mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Merge branch 'master' into DynamicHealthProcessor
This commit is contained in:
commit
45cb9e74c5
4
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
4
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
@ -11,6 +11,10 @@ body:
|
||||
- Current open `priority:0` issues, filterable [here](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0).
|
||||
- And most importantly, search for your issue both in the [issue listing](https://github.com/ppy/osu/issues) and the [Q&A discussion listing](https://github.com/ppy/osu/discussions/categories/q-a). If you find that it already exists, respond with a reaction or add any further information that may be helpful.
|
||||
|
||||
# ATTENTION LINUX USERS
|
||||
|
||||
If you are having an issue and it is hardware related, **please open a [q&a discussion](https://github.com/ppy/osu/discussions/categories/q-a)** instead of an issue. There's a high chance your issue is due to your system configuration, and not our software.
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Type
|
||||
|
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1219.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1227.1" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -11,7 +11,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
public partial class TestSceneCatchModPerfect : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
72
osu.Game.Rulesets.Catch.Tests/TestSceneOutOfBoundsObjects.cs
Normal file
72
osu.Game.Rulesets.Catch.Tests/TestSceneOutOfBoundsObjects.cs
Normal file
@ -0,0 +1,72 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public partial class TestSceneOutOfBoundsObjects : TestSceneCatchPlayer
|
||||
{
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
[Test]
|
||||
public void TestNoOutOfBoundsObjects()
|
||||
{
|
||||
bool anyObjectOutOfBounds = false;
|
||||
|
||||
AddStep("reset flag", () => anyObjectOutOfBounds = false);
|
||||
|
||||
AddUntilStep("check for out-of-bounds objects",
|
||||
() =>
|
||||
{
|
||||
anyObjectOutOfBounds |= Player.ChildrenOfType<DrawableCatchHitObject>().Any(dho => dho.X < 0 || dho.X > CatchPlayfield.WIDTH);
|
||||
return Player.ScoreProcessor.HasCompleted.Value;
|
||||
});
|
||||
|
||||
AddAssert("no out of bound objects found", () => !anyObjectOutOfBounds);
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
},
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit { StartTime = 1000, X = -50 },
|
||||
new Fruit { StartTime = 1200, X = CatchPlayfield.WIDTH + 50 },
|
||||
new JuiceStream
|
||||
{
|
||||
StartTime = 1500,
|
||||
X = 10,
|
||||
Path = new SliderPath(PathType.LINEAR, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(-200, 0)
|
||||
})
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
StartTime = 3000,
|
||||
X = CatchPlayfield.WIDTH - 10,
|
||||
Path = new SliderPath(PathType.LINEAR, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(200, 0)
|
||||
})
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -70,7 +72,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
private void updateXPosition(ValueChangedEvent<float> _)
|
||||
{
|
||||
X = OriginalXBindable.Value + XOffsetBindable.Value;
|
||||
// same as `CatchHitObject.EffectiveX`.
|
||||
// not using that property directly to support scenarios where `HitObject` may not necessarily be present
|
||||
// for this pooled drawable.
|
||||
X = Math.Clamp(OriginalXBindable.Value + XOffsetBindable.Value, 0, CatchPlayfield.WIDTH);
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
|
@ -1,14 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneManiaModPerfect : ModPerfectTestScene
|
||||
public partial class TestSceneManiaModPerfect : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||
|
||||
@ -24,5 +29,52 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
|
||||
[Test]
|
||||
public void TestGreatHit() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModPerfect(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Note
|
||||
{
|
||||
StartTime = 1000,
|
||||
}
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new ManiaReplayFrame(1020, ManiaAction.Key1),
|
||||
new ManiaReplayFrame(2000)
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModPerfect(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new HoldNote
|
||||
{
|
||||
StartTime = 1000,
|
||||
EndTime = 3000,
|
||||
},
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new ManiaReplayFrame(1000, ManiaAction.Key1),
|
||||
new ManiaReplayFrame(2000)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,72 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneManiaModSuddenDeath : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||
|
||||
public TestSceneManiaModSuddenDeath()
|
||||
: base(new ManiaModSuddenDeath())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGreatHit() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Note
|
||||
{
|
||||
StartTime = 1000,
|
||||
}
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new ManiaReplayFrame(1020, ManiaAction.Key1),
|
||||
new ManiaReplayFrame(2000)
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new HoldNote
|
||||
{
|
||||
StartTime = 1000,
|
||||
EndTime = 3000,
|
||||
},
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new ManiaReplayFrame(1000, ManiaAction.Key1),
|
||||
new ManiaReplayFrame(2000)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -1,11 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModPerfect : ModPerfect
|
||||
{
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
{
|
||||
if (!isRelevantResult(result.Judgement.MinResult) && !isRelevantResult(result.Judgement.MaxResult) && !isRelevantResult(result.Type))
|
||||
return false;
|
||||
|
||||
// Mania allows imperfect "Great" hits without failing.
|
||||
if (result.Judgement.MaxResult == HitResult.Perfect)
|
||||
return result.Type < HitResult.Great;
|
||||
|
||||
return result.Type != result.Judgement.MaxResult;
|
||||
}
|
||||
|
||||
private bool isRelevantResult(HitResult result) => result.AffectsAccuracy() || result.AffectsCombo();
|
||||
}
|
||||
}
|
||||
|
@ -19,12 +19,14 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Mania.Skinning;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -57,6 +59,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
// Stores the current speed adjustment active in gameplay.
|
||||
private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
@ -104,7 +109,20 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
updateTimeRange();
|
||||
}
|
||||
|
||||
private void updateTimeRange() => TimeRange.Value = smoothTimeRange * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value;
|
||||
private void updateTimeRange()
|
||||
{
|
||||
float hitPosition = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
|
||||
new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
|
||||
?? Stage.HIT_TARGET_POSITION;
|
||||
|
||||
const float length_to_default_hit_position = 768 - LegacyManiaSkinConfiguration.DEFAULT_HIT_POSITION;
|
||||
float lengthToHitPosition = 768 - hitPosition;
|
||||
|
||||
// This scaling factor preserves the scroll speed as the scroll length varies from changes to the hit position.
|
||||
float scale = lengthToHitPosition / length_to_default_hit_position;
|
||||
|
||||
TimeRange.Value = smoothTimeRange * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value * scale;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Computes a scroll time (in milliseconds) from a scroll speed in the range of 1-40.
|
||||
|
@ -1,17 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneOsuModPerfect : ModPerfectTestScene
|
||||
public partial class TestSceneOsuModPerfect : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
@ -50,5 +54,30 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(spinner), shouldMiss);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissSliderTail() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModPerfect(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Slider
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(100, 0), })
|
||||
},
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(1001, new Vector2(256, 192)),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,53 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneOsuModStrictTracking : OsuModTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestSliderInput() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModStrictTracking(),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Slider
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(0, 100))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(0, new Vector2(), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(500, new Vector2(200, 0), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(501, new Vector2(200, 0)),
|
||||
new OsuReplayFrame(1000, new Vector2(), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(1750, new Vector2(0, 100), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(1751, new Vector2(0, 100)),
|
||||
},
|
||||
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2
|
||||
});
|
||||
}
|
||||
}
|
@ -0,0 +1,77 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneOsuModSuddenDeath : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
public TestSceneOsuModSuddenDeath()
|
||||
: base(new OsuModSuddenDeath())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissTail() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Slider
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(100, 0), })
|
||||
},
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(1001, new Vector2(256, 192)),
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestMissTick() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Slider
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(200, 0), })
|
||||
},
|
||||
},
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(1000, new Vector2(256, 192), OsuAction.LeftButton),
|
||||
new OsuReplayFrame(1001, new Vector2(256, 192)),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
@ -54,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
.Concat(DistanceSnapProvider.CreateTernaryButtons())
|
||||
.Concat(new[]
|
||||
{
|
||||
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Th })
|
||||
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap })
|
||||
});
|
||||
|
||||
private BindableList<HitObject> selectedHitObjects;
|
||||
|
162
osu.Game.Rulesets.Osu/Mods/OsuModDepth.cs
Normal file
162
osu.Game.Rulesets.Osu/Mods/OsuModDepth.cs
Normal file
@ -0,0 +1,162 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModDepth : ModWithVisibilityAdjustment, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override string Name => "Depth";
|
||||
public override string Acronym => "DP";
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Cube;
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override LocalisableString Description => "3D. Almost.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame), typeof(ModWithVisibilityAdjustment) }).ToArray();
|
||||
|
||||
private static readonly Vector3 camera_position = new Vector3(OsuPlayfield.BASE_SIZE.X * 0.5f, OsuPlayfield.BASE_SIZE.Y * 0.5f, -200);
|
||||
private readonly float sliderMinDepth = depthForScale(1.5f); // Depth at which slider's scale will be 1.5f
|
||||
|
||||
[SettingSource("Maximum depth", "How far away objects appear.", 0)]
|
||||
public BindableFloat MaxDepth { get; } = new BindableFloat(100)
|
||||
{
|
||||
Precision = 10,
|
||||
MinValue = 50,
|
||||
MaxValue = 200
|
||||
};
|
||||
|
||||
[SettingSource("Show Approach Circles", "Whether approach circles should be visible.", 1)]
|
||||
public BindableBool ShowApproachCircles { get; } = new BindableBool(true);
|
||||
|
||||
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyTransform(hitObject, state);
|
||||
|
||||
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyTransform(hitObject, state);
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
// Hide judgment displays and follow points as they won't make any sense.
|
||||
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
|
||||
drawableRuleset.Playfield.DisplayJudgements.Value = false;
|
||||
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
|
||||
}
|
||||
|
||||
private void applyTransform(DrawableHitObject drawable, ArmedState state)
|
||||
{
|
||||
switch (drawable)
|
||||
{
|
||||
case DrawableHitCircle circle:
|
||||
if (!ShowApproachCircles.Value)
|
||||
{
|
||||
var hitObject = (OsuHitObject)drawable.HitObject;
|
||||
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
|
||||
|
||||
using (circle.BeginAbsoluteSequence(appearTime))
|
||||
circle.ApproachCircle.Hide();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
double time = playfield.Time.Current;
|
||||
|
||||
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
|
||||
{
|
||||
switch (drawable)
|
||||
{
|
||||
case DrawableHitCircle circle:
|
||||
processHitObject(time, circle);
|
||||
break;
|
||||
|
||||
case DrawableSlider slider:
|
||||
processSlider(time, slider);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void processHitObject(double time, DrawableOsuHitObject drawable)
|
||||
{
|
||||
var hitObject = drawable.HitObject;
|
||||
|
||||
// Circles are always moving at the constant speed. They'll fade out before reaching the camera even at extreme conditions (AR 11, max depth).
|
||||
double speed = MaxDepth.Value / hitObject.TimePreempt;
|
||||
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
|
||||
float z = MaxDepth.Value - (float)((Math.Max(time, appearTime) - appearTime) * speed);
|
||||
|
||||
float scale = scaleForDepth(z);
|
||||
drawable.Position = toPlayfieldPosition(scale, hitObject.StackedPosition);
|
||||
drawable.Scale = new Vector2(scale);
|
||||
}
|
||||
|
||||
private void processSlider(double time, DrawableSlider drawableSlider)
|
||||
{
|
||||
var hitObject = drawableSlider.HitObject;
|
||||
|
||||
double baseSpeed = MaxDepth.Value / hitObject.TimePreempt;
|
||||
double appearTime = hitObject.StartTime - hitObject.TimePreempt;
|
||||
|
||||
// Allow slider to move at a constant speed if its scale at the end time will be lower than 1.5f
|
||||
float zEnd = MaxDepth.Value - (float)((Math.Max(hitObject.StartTime + hitObject.Duration, appearTime) - appearTime) * baseSpeed);
|
||||
|
||||
if (zEnd > sliderMinDepth)
|
||||
{
|
||||
processHitObject(time, drawableSlider);
|
||||
return;
|
||||
}
|
||||
|
||||
double offsetAfterStartTime = hitObject.Duration + 500;
|
||||
double slowSpeed = Math.Min(-sliderMinDepth / offsetAfterStartTime, baseSpeed);
|
||||
|
||||
double decelerationTime = hitObject.TimePreempt * 0.2;
|
||||
float decelerationDistance = (float)(decelerationTime * (baseSpeed + slowSpeed) * 0.5);
|
||||
|
||||
float z;
|
||||
|
||||
if (time < hitObject.StartTime - decelerationTime)
|
||||
{
|
||||
float fullDistance = decelerationDistance + (float)(baseSpeed * (hitObject.TimePreempt - decelerationTime));
|
||||
z = fullDistance - (float)((Math.Max(time, appearTime) - appearTime) * baseSpeed);
|
||||
}
|
||||
else if (time < hitObject.StartTime)
|
||||
{
|
||||
double timeOffset = time - (hitObject.StartTime - decelerationTime);
|
||||
double deceleration = (slowSpeed - baseSpeed) / decelerationTime;
|
||||
z = decelerationDistance - (float)(baseSpeed * timeOffset + deceleration * timeOffset * timeOffset * 0.5);
|
||||
}
|
||||
else
|
||||
{
|
||||
double endTime = hitObject.StartTime + offsetAfterStartTime;
|
||||
z = -(float)((Math.Min(time, endTime) - hitObject.StartTime) * slowSpeed);
|
||||
}
|
||||
|
||||
float scale = scaleForDepth(z);
|
||||
drawableSlider.Position = toPlayfieldPosition(scale, hitObject.StackedPosition);
|
||||
drawableSlider.Scale = new Vector2(scale);
|
||||
}
|
||||
|
||||
private static float scaleForDepth(float depth) => -camera_position.Z / Math.Max(1f, depth - camera_position.Z);
|
||||
|
||||
private static float depthForScale(float scale) => -camera_position.Z / scale + camera_position.Z;
|
||||
|
||||
private static Vector2 toPlayfieldPosition(float scale, Vector2 positionAtZeroDepth)
|
||||
{
|
||||
return (positionAtZeroDepth - camera_position.Xy) * scale + camera_position.Xy;
|
||||
}
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => "Burn the notes into your memory.";
|
||||
|
||||
//Alters the transforms of the approach circles, breaking the effects of these mods.
