiki => get(HexaconsMapping.wiki);
private static IconUsage get(HexaconsMapping icon) => new IconUsage((char)icon, FONT_NAME);
// Basically just converting to something we can use in a `char` lookup for FontStore/GlyphStore compatibility.
// Names should match filenames in resources.
private enum HexaconsMapping
{
beatmap_packs,
beatmap,
calendar,
chart,
community,
contests,
devtools,
download,
editor,
featured_artist,
home,
messaging,
music,
news,
notification,
profile,
rankings,
search,
settings,
social,
store,
tournament,
wiki,
}
public class HexaconsStore : ITextureStore, ITexturedGlyphLookupStore
{
private readonly TextureStore textures;
public HexaconsStore(TextureStore textures)
{
this.textures = textures;
}
public void Dispose()
{
textures.Dispose();
}
public ITexturedCharacterGlyph? Get(string? fontName, char character)
{
if (fontName == FONT_NAME)
return new Glyph(textures.Get($"{fontName}/{((HexaconsMapping)character).ToString().Replace("_", "-")}"));
return null;
}
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
public Texture? Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
public Texture Get(string name) => throw new NotImplementedException();
public Task<Texture> GetAsync(string name, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public Stream GetStream(string name) => throw new NotImplementedException();
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
public Task<Texture?> GetAsync(string name, WrapMode wrapModeS, WrapMode wrapModeT, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public class Glyph : ITexturedCharacterGlyph
{
public float XOffset => default;
public float YOffset => default;
public float XAdvance => default;
public float Baseline => default;
public char Character => default;
public float GetKerning<T>(T lastGlyph) where T : ICharacterGlyph => throw new NotImplementedException();
public Texture Texture { get; }
public float Width => Texture.Width;
public float Height => Texture.Height;
public Glyph(Texture texture)
{
Texture = texture;
}
}
}
}
}

