mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 12:53:11 +08:00
Update spacing along with expanded state
This commit is contained in:
parent
f2df36e6a5
commit
3e91dd2a16
@ -45,6 +45,8 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
|
||||
private Bindable<bool> coverExpanded = null!;
|
||||
|
||||
private FillFlowContainer flow = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuConfigManager configManager)
|
||||
{
|
||||
@ -77,7 +79,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
@ -85,7 +87,6 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
Left = UserProfileOverlay.CONTENT_X_MARGIN,
|
||||
Vertical = vertical_padding
|
||||
},
|
||||
Spacing = new Vector2(20, 0),
|
||||
Height = content_height + 2 * vertical_padding,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
@ -219,9 +220,12 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
{
|
||||
const float transition_duration = 250;
|
||||
|
||||
cover.ResizeHeightTo(coverToggle.CoverExpanded.Value ? 250 : 0, transition_duration, Easing.OutQuint);
|
||||
avatar.ResizeTo(new Vector2(coverToggle.CoverExpanded.Value ? 120 : content_height), transition_duration, Easing.OutQuint);
|
||||
avatar.TransformTo(nameof(avatar.CornerRadius), coverToggle.CoverExpanded.Value ? 40f : 20f, transition_duration, Easing.OutQuint);
|
||||
bool expanded = coverToggle.CoverExpanded.Value;
|
||||
|
||||
cover.ResizeHeightTo(expanded ? 250 : 0, transition_duration, Easing.OutQuint);
|
||||
avatar.ResizeTo(new Vector2(expanded ? 120 : content_height), transition_duration, Easing.OutQuint);
|
||||
avatar.TransformTo(nameof(avatar.CornerRadius), expanded ? 40f : 20f, transition_duration, Easing.OutQuint);
|
||||
flow.TransformTo(nameof(flow.Spacing), new Vector2(expanded ? 20f : 10f), transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private partial class ProfileCoverBackground : UserCoverBackground
|
||||
|
Loading…
Reference in New Issue
Block a user