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform) }).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth) }).ToArray();
|
||||
|
||||
public override ModType Type => ModType.Fun;
|
||||
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders.";
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth) };
|
||||
|
||||
public const double FADE_IN_DURATION_MULTIPLIER = 0.4;
|
||||
public const double FADE_OUT_DURATION_MULTIPLIER = 0.3;
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override LocalisableString Description => "No need to chase the circles – your cursor is a magnet!";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel), typeof(OsuModBubbles) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel), typeof(OsuModBubbles), typeof(OsuModDepth) };
|
||||
|
||||
[SettingSource("Attraction strength", "How strong the pull is.", 0)]
|
||||
public BindableFloat AttractionStrength { get; } = new BindableFloat(0.5f)
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
protected virtual float EndScale => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween), typeof(OsuModDepth) };
|
||||
|
||||
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
{
|
||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
if (!slider.HeadCircle.IsHit)
|
||||
handleHitCircle(slider.HeadCircle);
|
||||
|
||||
requiresHold |= slider.Ball.IsHovered || h.IsHovered;
|
||||
requiresHold |= slider.SliderInputManager.IsMouseInFollowArea(true);
|
||||
break;
|
||||
|
||||
case DrawableSpinner spinner:
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override LocalisableString Description => "Hit objects run away!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModBubbles) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModBubbles), typeof(OsuModDepth) };
|
||||
|
||||
[SettingSource("Repulsion strength", "How strong the repulsion is.", 0)]
|
||||
public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f)
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
// todo: this mod needs to be incompatible with "hidden" due to forcing the circle to remain opaque,
|
||||
// further implementation will be required for supporting that.
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModObjectScaleTween), typeof(OsuModHidden) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModObjectScaleTween), typeof(OsuModHidden), typeof(OsuModDepth) };
|
||||
|
||||
private const int rotate_offset = 360;
|
||||
private const float rotate_starting_width = 2;
|
||||
|
@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
if (e.NewValue || slider.Judged) return;
|
||||
|
||||
if (slider.Time.Current < slider.HitObject.StartTime)
|
||||
return;
|
||||
|
||||
var tail = slider.NestedHitObjects.OfType<StrictTrackingDrawableSliderTail>().First();
|
||||
|
||||
if (!tail.Judged)
|
||||
|
@ -47,7 +47,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
typeof(OsuModRandom),
|
||||
typeof(OsuModSpunOut),
|
||||
typeof(OsuModStrictTracking),
|
||||
typeof(OsuModSuddenDeath)
|
||||
typeof(OsuModSuddenDeath),
|
||||
typeof(OsuModDepth)
|
||||
}).ToArray();
|
||||
|
||||
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => "Put your faith in the approach circles...";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles), typeof(OsuModDepth) };
|
||||
|
||||
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
{
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override LocalisableString Description => "Everything rotates. EVERYTHING.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame) }).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame), typeof(OsuModDepth) }).ToArray();
|
||||
|
||||
private float theta;
|
||||
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override LocalisableString Description => "They just won't stay still...";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModDepth) };
|
||||
|
||||
private const int wiggle_duration = 100; // (ms) Higher = fewer wiggles
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private const float spinning_sample_initial_frequency = 1.0f;
|
||||
private const float spinning_sample_modulated_base_frequency = 0.5f;
|
||||
|
||||
private SkinnableSound maxBonusSample;
|
||||
private PausableSkinnableSound maxBonusSample;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
|
||||
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Looping = true,
|
||||
Frequency = { Value = spinning_sample_initial_frequency }
|
||||
},
|
||||
maxBonusSample = new SkinnableSound
|
||||
maxBonusSample = new PausableSkinnableSound
|
||||
{
|
||||
MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
|
||||
}
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
updateTracking(isMouseInFollowArea(Tracking));
|
||||
updateTracking(IsMouseInFollowArea(Tracking));
|
||||
}
|
||||
|
||||
public void PostProcessHeadJudgement(DrawableSliderHead head)
|
||||
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (!head.Judged || !head.Result.IsHit)
|
||||
return;
|
||||
|
||||
if (!isMouseInFollowArea(true))
|
||||
if (!IsMouseInFollowArea(true))
|
||||
return;
|
||||
|
||||
Debug.Assert(screenSpaceMousePosition != null);
|
||||
@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
// If all ticks were hit so far, enable tracking the full extent.
|
||||
// If any ticks were missed, assume tracking would've broken at some point, and should only activate if the cursor is within the slider ball.
|
||||
// For the second case, this may be the last chance we have to enable tracking before other objects get judged, otherwise the same would normally happen via Update().
|
||||
updateTracking(allTicksInRange || isMouseInFollowArea(false));
|
||||
updateTracking(allTicksInRange || IsMouseInFollowArea(false));
|
||||
}
|
||||
|
||||
public void TryJudgeNestedObject(DrawableOsuHitObject nestedObject, double timeOffset)
|
||||
@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
/// Whether the mouse is currently in the follow area.
|
||||
/// </summary>
|
||||
/// <param name="expanded">Whether to test against the maximum area of the follow circle.</param>
|
||||
private bool isMouseInFollowArea(bool expanded)
|
||||
public bool IsMouseInFollowArea(bool expanded)
|
||||
{
|
||||
if (screenSpaceMousePosition is not Vector2 pos)
|
||||
return false;
|
||||
|
@ -48,6 +48,8 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
||||
|
||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new OsuHealthProcessor(drainStartTime);
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap, this);
|
||||
|
||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
|
||||
@ -209,7 +211,8 @@ namespace osu.Game.Rulesets.Osu
|
||||
new ModAdaptiveSpeed(),
|
||||
new OsuModFreezeFrame(),
|
||||
new OsuModBubbles(),
|
||||
new OsuModSynesthesia()
|
||||
new OsuModSynesthesia(),
|
||||
new OsuModDepth()
|
||||
};
|
||||
|
||||
case ModType.System:
|
||||
|
127
osu.Game.Rulesets.Osu/Scoring/OsuHealthProcessor.cs
Normal file
127
osu.Game.Rulesets.Osu/Scoring/OsuHealthProcessor.cs
Normal file
@ -0,0 +1,127 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Scoring
|
||||
{
|
||||
public partial class OsuHealthProcessor : DrainingHealthProcessor
|
||||
{
|
||||
private ComboResult currentComboResult = ComboResult.Perfect;
|
||||
|
||||
public OsuHealthProcessor(double drainStartTime, double drainLenience = 0)
|
||||
: base(drainStartTime, drainLenience)
|
||||
{
|
||||
}
|
||||
|
||||
protected override double GetHealthIncreaseFor(JudgementResult result)
|
||||
{
|
||||
if (IsSimulating)
|
||||
return getHealthIncreaseFor(result);
|
||||
|
||||
if (result.HitObject is not IHasComboInformation combo)
|
||||
return getHealthIncreaseFor(result);
|
||||
|
||||
if (combo.NewCombo)
|
||||
currentComboResult = ComboResult.Perfect;
|
||||
|
||||
switch (result.Type)
|
||||
{
|
||||
case HitResult.LargeTickMiss:
|
||||
case HitResult.Ok:
|
||||
setComboResult(ComboResult.Good);
|
||||
break;
|
||||
|
||||
case HitResult.Meh:
|
||||
case HitResult.Miss:
|
||||
setComboResult(ComboResult.None);
|
||||
break;
|
||||
}
|
||||
|
||||
// The slider tail has a special judgement that can't accurately be described above.
|
||||
if (result.HitObject is SliderTailCircle && !result.IsHit)
|
||||
setComboResult(ComboResult.Good);
|
||||
|
||||
if (combo.LastInCombo && result.Type.IsHit())
|
||||
{
|
||||
switch (currentComboResult)
|
||||
{
|
||||
case ComboResult.Perfect:
|
||||
return getHealthIncreaseFor(result) + 0.07;
|
||||
|
||||
case ComboResult.Good:
|
||||
return getHealthIncreaseFor(result) + 0.05;
|
||||
|
||||
default:
|
||||
return getHealthIncreaseFor(result) + 0.03;
|
||||
}
|
||||
}
|
||||
|
||||
return getHealthIncreaseFor(result);
|
||||
|
||||
void setComboResult(ComboResult comboResult) => currentComboResult = (ComboResult)Math.Min((int)currentComboResult, (int)comboResult);
|
||||
}
|
||||
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
base.Reset(storeResults);
|
||||
currentComboResult = ComboResult.Perfect;
|
||||
}
|
||||
|
||||
private double getHealthIncreaseFor(JudgementResult result)
|
||||
{
|
||||
switch (result.Type)
|
||||
{
|
||||
case HitResult.SmallTickMiss:
|
||||
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.02, -0.075, -0.14);
|
||||
|
||||
case HitResult.LargeTickMiss:
|
||||
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.02, -0.075, -0.14);
|
||||
|
||||
case HitResult.Miss:
|
||||
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.03, -0.125, -0.2);
|
||||
|
||||
case HitResult.SmallTickHit:
|
||||
// When classic slider mechanics are enabled, this result comes from the tail.
|
||||
return 0.02;
|
||||
|
||||
case HitResult.LargeTickHit:
|
||||
switch (result.HitObject)
|
||||
{
|
||||
case SliderTick:
|
||||
return 0.015;
|
||||
|
||||
case SliderHeadCircle:
|
||||
case SliderTailCircle:
|
||||
case SliderRepeat:
|
||||
return 0.02;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HitResult.Meh:
|
||||
return 0.002;
|
||||
|
||||
case HitResult.Ok:
|
||||
return 0.011;
|
||||
|
||||
case HitResult.Great:
|
||||
return 0.03;
|
||||
|
||||
case HitResult.SmallBonus:
|
||||
return 0.0085;
|
||||
|
||||
case HitResult.LargeBonus:
|
||||
return 0.01;
|
||||
}
|
||||
|
||||
return base.GetHealthIncreaseFor(result);
|
||||
}
|
||||
}
|
||||
}
|
@ -62,7 +62,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
/// </remarks>
|
||||
public virtual void PlayAnimation()
|
||||
{
|
||||
if (Result.IsMiss())
|
||||
if (Result == HitResult.IgnoreMiss || Result == HitResult.LargeTickMiss)
|
||||
{
|
||||
this.RotateTo(-45);
|
||||
this.ScaleTo(1.8f);
|
||||
this.ScaleTo(1.2f, 100, Easing.In);
|
||||
|
||||
this.MoveTo(Vector2.Zero);
|
||||
this.MoveToOffset(new Vector2(0, 10), 800, Easing.InQuint);
|
||||
}
|
||||
else if (Result.IsMiss())
|
||||
{
|
||||
this.ScaleTo(1.6f);
|
||||
this.ScaleTo(1, 100, Easing.In);
|
||||
|
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
decimal? legacyVersion = skin.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value;
|
||||
|
||||
if (legacyVersion >= 2.0m)
|
||||
if (legacyVersion > 1.0m)
|
||||
// legacy skins of version 2.0 and newer only apply very short fade out to the number piece.