View File

@ -1,96 +1,444 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Text;
namespace osu.Game.Graphics
{
public static class OsuIcon
{
public static IconUsage Get(int icon) => new IconUsage((char)icon, "osuFont");
#region Legacy spritesheet-based icons
private static IconUsage get(int icon) => new IconUsage((char)icon, @"osuFont");
// ruleset icons in circles
public static IconUsage RulesetOsu => Get(0xe000);
public static IconUsage RulesetMania => Get(0xe001);
public static IconUsage RulesetCatch => Get(0xe002);
public static IconUsage RulesetTaiko => Get(0xe003);
public static IconUsage RulesetOsu => get(0xe000);
public static IconUsage RulesetMania => get(0xe001);
public static IconUsage RulesetCatch => get(0xe002);
public static IconUsage RulesetTaiko => get(0xe003);
// ruleset icons without circles
public static IconUsage FilledCircle => Get(0xe004);
public static IconUsage CrossCircle => Get(0xe005);
public static IconUsage Logo => Get(0xe006);
public static IconUsage ChevronDownCircle => Get(0xe007);
public static IconUsage EditCircle => Get(0xe033);
public static IconUsage LeftCircle => Get(0xe034);
public static IconUsage RightCircle => Get(0xe035);
public static IconUsage Charts => Get(0xe036);
public static IconUsage Solo => Get(0xe037);
public static IconUsage Multi => Get(0xe038);
public static IconUsage Gear => Get(0xe039);
public static IconUsage FilledCircle => get(0xe004);
public static IconUsage Logo => get(0xe006);
public static IconUsage ChevronDownCircle => get(0xe007);
public static IconUsage EditCircle => get(0xe033);
public static IconUsage LeftCircle => get(0xe034);
public static IconUsage RightCircle => get(0xe035);
public static IconUsage Charts => get(0xe036);
public static IconUsage Solo => get(0xe037);
public static IconUsage Multi => get(0xe038);
public static IconUsage Gear => get(0xe039);
// misc icons
public static IconUsage Bat => Get(0xe008);
public static IconUsage Bubble => Get(0xe009);
public static IconUsage BubblePop => Get(0xe02e);
public static IconUsage Dice => Get(0xe011);
public static IconUsage Heart => Get(0xe02f);
public static IconUsage HeartBreak => Get(0xe030);
public static IconUsage Hot => Get(0xe031);
public static IconUsage ListSearch => Get(0xe032);
public static IconUsage Bat => get(0xe008);
public static IconUsage Bubble => get(0xe009);
public static IconUsage BubblePop => get(0xe02e);
public static IconUsage Dice => get(0xe011);
public static IconUsage HeartBreak => get(0xe030);
public static IconUsage Hot => get(0xe031);
public static IconUsage ListSearch => get(0xe032);
//osu! playstyles
public static IconUsage PlayStyleTablet => Get(0xe02a);
public static IconUsage PlayStyleMouse => Get(0xe029);
public static IconUsage PlayStyleKeyboard => Get(0xe02b);
public static IconUsage PlayStyleTouch => Get(0xe02c);
public static IconUsage PlayStyleTablet => get(0xe02a);
public static IconUsage PlayStyleMouse => get(0xe029);
public static IconUsage PlayStyleKeyboard => get(0xe02b);
public static IconUsage PlayStyleTouch => get(0xe02c);
// osu! difficulties
public static IconUsage EasyOsu => Get(0xe015);
public static IconUsage NormalOsu => Get(0xe016);
public static IconUsage HardOsu => Get(0xe017);
public static IconUsage InsaneOsu => Get(0xe018);
public static IconUsage ExpertOsu => Get(0xe019);
public static IconUsage EasyOsu => get(0xe015);
public static IconUsage NormalOsu => get(0xe016);
public static IconUsage HardOsu => get(0xe017);
public static IconUsage InsaneOsu => get(0xe018);
public static IconUsage ExpertOsu => get(0xe019);
// taiko difficulties
public static IconUsage EasyTaiko => Get(0xe01a);
public static IconUsage NormalTaiko => Get(0xe01b);
public static IconUsage HardTaiko => Get(0xe01c);
public static IconUsage InsaneTaiko => Get(0xe01d);
public static IconUsage ExpertTaiko => Get(0xe01e);
public static IconUsage EasyTaiko => get(0xe01a);
public static IconUsage NormalTaiko => get(0xe01b);
public static IconUsage HardTaiko => get(0xe01c);
public static IconUsage InsaneTaiko => get(0xe01d);
public static IconUsage ExpertTaiko => get(0xe01e);
// fruits difficulties
public static IconUsage EasyFruits => Get(0xe01f);
public static IconUsage NormalFruits => Get(0xe020);
public static IconUsage HardFruits => Get(0xe021);
public static IconUsage InsaneFruits => Get(0xe022);
public static IconUsage ExpertFruits => Get(0xe023);
public static IconUsage EasyFruits => get(0xe01f);
public static IconUsage NormalFruits => get(0xe020);
public static IconUsage HardFruits => get(0xe021);
public static IconUsage InsaneFruits => get(0xe022);
public static IconUsage ExpertFruits => get(0xe023);
// mania difficulties
public static IconUsage EasyMania => Get(0xe024);
public static IconUsage NormalMania => Get(0xe025);
public static IconUsage HardMania => Get(0xe026);
public static IconUsage InsaneMania => Get(0xe027);
public static IconUsage ExpertMania => Get(0xe028);
public static IconUsage EasyMania => get(0xe024);
public static IconUsage NormalMania => get(0xe025);
public static IconUsage HardMania => get(0xe026);
public static IconUsage InsaneMania => get(0xe027);
public static IconUsage ExpertMania => get(0xe028);
// mod icons
public static IconUsage ModPerfect => Get(0xe049);
public static IconUsage ModAutopilot => Get(0xe03a);
public static IconUsage ModAuto => Get(0xe03b);
public static IconUsage ModCinema => Get(0xe03c);
public static IconUsage ModDoubleTime => Get(0xe03d);
public static IconUsage ModEasy => Get(0xe03e);
public static IconUsage ModFlashlight => Get(0xe03f);
public static IconUsage ModHalftime => Get(0xe040);
public static IconUsage ModHardRock => Get(0xe041);
public static IconUsage ModHidden => Get(0xe042);
public static IconUsage ModNightcore => Get(0xe043);
public static IconUsage ModNoFail => Get(0xe044);
public static IconUsage ModRelax => Get(0xe045);
public static IconUsage ModSpunOut => Get(0xe046);
public static IconUsage ModSuddenDeath => Get(0xe047);
public static IconUsage ModTarget => Get(0xe048);
public static IconUsage ModPerfect => get(0xe049);
public static IconUsage ModAutopilot => get(0xe03a);
public static IconUsage ModAuto => get(0xe03b);
public static IconUsage ModCinema => get(0xe03c);
public static IconUsage ModDoubleTime => get(0xe03d);
public static IconUsage ModEasy => get(0xe03e);
public static IconUsage ModFlashlight => get(0xe03f);
public static IconUsage ModHalftime => get(0xe040);
public static IconUsage ModHardRock => get(0xe041);
public static IconUsage ModHidden => get(0xe042);
public static IconUsage ModNightcore => get(0xe043);
public static IconUsage ModNoFail => get(0xe044);
public static IconUsage ModRelax => get(0xe045);
public static IconUsage ModSpunOut => get(0xe046);
public static IconUsage ModSuddenDeath => get(0xe047);
public static IconUsage ModTarget => get(0xe048);
// Use "Icons/BeatmapDetails/mod-icon" instead
// public static IconUsage ModBg => Get(0xe04a);
#endregion
#region New single-file-based icons
public const string FONT_NAME = @"Icons";
public static IconUsage Audio => get(OsuIconMapping.Audio);
public static IconUsage Beatmap => get(OsuIconMapping.Beatmap);
public static IconUsage Calendar => get(OsuIconMapping.Calendar);
public static IconUsage ChangelogA => get(OsuIconMapping.ChangelogA);
public static IconUsage ChangelogB => get(OsuIconMapping.ChangelogB);
public static IconUsage Chat => get(OsuIconMapping.Chat);
public static IconUsage CheckCircle => get(OsuIconMapping.CheckCircle);
public static IconUsage CollapseA => get(OsuIconMapping.CollapseA);
public static IconUsage Collections => get(OsuIconMapping.Collections);
public static IconUsage Cross => get(OsuIconMapping.Cross);
public static IconUsage CrossCircle => get(OsuIconMapping.CrossCircle);
public static IconUsage Crown => get(OsuIconMapping.Crown);
public static IconUsage Debug => get(OsuIconMapping.Debug);
public static IconUsage Delete => get(OsuIconMapping.Delete);
