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Merge branch 'remove-siblings' into mania-distance-object-conversion
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commit
384295bdca
@ -9,11 +9,5 @@ namespace osu.Game.Rulesets.Mania.Objects
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public abstract class ManiaHitObject : HitObject, IHasColumn
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public abstract class ManiaHitObject : HitObject, IHasColumn
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{
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{
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public int Column { get; set; }
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public int Column { get; set; }
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/// <summary>
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/// The number of other <see cref="ManiaHitObject"/> that start at
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/// the same time as this hit object.
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/// </summary>
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public int Siblings { get; set; }
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}
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}
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}
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}
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@ -430,11 +430,11 @@
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<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
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<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
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<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
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<Name>osu.Framework</Name>
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<Name>osu.Framework</Name>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="$(SolutionDir)\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
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<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
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<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
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<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
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<Name>osu.Game.Resources</Name>
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<Name>osu.Game.Resources</Name>
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</ProjectReference>
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</ProjectReference>
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