|
||||
hitCircleText.FadeOut(legacy_fade_duration / 4);
|
||||
else
|
||||
|
@ -70,10 +70,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
};
|
||||
|
||||
userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
|
||||
userCursorScale.ValueChanged += _ => calculateCursorScale();
|
||||
userCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
|
||||
|
||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||
autoCursorScale.ValueChanged += _ => calculateCursorScale();
|
||||
autoCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
|
||||
|
||||
cursorScale.BindValueChanged(e => cursorScaleContainer.Scale = new Vector2(e.NewValue), true);
|
||||
}
|
||||
@ -81,10 +81,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
calculateCursorScale();
|
||||
cursorScale.Value = CalculateCursorScale();
|
||||
}
|
||||
|
||||
private void calculateCursorScale()
|
||||
protected virtual float CalculateCursorScale()
|
||||
{
|
||||
float scale = userCursorScale.Value;
|
||||
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
scale *= GetScaleForCircleSize(state.Beatmap.Difficulty.CircleSize);
|
||||
}
|
||||
|
||||
cursorScale.Value = scale;
|
||||
return scale;
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin)
|
||||
|
@ -71,6 +71,12 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
RelativePositionAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override float CalculateCursorScale()
|
||||
{
|
||||
// Force minimum cursor size so it's easily clickable
|
||||
return Math.Max(1f, base.CalculateCursorScale());
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateColour();
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneTaikoModPerfect : ModPerfectTestScene
|
||||
public partial class TestSceneTaikoModPerfect : ModFailConditionTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new TestTaikoRuleset();
|
||||
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
using osu.Game.Screens.Edit.Timing.RowAttributes;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
@ -69,6 +70,48 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectedRetainedOverUndo()
|
||||
{
|
||||
AddStep("Select first timing point", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
|
||||
AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
|
||||
|
||||
AddStep("Adjust offset", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for offset changed", () =>
|
||||
{
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
|
||||
AddStep("simulate undo", () =>
|
||||
{
|
||||
var clone = editorBeatmap.ControlPointInfo.DeepClone();
|
||||
|
||||
editorBeatmap.ControlPointInfo.Clear();
|
||||
|
||||
foreach (var group in clone.Groups)
|
||||
{
|
||||
foreach (var cp in group.ControlPoints)
|
||||
editorBeatmap.ControlPointInfo.Add(group.Time, cp);
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("selection retained", () =>
|
||||
{
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTrackingCurrentTimeWhileRunning()
|
||||
{
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual.Ranking;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -44,7 +45,23 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
offsetControl.ReferenceScore.Value = new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(0, 2)
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(0, 2),
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
};
|
||||
});
|
||||
|
||||
AddAssert("No calibration button", () => !offsetControl.ChildrenOfType<SettingsButton>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreFromDifferentBeatmap()
|
||||
{
|
||||
AddStep("Set short reference score", () =>
|
||||
{
|
||||
offsetControl.ReferenceScore.Value = new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(10),
|
||||
BeatmapInfo = TestResources.CreateTestBeatmapSetInfo().Beatmaps.First(),
|
||||
};
|
||||
});
|
||||
|
||||
@ -59,7 +76,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
offsetControl.ReferenceScore.Value = new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(10),
|
||||
Mods = new Mod[] { new OsuModRelax() }
|
||||
Mods = new Mod[] { new OsuModRelax() },
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
};
|
||||
});
|
||||
|
||||
@ -77,7 +95,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
offsetControl.ReferenceScore.Value = new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error)
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error),
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
};
|
||||
});
|
||||
|
||||
@ -105,7 +124,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
offsetControl.ReferenceScore.Value = new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error)
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error),
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
};
|
||||
});
|
||||
|
||||
|
35
osu.Game.Tests/Visual/Menus/TestSceneMainMenu.cs
Normal file
35
osu.Game.Tests/Visual/Menus/TestSceneMainMenu.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public partial class TestSceneMainMenu : OsuGameTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestSystemTitle()
|
||||
{
|
||||
AddStep("set system title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
|
||||
{
|
||||
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
||||
Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
|
||||
});
|
||||
AddStep("set another title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
|
||||
{
|
||||
Image = @"https://assets.ppy.sh/main-menu/wf2023-vote@2x.png",
|
||||
Url = @"https://osu.ppy.sh/community/contests/189",
|
||||
});
|
||||
AddStep("set title with nonexistent image", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = new APISystemTitle
|
||||
{
|
||||
Image = @"https://test.invalid/@2x", // .invalid TLD reserved by https://datatracker.ietf.org/doc/html/rfc2606#section-2
|
||||
Url = @"https://osu.ppy.sh/community/contests/189",
|
||||
});
|
||||
AddStep("unset system title", () => Game.ChildrenOfType<SystemTitle>().Single().Current.Value = null);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public partial class TestSceneDisclaimer : ScreenTestScene
|
||||
public partial class TestSceneSupporterDisplay : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
AddStep("load disclaimer", () => LoadScreen(new Disclaimer()));
|
||||
AddStep("create display", () =>
|
||||
{
|
||||
Child = new SupporterDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("toggle support", () =>
|
||||
{
|
@ -81,6 +81,21 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("End watching user presence", () => metadataClient.EndWatchingUserPresence());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserWasPlayingBeforeWatchingUserPresence()
|
||||
{
|
||||
AddStep("User began playing", () => spectatorClient.SendStartPlay(streamingUser.Id, 0));
|
||||
AddStep("Begin watching user presence", () => metadataClient.BeginWatchingUserPresence());
|
||||
AddStep("Add online user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
|
||||
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.True);
|
||||
|
||||
AddStep("User finished playing", () => spectatorClient.SendEndPlay(streamingUser.Id));
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
|
||||
AddStep("Remove playing user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, null));
|
||||
AddStep("End watching user presence", () => metadataClient.EndWatchingUserPresence());
|
||||
}
|
||||
|
||||
internal partial class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
private static readonly string[] usernames =
|
||||
|
@ -0,0 +1,63 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Visual.Ranking;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
public partial class TestSceneAudioOffsetAdjustControl : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private SessionStatics statics { get; set; } = null!;
|
||||
|
||||
[Cached]
|
||||
private SessionAverageHitErrorTracker tracker = new SessionAverageHitErrorTracker();
|
||||
|
||||
private Container content = null!;
|
||||
protected override Container Content => content;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
tracker,
|
||||
content = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 400,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBehaviour()
|
||||
{
|
||||
AddStep("create control", () => Child = new AudioOffsetAdjustControl
|
||||
{
|
||||
Current = new BindableDouble
|
||||
{
|
||||
MinValue = -500,
|
||||
MaxValue = 500
|
||||
}
|
||||
});
|
||||
AddStep("set new score", () => statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(RNG.NextDouble(-100, 100)),
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
}));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
}
|
||||
}
|
||||
}
|
@ -13,7 +13,6 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osuTK.Input;
|
||||
@ -152,7 +151,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("click first row with two bindings", () =>
|
||||
{
|
||||
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
|
||||
InputManager.MoveMouseTo(multiBindingRow);
|
||||
InputManager.MoveMouseTo(multiBindingRow.ChildrenOfType<OsuSpriteText>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
@ -256,7 +255,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("click first row with two bindings", () =>
|
||||
{
|
||||
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
|
||||
InputManager.MoveMouseTo(multiBindingRow);
|
||||
InputManager.MoveMouseTo(multiBindingRow.ChildrenOfType<OsuSpriteText>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
@ -305,7 +304,6 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
|
||||
scrollToAndStartBinding("Left (rim)");
|
||||
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
@ -325,7 +323,6 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
|
||||
scrollToAndStartBinding("Left (rim)");
|
||||
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
@ -345,7 +342,6 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
|
||||
scrollToAndStartBinding("Left (centre)");
|
||||
AddStep("clear binding", () =>
|
||||
{
|
||||
@ -377,7 +373,6 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
|
||||
scrollToAndStartBinding("Left (centre)");
|
||||
AddStep("clear binding", () =>
|
||||
{
|
||||
|
@ -41,6 +41,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
public void TestBasic()
|
||||
{
|
||||
AddStep("do nothing", () => { });
|
||||
AddToggleStep("toggle visibility", visible => settings.State.Value = visible ? Visibility.Visible : Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -110,7 +111,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
AddStep("Press back", () => settings
|
||||
.ChildrenOfType<KeyBindingPanel>().FirstOrDefault()?
|
||||
.ChildrenOfType<SettingsSubPanel.BackButton>().FirstOrDefault()?.TriggerClick());
|
||||
.ChildrenOfType<SettingsSidebar.BackButton>().FirstOrDefault()?.TriggerClick());
|
||||
|
||||
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<SettingsSearchTextBox>().FirstOrDefault()?.HasFocus == true);
|
||||
}
|
||||
|
@ -454,6 +454,23 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRewind()
|
||||
{
|
||||
const int local_set_count = 3;
|
||||
const int random_select_count = local_set_count * 3;
|
||||
loadBeatmaps(setCount: local_set_count);
|
||||
|
||||
for (int i = 0; i < random_select_count; i++)
|
||||
nextRandom();
|
||||
|
||||
for (int i = 0; i < random_select_count; i++)
|
||||
{
|
||||
prevRandom();
|
||||
AddAssert("correct random last selected", () => selectedSets.Peek(), () => Is.EqualTo(carousel.SelectedBeatmapSet));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRewindToDeletedBeatmap()
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@ -14,6 +15,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
@ -194,6 +196,36 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestLengthUpdates()
|
||||
{
|
||||
IBeatmap beatmap = createTestBeatmap(new OsuRuleset().RulesetInfo);
|
||||
double drain = beatmap.CalculateDrainLength();
|
||||
beatmap.BeatmapInfo.Length = drain;
|
||||
|
||||
OsuModDoubleTime doubleTime = null;
|
||||
|
||||
selectBeatmap(beatmap);
|
||||
checkDisplayedLength(drain);
|
||||
|
||||
AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
|
||||
checkDisplayedLength(Math.Round(drain / 1.5f));
|
||||
|
||||
AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
|
||||
checkDisplayedLength(Math.Round(drain / 2));
|
||||
}
|
||||
|
||||
private void checkDisplayedLength(double drain)
|
||||
{
|
||||
var displayedLength = drain.ToFormattedDuration();
|
||||
|
||||
AddUntilStep($"check map drain ({displayedLength})", () =>
|
||||
{
|
||||
var label = infoWedge.DisplayedContent.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Single(l => l.Statistic.Name == BeatmapsetsStrings.ShowStatsTotalLength(displayedLength));
|
||||
return label.Statistic.Content == displayedLength.ToString();
|
||||
});
|
||||
}
|
||||
|
||||
private void setRuleset(RulesetInfo rulesetInfo)
|
||||
{
|
||||
Container containerBefore = null;
|
||||
|
@ -9,6 +9,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
@ -19,11 +20,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
private DialogOverlay overlay;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
|
||||
|
||||
TestPopupDialog firstDialog = null;
|
||||
TestPopupDialog secondDialog = null;
|
||||
|
||||
@ -84,7 +89,31 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}));
|
||||
|
||||
AddAssert("second dialog displayed", () => overlay.CurrentDialog == secondDialog);
|
||||
AddAssert("first dialog is not part of hierarchy", () => firstDialog.Parent == null);
|
||||
AddUntilStep("first dialog is not part of hierarchy", () => firstDialog.Parent == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTooMuchText()
|
||||
{
|
||||
AddStep("dialog #1", () => overlay.Push(new TestPopupDialog
|
||||
{
|
||||
Icon = FontAwesome.Regular.TrashAlt,
|
||||
HeaderText = @"Confirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion ofConfirm deletion of",
|
||||
BodyText = @"Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver.Ayase Rie - Yuima-ru*World TVver. ",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"I never want to see this again.",
|
||||
Action = () => Console.WriteLine(@"OK"),
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Firetruck, I still want quick ranks!",
|
||||
Action = () => Console.WriteLine(@"Cancel"),
|
||||
},
|
||||
},
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -92,7 +121,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
PopupDialog dialog = null;
|
||||
|
||||
AddStep("create dialog overlay", () => overlay = new SlowLoadingDialogOverlay());
|
||||
AddStep("create slow loading dialog overlay", () => overlay = new SlowLoadingDialogOverlay());
|
||||
|
||||
AddStep("start loading overlay", () => LoadComponentAsync(overlay, Add));
|
||||
|
||||
@ -128,8 +157,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestDismissBeforePush()
|
||||
{
|
||||
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
|
||||
|
||||
TestPopupDialog testDialog = null;
|
||||
AddStep("dismissed dialog push", () =>
|
||||
{
|
||||
@ -146,8 +173,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestDismissBeforePushViaButtonPress()
|
||||
{
|
||||
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
|
||||
|
||||
TestPopupDialog testDialog = null;
|
||||
AddStep("dismissed dialog push", () =>
|
||||
{
|
||||
@ -163,7 +188,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
|
||||
AddAssert("dialog is not part of hierarchy", () => testDialog.Parent == null);
|
||||
AddUntilStep("dialog is not part of hierarchy", () => testDialog.Parent == null);
|
||||
}
|
||||
|
||||
private partial class TestPopupDialog : PopupDialog
|
||||
|
@ -154,7 +154,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public TestTitle()
|
||||
{
|
||||
Title = "title";
|
||||
Icon = HexaconsIcons.Devtools;
|
||||
Icon = OsuIcon.ChangelogB;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
@ -15,24 +12,25 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestScenePopupDialog : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestPopupDialog dialog;
|
||||
private TestPopupDialog dialog = null!;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("new popup", () =>
|
||||
{
|
||||
Add(dialog = new TestPopupDialog
|
||||
Child = dialog = new TestPopupDialog
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Framework.Graphics.Containers.Visibility.Visible },
|
||||
});
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDangerousButton([Values(false, true)] bool atEdge)
|
||||
{
|
||||
AddStep("finish transforms", () => dialog.FinishTransforms(true));
|
||||
|
||||
if (atEdge)
|
||||
{
|
||||
AddStep("move mouse to button edge", () =>
|
||||
|
@ -96,10 +96,14 @@ namespace osu.Game.Audio
|
||||
|
||||
hasStarted = false;
|
||||
|
||||
Track.Stop();
|
||||
// This pre-check is important, fixes a BASS deadlock in some scenarios.
