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Make height test steps work better

This commit is contained in:
Bartłomiej Dach 2020-12-13 00:00:37 +01:00
parent 43c0e2191d
commit 3a3b32186e
2 changed files with 6 additions and 4 deletions

View File

@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
{ {
public abstract class DrawableTaikoRulesetTestScene : OsuTestScene public abstract class DrawableTaikoRulesetTestScene : OsuTestScene
{ {
protected const int DEFAULT_PLAYFIELD_CONTAINER_HEIGHT = 768;
protected DrawableTaikoRuleset DrawableRuleset { get; private set; } protected DrawableTaikoRuleset DrawableRuleset { get; private set; }
protected Container PlayfieldContainer { get; private set; } protected Container PlayfieldContainer { get; private set; }
@ -44,10 +46,10 @@ namespace osu.Game.Rulesets.Taiko.Tests
Add(PlayfieldContainer = new Container Add(PlayfieldContainer = new Container
{ {
Anchor = Anchor.Centre, Anchor = Anchor.TopCentre,
Origin = Anchor.Centre, Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = 768, Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT,
Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(new TaikoRuleset().RulesetInfo)) } Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(new TaikoRuleset().RulesetInfo)) }
}); });
} }

View File

@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
break; break;
case 6: case 6:
PlayfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_HEIGHT), 500); PlayfieldContainer.Delay(delay).ResizeTo(new Vector2(1, DEFAULT_PLAYFIELD_CONTAINER_HEIGHT), 500);
break; break;
} }
} }