mirror of
https://github.com/ppy/osu.git
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commit
39ff081ff9
16
.vscode/tasks.json
vendored
16
.vscode/tasks.json
vendored
@ -10,10 +10,16 @@
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"showOutput": "silent",
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"showOutput": "silent",
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"command": "msbuild",
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"command": "msbuild",
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"args": [
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"args": [
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// Ask msbuild to generate full paths for file names.
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"/property:GenerateFullPaths=true",
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"/property:GenerateFullPaths=true",
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"/property:DebugType=portable"
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"/property:DebugType=portable"
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],
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],
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"windows": {
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"args": [
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"/property:GenerateFullPaths=true",
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"/property:DebugType=portable",
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"/m" //parallel compiling support. doesn't work well with mono atm
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]
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},
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// Use the standard MS compiler pattern to detect errors, warnings and infos
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// Use the standard MS compiler pattern to detect errors, warnings and infos
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"isBuildCommand": true
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"isBuildCommand": true
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@ -29,6 +35,14 @@
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"/property:DebugType=portable",
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"/property:DebugType=portable",
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"/target:Clean,Build"
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"/target:Clean,Build"
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],
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],
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"windows": {
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"args": [
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"/property:GenerateFullPaths=true",
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"/property:DebugType=portable",
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"/target:Clean,Build",
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"/m" //parallel compiling support. doesn't work well with mono atm
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]
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},
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// Use the standard MS compiler pattern to detect errors, warnings and infos
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// Use the standard MS compiler pattern to detect errors, warnings and infos
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"isBuildCommand": true
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"isBuildCommand": true
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@ -294,7 +294,7 @@ namespace osu.Game.Overlays
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trackManager.SetExclusive(current.Track);
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trackManager.SetExclusive(current.Track);
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current.Track.Start();
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current.Track.Start();
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beatmapSource.Value = current;
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beatmapSource.Value = current;
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}).ContinueWith(task => Schedule(() => task.ThrowIfFaulted()), TaskContinuationOptions.OnlyOnFaulted);
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}).ContinueWith(task => Schedule(task.ThrowIfFaulted), TaskContinuationOptions.OnlyOnFaulted);
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updateDisplay(current, isNext ? TransformDirection.Next : TransformDirection.Prev);
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updateDisplay(current, isNext ? TransformDirection.Next : TransformDirection.Prev);
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}
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}
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@ -38,8 +38,6 @@ namespace osu.Game.Screens.Play
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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if (parentClock == null) return;
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if (parentClock == null) return;
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clock.Rate = parentClock.Rate;
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clock.Rate = parentClock.Rate;
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