|
||||
if (!Track.HasCompleted)
|
||||
{
|
||||
Track.Stop();
|
||||
|
||||
// Ensure the track is reset immediately on stopping, so the next time it is started it has a correct time value.
|
||||
Track.Seek(0);
|
||||
// Ensure the track is reset immediately on stopping, so the next time it is started it has a correct time value.
|
||||
Track.Seek(0);
|
||||
}
|
||||
|
||||
Stopped?.Invoke();
|
||||
}
|
||||
|
@ -96,6 +96,7 @@ namespace osu.Game.Configuration
|
||||
|
||||
SetDefault(OsuSetting.MenuVoice, true);
|
||||
SetDefault(OsuSetting.MenuMusic, true);
|
||||
SetDefault(OsuSetting.MenuTips, true);
|
||||
|
||||
SetDefault(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
|
||||
|
||||
@ -350,6 +351,7 @@ namespace osu.Game.Configuration
|
||||
VolumeInactive,
|
||||
MenuMusic,
|
||||
MenuVoice,
|
||||
MenuTips,
|
||||
CursorRotation,
|
||||
MenuParallax,
|
||||
Prefer24HourTime,
|
||||
|
54
osu.Game/Configuration/SessionAverageHitErrorTracker.cs
Normal file
54
osu.Game/Configuration/SessionAverageHitErrorTracker.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
/// <summary>
|
||||
/// Tracks the local user's average hit error during the ongoing play session.
|
||||
/// </summary>
|
||||
[Cached]
|
||||
public partial class SessionAverageHitErrorTracker : Component
|
||||
{
|
||||
public IBindableList<double> AverageHitErrorHistory => averageHitErrorHistory;
|
||||
private readonly BindableList<double> averageHitErrorHistory = new BindableList<double>();
|
||||
|
||||
private readonly Bindable<ScoreInfo?> latestScore = new Bindable<ScoreInfo?>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SessionStatics statics)
|
||||
{
|
||||
statics.BindWith(Static.LastLocalUserScore, latestScore);
|
||||
latestScore.BindValueChanged(score => calculateAverageHitError(score.NewValue), true);
|
||||
}
|
||||
|
||||
private void calculateAverageHitError(ScoreInfo? newScore)
|
||||
{
|
||||
if (newScore == null)
|
||||
return;
|
||||
|
||||
if (newScore.Mods.Any(m => !m.UserPlayable || m is IHasNoTimedInputs))
|
||||
return;
|
||||
|
||||
if (newScore.HitEvents.Count < 10)
|
||||
return;
|
||||
|
||||
if (newScore.HitEvents.CalculateAverageHitError() is not double averageError)
|
||||
return;
|
||||
|
||||
// keep a sane maximum number of entries.
|
||||
if (averageHitErrorHistory.Count >= 50)
|
||||
averageHitErrorHistory.RemoveAt(0);
|
||||
averageHitErrorHistory.Add(averageError);
|
||||
}
|
||||
|
||||
public void ClearHistory() => averageHitErrorHistory.Clear();
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
@ -27,6 +28,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(Static.LastModSelectPanelSamplePlaybackTime, (double?)null);
|
||||
SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
|
||||
SetDefault(Static.TouchInputActive, RuntimeInfo.IsMobile);
|
||||
SetDefault<ScoreInfo>(Static.LastLocalUserScore, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -73,5 +75,10 @@ namespace osu.Game.Configuration
|
||||
/// Used in touchscreen detection scenarios (<see cref="TouchInputInterceptor"/>).
|
||||
/// </summary>
|
||||
TouchInputActive,
|
||||
|
||||
/// <summary>
|
||||
/// Stores the local user's last score (can be completed or aborted).
|
||||
/// </summary>
|
||||
LastLocalUserScore,
|
||||
}
|
||||
}
|
||||
|
@ -312,8 +312,12 @@ namespace osu.Game.Database
|
||||
|
||||
double legacyAccScore = maximumLegacyAccuracyScore * score.Accuracy;
|
||||
// We can not separate the ComboScore from the BonusScore, so we keep the bonus in the ratio.
|
||||
double comboProportion =
|
||||
((double)score.LegacyTotalScore - legacyAccScore) / (maximumLegacyComboScore + maximumLegacyBonusScore);
|
||||
// Note that `maximumLegacyComboScore + maximumLegacyBonusScore` can actually be 0
|
||||
// when playing a beatmap with no bonus objects, with mods that have a 0.0x multiplier on stable (relax/autopilot).
|
||||
// In such cases, just assume 0.
|
||||
double comboProportion = maximumLegacyComboScore + maximumLegacyBonusScore > 0
|
||||
? ((double)score.LegacyTotalScore - legacyAccScore) / (maximumLegacyComboScore + maximumLegacyBonusScore)
|
||||
: 0;
|
||||
|
||||
// We assume the bonus proportion only makes up the rest of the score that exceeds maximumLegacyBaseScore.
|
||||
long maximumLegacyBaseScore = maximumLegacyAccuracyScore + maximumLegacyComboScore;
|
||||
@ -321,6 +325,8 @@ namespace osu.Game.Database
|
||||
|
||||
double modMultiplier = score.Mods.Select(m => m.ScoreMultiplier).Aggregate(1.0, (c, n) => c * n);
|
||||
|
||||
long convertedTotalScore;
|
||||
|
||||
switch (score.Ruleset.OnlineID)
|
||||
{
|
||||
case 0:
|
||||
@ -417,32 +423,42 @@ namespace osu.Game.Database
|
||||
|
||||
double newComboScoreProportion = estimatedComboPortionInStandardisedScore / maximumAchievableComboPortionInStandardisedScore;
|
||||
|
||||
return (long)Math.Round((
|
||||
convertedTotalScore = (long)Math.Round((
|
||||
500000 * newComboScoreProportion * score.Accuracy
|
||||
+ 500000 * Math.Pow(score.Accuracy, 5)
|
||||
+ bonusProportion) * modMultiplier);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
return (long)Math.Round((
|
||||
convertedTotalScore = (long)Math.Round((
|
||||
250000 * comboProportion
|
||||
+ 750000 * Math.Pow(score.Accuracy, 3.6)
|
||||
+ bonusProportion) * modMultiplier);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
return (long)Math.Round((
|
||||
convertedTotalScore = (long)Math.Round((
|
||||
600000 * comboProportion
|
||||
+ 400000 * score.Accuracy
|
||||
+ bonusProportion) * modMultiplier);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
return (long)Math.Round((
|
||||
convertedTotalScore = (long)Math.Round((
|
||||
850000 * comboProportion
|
||||
+ 150000 * Math.Pow(score.Accuracy, 2 + 2 * score.Accuracy)
|
||||
+ bonusProportion) * modMultiplier);
|
||||
break;
|
||||
|
||||
default:
|
||||
return score.TotalScore;
|
||||
convertedTotalScore = score.TotalScore;
|
||||
break;
|
||||
}
|
||||
|
||||
if (convertedTotalScore < 0)
|
||||
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScore}");
|
||||
|
||||
return convertedTotalScore;
|
||||
}
|
||||
|
||||
public static double ComputeAccuracy(ScoreInfo scoreInfo)
|
||||
|
@ -1,21 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="ExpandingContainer"/> with a long hover expansion delay.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Mostly used for buttons with explanatory labels, in which the label would display after a "long hover".
|
||||
/// </remarks>
|
||||
public partial class ExpandingButtonContainer : ExpandingContainer
|
||||
{
|
||||
protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
|
||||
: base(contractedWidth, expandedWidth)
|
||||
{
|
||||
}
|
||||
|
||||
protected override double HoverExpansionDelay => 400;
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -26,6 +24,8 @@ namespace osu.Game.Graphics.Containers
|
||||
/// </summary>
|
||||
protected virtual double HoverExpansionDelay => 0;
|
||||
|
||||
protected virtual bool ExpandOnHover => true;
|
||||
|
||||
protected override Container<Drawable> Content => FillFlow;
|
||||
|
||||
protected FillFlowContainer FillFlow { get; }
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Graphics.Containers
|
||||
};
|
||||
}
|
||||
|
||||
private ScheduledDelegate hoverExpandEvent;
|
||||
private ScheduledDelegate? hoverExpandEvent;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
@ -93,6 +93,9 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
private void updateHoverExpansion()
|
||||
{
|
||||
if (!ExpandOnHover)
|
||||
return;
|
||||
|
||||
hoverExpandEvent?.Cancel();
|
||||
|
||||
if (IsHovered && !Expanded.Value)
|
||||
|
@ -1,131 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Text;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public static class HexaconsIcons
|
||||
{
|
||||
public const string FONT_NAME = "Icons/Hexacons";
|
||||
|
||||
public static IconUsage BeatmapPacks => get(HexaconsMapping.beatmap_packs);
|
||||
public static IconUsage Beatmap => get(HexaconsMapping.beatmap);
|
||||
public static IconUsage Calendar => get(HexaconsMapping.calendar);
|
||||
public static IconUsage Chart => get(HexaconsMapping.chart);
|
||||
public static IconUsage Community => get(HexaconsMapping.community);
|
||||
public static IconUsage Contests => get(HexaconsMapping.contests);
|
||||
public static IconUsage Devtools => get(HexaconsMapping.devtools);
|
||||
public static IconUsage Download => get(HexaconsMapping.download);
|
||||
public static IconUsage Editor => get(HexaconsMapping.editor);
|
||||
public static IconUsage FeaturedArtist => get(HexaconsMapping.featured_artist);
|
||||
public static IconUsage Home => get(HexaconsMapping.home);
|
||||
public static IconUsage Messaging => get(HexaconsMapping.messaging);
|
||||
public static IconUsage Music => get(HexaconsMapping.music);
|
||||
public static IconUsage News => get(HexaconsMapping.news);
|
||||
public static IconUsage Notification => get(HexaconsMapping.notification);
|
||||
public static IconUsage Profile => get(HexaconsMapping.profile);
|
||||
public static IconUsage Rankings => get(HexaconsMapping.rankings);
|
||||
public static IconUsage Search => get(HexaconsMapping.search);
|
||||
public static IconUsage Settings => get(HexaconsMapping.settings);
|
||||
public static IconUsage Social => get(HexaconsMapping.social);
|
||||
public static IconUsage Store => get(HexaconsMapping.store);
|
||||
public static IconUsage Tournament => get(HexaconsMapping.tournament);
|
||||
public static IconUsage Wiki => get(HexaconsMapping.wiki);
|
||||
|
||||
private static IconUsage get(HexaconsMapping icon) => new IconUsage((char)icon, FONT_NAME);
|
||||
|
||||
// Basically just converting to something we can use in a `char` lookup for FontStore/GlyphStore compatibility.
|
||||
// Names should match filenames in resources.