public static IconUsage Details => get(OsuIconMapping.Details);
public static IconUsage Discord => get(OsuIconMapping.Discord);
public static IconUsage EllipsisHorizontal => get(OsuIconMapping.EllipsisHorizontal);
public static IconUsage EllipsisVertical => get(OsuIconMapping.EllipsisVertical);
public static IconUsage ExpandA => get(OsuIconMapping.ExpandA);
public static IconUsage ExpandB => get(OsuIconMapping.ExpandB);
public static IconUsage FeaturedArtist => get(OsuIconMapping.FeaturedArtist);
public static IconUsage FeaturedArtistCircle => get(OsuIconMapping.FeaturedArtistCircle);
public static IconUsage GameplayA => get(OsuIconMapping.GameplayA);
public static IconUsage GameplayB => get(OsuIconMapping.GameplayB);
public static IconUsage GameplayC => get(OsuIconMapping.GameplayC);
public static IconUsage Global => get(OsuIconMapping.Global);
public static IconUsage Graphics => get(OsuIconMapping.Graphics);
public static IconUsage Heart => get(OsuIconMapping.Heart);
public static IconUsage Home => get(OsuIconMapping.Home);
public static IconUsage Input => get(OsuIconMapping.Input);
public static IconUsage Maintenance => get(OsuIconMapping.Maintenance);
public static IconUsage Megaphone => get(OsuIconMapping.Megaphone);
public static IconUsage Music => get(OsuIconMapping.Music);
public static IconUsage News => get(OsuIconMapping.News);
public static IconUsage Next => get(OsuIconMapping.Next);
public static IconUsage NextCircle => get(OsuIconMapping.NextCircle);
public static IconUsage Notification => get(OsuIconMapping.Notification);
public static IconUsage Online => get(OsuIconMapping.Online);
public static IconUsage Play => get(OsuIconMapping.Play);
public static IconUsage Player => get(OsuIconMapping.Player);
public static IconUsage PlayerFollow => get(OsuIconMapping.PlayerFollow);
public static IconUsage Prev => get(OsuIconMapping.Prev);
public static IconUsage PrevCircle => get(OsuIconMapping.PrevCircle);
public static IconUsage Ranking => get(OsuIconMapping.Ranking);
public static IconUsage Rulesets => get(OsuIconMapping.Rulesets);
public static IconUsage Search => get(OsuIconMapping.Search);
public static IconUsage Settings => get(OsuIconMapping.Settings);
public static IconUsage SkinA => get(OsuIconMapping.SkinA);
public static IconUsage SkinB => get(OsuIconMapping.SkinB);
public static IconUsage Star => get(OsuIconMapping.Star);
public static IconUsage Storyboard => get(OsuIconMapping.Storyboard);
public static IconUsage Team => get(OsuIconMapping.Team);
public static IconUsage ThumbsUp => get(OsuIconMapping.ThumbsUp);
public static IconUsage Tournament => get(OsuIconMapping.Tournament);
public static IconUsage Twitter => get(OsuIconMapping.Twitter);
public static IconUsage UserInterface => get(OsuIconMapping.UserInterface);
public static IconUsage Wiki => get(OsuIconMapping.Wiki);
public static IconUsage EditorAddControlPoint => get(OsuIconMapping.EditorAddControlPoint);
public static IconUsage EditorConvertToStream => get(OsuIconMapping.EditorConvertToStream);
public static IconUsage EditorDistanceSnap => get(OsuIconMapping.EditorDistanceSnap);
public static IconUsage EditorFinish => get(OsuIconMapping.EditorFinish);
public static IconUsage EditorGridSnap => get(OsuIconMapping.EditorGridSnap);
public static IconUsage EditorNewComboA => get(OsuIconMapping.EditorNewComboA);
public static IconUsage EditorNewComboB => get(OsuIconMapping.EditorNewComboB);
public static IconUsage EditorSelect => get(OsuIconMapping.EditorSelect);
public static IconUsage EditorSound => get(OsuIconMapping.EditorSound);
public static IconUsage EditorWhistle => get(OsuIconMapping.EditorWhistle);
private static IconUsage get(OsuIconMapping glyph) => new IconUsage((char)glyph, FONT_NAME);
private enum OsuIconMapping
{
[Description(@"audio")]
Audio,
[Description(@"beatmap")]
Beatmap,
[Description(@"calendar")]
Calendar,
[Description(@"changelog-a")]
ChangelogA,
[Description(@"changelog-b")]
ChangelogB,
[Description(@"chat")]
Chat,
[Description(@"check-circle")]
CheckCircle,
[Description(@"collapse-a")]
CollapseA,
[Description(@"collections")]
Collections,
[Description(@"cross")]
Cross,
[Description(@"cross-circle")]
CrossCircle,
[Description(@"crown")]
Crown,
[Description(@"debug")]
Debug,
[Description(@"delete")]
Delete,
[Description(@"details")]
Details,
[Description(@"discord")]
Discord,
[Description(@"ellipsis-horizontal")]
EllipsisHorizontal,
[Description(@"ellipsis-vertical")]
EllipsisVertical,
[Description(@"expand-a")]
ExpandA,
[Description(@"expand-b")]
ExpandB,
[Description(@"featured-artist")]
FeaturedArtist,
[Description(@"featured-artist-circle")]
FeaturedArtistCircle,
[Description(@"gameplay-a")]
GameplayA,
[Description(@"gameplay-b")]
GameplayB,
[Description(@"gameplay-c")]
GameplayC,
[Description(@"global")]
Global,
[Description(@"graphics")]
Graphics,
[Description(@"heart")]
Heart,
[Description(@"home")]
Home,
[Description(@"input")]
Input,
[Description(@"maintenance")]
Maintenance,
[Description(@"megaphone")]
Megaphone,
[Description(@"music")]
Music,
[Description(@"news")]
News,
[Description(@"next")]
Next,
[Description(@"next-circle")]
NextCircle,
[Description(@"notification")]
Notification,
[Description(@"online")]
Online,
[Description(@"play")]
Play,
[Description(@"player")]
Player,
[Description(@"player-follow")]
PlayerFollow,
[Description(@"prev")]
Prev,
[Description(@"prev-circle")]
PrevCircle,
[Description(@"ranking")]
Ranking,
[Description(@"rulesets")]
Rulesets,
[Description(@"search")]
Search,
[Description(@"settings")]
Settings,
[Description(@"skin-a")]
SkinA,
[Description(@"skin-b")]
SkinB,
[Description(@"star")]
Star,
[Description(@"storyboard")]
Storyboard,
[Description(@"team")]
Team,
[Description(@"thumbs-up")]
ThumbsUp,
[Description(@"tournament")]
Tournament,
[Description(@"twitter")]
Twitter,
[Description(@"user-interface")]
UserInterface,
[Description(@"wiki")]
Wiki,
[Description(@"Editor/add-control-point")]
EditorAddControlPoint = 1000,
[Description(@"Editor/convert-to-stream")]
EditorConvertToStream,
[Description(@"Editor/distance-snap")]
EditorDistanceSnap,
[Description(@"Editor/finish")]
EditorFinish,
[Description(@"Editor/grid-snap")]
EditorGridSnap,
[Description(@"Editor/new-combo-a")]
EditorNewComboA,
[Description(@"Editor/new-combo-b")]
EditorNewComboB,
[Description(@"Editor/select")]
EditorSelect,
[Description(@"Editor/sound")]
EditorSound,
[Description(@"Editor/whistle")]
EditorWhistle,
}
public class OsuIconStore : ITextureStore, ITexturedGlyphLookupStore
{
private readonly TextureStore textures;
public OsuIconStore(TextureStore textures)
{
this.textures = textures;
}
public ITexturedCharacterGlyph? Get(string? fontName, char character)
{
if (fontName == FONT_NAME)
return new Glyph(textures.Get($@"{fontName}/{((OsuIconMapping)character).GetDescription()}"));
return null;
}
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
public Texture? Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
public Texture Get(string name) => throw new NotImplementedException();
public Task<Texture> GetAsync(string name, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public Stream GetStream(string name) => throw new NotImplementedException();
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
public Task<Texture?> GetAsync(string name, WrapMode wrapModeS, WrapMode wrapModeT, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public class Glyph : ITexturedCharacterGlyph
{
public float XOffset => default;
public float YOffset => default;
public float XAdvance => default;
public float Baseline => default;
public char Character => default;
public float GetKerning<T>(T lastGlyph) where T : ICharacterGlyph => throw new NotImplementedException();
public Texture Texture { get; }
public float Width => Texture.Width;
public float Height => Texture.Height;
public Glyph(Texture texture)
{
Texture = texture;
}
}
public void Dispose()
{
textures.Dispose();
}
}
#endregion
}
}

