From 3a3b32186ee62acc40a66f9047a777d4d2b72b2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 13 Dec 2020 00:00:37 +0100 Subject: [PATCH] Make height test steps work better --- .../DrawableTaikoRulesetTestScene.cs | 8 +++++--- osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs | 2 +- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs index d1c4a1c56d..783636a62d 100644 --- a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs @@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Taiko.Tests { public abstract class DrawableTaikoRulesetTestScene : OsuTestScene { + protected const int DEFAULT_PLAYFIELD_CONTAINER_HEIGHT = 768; + protected DrawableTaikoRuleset DrawableRuleset { get; private set; } protected Container PlayfieldContainer { get; private set; } @@ -44,10 +46,10 @@ namespace osu.Game.Rulesets.Taiko.Tests Add(PlayfieldContainer = new Container { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.X, - Height = 768, + Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT, Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(new TaikoRuleset().RulesetInfo)) } }); } diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs index 1d51020a6f..c3fa03d404 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs @@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Taiko.Tests break; case 6: - PlayfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_HEIGHT), 500); + PlayfieldContainer.Delay(delay).ResizeTo(new Vector2(1, DEFAULT_PLAYFIELD_CONTAINER_HEIGHT), 500); break; } }