|
||||
private enum HexaconsMapping
|
||||
{
|
||||
beatmap_packs,
|
||||
beatmap,
|
||||
calendar,
|
||||
chart,
|
||||
community,
|
||||
contests,
|
||||
devtools,
|
||||
download,
|
||||
editor,
|
||||
featured_artist,
|
||||
home,
|
||||
messaging,
|
||||
music,
|
||||
news,
|
||||
notification,
|
||||
profile,
|
||||
rankings,
|
||||
search,
|
||||
settings,
|
||||
social,
|
||||
store,
|
||||
tournament,
|
||||
wiki,
|
||||
}
|
||||
|
||||
public class HexaconsStore : ITextureStore, ITexturedGlyphLookupStore
|
||||
{
|
||||
private readonly TextureStore textures;
|
||||
|
||||
public HexaconsStore(TextureStore textures)
|
||||
{
|
||||
this.textures = textures;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
textures.Dispose();
|
||||
}
|
||||
|
||||
public ITexturedCharacterGlyph? Get(string? fontName, char character)
|
||||
{
|
||||
if (fontName == FONT_NAME)
|
||||
return new Glyph(textures.Get($"{fontName}/{((HexaconsMapping)character).ToString().Replace("_", "-")}"));
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
|
||||
|
||||
public Texture? Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
|
||||
public Texture Get(string name) => throw new NotImplementedException();
|
||||
|
||||
public Task<Texture> GetAsync(string name, CancellationToken cancellationToken = default) => throw new NotImplementedException();
|
||||
|
||||
public Stream GetStream(string name) => throw new NotImplementedException();
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
|
||||
|
||||
public Task<Texture?> GetAsync(string name, WrapMode wrapModeS, WrapMode wrapModeT, CancellationToken cancellationToken = default) => throw new NotImplementedException();
|
||||
|
||||
public class Glyph : ITexturedCharacterGlyph
|
||||
{
|
||||
public float XOffset => default;
|
||||
public float YOffset => default;
|
||||
public float XAdvance => default;
|
||||
public float Baseline => default;
|
||||
public char Character => default;
|
||||
|
||||
public float GetKerning<T>(T lastGlyph) where T : ICharacterGlyph => throw new NotImplementedException();
|
||||
|
||||
public Texture Texture { get; }
|
||||
public float Width => Texture.Width;
|
||||
public float Height => Texture.Height;
|
||||
|
||||
public Glyph(Texture texture)
|
||||
{
|
||||
Texture = texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,96 +1,444 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Text;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public static class OsuIcon
|
||||
{
|
||||
public static IconUsage Get(int icon) => new IconUsage((char)icon, "osuFont");
|
||||
#region Legacy spritesheet-based icons
|
||||
|
||||
private static IconUsage get(int icon) => new IconUsage((char)icon, @"osuFont");
|
||||
|
||||
// ruleset icons in circles
|
||||
public static IconUsage RulesetOsu => Get(0xe000);
|
||||
public static IconUsage RulesetMania => Get(0xe001);
|
||||
public static IconUsage RulesetCatch => Get(0xe002);
|
||||
public static IconUsage RulesetTaiko => Get(0xe003);
|
||||
public static IconUsage RulesetOsu => get(0xe000);
|
||||
public static IconUsage RulesetMania => get(0xe001);
|
||||
public static IconUsage RulesetCatch => get(0xe002);
|
||||
public static IconUsage RulesetTaiko => get(0xe003);
|
||||
|
||||
// ruleset icons without circles
|
||||
public static IconUsage FilledCircle => Get(0xe004);
|
||||
public static IconUsage CrossCircle => Get(0xe005);
|
||||
public static IconUsage Logo => Get(0xe006);
|
||||
public static IconUsage ChevronDownCircle => Get(0xe007);
|
||||
public static IconUsage EditCircle => Get(0xe033);
|
||||
public static IconUsage LeftCircle => Get(0xe034);
|
||||
public static IconUsage RightCircle => Get(0xe035);
|
||||
public static IconUsage Charts => Get(0xe036);
|
||||
public static IconUsage Solo => Get(0xe037);
|
||||
public static IconUsage Multi => Get(0xe038);
|
||||
public static IconUsage Gear => Get(0xe039);
|
||||
public static IconUsage FilledCircle => get(0xe004);
|
||||
public static IconUsage Logo => get(0xe006);
|
||||
public static IconUsage ChevronDownCircle => get(0xe007);
|
||||
public static IconUsage EditCircle => get(0xe033);
|
||||
public static IconUsage LeftCircle => get(0xe034);
|
||||
public static IconUsage RightCircle => get(0xe035);
|
||||
public static IconUsage Charts => get(0xe036);
|
||||
public static IconUsage Solo => get(0xe037);
|
||||
public static IconUsage Multi => get(0xe038);
|
||||
public static IconUsage Gear => get(0xe039);
|
||||
|
||||
// misc icons
|
||||
public static IconUsage Bat => Get(0xe008);
|
||||
public static IconUsage Bubble => Get(0xe009);
|
||||
public static IconUsage BubblePop => Get(0xe02e);
|
||||
public static IconUsage Dice => Get(0xe011);
|
||||
public static IconUsage Heart => Get(0xe02f);
|
||||
public static IconUsage HeartBreak => Get(0xe030);
|
||||
public static IconUsage Hot => Get(0xe031);
|
||||
public static IconUsage ListSearch => Get(0xe032);
|
||||
public static IconUsage Bat => get(0xe008);
|
||||
public static IconUsage Bubble => get(0xe009);
|
||||
public static IconUsage BubblePop => get(0xe02e);
|
||||
public static IconUsage Dice => get(0xe011);
|
||||
public static IconUsage HeartBreak => get(0xe030);
|
||||
public static IconUsage Hot => get(0xe031);
|
||||
public static IconUsage ListSearch => get(0xe032);
|
||||
|
||||
//osu! playstyles
|
||||
public static IconUsage PlayStyleTablet => Get(0xe02a);
|
||||
public static IconUsage PlayStyleMouse => Get(0xe029);
|
||||
public static IconUsage PlayStyleKeyboard => Get(0xe02b);
|
||||
public static IconUsage PlayStyleTouch => Get(0xe02c);
|
||||
public static IconUsage PlayStyleTablet => get(0xe02a);
|
||||
public static IconUsage PlayStyleMouse => get(0xe029);
|
||||
public static IconUsage PlayStyleKeyboard => get(0xe02b);
|
||||
public static IconUsage PlayStyleTouch => get(0xe02c);
|
||||
|
||||
// osu! difficulties
|
||||
public static IconUsage EasyOsu => Get(0xe015);
|
||||
public static IconUsage NormalOsu => Get(0xe016);
|
||||
public static IconUsage HardOsu => Get(0xe017);
|
||||
public static IconUsage InsaneOsu => Get(0xe018);
|
||||
public static IconUsage ExpertOsu => Get(0xe019);
|
||||
public static IconUsage EasyOsu => get(0xe015);
|
||||
public static IconUsage NormalOsu => get(0xe016);
|
||||
public static IconUsage HardOsu => get(0xe017);
|
||||
public static IconUsage InsaneOsu => get(0xe018);
|
||||
public static IconUsage ExpertOsu => get(0xe019);
|
||||
|
||||
// taiko difficulties
|
||||
public static IconUsage EasyTaiko => Get(0xe01a);
|
||||
public static IconUsage NormalTaiko => Get(0xe01b);
|
||||
public static IconUsage HardTaiko => Get(0xe01c);
|
||||
public static IconUsage InsaneTaiko => Get(0xe01d);
|
||||
public static IconUsage ExpertTaiko => Get(0xe01e);
|
||||
public static IconUsage EasyTaiko => get(0xe01a);
|
||||
public static IconUsage NormalTaiko => get(0xe01b);
|
||||
public static IconUsage HardTaiko => get(0xe01c);
|
||||
public static IconUsage InsaneTaiko => get(0xe01d);
|
||||
public static IconUsage ExpertTaiko => get(0xe01e);
|
||||
|
||||
// fruits difficulties
|
||||
public static IconUsage EasyFruits => Get(0xe01f);
|
||||
public static IconUsage NormalFruits => Get(0xe020);
|
||||
public static IconUsage HardFruits => Get(0xe021);
|
||||
public static IconUsage InsaneFruits => Get(0xe022);
|
||||
public static IconUsage ExpertFruits => Get(0xe023);
|
||||
public static IconUsage EasyFruits => get(0xe01f);
|
||||
public static IconUsage NormalFruits => get(0xe020);
|
||||
public static IconUsage HardFruits => get(0xe021);
|
||||
public static IconUsage InsaneFruits => get(0xe022);
|
||||
public static IconUsage ExpertFruits => get(0xe023);
|
||||
|
||||
// mania difficulties
|
||||
public static IconUsage EasyMania => Get(0xe024);
|
||||
public static IconUsage NormalMania => Get(0xe025);
|
||||
public static IconUsage HardMania => Get(0xe026);
|
||||
public static IconUsage InsaneMania => Get(0xe027);
|
||||
public static IconUsage ExpertMania => Get(0xe028);
|
||||
public static IconUsage EasyMania => get(0xe024);
|
||||
public static IconUsage NormalMania => get(0xe025);
|
||||
public static IconUsage HardMania => get(0xe026);
|
||||
public static IconUsage InsaneMania => get(0xe027);
|
||||
public static IconUsage ExpertMania => get(0xe028);
|
||||
|
||||
// mod icons
|
||||
public static IconUsage ModPerfect => Get(0xe049);
|
||||
public static IconUsage ModAutopilot => Get(0xe03a);
|
||||
public static IconUsage ModAuto => Get(0xe03b);
|
||||
public static IconUsage ModCinema => Get(0xe03c);
|
||||
public static IconUsage ModDoubleTime => Get(0xe03d);
|
||||
public static IconUsage ModEasy => Get(0xe03e);
|
||||
public static IconUsage ModFlashlight => Get(0xe03f);
|
||||
public static IconUsage ModHalftime => Get(0xe040);
|
||||
public static IconUsage ModHardRock => Get(0xe041);
|
||||
public static IconUsage ModHidden => Get(0xe042);
|
||||
public static IconUsage ModNightcore => Get(0xe043);
|
||||
public static IconUsage ModNoFail => Get(0xe044);
|
||||
public static IconUsage ModRelax => Get(0xe045);
|
||||
public static IconUsage ModSpunOut => Get(0xe046);
|
||||
public static IconUsage ModSuddenDeath => Get(0xe047);
|
||||
public static IconUsage ModTarget => Get(0xe048);
|
||||
public static IconUsage ModPerfect => get(0xe049);
|
||||
public static IconUsage ModAutopilot => get(0xe03a);
|
||||
public static IconUsage ModAuto => get(0xe03b);
|
||||
public static IconUsage ModCinema => get(0xe03c);
|
||||
public static IconUsage ModDoubleTime => get(0xe03d);
|
||||
public static IconUsage ModEasy => get(0xe03e);
|
||||
public static IconUsage ModFlashlight => get(0xe03f);
|
||||
public static IconUsage ModHalftime => get(0xe040);
|
||||
public static IconUsage ModHardRock => get(0xe041);
|
||||
public static IconUsage ModHidden => get(0xe042);
|
||||
public static IconUsage ModNightcore => get(0xe043);
|
||||
public static IconUsage ModNoFail => get(0xe044);
|
||||
public static IconUsage ModRelax => get(0xe045);
|
||||
public static IconUsage ModSpunOut => get(0xe046);
|
||||
public static IconUsage ModSuddenDeath => get(0xe047);
|
||||
public static IconUsage ModTarget => get(0xe048);
|
||||
|
||||
// Use "Icons/BeatmapDetails/mod-icon" instead
|
||||
// public static IconUsage ModBg => Get(0xe04a);
|
||||
|
||||
#endregion
|
||||
|
||||
#region New single-file-based icons
|
||||
|
||||
public const string FONT_NAME = @"Icons";
|
||||
|
||||
public static IconUsage Audio => get(OsuIconMapping.Audio);
|
||||
public static IconUsage Beatmap => get(OsuIconMapping.Beatmap);
|
||||
public static IconUsage Calendar => get(OsuIconMapping.Calendar);
|
||||
public static IconUsage ChangelogA => get(OsuIconMapping.ChangelogA);
|
||||
public static IconUsage ChangelogB => get(OsuIconMapping.ChangelogB);
|
||||
public static IconUsage Chat => get(OsuIconMapping.Chat);
|
||||
public static IconUsage CheckCircle => get(OsuIconMapping.CheckCircle);
|
||||
public static IconUsage CollapseA => get(OsuIconMapping.CollapseA);
|
||||
public static IconUsage Collections => get(OsuIconMapping.Collections);
|
||||
public static IconUsage Cross => get(OsuIconMapping.Cross);
|
||||
public static IconUsage CrossCircle => get(OsuIconMapping.CrossCircle);
|
||||
public static IconUsage Crown => get(OsuIconMapping.Crown);
|
||||
public static IconUsage Debug => get(OsuIconMapping.Debug);
|
||||
public static IconUsage Delete => get(OsuIconMapping.Delete);
|
||||
public static IconUsage Details => get(OsuIconMapping.Details);
|
||||
public static IconUsage Discord => get(OsuIconMapping.Discord);
|
||||
public static IconUsage EllipsisHorizontal => get(OsuIconMapping.EllipsisHorizontal);
|
||||
public static IconUsage EllipsisVertical => get(OsuIconMapping.EllipsisVertical);
|
||||
public static IconUsage ExpandA => get(OsuIconMapping.ExpandA);
|
||||
public static IconUsage ExpandB => get(OsuIconMapping.ExpandB);
|
||||
public static IconUsage FeaturedArtist => get(OsuIconMapping.FeaturedArtist);
|
||||
public static IconUsage FeaturedArtistCircle => get(OsuIconMapping.FeaturedArtistCircle);
|
||||
public static IconUsage GameplayA => get(OsuIconMapping.GameplayA);
|
||||
public static IconUsage GameplayB => get(OsuIconMapping.GameplayB);
|
||||
public static IconUsage GameplayC => get(OsuIconMapping.GameplayC);