View File

@ -25,7 +25,7 @@ namespace osu.Game.Graphics.UserInterface
private const float idle_width = 0.8f;
private const float hover_width = 0.9f;
private const float hover_duration = 500;
private const float hover_duration = 300;
private const float click_duration = 200;
public event Action<SelectionState>? StateChanged;
@ -54,7 +54,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly Box rightGlow;
private readonly Box background;
private readonly SpriteText spriteText;
private Vector2 hoverSpacing => new Vector2(3f, 0f);
private Vector2 hoverSpacing => new Vector2(1.4f, 0f);
public DialogButton(HoverSampleSet sampleSet = HoverSampleSet.Button)
: base(sampleSet)
@ -279,15 +279,15 @@ namespace osu.Game.Graphics.UserInterface
if (newState == SelectionState.Selected)
{
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
ColourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutQuint);
ColourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutQuint);
glowContainer.FadeIn(hover_duration, Easing.OutQuint);
}
else
{
ColourContainer.ResizeWidthTo(idle_width, hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
glowContainer.FadeOut(hover_duration, Easing.OutQuint);
ColourContainer.ResizeWidthTo(idle_width, hover_duration / 2, Easing.OutQuint);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration / 2, Easing.OutQuint);
glowContainer.FadeOut(hover_duration / 2, Easing.OutQuint);
}
}

View File

@ -160,6 +160,8 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.Enter, GlobalAction.ToggleChatFocus),
new KeyBinding(InputKey.F1, GlobalAction.SaveReplay),
new KeyBinding(InputKey.F2, GlobalAction.ExportReplay),
new KeyBinding(InputKey.Plus, GlobalAction.IncreaseOffset),
new KeyBinding(InputKey.Minus, GlobalAction.DecreaseOffset),
};
private static IEnumerable<KeyBinding> replayKeyBindings => new[]
@ -404,6 +406,12 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
EditorToggleRotateControl,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
IncreaseOffset,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseOffset))]
DecreaseOffset
}
public enum GlobalActionCategory

View File

@ -20,9 +20,14 @@ namespace osu.Game.Localisation
public static LocalisableString ViewBeatmap => new TranslatableString(getKey(@"view_beatmap"), @"View beatmap");
/// <summary>
/// "Invite player"
/// "Invite to room"
/// </summary>
public static LocalisableString InvitePlayer => new TranslatableString(getKey(@"invite_player"), @"Invite player");
public static LocalisableString InvitePlayer => new TranslatableString(getKey(@"invite_player"), @"Invite to room");
/// <summary>
/// "Spectate"
/// </summary>
public static LocalisableString SpectatePlayer => new TranslatableString(getKey(@"spectate_player"), @"Spectate");
private static string getKey(string key) => $@"{prefix}:{key}";
}

View File

@ -344,6 +344,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ExportReplay => new TranslatableString(getKey(@"export_replay"), @"Export replay");
/// <summary>
/// "Increase offset"
/// </summary>
public static LocalisableString IncreaseOffset => new TranslatableString(getKey(@"increase_offset"), @"Increase offset");
/// <summary>
/// "Decrease offset"
/// </summary>
public static LocalisableString DecreaseOffset => new TranslatableString(getKey(@"decrease_offset"), @"Decrease offset");
/// <summary>
/// "Toggle rotate control"
/// </summary>

