mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:28:00 +08:00
Merge branch 'master' into high-level-xmldoc
This commit is contained in:
commit
3ddf00ee74
@ -37,13 +37,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public Bindable<User> LocalUser { get; } = new Bindable<User>(createGuestUser());
|
||||
|
||||
public string Token
|
||||
{
|
||||
get { return authentication.Token?.ToString(); }
|
||||
set { authentication.Token = string.IsNullOrEmpty(value) ? null : OAuthToken.Parse(value); }
|
||||
}
|
||||
|
||||
protected bool HasLogin => Token != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password);
|
||||
protected bool HasLogin => authentication.Token.Value != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password);
|
||||
|
||||
private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource();
|
||||
|
||||
@ -57,11 +51,15 @@ namespace osu.Game.Online.API
|
||||
log = Logger.GetLogger(LoggingTarget.Network);
|
||||
|
||||
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
||||
Token = config.Get<string>(OsuSetting.Token);
|
||||
|
||||
authentication.TokenString = config.Get<string>(OsuSetting.Token);
|
||||
authentication.Token.ValueChanged += onTokenChanged;
|
||||
|
||||
Task.Factory.StartNew(run, cancellationToken.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
}
|
||||
|
||||
private void onTokenChanged(OAuthToken token) => config.Set(OsuSetting.Token, config.Get<bool>(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty);
|
||||
|
||||
private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
|
||||
|
||||
internal new void Schedule(Action action) => base.Schedule(action);
|
||||
@ -306,9 +304,6 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
config.Set(OsuSetting.Token, config.Get<bool>(OsuSetting.SavePassword) ? Token : string.Empty);
|
||||
config.Save();
|
||||
|
||||
flushQueue();
|
||||
cancellationToken.Cancel();
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.IO.Network;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
@ -12,7 +13,13 @@ namespace osu.Game.Online.API
|
||||
private readonly string clientSecret;
|
||||
private readonly string endpoint;
|
||||
|
||||
public OAuthToken Token;
|
||||
public readonly Bindable<OAuthToken> Token = new Bindable<OAuthToken>();
|
||||
|
||||
public string TokenString
|
||||
{
|
||||
get => Token.Value?.ToString();
|
||||
set => Token.Value = string.IsNullOrEmpty(value) ? null : OAuthToken.Parse(value);
|
||||
}
|
||||
|
||||
internal OAuth(string clientId, string clientSecret, string endpoint)
|
||||
{
|
||||
@ -47,7 +54,7 @@ namespace osu.Game.Online.API
|
||||
return false;
|
||||
}
|
||||
|
||||
Token = req.ResponseObject;
|
||||
Token.Value = req.ResponseObject;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -66,14 +73,14 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
req.Perform();
|
||||
|
||||
Token = req.ResponseObject;
|
||||
Token.Value = req.ResponseObject;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//todo: potentially only kill the refresh token on certain exception types.
|
||||
Token = null;
|
||||
Token.Value = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -95,15 +102,15 @@ namespace osu.Game.Online.API
|
||||
if (accessTokenValid) return true;
|
||||
|
||||
// if not, let's try using our refresh token to request a new access token.
|
||||
if (!string.IsNullOrEmpty(Token?.RefreshToken))
|
||||
if (!string.IsNullOrEmpty(Token.Value?.RefreshToken))
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
AuthenticateWithRefresh(Token.RefreshToken);
|
||||
AuthenticateWithRefresh(Token.Value.RefreshToken);
|
||||
|
||||
return accessTokenValid;
|
||||
}
|
||||
}
|
||||
|
||||
private bool accessTokenValid => Token?.IsValid ?? false;
|
||||
private bool accessTokenValid => Token.Value?.IsValid ?? false;
|
||||
|
||||
internal bool HasValidAccessToken => RequestAccessToken() != null;
|
||||
|
||||
@ -111,12 +118,12 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
if (!ensureAccessToken()) return null;
|
||||
|
||||
return Token.AccessToken;
|
||||
return Token.Value.AccessToken;
|
||||
}
|
||||
|
||||
internal void Clear()
|
||||
{
|
||||
Token = null;
|
||||
Token.Value = null;
|
||||
}
|
||||
|
||||
private class AccessTokenRequestRefresh : AccessTokenRequest
|
||||
|
Loading…
Reference in New Issue
Block a user