|
||||
public static IconUsage Global => get(OsuIconMapping.Global);
|
||||
public static IconUsage Graphics => get(OsuIconMapping.Graphics);
|
||||
public static IconUsage Heart => get(OsuIconMapping.Heart);
|
||||
public static IconUsage Home => get(OsuIconMapping.Home);
|
||||
public static IconUsage Input => get(OsuIconMapping.Input);
|
||||
public static IconUsage Maintenance => get(OsuIconMapping.Maintenance);
|
||||
public static IconUsage Megaphone => get(OsuIconMapping.Megaphone);
|
||||
public static IconUsage Music => get(OsuIconMapping.Music);
|
||||
public static IconUsage News => get(OsuIconMapping.News);
|
||||
public static IconUsage Next => get(OsuIconMapping.Next);
|
||||
public static IconUsage NextCircle => get(OsuIconMapping.NextCircle);
|
||||
public static IconUsage Notification => get(OsuIconMapping.Notification);
|
||||
public static IconUsage Online => get(OsuIconMapping.Online);
|
||||
public static IconUsage Play => get(OsuIconMapping.Play);
|
||||
public static IconUsage Player => get(OsuIconMapping.Player);
|
||||
public static IconUsage PlayerFollow => get(OsuIconMapping.PlayerFollow);
|
||||
public static IconUsage Prev => get(OsuIconMapping.Prev);
|
||||
public static IconUsage PrevCircle => get(OsuIconMapping.PrevCircle);
|
||||
public static IconUsage Ranking => get(OsuIconMapping.Ranking);
|
||||
public static IconUsage Rulesets => get(OsuIconMapping.Rulesets);
|
||||
public static IconUsage Search => get(OsuIconMapping.Search);
|
||||
public static IconUsage Settings => get(OsuIconMapping.Settings);
|
||||
public static IconUsage SkinA => get(OsuIconMapping.SkinA);
|
||||
public static IconUsage SkinB => get(OsuIconMapping.SkinB);
|
||||
public static IconUsage Star => get(OsuIconMapping.Star);
|
||||
public static IconUsage Storyboard => get(OsuIconMapping.Storyboard);
|
||||
public static IconUsage Team => get(OsuIconMapping.Team);
|
||||
public static IconUsage ThumbsUp => get(OsuIconMapping.ThumbsUp);
|
||||
public static IconUsage Tournament => get(OsuIconMapping.Tournament);
|
||||
public static IconUsage Twitter => get(OsuIconMapping.Twitter);
|
||||
public static IconUsage UserInterface => get(OsuIconMapping.UserInterface);
|
||||
public static IconUsage Wiki => get(OsuIconMapping.Wiki);
|
||||
public static IconUsage EditorAddControlPoint => get(OsuIconMapping.EditorAddControlPoint);
|
||||
public static IconUsage EditorConvertToStream => get(OsuIconMapping.EditorConvertToStream);
|
||||
public static IconUsage EditorDistanceSnap => get(OsuIconMapping.EditorDistanceSnap);
|
||||
public static IconUsage EditorFinish => get(OsuIconMapping.EditorFinish);
|
||||
public static IconUsage EditorGridSnap => get(OsuIconMapping.EditorGridSnap);
|
||||
public static IconUsage EditorNewComboA => get(OsuIconMapping.EditorNewComboA);
|
||||
public static IconUsage EditorNewComboB => get(OsuIconMapping.EditorNewComboB);
|
||||
public static IconUsage EditorSelect => get(OsuIconMapping.EditorSelect);
|
||||
public static IconUsage EditorSound => get(OsuIconMapping.EditorSound);
|
||||
public static IconUsage EditorWhistle => get(OsuIconMapping.EditorWhistle);
|
||||
|
||||
private static IconUsage get(OsuIconMapping glyph) => new IconUsage((char)glyph, FONT_NAME);
|
||||
|
||||
private enum OsuIconMapping
|
||||
{
|
||||
[Description(@"audio")]
|
||||
Audio,
|
||||
|
||||
[Description(@"beatmap")]
|
||||
Beatmap,
|
||||
|
||||
[Description(@"calendar")]
|
||||
Calendar,
|
||||
|
||||
[Description(@"changelog-a")]
|
||||
ChangelogA,
|
||||
|
||||
[Description(@"changelog-b")]
|
||||
ChangelogB,
|
||||
|
||||
[Description(@"chat")]
|
||||
Chat,
|
||||
|
||||
[Description(@"check-circle")]
|
||||
CheckCircle,
|
||||
|
||||
[Description(@"collapse-a")]
|
||||
CollapseA,
|
||||
|
||||
[Description(@"collections")]
|
||||
Collections,
|
||||
|
||||
[Description(@"cross")]
|
||||
Cross,
|
||||
|
||||
[Description(@"cross-circle")]
|
||||
CrossCircle,
|
||||
|
||||
[Description(@"crown")]
|
||||
Crown,
|
||||
|
||||
[Description(@"debug")]
|
||||
Debug,
|
||||
|
||||
[Description(@"delete")]
|
||||
Delete,
|
||||
|
||||
[Description(@"details")]
|
||||
Details,
|
||||
|
||||
[Description(@"discord")]
|
||||
Discord,
|
||||
|
||||
[Description(@"ellipsis-horizontal")]
|
||||
EllipsisHorizontal,
|
||||
|
||||
[Description(@"ellipsis-vertical")]
|
||||
EllipsisVertical,
|
||||
|
||||
[Description(@"expand-a")]
|
||||
ExpandA,
|
||||
|
||||
[Description(@"expand-b")]
|
||||
ExpandB,
|
||||
|
||||
[Description(@"featured-artist")]
|
||||
FeaturedArtist,
|
||||
|
||||
[Description(@"featured-artist-circle")]
|
||||
FeaturedArtistCircle,
|
||||
|
||||
[Description(@"gameplay-a")]
|
||||
GameplayA,
|
||||
|
||||
[Description(@"gameplay-b")]
|
||||
GameplayB,
|
||||
|
||||
[Description(@"gameplay-c")]
|
||||
GameplayC,
|
||||
|
||||
[Description(@"global")]
|
||||
Global,
|
||||
|
||||
[Description(@"graphics")]
|
||||
Graphics,
|
||||
|
||||
[Description(@"heart")]
|
||||
Heart,
|
||||
|
||||
[Description(@"home")]
|
||||
Home,
|
||||
|
||||
[Description(@"input")]
|
||||
Input,
|
||||
|
||||
[Description(@"maintenance")]
|
||||
Maintenance,
|
||||
|
||||
[Description(@"megaphone")]
|
||||
Megaphone,
|
||||
|
||||
[Description(@"music")]
|
||||
Music,
|
||||
|
||||
[Description(@"news")]
|
||||
News,
|
||||
|
||||
[Description(@"next")]
|
||||
Next,
|
||||
|
||||
[Description(@"next-circle")]
|
||||
NextCircle,
|
||||
|
||||
[Description(@"notification")]
|
||||
Notification,
|
||||
|
||||
[Description(@"online")]
|
||||
Online,
|
||||
|
||||
[Description(@"play")]
|
||||
Play,
|
||||
|
||||
[Description(@"player")]
|
||||
Player,
|
||||
|
||||
[Description(@"player-follow")]
|
||||
PlayerFollow,
|
||||
|
||||
[Description(@"prev")]
|
||||
Prev,
|
||||
|
||||
[Description(@"prev-circle")]
|
||||
PrevCircle,
|
||||
|
||||
[Description(@"ranking")]
|
||||
Ranking,
|
||||
|
||||
[Description(@"rulesets")]
|
||||
Rulesets,
|
||||
|
||||
[Description(@"search")]
|
||||
Search,
|
||||
|
||||
[Description(@"settings")]
|
||||
Settings,
|
||||
|
||||
[Description(@"skin-a")]
|
||||
SkinA,
|
||||
|
||||
[Description(@"skin-b")]
|
||||
SkinB,
|
||||
|
||||
[Description(@"star")]
|
||||
Star,
|
||||
|
||||
[Description(@"storyboard")]
|
||||
Storyboard,
|
||||
|
||||
[Description(@"team")]
|
||||
Team,
|
||||
|
||||
[Description(@"thumbs-up")]
|
||||
ThumbsUp,
|
||||
|
||||
[Description(@"tournament")]
|
||||
Tournament,
|
||||
|
||||
[Description(@"twitter")]
|
||||
Twitter,
|
||||
|
||||
[Description(@"user-interface")]
|
||||
UserInterface,
|
||||
|
||||
[Description(@"wiki")]
|
||||
Wiki,
|
||||
|
||||
[Description(@"Editor/add-control-point")]
|
||||
EditorAddControlPoint = 1000,
|
||||
|
||||
[Description(@"Editor/convert-to-stream")]
|
||||
EditorConvertToStream,
|
||||
|
||||
[Description(@"Editor/distance-snap")]
|
||||
EditorDistanceSnap,
|
||||
|
||||
[Description(@"Editor/finish")]
|
||||
EditorFinish,
|
||||
|
||||
[Description(@"Editor/grid-snap")]
|
||||
EditorGridSnap,
|
||||
|
||||
[Description(@"Editor/new-combo-a")]
|
||||
EditorNewComboA,
|
||||
|
||||
[Description(@"Editor/new-combo-b")]
|
||||
EditorNewComboB,
|
||||
|
||||
[Description(@"Editor/select")]
|
||||
EditorSelect,
|
||||
|
||||
[Description(@"Editor/sound")]
|
||||
EditorSound,
|
||||
|
||||
[Description(@"Editor/whistle")]
|
||||
EditorWhistle,
|
||||
}
|
||||
|
||||
public class OsuIconStore : ITextureStore, ITexturedGlyphLookupStore
|
||||
{
|
||||
private readonly TextureStore textures;
|
||||
|
||||
public OsuIconStore(TextureStore textures)
|
||||
{
|
||||
this.textures = textures;
|
||||
}
|
||||
|
||||
public ITexturedCharacterGlyph? Get(string? fontName, char character)
|
||||
{
|
||||
if (fontName == FONT_NAME)
|
||||
return new Glyph(textures.Get($@"{fontName}/{((OsuIconMapping)character).GetDescription()}"));
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
|
||||
|
||||
public Texture? Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
|
||||
public Texture Get(string name) => throw new NotImplementedException();
|
||||
|
||||
public Task<Texture> GetAsync(string name, CancellationToken cancellationToken = default) => throw new NotImplementedException();
|
||||
|
||||
public Stream GetStream(string name) => throw new NotImplementedException();
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
|
||||
|
||||
public Task<Texture?> GetAsync(string name, WrapMode wrapModeS, WrapMode wrapModeT, CancellationToken cancellationToken = default) => throw new NotImplementedException();
|
||||
|
||||
public class Glyph : ITexturedCharacterGlyph
|
||||
{
|
||||
public float XOffset => default;
|
||||
public float YOffset => default;
|
||||
public float XAdvance => default;
|
||||
public float Baseline => default;
|
||||
public char Character => default;
|
||||
|
||||
public float GetKerning<T>(T lastGlyph) where T : ICharacterGlyph => throw new NotImplementedException();
|
||||
|
||||
public Texture Texture { get; }
|
||||
public float Width => Texture.Width;
|
||||
public float Height => Texture.Height;
|
||||
|
||||
public Glyph(Texture texture)
|
||||
{
|
||||
Texture = texture;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
textures.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private const float idle_width = 0.8f;
|
||||
private const float hover_width = 0.9f;
|
||||
|
||||
private const float hover_duration = 500;
|
||||
private const float hover_duration = 300;
|
||||
private const float click_duration = 200;
|
||||
|
||||
public event Action<SelectionState>? StateChanged;
|
||||
@ -54,7 +54,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private readonly Box rightGlow;
|
||||
private readonly Box background;
|
||||
private readonly SpriteText spriteText;
|
||||
private Vector2 hoverSpacing => new Vector2(3f, 0f);
|
||||
private Vector2 hoverSpacing => new Vector2(1.4f, 0f);
|
||||
|
||||
public DialogButton(HoverSampleSet sampleSet = HoverSampleSet.Button)
|
||||
: base(sampleSet)
|
||||
@ -279,15 +279,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (newState == SelectionState.Selected)
|
||||
{
|
||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
|
||||
ColourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutElastic);
|
||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutQuint);
|
||||
ColourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutQuint);
|
||||
glowContainer.FadeIn(hover_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
ColourContainer.ResizeWidthTo(idle_width, hover_duration, Easing.OutElastic);
|
||||
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
|
||||
glowContainer.FadeOut(hover_duration, Easing.OutQuint);
|
||||
ColourContainer.ResizeWidthTo(idle_width, hover_duration / 2, Easing.OutQuint);
|
||||
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration / 2, Easing.OutQuint);
|
||||
glowContainer.FadeOut(hover_duration / 2, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -160,6 +160,8 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(InputKey.Enter, GlobalAction.ToggleChatFocus),
|
||||
new KeyBinding(InputKey.F1, GlobalAction.SaveReplay),
|
||||
new KeyBinding(InputKey.F2, GlobalAction.ExportReplay),
|
||||
new KeyBinding(InputKey.Plus, GlobalAction.IncreaseOffset),
|
||||
new KeyBinding(InputKey.Minus, GlobalAction.DecreaseOffset),
|
||||
};
|
||||
|
||||
private static IEnumerable<KeyBinding> replayKeyBindings => new[]
|
||||
@ -404,6 +406,12 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
|
||||
EditorToggleRotateControl,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
|
||||
IncreaseOffset,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseOffset))]
|
||||
DecreaseOffset
|
||||
}
|
||||
|
||||
public enum GlobalActionCategory
|
||||
|
@ -20,9 +20,14 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString ViewBeatmap => new TranslatableString(getKey(@"view_beatmap"), @"View beatmap");
|
||||
|
||||
/// <summary>
|
||||
/// "Invite player"
|
||||
/// "Invite to room"
|
||||
/// </summary>
|
||||
public static LocalisableString InvitePlayer => new TranslatableString(getKey(@"invite_player"), @"Invite player");
|
||||
public static LocalisableString InvitePlayer => new TranslatableString(getKey(@"invite_player"), @"Invite to room");
|
||||
|
||||
/// <summary>