View File

@ -20,12 +20,12 @@ namespace osu.Game.Localisation
public static LocalisableString ChangelogDescription => new TranslatableString(getKey(@"changelog_description"), @"track recent dev updates in the osu! ecosystem");
/// <summary>
/// "view your friends and other information"
/// "view your friends and spectate other players"
/// </summary>
public static LocalisableString DashboardDescription => new TranslatableString(getKey(@"dashboard_description"), @"view your friends and other information");
public static LocalisableString DashboardDescription => new TranslatableString(getKey(@"dashboard_description"), @"view your friends and spectate other players");
/// <summary>
/// "find out who's the best right now"
/// "find out who&#39;s the best right now"
/// </summary>
public static LocalisableString RankingsDescription => new TranslatableString(getKey(@"rankings_description"), @"find out who's the best right now");
@ -39,6 +39,6 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString WikiDescription => new TranslatableString(getKey(@"wiki_description"), @"knowledge base");
private static string getKey(string key) => $"{prefix}:{key}";
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -24,6 +24,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString MenuCursorSize => new TranslatableString(getKey(@"menu_cursor_size"), @"Menu cursor size");
/// <summary>
/// "Menu tips"
/// </summary>
public static LocalisableString ShowMenuTips => new TranslatableString(getKey(@"show_menu_tips"), @"Menu tips");
/// <summary>
/// "Parallax"
/// </summary>
@ -154,6 +159,6 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString TrueRandom => new TranslatableString(getKey(@"true_random"), @"True Random");
private static string getKey(string key) => $"{prefix}:{key}";
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetSystemTitleRequest : OsuJsonWebRequest<APISystemTitle>
{
public GetSystemTitleRequest()
: base($@"https://assets.ppy.sh/lazer-status.json?{DateTimeOffset.UtcNow.ToUnixTimeSeconds() / 1800}")
{
}
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests.Responses
{
public class APISystemTitle : IEquatable<APISystemTitle>
{
[JsonProperty(@"image")]
public string Image { get; set; } = string.Empty;
[JsonProperty(@"url")]
public string Url { get; set; } = string.Empty;
public bool Equals(APISystemTitle? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Image == other.Image && Url == other.Url;
}
public override bool Equals(object? obj) => obj is APISystemTitle other && Equals(other);
// ReSharper disable NonReadonlyMemberInGetHashCode
public override int GetHashCode() => HashCode.Combine(Image, Url);
}
}

View File

@ -995,7 +995,10 @@ namespace osu.Game
}, topMostOverlayContent.Add);
if (!args?.Any(a => a == @"--no-version-overlay") ?? true)
loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
{
dependencies.Cache(versionManager = new VersionManager { Depth = int.MinValue });
loadComponentSingleFile(versionManager, ScreenContainer.Add);
}
loadComponentSingleFile(osuLogo, _ =>
{

View File

@ -200,6 +200,8 @@ namespace osu.Game
private RulesetConfigCache rulesetConfigCache;
private SessionAverageHitErrorTracker hitErrorTracker;
protected SpectatorClient SpectatorClient { get; private set; }
protected MultiplayerClient MultiplayerClient { get; private set; }
@ -349,6 +351,7 @@ namespace osu.Game
dependencies.CacheAs(powerStatus);
dependencies.Cache(SessionStatics = new SessionStatics());
dependencies.Cache(hitErrorTracker = new SessionAverageHitErrorTracker());
dependencies.Cache(Colours = new OsuColour());
RegisterImportHandler(BeatmapManager);
@ -408,6 +411,7 @@ namespace osu.Game
});
base.Content.Add(new TouchInputInterceptor());
base.Content.Add(hitErrorTracker);
KeyBindingStore = new RealmKeyBindingStore(realm, keyCombinationProvider);
KeyBindingStore.Register(globalBindings, RulesetStore.AvailableRulesets);
@ -478,7 +482,7 @@ namespace osu.Game
AddFont(Resources, @"Fonts/Venera/Venera-Bold");
AddFont(Resources, @"Fonts/Venera/Venera-Black");
Fonts.AddStore(new HexaconsIcons.HexaconsStore(Textures));
Fonts.AddStore(new OsuIcon.OsuIconStore(Textures));
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
@ -527,14 +531,21 @@ namespace osu.Game
{
ManualResetEventSlim readyToRun = new ManualResetEventSlim();
bool success = false;
Scheduler.Add(() =>
{
realmBlocker = realm.BlockAllOperations("migration");
try
{
realmBlocker = realm.BlockAllOperations("migration");
success = true;
}
catch { }
readyToRun.Set();
}, false);
if (!readyToRun.Wait(30000))
if (!readyToRun.Wait(30000) || !success)
throw new TimeoutException("Attempting to block for migration took too long.");
bool? cleanupSucceded = (Storage as OsuStorage)?.Migrate(Host.GetStorage(path));

View File

@ -24,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapListing
{
Title = PageTitleStrings.MainBeatmapsetsControllerIndex;
Description = NamedOverlayComponentStrings.BeatmapListingDescription;
Icon = HexaconsIcons.Beatmap;
Icon = OsuIcon.Beatmap;
}
}
}

View File

@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
public BeatmapHeaderTitle()
{
Title = PageTitleStrings.MainBeatmapsetsControllerShow;
Icon = HexaconsIcons.Beatmap;
Icon = OsuIcon.Beatmap;
}
}
}

View File

@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Changelog
{
Title = PageTitleStrings.MainChangelogControllerDefault;
Description = NamedOverlayComponentStrings.ChangelogDescription;
Icon = HexaconsIcons.Devtools;
Icon = OsuIcon.ChangelogB;
}
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Chat
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = HexaconsIcons.Messaging,
Icon = OsuIcon.Chat,
Size = new Vector2(24),
},
// Placeholder text

