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Fix tolerance not being transferred to blueprint in all cases
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@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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if (bSplineBuilder.Tolerance != e.NewValue)
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bSplineBuilder.Tolerance = e.NewValue;
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updateSliderPathFromBSplineBuilder();
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});
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}, true);
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freehandToolboxGroup.CornerThreshold.BindValueChanged(e =>
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{
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