|
||||
/// "Spectate"
|
||||
/// </summary>
|
||||
public static LocalisableString SpectatePlayer => new TranslatableString(getKey(@"spectate_player"), @"Spectate");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
|
@ -344,6 +344,16 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString ExportReplay => new TranslatableString(getKey(@"export_replay"), @"Export replay");
|
||||
|
||||
/// <summary>
|
||||
/// "Increase offset"
|
||||
/// </summary>
|
||||
public static LocalisableString IncreaseOffset => new TranslatableString(getKey(@"increase_offset"), @"Increase offset");
|
||||
|
||||
/// <summary>
|
||||
/// "Decrease offset"
|
||||
/// </summary>
|
||||
public static LocalisableString DecreaseOffset => new TranslatableString(getKey(@"decrease_offset"), @"Decrease offset");
|
||||
|
||||
/// <summary>
|
||||
/// "Toggle rotate control"
|
||||
/// </summary>
|
||||
|
@ -20,12 +20,12 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString ChangelogDescription => new TranslatableString(getKey(@"changelog_description"), @"track recent dev updates in the osu! ecosystem");
|
||||
|
||||
/// <summary>
|
||||
/// "view your friends and other information"
|
||||
/// "view your friends and spectate other players"
|
||||
/// </summary>
|
||||
public static LocalisableString DashboardDescription => new TranslatableString(getKey(@"dashboard_description"), @"view your friends and other information");
|
||||
public static LocalisableString DashboardDescription => new TranslatableString(getKey(@"dashboard_description"), @"view your friends and spectate other players");
|
||||
|
||||
/// <summary>
|
||||
/// "find out who's the best right now"
|
||||
/// "find out who's the best right now"
|
||||
/// </summary>
|
||||
public static LocalisableString RankingsDescription => new TranslatableString(getKey(@"rankings_description"), @"find out who's the best right now");
|
||||
|
||||
@ -39,6 +39,6 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString WikiDescription => new TranslatableString(getKey(@"wiki_description"), @"knowledge base");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString MenuCursorSize => new TranslatableString(getKey(@"menu_cursor_size"), @"Menu cursor size");
|
||||
|
||||
/// <summary>
|
||||
/// "Menu tips"
|
||||
/// </summary>
|
||||
public static LocalisableString ShowMenuTips => new TranslatableString(getKey(@"show_menu_tips"), @"Menu tips");
|
||||
|
||||
/// <summary>
|
||||
/// "Parallax"
|
||||
/// </summary>
|
||||
@ -154,6 +159,6 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString TrueRandom => new TranslatableString(getKey(@"true_random"), @"True Random");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
16
osu.Game/Online/API/Requests/GetSystemTitleRequest.cs
Normal file
16
osu.Game/Online/API/Requests/GetSystemTitleRequest.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetSystemTitleRequest : OsuJsonWebRequest<APISystemTitle>
|
||||
{
|
||||
public GetSystemTitleRequest()
|
||||
: base($@"https://assets.ppy.sh/lazer-status.json?{DateTimeOffset.UtcNow.ToUnixTimeSeconds() / 1800}")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
30
osu.Game/Online/API/Requests/Responses/APISystemTitle.cs
Normal file
30
osu.Game/Online/API/Requests/Responses/APISystemTitle.cs
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APISystemTitle : IEquatable<APISystemTitle>
|
||||
{
|
||||
[JsonProperty(@"image")]
|
||||
public string Image { get; set; } = string.Empty;
|
||||
|
||||
[JsonProperty(@"url")]
|
||||
public string Url { get; set; } = string.Empty;
|
||||
|
||||
public bool Equals(APISystemTitle? other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return Image == other.Image && Url == other.Url;
|
||||
}
|
||||
|
||||
public override bool Equals(object? obj) => obj is APISystemTitle other && Equals(other);
|
||||
|
||||
// ReSharper disable NonReadonlyMemberInGetHashCode
|
||||
public override int GetHashCode() => HashCode.Combine(Image, Url);
|
||||
}
|
||||
}
|
@ -995,7 +995,10 @@ namespace osu.Game
|
||||
}, topMostOverlayContent.Add);
|
||||
|
||||
if (!args?.Any(a => a == @"--no-version-overlay") ?? true)
|
||||
loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
|
||||
{
|
||||
dependencies.Cache(versionManager = new VersionManager { Depth = int.MinValue });
|
||||
loadComponentSingleFile(versionManager, ScreenContainer.Add);
|
||||
}
|
||||
|
||||
loadComponentSingleFile(osuLogo, _ =>
|
||||
{
|
||||
|
@ -200,6 +200,8 @@ namespace osu.Game
|
||||
|
||||
private RulesetConfigCache rulesetConfigCache;
|
||||
|
||||
private SessionAverageHitErrorTracker hitErrorTracker;
|
||||
|
||||
protected SpectatorClient SpectatorClient { get; private set; }
|
||||
|
||||
protected MultiplayerClient MultiplayerClient { get; private set; }
|
||||
@ -349,6 +351,7 @@ namespace osu.Game
|
||||
dependencies.CacheAs(powerStatus);
|
||||
|
||||
dependencies.Cache(SessionStatics = new SessionStatics());
|
||||
dependencies.Cache(hitErrorTracker = new SessionAverageHitErrorTracker());
|
||||
dependencies.Cache(Colours = new OsuColour());
|
||||
|
||||
RegisterImportHandler(BeatmapManager);
|
||||
@ -408,6 +411,7 @@ namespace osu.Game
|
||||
});
|
||||
|
||||
base.Content.Add(new TouchInputInterceptor());
|
||||
base.Content.Add(hitErrorTracker);
|
||||
|
||||
KeyBindingStore = new RealmKeyBindingStore(realm, keyCombinationProvider);
|
||||
KeyBindingStore.Register(globalBindings, RulesetStore.AvailableRulesets);
|
||||
@ -478,7 +482,7 @@ namespace osu.Game
|
||||
AddFont(Resources, @"Fonts/Venera/Venera-Bold");
|
||||
AddFont(Resources, @"Fonts/Venera/Venera-Black");
|
||||
|
||||
Fonts.AddStore(new HexaconsIcons.HexaconsStore(Textures));
|
||||
Fonts.AddStore(new OsuIcon.OsuIconStore(Textures));
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||
@ -527,14 +531,21 @@ namespace osu.Game
|
||||
{
|
||||
ManualResetEventSlim readyToRun = new ManualResetEventSlim();
|
||||
|
||||
bool success = false;
|
||||
|
||||
Scheduler.Add(() =>
|
||||
{
|
||||
realmBlocker = realm.BlockAllOperations("migration");
|
||||
try
|
||||
{
|
||||
realmBlocker = realm.BlockAllOperations("migration");
|
||||
success = true;
|
||||
}
|
||||
catch { }
|
||||
|
||||
readyToRun.Set();
|
||||
}, false);
|
||||
|
||||
if (!readyToRun.Wait(30000))
|
||||
if (!readyToRun.Wait(30000) || !success)
|
||||
throw new TimeoutException("Attempting to block for migration took too long.");
|
||||
|
||||
bool? cleanupSucceded = (Storage as OsuStorage)?.Migrate(Host.GetStorage(path));
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
Title = PageTitleStrings.MainBeatmapsetsControllerIndex;
|
||||
Description = NamedOverlayComponentStrings.BeatmapListingDescription;
|
||||
Icon = HexaconsIcons.Beatmap;
|
||||
Icon = OsuIcon.Beatmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public BeatmapHeaderTitle()
|
||||
{
|
||||
Title = PageTitleStrings.MainBeatmapsetsControllerShow;
|
||||
Icon = HexaconsIcons.Beatmap;
|
||||
Icon = OsuIcon.Beatmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
Title = PageTitleStrings.MainChangelogControllerDefault;
|
||||
Description = NamedOverlayComponentStrings.ChangelogDescription;
|
||||
Icon = HexaconsIcons.Devtools;
|
||||
Icon = OsuIcon.ChangelogB;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = HexaconsIcons.Messaging,
|
||||
Icon = OsuIcon.Chat,
|
||||
Size = new Vector2(24),
|
||||
},
|
||||
// Placeholder text
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
public IconUsage Icon => HexaconsIcons.Messaging;
|
||||
public IconUsage Icon => OsuIcon.Chat;
|
||||
public LocalisableString Title => ChatStrings.HeaderTitle;
|
||||
public LocalisableString Description => ChatStrings.HeaderDescription;
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
@ -130,9 +131,6 @@ namespace osu.Game.Overlays.Dashboard
|
||||
{
|
||||
int userId = kvp.Key;
|
||||
|
||||
if (userId == api.LocalUser.Value.Id)
|
||||
continue;
|
||||
|
||||
users.GetUserAsync(userId).ContinueWith(task =>
|
||||
{
|
||||
APIUser user = task.GetResultSafely();
|
||||
@ -218,6 +216,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
{
|
||||
panel.Anchor = Anchor.TopCentre;
|
||||
panel.Origin = Anchor.TopCentre;
|
||||
panel.CanSpectate.Value = playingUsers.Contains(user.Id);
|
||||
});
|
||||
|
||||
public partial class OnlineUserPanel : CompositeDrawable, IFilterable
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
{
|
||||
Title = PageTitleStrings.MainHomeControllerIndex;
|
||||
Description = NamedOverlayComponentStrings.DashboardDescription;
|
||||
Icon = HexaconsIcons.Social;
|
||||
Icon = OsuIcon.Global;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
@ -25,11 +26,10 @@ namespace osu.Game.Overlays.Dialog
|
||||
public abstract partial class PopupDialog : VisibilityContainer
|
||||
{
|
||||
public const float ENTER_DURATION = 500;
|
||||
public const float EXIT_DURATION = 200;
|
||||
public const float EXIT_DURATION = 500;
|
||||
|
||||
private readonly Vector2 ringSize = new Vector2(100f);
|
||||
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
|
||||
private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
|
||||
|
||||
private readonly Box flashLayer;
|
||||
private Sample flashSample = null!;
|
||||
@ -108,13 +108,20 @@ namespace osu.Game.Overlays.Dialog
|
||||
|
||||
protected PopupDialog()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -122,11 +129,13 @@ namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 20,
|
||||
CornerExponent = 2.5f,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
Radius = 8,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 14,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -142,23 +151,29 @@ namespace osu.Game.Overlays.Dialog
|
||||
ColourDark = Color4Extensions.FromHex(@"1e171e"),
|
||||
TriangleScale = 4,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Colour = Color4Extensions.FromHex(@"221a21"),
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Padding = new MarginPadding { Bottom = 10 },
|
||||
Padding = new MarginPadding { Vertical = 60 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Bottom = 30 },
|
||||
Size = ringSize,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -181,6 +196,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.TimesCircle,
|
||||
Y = -2,
|
||||
Size = new Vector2(50),
|
||||
},
|
||||
},
|
||||
@ -194,6 +210,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
TextAnchor = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Horizontal = 5 },
|
||||
},
|
||||
body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18))
|
||||
{
|
||||
@ -202,25 +219,19 @@ namespace osu.Game.Overlays.Dialog
|
||||
TextAnchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(5),
|
||||
Padding = new MarginPadding { Horizontal = 5 },
|
||||
},
|
||||
buttonsContainer = new FillFlowContainer<PopupDialogButton>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Top = 30 },
|
||||
},
|
||||
},
|
||||
},
|
||||
buttonsContainer = new FillFlowContainer<PopupDialogButton>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Colour = Color4Extensions.FromHex(@"221a21"),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
@ -231,7 +242,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
flashSample = audio.Samples.Get(@"UI/default-select-disabled");
|
||||
}
|
||||
@ -288,15 +299,15 @@ namespace osu.Game.Overlays.Dialog
|
||||
// Reset various animations but only if the dialog animation fully completed
|
||||
if (content.Alpha == 0)
|
||||
{
|
||||
buttonsContainer.TransformSpacingTo(buttonsEnterSpacing);
|
||||
buttonsContainer.MoveToY(buttonsEnterSpacing.Y);
|
||||
content.ScaleTo(0.7f);
|
||||
ring.ResizeTo(ringMinifiedSize);
|
||||
}
|
||||
|
||||
content.FadeIn(ENTER_DURATION, Easing.OutQuint);
|
||||
ring.ResizeTo(ringSize, ENTER_DURATION, Easing.OutQuint);
|
||||
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, Easing.OutQuint);
|
||||
buttonsContainer.MoveToY(0, ENTER_DURATION, Easing.OutQuint);
|
||||
content
|
||||
.ScaleTo(1, 750, Easing.OutElasticHalf)
|
||||
.FadeIn(ENTER_DURATION, Easing.OutQuint);
|
||||
|
||||
ring.ResizeTo(ringSize, ENTER_DURATION * 1.5f, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
@ -306,7 +317,9 @@ namespace osu.Game.Overlays.Dialog
|
||||
// This is presumed to always be a sane default "cancel" action.