View File

@ -31,7 +31,7 @@ namespace osu.Game.Overlays
{
public partial class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
{
public IconUsage Icon => HexaconsIcons.Messaging;
public IconUsage Icon => OsuIcon.Chat;
public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription;

View File

@ -6,6 +6,7 @@
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
@ -130,9 +131,6 @@ namespace osu.Game.Overlays.Dashboard
{
int userId = kvp.Key;
if (userId == api.LocalUser.Value.Id)
continue;
users.GetUserAsync(userId).ContinueWith(task =>
{
APIUser user = task.GetResultSafely();
@ -218,6 +216,7 @@ namespace osu.Game.Overlays.Dashboard
{
panel.Anchor = Anchor.TopCentre;
panel.Origin = Anchor.TopCentre;
panel.CanSpectate.Value = playingUsers.Contains(user.Id);
});
public partial class OnlineUserPanel : CompositeDrawable, IFilterable

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Dashboard
{
Title = PageTitleStrings.MainHomeControllerIndex;
Description = NamedOverlayComponentStrings.DashboardDescription;
Icon = HexaconsIcons.Social;
Icon = OsuIcon.Global;
}
}
}

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osuTK;
@ -25,11 +26,10 @@ namespace osu.Game.Overlays.Dialog
public abstract partial class PopupDialog : VisibilityContainer
{
public const float ENTER_DURATION = 500;
public const float EXIT_DURATION = 200;
public const float EXIT_DURATION = 500;
private readonly Vector2 ringSize = new Vector2(100f);
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
private readonly Box flashLayer;
private Sample flashSample = null!;
@ -108,13 +108,20 @@ namespace osu.Game.Overlays.Dialog
protected PopupDialog()
{
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
content = new Container
{
RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0f,
Children = new Drawable[]
{
@ -122,11 +129,13 @@ namespace osu.Game.Overlays.Dialog
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 20,
CornerExponent = 2.5f,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.5f),
Radius = 8,
Colour = Color4.Black.Opacity(0.2f),
Radius = 14,
},
Children = new Drawable[]
{
@ -142,23 +151,29 @@ namespace osu.Game.Overlays.Dialog
ColourDark = Color4Extensions.FromHex(@"1e171e"),
TriangleScale = 4,
},
flashLayer = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Colour = Color4Extensions.FromHex(@"221a21"),
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Bottom = 10 },
Padding = new MarginPadding { Vertical = 60 },
Children = new Drawable[]
{
new Container
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Padding = new MarginPadding { Bottom = 30 },
Size = ringSize,
Children = new Drawable[]
{
@ -181,6 +196,7 @@ namespace osu.Game.Overlays.Dialog
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.Solid.TimesCircle,
Y = -2,
Size = new Vector2(50),
},
},
@ -194,6 +210,7 @@ namespace osu.Game.Overlays.Dialog
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
TextAnchor = Anchor.TopCentre,
Padding = new MarginPadding { Horizontal = 5 },
},
body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18))
{
@ -202,25 +219,19 @@ namespace osu.Game.Overlays.Dialog
TextAnchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(5),
Padding = new MarginPadding { Horizontal = 5 },
},
buttonsContainer = new FillFlowContainer<PopupDialogButton>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 30 },
},
},
},
buttonsContainer = new FillFlowContainer<PopupDialogButton>
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
},
flashLayer = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Colour = Color4Extensions.FromHex(@"221a21"),
},
},
},
};
@ -231,7 +242,7 @@ namespace osu.Game.Overlays.Dialog
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load(AudioManager audio, OsuColour colours)
{
flashSample = audio.Samples.Get(@"UI/default-select-disabled");
}
@ -288,15 +299,15 @@ namespace osu.Game.Overlays.Dialog
// Reset various animations but only if the dialog animation fully completed
if (content.Alpha == 0)
{
buttonsContainer.TransformSpacingTo(buttonsEnterSpacing);
buttonsContainer.MoveToY(buttonsEnterSpacing.Y);
content.ScaleTo(0.7f);
ring.ResizeTo(ringMinifiedSize);
}
content.FadeIn(ENTER_DURATION, Easing.OutQuint);
ring.ResizeTo(ringSize, ENTER_DURATION, Easing.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, Easing.OutQuint);
buttonsContainer.MoveToY(0, ENTER_DURATION, Easing.OutQuint);
content
.ScaleTo(1, 750, Easing.OutElasticHalf)
.FadeIn(ENTER_DURATION, Easing.OutQuint);
ring.ResizeTo(ringSize, ENTER_DURATION * 1.5f, Easing.OutQuint);
}
protected override void PopOut()
@ -306,7 +317,9 @@ namespace osu.Game.Overlays.Dialog
// This is presumed to always be a sane default "cancel" action.
buttonsContainer.Last().TriggerClick();
content.FadeOut(EXIT_DURATION, Easing.InSine);
content
.ScaleTo(0.7f, EXIT_DURATION, Easing.Out)
.FadeOut(EXIT_DURATION, Easing.OutQuint);
}
private void pressButtonAtIndex(int index)

View File

@ -29,16 +29,18 @@ namespace osu.Game.Overlays
public DialogOverlay()
{
RelativeSizeAxes = Axes.Both;
AutoSizeAxes = Axes.Y;
Child = dialogContainer = new Container
{
RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
};
Width = 0.4f;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Width = 500;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]

View File

@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Mods.Input
{
[Key.Q] = new[] { typeof(ModEasy) },
[Key.W] = new[] { typeof(ModNoFail) },
[Key.E] = new[] { typeof(ModHalfTime) },
[Key.E] = new[] { typeof(ModHalfTime), typeof(ModDaycore) },
[Key.A] = new[] { typeof(ModHardRock) },
[Key.S] = new[] { typeof(ModSuddenDeath), typeof(ModPerfect) },
[Key.D] = new[] { typeof(ModDoubleTime), typeof(ModNightcore) },

View File

@ -69,7 +69,7 @@ namespace osu.Game.Overlays.News
{
Title = PageTitleStrings.MainNewsControllerDefault;
Description = NamedOverlayComponentStrings.NewsDescription;
Icon = HexaconsIcons.News;
Icon = OsuIcon.News;
}
}
}

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays
{
public partial class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, INotificationOverlay
{
public IconUsage Icon => HexaconsIcons.Notification;
public IconUsage Icon => OsuIcon.Notification;
public LocalisableString Title => NotificationsStrings.HeaderTitle;
public LocalisableString Description => NotificationsStrings.HeaderDescription;
@ -227,7 +227,7 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
mainContent.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
mainContent.FadeTo(1, TRANSITION_LENGTH / 2, Easing.OutQuint);
mainContent.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
toastTray.FlushAllToasts();
@ -240,7 +240,7 @@ namespace osu.Game.Overlays
markAllRead();
this.MoveToX(WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
mainContent.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
mainContent.FadeTo(0, TRANSITION_LENGTH / 2, Easing.OutQuint);
mainContent.FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.In);
}

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays
{
public partial class NowPlayingOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{
public IconUsage Icon => HexaconsIcons.Music;
public IconUsage Icon => OsuIcon.Music;
public LocalisableString Title => NowPlayingStrings.HeaderTitle;
public LocalisableString Description => NowPlayingStrings.HeaderDescription;

View File

@ -232,6 +232,14 @@ namespace osu.Game.Overlays.Profile.Header
bool expanded = coverToggle.CoverExpanded.Value;
cover.ResizeHeightTo(expanded ? 250 : 0, transition_duration, Easing.OutQuint);
// Without this a very tiny slither of the cover will be visible even with a size of zero.
// Integer masking woes, no doubt.
if (expanded)
cover.FadeIn(transition_duration, Easing.OutQuint);
else
cover.FadeOut(transition_duration, Easing.InQuint);
avatar.ResizeTo(new Vector2(expanded ? 120 : content_height), transition_duration, Easing.OutQuint);
avatar.TransformTo(nameof(avatar.CornerRadius), expanded ? 40f : 20f, transition_duration, Easing.OutQuint);
flow.TransformTo(nameof(flow.Spacing), new Vector2(expanded ? 20f : 10f), transition_duration, Easing.OutQuint);

View File

@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Profile
public ProfileHeaderTitle()
{
Title = PageTitleStrings.MainUsersControllerDefault;
Icon = HexaconsIcons.Profile;
Icon = OsuIcon.Player;
}
}
}

View File

@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Rankings
{
Title = PageTitleStrings.MainRankingControllerDefault;
Description = NamedOverlayComponentStrings.RankingsDescription;
Icon = HexaconsIcons.Rankings;
Icon = OsuIcon.Ranking;
}
}
}

View File

@ -0,0 +1,160 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
using osuTK;
namespace osu.Game.Overlays.Settings.Sections.Audio
{
public partial class AudioOffsetAdjustControl : SettingsItem<double>
{
[BackgroundDependencyLoader]
private void load()
{
LabelText = AudioSettingsStrings.AudioOffset;
}
protected override Drawable CreateControl() => new AudioOffsetPreview();
private partial class AudioOffsetPreview : CompositeDrawable, IHasCurrentValue<double>
{
public Bindable<double> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly BindableNumberWithCurrent<double> current = new BindableNumberWithCurrent<double>();
private readonly IBindableList<double> averageHitErrorHistory = new BindableList<double>();
private readonly Bindable<double?> suggestedOffset = new Bindable<double?>();
private Container<Box> notchContainer = null!;
private TextFlowContainer hintText = null!;
private RoundedButton applySuggestion = null!;
[BackgroundDependencyLoader]
private void load(SessionAverageHitErrorTracker hitErrorTracker)
{
averageHitErrorHistory.BindTo(hitErrorTracker.AverageHitErrorHistory);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TimeSlider
{
RelativeSizeAxes = Axes.X,
Current = { BindTarget = Current },
KeyboardStep = 1,
},
notchContainer = new Container<Box>
{
RelativeSizeAxes = Axes.X,
Height = 10,
Padding = new MarginPadding { Horizontal = Nub.DEFAULT_EXPANDED_SIZE / 2 },
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
hintText = new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 16))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
applySuggestion = new RoundedButton
{
RelativeSizeAxes = Axes.X,
Text = "Apply suggested offset",
Action = () =>
{
if (suggestedOffset.Value.HasValue)
current.Value = suggestedOffset.Value.Value;
hitErrorTracker.ClearHistory();
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
averageHitErrorHistory.BindCollectionChanged(updateDisplay, true);
suggestedOffset.BindValueChanged(_ => updateHintText(), true);
}
private void updateDisplay(object? _, NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
foreach (double average in e.NewItems!)
{
notchContainer.ForEach(n => n.Alpha *= 0.95f);
notchContainer.Add(new Box
{
RelativeSizeAxes = Axes.Y,
Width = 2,
RelativePositionAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = getXPositionForAverage(average)
});
}
break;
case NotifyCollectionChangedAction.Remove:
foreach (double average in e.OldItems!)
{
var notch = notchContainer.FirstOrDefault(n => n.X == getXPositionForAverage(average));
Debug.Assert(notch != null);
notchContainer.Remove(notch, true);
}
break;
case NotifyCollectionChangedAction.Reset:
notchContainer.Clear();
break;
}
suggestedOffset.Value = averageHitErrorHistory.Any() ? -averageHitErrorHistory.Average() : null;
}
private float getXPositionForAverage(double average) => (float)(Math.Clamp(-average, current.MinValue, current.MaxValue) / (2 * current.MaxValue));
private void updateHintText()
{
hintText.Text = suggestedOffset.Value == null
? @"Play a few beatmaps to receive a suggested offset!"
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {suggestedOffset.Value:N0} ms.";
applySuggestion.Enabled.Value = suggestedOffset.Value != null;
}
}
}
}