|
||||
buttonsContainer.Last().TriggerClick();
|
||||
|
||||
content.FadeOut(EXIT_DURATION, Easing.InSine);
|
||||
content
|
||||
.ScaleTo(0.7f, EXIT_DURATION, Easing.Out)
|
||||
.FadeOut(EXIT_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void pressButtonAtIndex(int index)
|
||||
|
@ -29,16 +29,18 @@ namespace osu.Game.Overlays
|
||||
|
||||
public DialogOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Child = dialogContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
};
|
||||
|
||||
Width = 0.4f;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Width = 500;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Mods.Input
|
||||
{
|
||||
[Key.Q] = new[] { typeof(ModEasy) },
|
||||
[Key.W] = new[] { typeof(ModNoFail) },
|
||||
[Key.E] = new[] { typeof(ModHalfTime) },
|
||||
[Key.E] = new[] { typeof(ModHalfTime), typeof(ModDaycore) },
|
||||
[Key.A] = new[] { typeof(ModHardRock) },
|
||||
[Key.S] = new[] { typeof(ModSuddenDeath), typeof(ModPerfect) },
|
||||
[Key.D] = new[] { typeof(ModDoubleTime), typeof(ModNightcore) },
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Overlays.News
|
||||
{
|
||||
Title = PageTitleStrings.MainNewsControllerDefault;
|
||||
Description = NamedOverlayComponentStrings.NewsDescription;
|
||||
Icon = HexaconsIcons.News;
|
||||
Icon = OsuIcon.News;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, INotificationOverlay
|
||||
{
|
||||
public IconUsage Icon => HexaconsIcons.Notification;
|
||||
public IconUsage Icon => OsuIcon.Notification;
|
||||
public LocalisableString Title => NotificationsStrings.HeaderTitle;
|
||||
public LocalisableString Description => NotificationsStrings.HeaderDescription;
|
||||
|
||||
@ -227,7 +227,7 @@ namespace osu.Game.Overlays
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(1, TRANSITION_LENGTH / 2, Easing.OutQuint);
|
||||
mainContent.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
||||
toastTray.FlushAllToasts();
|
||||
@ -240,7 +240,7 @@ namespace osu.Game.Overlays
|
||||
markAllRead();
|
||||
|
||||
this.MoveToX(WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(0, TRANSITION_LENGTH / 2, Easing.OutQuint);
|
||||
mainContent.FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class NowPlayingOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public IconUsage Icon => HexaconsIcons.Music;
|
||||
public IconUsage Icon => OsuIcon.Music;
|
||||
public LocalisableString Title => NowPlayingStrings.HeaderTitle;
|
||||
public LocalisableString Description => NowPlayingStrings.HeaderDescription;
|
||||
|
||||
|
@ -232,6 +232,14 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
bool expanded = coverToggle.CoverExpanded.Value;
|
||||
|
||||
cover.ResizeHeightTo(expanded ? 250 : 0, transition_duration, Easing.OutQuint);
|
||||
|
||||
// Without this a very tiny slither of the cover will be visible even with a size of zero.
|
||||
// Integer masking woes, no doubt.
|
||||
if (expanded)
|
||||
cover.FadeIn(transition_duration, Easing.OutQuint);
|
||||
else
|
||||
cover.FadeOut(transition_duration, Easing.InQuint);
|
||||
|
||||
avatar.ResizeTo(new Vector2(expanded ? 120 : content_height), transition_duration, Easing.OutQuint);
|
||||
avatar.TransformTo(nameof(avatar.CornerRadius), expanded ? 40f : 20f, transition_duration, Easing.OutQuint);
|
||||
flow.TransformTo(nameof(flow.Spacing), new Vector2(expanded ? 20f : 10f), transition_duration, Easing.OutQuint);
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Profile
|
||||
public ProfileHeaderTitle()
|
||||
{
|
||||
Title = PageTitleStrings.MainUsersControllerDefault;
|
||||
Icon = HexaconsIcons.Profile;
|
||||
Icon = OsuIcon.Player;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
Title = PageTitleStrings.MainRankingControllerDefault;
|
||||
Description = NamedOverlayComponentStrings.RankingsDescription;
|
||||
Icon = HexaconsIcons.Rankings;
|
||||
Icon = OsuIcon.Ranking;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,160 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
public partial class AudioOffsetAdjustControl : SettingsItem<double>
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LabelText = AudioSettingsStrings.AudioOffset;
|
||||
}
|
||||
|
||||
protected override Drawable CreateControl() => new AudioOffsetPreview();
|
||||
|
||||
private partial class AudioOffsetPreview : CompositeDrawable, IHasCurrentValue<double>
|
||||
{
|
||||
public Bindable<double> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private readonly BindableNumberWithCurrent<double> current = new BindableNumberWithCurrent<double>();
|
||||
|
||||
private readonly IBindableList<double> averageHitErrorHistory = new BindableList<double>();
|
||||
|
||||
private readonly Bindable<double?> suggestedOffset = new Bindable<double?>();
|
||||
|
||||
private Container<Box> notchContainer = null!;
|
||||
private TextFlowContainer hintText = null!;
|
||||
private RoundedButton applySuggestion = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SessionAverageHitErrorTracker hitErrorTracker)
|
||||
{
|
||||
averageHitErrorHistory.BindTo(hitErrorTracker.AverageHitErrorHistory);
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TimeSlider
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Current = { BindTarget = Current },
|
||||
KeyboardStep = 1,
|
||||
},
|
||||
notchContainer = new Container<Box>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 10,
|
||||
Padding = new MarginPadding { Horizontal = Nub.DEFAULT_EXPANDED_SIZE / 2 },
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
hintText = new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 16))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
applySuggestion = new RoundedButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = "Apply suggested offset",
|
||||
Action = () =>
|
||||
{
|
||||
if (suggestedOffset.Value.HasValue)
|
||||
current.Value = suggestedOffset.Value.Value;
|
||||
hitErrorTracker.ClearHistory();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
averageHitErrorHistory.BindCollectionChanged(updateDisplay, true);
|
||||
suggestedOffset.BindValueChanged(_ => updateHintText(), true);
|
||||
}
|
||||
|
||||
private void updateDisplay(object? _, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
foreach (double average in e.NewItems!)
|
||||
{
|
||||
notchContainer.ForEach(n => n.Alpha *= 0.95f);
|
||||
notchContainer.Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 2,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = getXPositionForAverage(average)
|
||||
});
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
foreach (double average in e.OldItems!)
|
||||
{
|
||||
var notch = notchContainer.FirstOrDefault(n => n.X == getXPositionForAverage(average));
|
||||
Debug.Assert(notch != null);
|
||||
notchContainer.Remove(notch, true);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Reset:
|
||||
notchContainer.Clear();
|
||||
break;
|
||||
}
|
||||
|
||||
suggestedOffset.Value = averageHitErrorHistory.Any() ? -averageHitErrorHistory.Average() : null;
|
||||
}
|
||||
|
||||
private float getXPositionForAverage(double average) => (float)(Math.Clamp(-average, current.MinValue, current.MaxValue) / (2 * current.MaxValue));
|
||||
|
||||
private void updateHintText()
|
||||
{
|
||||
hintText.Text = suggestedOffset.Value == null
|
||||
? @"Play a few beatmaps to receive a suggested offset!"
|
||||
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {suggestedOffset.Value:N0} ms.";
|
||||
applySuggestion.Enabled.Value = suggestedOffset.Value != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
@ -16,23 +15,17 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency" });
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency", "wizard" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsSlider<double, TimeSlider>
|
||||
new AudioOffsetAdjustControl
|
||||
{
|
||||
LabelText = AudioSettingsStrings.AudioOffset,
|
||||
Current = config.GetBindable<double>(OsuSetting.AudioOffset),
|
||||
KeyboardStep = 1f
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = AudioSettingsStrings.OffsetWizard
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
|
||||
@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.VolumeUp
|
||||
Icon = OsuIcon.Audio
|
||||
};
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "sound" });
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.DebugSettings;
|
||||
|
||||
@ -16,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Bug
|
||||
Icon = OsuIcon.Debug
|
||||
};
|
||||
|
||||
public DebugSection()
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Regular.DotCircle
|
||||
Icon = OsuIcon.GameplayC
|
||||
};
|
||||
|
||||
public GameplaySection()
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Cog
|
||||
Icon = OsuIcon.Settings
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Graphics;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Laptop
|
||||
Icon = OsuIcon.Graphics
|
||||
};
|
||||
|
||||
public GraphicsSection()
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
|
||||
@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Keyboard
|
||||
Icon = OsuIcon.Input
|
||||
};
|
||||
|
||||
public InputSection(KeyBindingPanel keyConfig)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Wrench
|
||||
Icon = OsuIcon.Maintenance
|
||||
};
|
||||
|
||||
public MaintenanceSection()
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Online;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.GlobeAsia
|
||||
Icon = OsuIcon.Online
|
||||
};
|
||||
|
||||
public OnlineSection()
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Chess
|
||||
Icon = OsuIcon.Rulesets
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.SkinEditor;
|
||||
@ -31,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.PaintBrush
|
||||
Icon = OsuIcon.SkinB
|
||||
};
|
||||
|
||||
private static readonly Live<SkinInfo> random_skin_info = new SkinInfo
|
||||
|
@ -29,6 +29,11 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = UserInterfaceStrings.ShowMenuTips,
|
||||
Current = config.GetBindable<bool>(OsuSetting.MenuTips)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = UserInterfaceStrings.InterfaceVoices,
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.UserInterface;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.LayerGroup
|
||||
Icon = OsuIcon.UserInterface
|
||||
};
|
||||
|
||||
public UserInterfaceSection()
|
||||
|
@ -1,21 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public partial class SettingsSidebar : ExpandingButtonContainer
|
||||
public partial class SettingsSidebar : ExpandingContainer
|
||||
{
|
||||
public const float DEFAULT_WIDTH = 70;
|
||||
public const int EXPANDED_WIDTH = 200;
|
||||
public const float CONTRACTED_WIDTH = 70;
|
||||
public const int EXPANDED_WIDTH = 170;
|
||||
|
||||
public SettingsSidebar()
|
||||
: base(DEFAULT_WIDTH, EXPANDED_WIDTH)
|
||||
public Action? BackButtonAction;
|
||||
|
||||
protected override bool ExpandOnHover => false;
|
||||
|
||||
private readonly bool showBackButton;
|
||||
|
||||
public SettingsSidebar(bool showBackButton)
|
||||
: base(CONTRACTED_WIDTH, EXPANDED_WIDTH)
|
||||
{
|
||||
this.showBackButton = showBackButton;
|
||||
Expanded.Value = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -27,6 +42,71 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
});
|
||||
|
||||
if (showBackButton)
|
||||
{
|
||||
AddInternal(new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Action = () => BackButtonAction?.Invoke(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public partial class BackButton : SidebarButton
|
||||
{
|
||||
private Drawable content = null!;
|
||||
|
||||
public BackButton()
|
||||
: base(HoverSampleSet.Default)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Size = new Vector2(SettingsSidebar.EXPANDED_WIDTH);
|
||||
|
||||
Padding = new MarginPadding(40);
|
||||
|
||||
AddRange(new[]
|
||||
{
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(30),
|
||||
Shadow = true,
|
||||
Icon = FontAwesome.Solid.ChevronLeft
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||
Text = @"back",
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateState()
|
||||
{
|
||||
base.UpdateState();
|
||||
|
||||
content.FadeColour(IsHovered ? ColourProvider.Light1 : ColourProvider.Light3, FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -23,6 +24,7 @@ namespace osu.Game.Overlays.Settings
|
||||
private void load()
|
||||
{
|
||||
BackgroundColour = ColourProvider.Background5;
|
||||
Hover.Colour = ColourProvider.Light4;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -40,6 +42,9 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e) => UpdateState();
|
||||
|
||||
protected abstract void UpdateState();
|
||||
protected virtual void UpdateState()
|
||||
{
|
||||
Hover.FadeTo(IsHovered ? 0.1f : 0, FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,26 +60,28 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 46;
|
||||
|
||||
Padding = new MarginPadding(5);
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
textIconContent = new Container
|
||||
{
|
||||
Width = SettingsSidebar.DEFAULT_WIDTH,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.6f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
Position = new Vector2(SettingsSidebar.DEFAULT_WIDTH + 10, 0),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
iconContainer = new ConstrainedIconContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(20),
|
||||
Margin = new MarginPadding { Left = 25 }
|
||||
},
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
Position = new Vector2(60, 0),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -113,6 +115,8 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
protected override void UpdateState()
|
||||
{
|
||||
base.UpdateState();
|
||||
|
||||
if (Selected)
|
||||
{
|
||||
textIconContent.FadeColour(ColourProvider.Content1, FADE_DURATION, Easing.OutQuint);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user