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Audio
@ -16,23 +15,17 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency" });
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency", "wizard" });
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsSlider<double, TimeSlider>
new AudioOffsetAdjustControl
{
LabelText = AudioSettingsStrings.AudioOffset,
Current = config.GetBindable<double>(OsuSetting.AudioOffset),
KeyboardStep = 1f
},
new SettingsButton
{
Text = AudioSettingsStrings.OffsetWizard
}
};
}
}

View File

@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Localisation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Audio;
@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
Icon = OsuIcon.Audio
};
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "sound" });

View File

@ -5,6 +5,7 @@ using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.DebugSettings;
@ -16,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Bug
Icon = OsuIcon.Debug
};
public DebugSection()

View File

@ -4,6 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Gameplay;
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Regular.DotCircle
Icon = OsuIcon.GameplayC
};
public GameplaySection()

View File

@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Cog
Icon = OsuIcon.Settings
};
[BackgroundDependencyLoader]

View File

@ -4,6 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Graphics;
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Laptop
Icon = OsuIcon.Graphics
};
public GraphicsSection()

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Handlers;
using osu.Framework.Localisation;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Input;
@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Keyboard
Icon = OsuIcon.Input
};
public InputSection(KeyBindingPanel keyConfig)

View File

@ -4,6 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Maintenance;
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Wrench
Icon = OsuIcon.Maintenance
};
public MaintenanceSection()

View File

@ -4,6 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Online;
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.GlobeAsia
Icon = OsuIcon.Online
};
public OnlineSection()

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Rulesets;
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Chess
Icon = OsuIcon.Rulesets
};
[BackgroundDependencyLoader]

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays.SkinEditor;
@ -31,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.PaintBrush
Icon = OsuIcon.SkinB
};
private static readonly Live<SkinInfo> random_skin_info = new SkinInfo

View File

@ -29,6 +29,11 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = UserInterfaceStrings.ShowMenuTips,
Current = config.GetBindable<bool>(OsuSetting.MenuTips)
},
new SettingsCheckbox
{
LabelText = UserInterfaceStrings.InterfaceVoices,

View File

@ -4,6 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.UserInterface;
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.LayerGroup
Icon = OsuIcon.UserInterface
};
public UserInterfaceSection()

View File

@ -1,21 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Settings
{
public partial class SettingsSidebar : ExpandingButtonContainer
public partial class SettingsSidebar : ExpandingContainer
{
public const float DEFAULT_WIDTH = 70;
public const int EXPANDED_WIDTH = 200;
public const float CONTRACTED_WIDTH = 70;
public const int EXPANDED_WIDTH = 170;
public SettingsSidebar()
: base(DEFAULT_WIDTH, EXPANDED_WIDTH)
public Action? BackButtonAction;
protected override bool ExpandOnHover => false;
private readonly bool showBackButton;
public SettingsSidebar(bool showBackButton)
: base(CONTRACTED_WIDTH, EXPANDED_WIDTH)
{
this.showBackButton = showBackButton;
Expanded.Value = true;
}
[BackgroundDependencyLoader]
@ -27,6 +42,71 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
});
if (showBackButton)
{
AddInternal(new BackButton
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Action = () => BackButtonAction?.Invoke(),
});
}
}
public partial class BackButton : SidebarButton
{
private Drawable content = null!;
public BackButton()
: base(HoverSampleSet.Default)
{
}
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(SettingsSidebar.EXPANDED_WIDTH);
Padding = new MarginPadding(40);
AddRange(new[]
{
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(30),
Shadow = true,
Icon = FontAwesome.Solid.ChevronLeft
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
Text = @"back",
},
}
}
});
}
protected override void UpdateState()
{
base.UpdateState();
content.FadeColour(IsHovered ? ColourProvider.Light1 : ColourProvider.Light3, FADE_DURATION, Easing.OutQuint);
}
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
@ -23,6 +24,7 @@ namespace osu.Game.Overlays.Settings
private void load()
{
BackgroundColour = ColourProvider.Background5;
Hover.Colour = ColourProvider.Light4;
}
protected override void LoadComplete()
@ -40,6 +42,9 @@ namespace osu.Game.Overlays.Settings
protected override void OnHoverLost(HoverLostEvent e) => UpdateState();
protected abstract void UpdateState();
protected virtual void UpdateState()
{
Hover.FadeTo(IsHovered ? 0.1f : 0, FADE_DURATION, Easing.OutQuint);
}
}
}

View File

@ -60,26 +60,28 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.X;
Height = 46;
Padding = new MarginPadding(5);
AddRange(new Drawable[]
{
textIconContent = new Container
{
Width = SettingsSidebar.DEFAULT_WIDTH,
RelativeSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.6f),
Children = new Drawable[]
{
headerText = new OsuSpriteText
{
Position = new Vector2(SettingsSidebar.DEFAULT_WIDTH + 10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
iconContainer = new ConstrainedIconContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20),
Margin = new MarginPadding { Left = 25 }
},
headerText = new OsuSpriteText
{
Position = new Vector2(60, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
}
},
@ -113,6 +115,8 @@ namespace osu.Game.Overlays.Settings
protected override void UpdateState()
{
base.UpdateState();
if (Selected)
{
textIconContent.FadeColour(ColourProvider.Content1, FADE_DURATION, Easing.OutQuint);

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